Debug
asgeirtj/system_prompts_leaks
Enable debug logging for this session and help diagnose issues
Debug the playroom tidy loop (Track 12) — trace one run state by state, see every release, landing and fall with context, and re-measure the walker facts the brain's constants rest on.
$ npx skills add jonathanhawkins/microduck-lab --skill tidy-trace -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install jonathanhawkins/microduck-lab tidy-trace --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/jonathanhawkins/microduck-lab.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/tidy-trace .claude/skills/tidy-trace && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "tidy-trace" agent skill from https://github.com/jonathanhawkins/microduck-lab/tree/main/.claude/skills/tidy-trace into .claude/skills/tidy-trace/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "tidy-trace", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/jonathanhawkins/microduck-lab/tree/main/.claude/skills/tidy-traceType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add jonathanhawkins/microduck-lab --skill tidy-trace -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install jonathanhawkins/microduck-lab tidy-trace --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/jonathanhawkins/microduck-lab.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.claude/skills/tidy-trace .agents/skills/tidy-trace && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "tidy-trace" agent skill from https://github.com/jonathanhawkins/microduck-lab/tree/main/.claude/skills/tidy-trace into .agents/skills/tidy-trace/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "tidy-trace", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add jonathanhawkins/microduck-lab --skill tidy-trace -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install jonathanhawkins/microduck-lab tidy-trace --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/jonathanhawkins/microduck-lab.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.claude/skills/tidy-trace .cursor/skills/tidy-trace && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "tidy-trace" agent skill from https://github.com/jonathanhawkins/microduck-lab/tree/main/.claude/skills/tidy-trace into .cursor/skills/tidy-trace/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "tidy-trace", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/jonathanhawkins/microduck-lab.git --path .claude/skills/tidy-trace--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add jonathanhawkins/microduck-lab --skill tidy-trace -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install jonathanhawkins/microduck-lab tidy-trace --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/jonathanhawkins/microduck-lab.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.claude/skills/tidy-trace .gemini/skills/tidy-trace && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "tidy-trace" agent skill from https://github.com/jonathanhawkins/microduck-lab/tree/main/.claude/skills/tidy-trace into .gemini/skills/tidy-trace/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "tidy-trace", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install jonathanhawkins/microduck-lab tidy-traceInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add jonathanhawkins/microduck-lab --skill tidy-trace -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/jonathanhawkins/microduck-lab.git skills-src && mkdir -p .github/skills && cp -r skills-src/.claude/skills/tidy-trace .github/skills/tidy-trace && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "tidy-trace" agent skill from https://github.com/jonathanhawkins/microduck-lab/tree/main/.claude/skills/tidy-trace into .github/skills/tidy-trace/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "tidy-trace", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add jonathanhawkins/microduck-lab --skill tidy-trace -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install jonathanhawkins/microduck-lab tidy-trace --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/jonathanhawkins/microduck-lab.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.claude/skills/tidy-trace .opencode/skills/tidy-trace && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "tidy-trace" agent skill from https://github.com/jonathanhawkins/microduck-lab/tree/main/.claude/skills/tidy-trace into .opencode/skills/tidy-trace/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "tidy-trace", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
tidy-traceDebug the playroom tidy loop (Track 12) — trace one run state by state, see every release, landing and fall with context, and re-measure the walker facts the brain's constants rest on.
Tidy Trace is an agent skill from jonathanhawkins/microduck-lab. Debug the playroom tidy loop (Track 12) — trace one run state by state, see every release, landing and fall with context, and re-measure the walker facts the brain's constants rest on. Use when eval-tidy's numbers drop, a duck stalls or falls near the basket, or after changing the walker, the MJCF, tidy.py or the detector.
Its SKILL.md is about 1.1k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
The repository describes itself as: Train RL policies for the Pollen Microduck 🦆 on an ordinary Mac, no CUDA GPU, and watch them learn live in the browser. The licence is Apache-2.0.
2 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit bbf0326. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
uvFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use uv, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Tidy Trace loads about 1.1k tokens when it runs. Until then it costs about 84 tokens; SKILL.md has 615 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from jonathanhawkins/microduck-lab at commit bbf0326, republished under its Apache-2.0 licence (© jonathanhawkins). 615 words, ~1,144 tokens.
.claude/skills/tidy-trace/SKILL.md (or your agent's skills folder).eval-tidy tells you how many toys ended up in the basket. When the
number is wrong, these two tools tell you why. Both run headless on CPU
from microduck_local/ and need the microduck_rl + microduck checkouts
next door (the shipped alpha_walking / alpha_ground_pick policies).
trace-tidy — one run under a microscopeuv run trace-tidy --seed 2 --seconds 300 # transitions, releases, landings, falls
uv run trace-tidy --seed 0 --every 5 # + a position/intent line every 5 s
uv run trace-tidy --seed 0 --odom hostile # under odometry drift (roadmap 1.7)
uv run trace-tidy --seed 3 --tether-ms 250 # under a brain tether (12.10), the same queue eval-tidy uses
uv run eval-tidy --seeds 8 --jobs 4 --tether-ms 250 # the benchmark, parallel, over a brain tether (12.10)Read it like this:
-> state lines are the brain's transitions (scan, explore, approach,
blind, settle, pick, verify, carry, carry_explore, deliver, aim, drop,
backoff, done). A run that is all carry/deliver turning is not seeing
the basket; a run stuck in scan/explore is not seeing toys.RELEASE prints the trunk→basket and beak→basket distances and the
estimate's error against the truth; landed … IN/OUT follows 1.5 s later.
Geometry that matters: the beak reaches 0.08 m past the trunk, the feet
0.04 m, a held toy sits 0.005–0.023 m beyond the tip, and the feet touch
a 0.3 m tray's rim from 0.185 m to its centre. A release at trunk→basket
0.21–0.24 with an estimate error under 0.03 lands in; outside that, look at
the estimate (the aim state should have fixed it at 0.42 m) or the leg.=== FALL prints the two seconds before a fall (state, position,
projected gravity, intent, head pitch, skill, ToF minimum, held toy) and
what was within 0.35 m; the last column is the trunk's distance to the
basket centre. Almost every fall so far was the rim: an explore or
approach leg ending 0.2 m from the basket centre, or the turn right after
a release (under a tether or drift the stop lands 1–3 cm closer, and a
turn in place with the feet 2 cm from the rim trips — measured standing
at 0.17–0.23 m: a left sidestep first never fell, the plain left turn
fell at 0.17, a kicked or right turn at every distance). The keep-out
disc, the staged approach for rim toys and the sidestep-then-turn
back-off exist for those; if they reappear, that is where to look first.--every lines carry the intent's note — blocked (ToF guard),
detour, basket keep-out, scan k/6 — which is how the stalls were
found (a duck that prints blocked for a minute is turning at the
servo's steering rate, which does not turn the walker).The /sim page shows the same brain live (playroom scenario, inspector →
brain tidy); .claude/skills/sim-smoke brings it up and screenshots it.
walker-facts — measure, don't assumeuv run walker-factsPrints the beak/feet reach vs head pitch, the camera depression standing vs
walking (the gait holds the head 0.08 rad higher and rocks it ±0.02 —
that alone put basket estimates 0.8 m off until detection frames carried
their camera pose), the stopping coast, the fact that the walker does not
reverse at all, and the turn-in-place asymmetry (a right turn from a
standstill barely happens unless the gait is already going or a 0.2 m/s
forward kick is added). Every constant in brain/tidy.py quotes one of
these; if a number here moves, the constant next to its quote is the one to
revisit.
© jonathanhawkins, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .claude/skills/tidy-trace of jonathanhawkins/microduck-lab.
Open the folder on GitHubat commit bbf0326
Tidy Trace next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Tidy Trace this skilljonathanhawkins/microduck-lab | 132 | — | ~1.1k | Automated safety check: Pass | Apache-2.0 | |
| Debugasgeirtj/system_prompts_leaks | 69k | — | ~439 | Automated safety check: Pass | CC0-1.0 | |
| Openclaw Debuggingopenclaw/openclaw | 392k | — | ~1.9k | Automated safety check: Pass | MIT | |
| Distributed Debugging Debug Traceaiskillstore/marketplace | 430 | 7 repos | ~574 | Automated safety check: Pass | None | |
| LangSmith Trace DebuggingComposioHQ/awesome-claude-skills | 77k | 8 repos | ~2.7k | Automated safety check: Pass | None | |
| Debugging Executionsn8n-io/n8n | 207k | — | ~2.6k | Automated safety check: Pass | Custom licence |
asgeirtj/system_prompts_leaks
Enable debug logging for this session and help diagnose issues
openclaw/openclaw
Debug OpenClaw model, provider, tool-surface, code-mode, streaming, and live/Crabbox behavior by choosing the right logs, probes, and proof path before changing code, including fetching stored…
aiskillstore/marketplace
You are a debugging expert specializing in setting up comprehensive debugging environments, distributed tracing, and diagnostic tools.
ComposioHQ/awesome-claude-skills
Debugs LangChain and LangGraph agents by pulling recent execution traces with the langsmith-fetch CLI and reporting errors, tool calls, timings and token use.
n8n-io/n8n
Debug failed or wrong-output workflow executions using executions tools.
JetBrains/intellij-community
Debug IntelliJ IDE failures with repository-specific techniques.
jonathanhawkins/microduck-lab
Record a /sim WORLD scenario — the living room, the playroom tidy loop, a soccer pitch, any scenario JSON — to an mp4, a captioned contact sheet and an events log, headless and under a seed, then…
jonathanhawkins/microduck-lab
Render a microduck policy rollout to video AND to a frame contact sheet with per-frame diagnostics burned in, then READ the sheet to see what the policy actually does.
jonathanhawkins/microduck-lab
Run the CLOSED training loop on a MOSS/duck policy without a human having to ask "is it done yet": launch through the lab, block until the run finishes, print the standard report and the per-term…
jonathanhawkins/microduck-lab
Restart the microduck dev stack — the duck-lab backend (farm, :8788) and the duck-viewer dev server (:63317).
jonathanhawkins/microduck-lab
Look at the /sim world page the way a user would — bring up the lab in world mode and the viewer, open the page in headless Chromium, press keys, screenshot it, and READ the screenshot and console.
jonathanhawkins/microduck-lab
Look at what the ACTIVE teach run is practicing right now: renders the live checkpoint under the trainer's own env knobs (actuator, spawn mix, reward gates — read from the live trainer process) and…
Debug the playroom tidy loop (Track 12) — trace one run state by state, see every release, landing and fall with context, and re-measure the walker facts the brain's constants rest on. Tidy Trace is an agent skill from jonathanhawkins/microduck-lab. Debug the playroom tidy loop (Track 12) — trace one run state by state, see every release, landing and fall with context, and re-measure the walker facts the brain's constants rest on.
Tidy Trace fits situations like: eval-tidys numbers drop; falls near the basket; after changing the walker.
Run `npx skills add jonathanhawkins/microduck-lab --skill tidy-trace -a claude-code`. Or copy the skill folder (.claude/skills/tidy-trace in jonathanhawkins/microduck-lab) into .claude/skills/tidy-trace in your project. Claude Code loads it when a task matches its description.
Run `npx skills add jonathanhawkins/microduck-lab --skill tidy-trace -a codex`. Or copy the skill folder (.claude/skills/tidy-trace in jonathanhawkins/microduck-lab) into .agents/skills/tidy-trace in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add jonathanhawkins/microduck-lab --skill tidy-trace -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/tidy-trace, .gemini/skills/tidy-trace, .github/skills/tidy-trace and .opencode/skills/tidy-trace in your project.
Going by SKILL.md and its folder, Tidy Trace needs the command-line tools its instructions call (uv).
SKILL.md contains no URLs. Its commands use uv, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Tidy Trace is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.1k tokens (SKILL.md is roughly 4.6k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Tidy Trace: Debug (asgeirtj/system_prompts_leaks, 69k stars), Openclaw Debugging (openclaw/openclaw, 392k stars), Distributed Debugging Debug Trace (aiskillstore/marketplace, 430 stars) and LangSmith Trace Debugging (ComposioHQ/awesome-claude-skills, 77k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
jonathanhawkins (a GitHub user) maintains it in jonathanhawkins/microduck-lab, which has 132 GitHub stars. The repository holds 7 skills in this directory. The repository was last updated on October 1, 2026.
Source: jonathanhawkins/microduck-lab on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.