Swiftui Expert Skill
omarshahine/HomeClaw
A skill your agent uses when writing, reviewing, or refactoring SwiftUI code for iOS or macOS, including state management, view composition, performance, Liquid Glass adoption, or Instruments .trace…
This skill provides comprehensive guidance for implementing advanced SwiftUI animations, transitions, matched geometry effects, and Metal shader integration.
$ npx skills add jamesrochabrun/skills --skill swiftui-animation -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install jamesrochabrun/skills swiftui-animation --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/jamesrochabrun/skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/swiftui-animation .claude/skills/swiftui-animation && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "swiftui-animation" agent skill from https://github.com/jamesrochabrun/skills/tree/main/skills/swiftui-animation into .claude/skills/swiftui-animation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "swiftui-animation", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/jamesrochabrun/skills/tree/main/skills/swiftui-animationType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add jamesrochabrun/skills --skill swiftui-animation -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install jamesrochabrun/skills swiftui-animation --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/jamesrochabrun/skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/swiftui-animation .agents/skills/swiftui-animation && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "swiftui-animation" agent skill from https://github.com/jamesrochabrun/skills/tree/main/skills/swiftui-animation into .agents/skills/swiftui-animation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "swiftui-animation", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add jamesrochabrun/skills --skill swiftui-animation -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install jamesrochabrun/skills swiftui-animation --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/jamesrochabrun/skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/swiftui-animation .cursor/skills/swiftui-animation && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "swiftui-animation" agent skill from https://github.com/jamesrochabrun/skills/tree/main/skills/swiftui-animation into .cursor/skills/swiftui-animation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "swiftui-animation", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/jamesrochabrun/skills.git --path skills/swiftui-animation--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add jamesrochabrun/skills --skill swiftui-animation -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install jamesrochabrun/skills swiftui-animation --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/jamesrochabrun/skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/swiftui-animation .gemini/skills/swiftui-animation && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "swiftui-animation" agent skill from https://github.com/jamesrochabrun/skills/tree/main/skills/swiftui-animation into .gemini/skills/swiftui-animation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "swiftui-animation", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install jamesrochabrun/skills swiftui-animationInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add jamesrochabrun/skills --skill swiftui-animation -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/jamesrochabrun/skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/swiftui-animation .github/skills/swiftui-animation && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "swiftui-animation" agent skill from https://github.com/jamesrochabrun/skills/tree/main/skills/swiftui-animation into .github/skills/swiftui-animation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "swiftui-animation", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add jamesrochabrun/skills --skill swiftui-animation -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install jamesrochabrun/skills swiftui-animation --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/jamesrochabrun/skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/swiftui-animation .opencode/skills/swiftui-animation && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "swiftui-animation" agent skill from https://github.com/jamesrochabrun/skills/tree/main/skills/swiftui-animation into .opencode/skills/swiftui-animation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "swiftui-animation", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
swiftui-animationThis skill provides comprehensive guidance for implementing advanced SwiftUI animations, transitions, matched geometry effects, and Metal shader integration.
Swiftui Animation is an agent skill from jamesrochabrun/skills. This skill provides comprehensive guidance for implementing advanced SwiftUI animations, transitions, matched geometry effects, and Metal shader integration. Use when building animations, view transitions, hero animations, or GPU-accelerated effects in SwiftUI apps for iOS and macOS.
Its SKILL.md is about 1.6k tokens, which your agent loads only when the skill is triggered. The skill folder holds 5 other files, including reference files (for example `references/animations.md`, `references/metal-shaders.md` and `references/motion-guidelines.md`).
It sits in Mobile, covering iOS development. It works with SwiftUI, iOS and macOS. The licence is MIT.
10 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 2482c17. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are swift).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Swiftui Animation loads about 1.6k tokens when it runs, and up to ~18k if it reads all its reference files. Until then it costs about 76 tokens; SKILL.md has 404 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from jamesrochabrun/skills at commit 2482c17, republished under its MIT licence (© jamesrochabrun). 404 words, ~1,554 tokens.
.claude/skills/swiftui-animation/SKILL.md (or your agent's skills folder). This skill also uses 4 other files; get the full folder from GitHub.Expert guidance for implementing advanced SwiftUI animations and Metal shader integration. Covers animation curves, springs, transitions, matched geometry effects, PhaseAnimator, KeyframeAnimator, and GPU-accelerated shader effects.
// Explicit animation (preferred)
withAnimation(.spring(response: 0.4, dampingFraction: 0.75)) {
isExpanded.toggle()
}
// iOS 17+ spring presets
withAnimation(.snappy) { ... } // Fast, small bounce
withAnimation(.smooth) { ... } // Gentle, no bounce
withAnimation(.bouncy) { ... } // More bounce// Basic
.transition(.opacity)
.transition(.scale)
.transition(.slide)
.transition(.move(edge: .bottom))
// Combined
.transition(.move(edge: .trailing).combined(with: .opacity))
// Asymmetric
.transition(.asymmetric(
insertion: .move(edge: .bottom),
removal: .opacity
))@Namespace var namespace
// Source view
ThumbnailView()
.matchedGeometryEffect(id: "hero", in: namespace)
// Destination view
DetailView()
.matchedGeometryEffect(id: "hero", in: namespace)// Color manipulation
.colorEffect(ShaderLibrary.invert())
// Pixel displacement
.distortionEffect(
ShaderLibrary.wave(.float(time)),
maxSampleOffset: CGSize(width: 20, height: 20)
)
// Full layer access
.layerEffect(ShaderLibrary.blur(.float(radius)), maxSampleOffset: .zero)Detailed documentation is available in references/:
motion-guidelines.md - HIG Motion design principles
animations.md - Complete animation API guide
transitions.md - View transition guide
metal-shaders.md - GPU shader integration
struct ExpandableCard: View {
@State private var isExpanded = false
var body: some View {
VStack {
RoundedRectangle(cornerRadius: isExpanded ? 20 : 12)
.fill(.blue)
.frame(
width: isExpanded ? 300 : 150,
height: isExpanded ? 400 : 100
)
}
.onTapGesture {
withAnimation(.spring(response: 0.35, dampingFraction: 0.75)) {
isExpanded.toggle()
}
}
}
}ForEach(Array(items.enumerated()), id: \.element.id) { index, item in
ItemRow(item: item)
.transition(.asymmetric(
insertion: .move(edge: .trailing).combined(with: .opacity),
removal: .move(edge: .leading).combined(with: .opacity)
))
.animation(.spring().delay(Double(index) * 0.05), value: items)
}Circle()
.fill(.blue)
.frame(width: 20, height: 20)
.scaleEffect(isPulsing ? 1.2 : 1.0)
.opacity(isPulsing ? 0.6 : 1.0)
.onAppear {
withAnimation(.easeInOut(duration: 1.0).repeatForever(autoreverses: true)) {
isPulsing = true
}
}withAnimation over .animation() modifier for clarity.spring(response: 0.35, dampingFraction: 0.8) - Good default for most interactionswithAnimationwithAnimation when togglingzIndex for proper layering.metal file is added to targetmaxSampleOffset is set correctly for distortion effects© jamesrochabrun, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 4 other files (references) in skills/swiftui-animation of jamesrochabrun/skills.
Open the folder on GitHubat commit 2482c17
We found 1 copy of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in jamesrochabrun/skills, which our catalogue first saw on October 7, 2026.
Swiftui Animation next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Swiftui Animation this skilljamesrochabrun/skills | 216 | 1 repos | ~1.6k | Automated safety check: Pass | MIT | |
| Swiftui Expert Skillomarshahine/HomeClaw | 175 | 4 repos | ~2.8k | Automated safety check: Pass | MIT | |
| Hig Project Contextraintree-technology/hig-doctor | 143 | 5 repos | ~1.2k | Automated safety check: Pass | MIT | |
| Swiftui Expert SkillEslzzyl/Pixiv-SwiftUI | 111 | 1 repos | ~2.9k | Automated safety check: Pass | AGPL-3.0 | |
| Hig Components Contentraintree-technology/hig-doctor | 143 | 5 repos | ~1.3k | Automated safety check: Pass | MIT | |
| SwiftUI Design SkillWholiver/swiftui-design-skill | 213 | — | ~2.8k | Automated safety check: Pass | MIT |
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Categories
This skill provides comprehensive guidance for implementing advanced SwiftUI animations, transitions, matched geometry effects, and Metal shader integration. Swiftui Animation is an agent skill from jamesrochabrun/skills. This skill provides comprehensive guidance for implementing advanced SwiftUI animations, transitions, matched geometry effects, and Metal shader integration.
Swiftui Animation fits situations like: building animations; view transitions; hero animations; GPU-accelerated effects in SwiftUI apps for iOS and macOS.
Run `npx skills add jamesrochabrun/skills --skill swiftui-animation -a claude-code`. Or copy the skill folder (skills/swiftui-animation in jamesrochabrun/skills) into .claude/skills/swiftui-animation in your project. Claude Code loads it when a task matches its description.
Run `npx skills add jamesrochabrun/skills --skill swiftui-animation -a codex`. Or copy the skill folder (skills/swiftui-animation in jamesrochabrun/skills) into .agents/skills/swiftui-animation in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add jamesrochabrun/skills --skill swiftui-animation -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/swiftui-animation, .gemini/skills/swiftui-animation, .github/skills/swiftui-animation and .opencode/skills/swiftui-animation in your project.
SKILL.md names no scripts, command-line tools or credentials: Swiftui Animation is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Swiftui Animation is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.6k tokens (SKILL.md is roughly 6.2k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 16k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Swiftui Animation: Swiftui Expert Skill (omarshahine/HomeClaw, 175 stars), Hig Project Context (raintree-technology/hig-doctor, 143 stars), Swiftui Expert Skill (Eslzzyl/Pixiv-SwiftUI, 111 stars) and Hig Components Content (raintree-technology/hig-doctor, 143 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
jamesrochabrun (a GitHub user) maintains it in jamesrochabrun/skills, which has 216 GitHub stars. The repository holds 23 skills in this directory. The repository was last updated on January 14, 2026.
Source: jamesrochabrun/skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.