Agent skill

Creating Plugins

by jaktestowac in jaktestowac/awesome-copilot-for-testers

Packages repository skills as installable Copilot plugins: marketplace registration, plugin.json manifests, generated skill copies, and the sync check CI enforces.

MITAuto-check passedAgent Workflows

Install Creating Plugins

skills CLI
$ npx skills add jaktestowac/awesome-copilot-for-testers --skill creating-plugins -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install jaktestowac/awesome-copilot-for-testers creating-plugins --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/jaktestowac/awesome-copilot-for-testers.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/creating-plugins .claude/skills/creating-plugins && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
creating-plugins
GitHub stars
116
Token cost
~3.3k tokens
SKILL.md length
1,615 words
Files
4
Skills in repo
13
Repo updated
First seen
Licence
MIT

At a glance

Packages repository skills as installable Copilot plugins: marketplace registration, plugin.json manifests, generated skill copies, and the sync check CI enforces.

  • Works in 7 steps: Decide the bundle → Register in the marketplace → Scaffold and materialize → …
  • More skills for installation
  • SKILL.md covers When to Use, Operating Principles, Workflow and Common Failure Modes, plus 3 more sections
  • Calls npm and node

What it does

Creating Plugins is an agent skill from jaktestowac/awesome-copilot-for-testers. Packages repository skills as installable Copilot plugins: marketplace registration, plugin.json manifests, generated skill copies, and the sync check CI enforces. Use when bundling one or more skills for installation, when adding a plugin to the marketplace, or when npm run lint reports that a plugin copy has drifted from its source skill.

Its SKILL.md is about 3.3k tokens, which your agent loads only when the skill is triggered. The skill folder holds 4 other files (for example `resources/plugin-manifest.template.md`, `resources/plugin-packaging-checklist.md` and `resources/plugin-readme.template.md`).

It sits in Agent Workflows, covering Hooks and plugins and Linting and formatting. It works with npm. The repository describes itself as: 👨💻 Instructions, prompts, and chat modes to help You with test automation for GitHub Copilot 🤖. The licence is MIT.

When your agent uses it

  • More skills for installation
  • Adding a plugin to the marketplace
  • Npm run lint reports that a plugin copy has drifted from its source skill

Example prompts

  • “Use the creating-plugins skill to package repository skills as installable Copilot plugins: marketplace registration, plugin.json manifests…”
  • “/creating-plugins”

Workflow steps

7 steps, taken from the step headings in SKILL.md.

  1. Decide the bundle
  2. Register in the marketplace
  3. Scaffold and materialize
  4. Complete the manifest
  5. Write the plugin README
  6. Verify
  7. Keep it in sync

What it can do on your machine

Read from SKILL.md and the folder at commit 8910672. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Shell commands in SKILL.md call:

    • npm
    • node

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md. Its commands use npm, which can reach the network depending on how they are called.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Creating Plugins loads about 3.3k tokens when it runs. Until then it costs about 91 tokens; SKILL.md has 1,615 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~91
When it runs · the whole SKILL.md, loaded when a task matches
~3.3k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from jaktestowac/awesome-copilot-for-testers at commit 8910672, republished under its MIT licence (© jaktestowac). 1,615 words, ~3,346 tokens.

Download SKILL.mdSave it as .claude/skills/creating-plugins/SKILL.md (or your agent's skills folder). This skill also uses 3 other files; get the full folder from GitHub.
name
creating-plugins
description
Packages repository skills as installable Copilot plugins: marketplace registration, `plugin.json` manifests, generated skill copies, and the sync check CI enforces. Use when bundling one or more skills for installation, when adding a plugin to the marketplace, or when `npm run lint` reports that a plugin copy has drifted from its source skill.
argument-hint
Which skills to bundle, the plugin name and description, and whether the plugin already exists
user-invocable
true

Creating Plugins

Use this skill when a skill or a small group of skills should be installable as a unit rather than copied by hand.

The rule that governs everything here: skills/ at the repository root is the source of truth, and everything under plugins/*/skills/ is generated output that happens to be committed. The generator is npm run plugin:materialize; the guard is scripts/check-plugin-sync.js, which CI runs as part of npm run lint. Editing a plugin copy directly produces a drift error and loses the edit on the next materialize.

When to Use

  • a skill is mature enough to install rather than copy
  • several related skills should ship together
  • a new plugin needs registering in the marketplace
  • npm run lint reports a plugin copy that does not match its source skill
  • a plugin's description or keywords need updating

Operating Principles

  • The root skill is the source of truth. Every change starts in skills/<name>/ and flows outward.
  • Plugin skill copies are generated. Never hand-edited, always regenerated.
  • A plugin is self-contained. The plugin format resolves skill paths relative to the plugin root, so a plugin cannot reference skills/ at the repository root. That is why the copies exist.
  • The marketplace entry comes first. The scaffolder builds the plugin directory from it, and rewrites the generated fields from it on every run - edits flow downstream, never back up.
  • A bundle is justified by use together. Two skills in one plugin because a user reaching for one reaches for the other, not because they share a topic.
  • The description is the install decision. It is what a user reads in a marketplace listing, and it is the only thing they read.

Workflow

Phase 0: Decide the bundle

A plugin ships one skill, or a small group used together.

ShapeJustified when
One skillIt stands alone, and nothing else is needed to use it
A skill plus its quick variantThe pair covers routine and deep use of the same capability, like writing-unit-tests
Several cooperating skillsA user reaching for one reliably reaches for the others in the same session

Not justified: grouping by topic. "All the testing skills" is a directory listing, not a plugin. The user installs it, gets fifteen descriptions competing for the same triggers, and picks worse than they would have with three.

Before bundling, confirm the skills are distinct enough to coexist. Two skills whose descriptions overlap will collide harder inside one plugin than they do in a repository, because the user installed both deliberately.

Phase 1: Register in the marketplace
bash
npm run plugin:generate -- planning-exploratory-testing

scripts/generate-plugins.js writes the entry into .github/plugin/marketplace.json, taking the description from plugins/<name>/.github/plugin/plugin.json if the plugin folder already exists, otherwise from the frontmatter of skills/<name>/SKILL.md. Entry order is preserved and new entries are appended, so the file stays readable in diffs.

CommandDoes
npm run plugin:generate -- <name>add the entry for one plugin or root skill
npm run plugin:generate -- <name> --description='...'add it with a written description instead of the skill's
npm run plugin:generatebackfill entries for every plugin folder missing one
npm run plugin:generate:allregister every root skill, refreshing existing entries from their SKILL.md
npm run plugin:generate -- --dry-runprint what would change, write nothing
npm run plugin:generate -- --no-overwritereport drift instead of rewriting an entry
npm run plugin:generate -- --verboselist every item instead of a count
node scripts/generate-plugins.js --checkfail if a plugin folder has no entry (CI, part of npm run lint)

Which file wins. The pipeline flows one way, and each step overwrites what is downstream of it:

skills/<name>/SKILL.md  →  marketplace.json  →  plugins/<name>/  →  README.md
   (frontmatter)            (the registry)      (plugin.json,        (the tables)
                                                 README description)

plugin:generate:all therefore rewrites an existing entry's description from the skill's frontmatter - a marketplace description edited by hand does not survive it. Write the listing description in the skill's frontmatter, or use --description= per plugin, or pass --no-overwrite to keep what is there and have the drift reported instead. A version somebody bumped is never reset by a refresh; only --version= changes it.

plugin:generate:all packages the repository in bulk. It skips a skill another plugin already ships, and it skips <name>-quick when skills/<name>/ exists, printing the plugin.json line that bundles the quick variant with its parent instead. Pair it with --dry-run first, and read Phase 0 before accepting the result: one plugin per skill is a defensible default, but a pair used together belongs in one plugin. --check never demands a plugin for a root skill - an unpackaged skill is a normal state - so bulk mode stays opt-in and CI stays quiet about it.

A description derived from the skill frontmatter is a starting point, not the finished entry - the generator says so when it uses one. Rewrite it as a marketplace listing, then continue.

The resulting entry, hand-written or generated:

jsonc
{
  "name": "planning-exploratory-testing",
  "source": "plugins/planning-exploratory-testing",
  "description": "Runs session-based exploratory testing: charters, timeboxed sessions, coverage heuristics, evidence-carrying notes, and debriefs that route every finding somewhere. Bundles the charter format with worked examples per context, the SFDIPOT and tour heuristics, a session note template with a coverage summary, and the PROOF debrief. Use when a feature needs testing before requirements settle, or when scripted cases keep passing while users hit problems.",
  "version": "1.0.0"
}

The name matches the plugin directory under source. The description is what a user reads before installing, so it says what is inside and when to reach for it, in more detail than the skill's own description needs to.

Phase 2: Scaffold and materialize
bash
npm run plugin:materialize

This does two things, per scripts/materialize-plugins.js:

  1. Scaffold - creates the plugin directory, a .github/plugin/plugin.json, and a README.md for every marketplace entry with a local source, then rewrites the generated fields on every run so the plugin always matches its marketplace entry:

    FileOverwrittenPreserved
    plugin.jsonname, description, version, author, repository, licensekeywords and skills - curated by hand, and not derivable from the entry
    README.mdthe frontmatter descriptionthe whole body, which is hand-written prose

    --force-readme rewrites plugin READMEs wholesale from the template, discarding that prose. Use it to reset a README the scaffolder generated, not one somebody wrote.

  2. Materialize - copies each skill declared in each plugin.json from skills/ into the plugin, and prunes copies no longer declared. A copy that already matches its source is left alone, so the output names only what changed.

The generated tree:

plugins/<plugin-name>/
  .github/plugin/plugin.json
  README.md
  skills/<skill-name>/
    SKILL.md
    resources/...
Show full SKILL.md (663 more words)Show less
Phase 3: Complete the manifest

The scaffolder writes a plugin.json; fill in what it cannot know.

jsonc
{
  "name": "planning-exploratory-testing",
  "description": "...",
  "version": "1.0.0",
  "author": { "name": "jaktestowac.pl" },
  "repository": "https://github.com/jaktestowac/awesome-copilot-for-testers.git",
  "license": "MIT",
  "keywords": [
    "exploratory testing", "session-based testing", "charters",
    "test heuristics", "SFDIPOT", "tours", "manual testing", "QA"
  ],
  "skills": ["./skills/planning-exploratory-testing/"]
}
  • skills paths are relative to the plugin root and resolve to skills/<name>/ at the repository root during materialize
  • keywords are how a user finds the plugin; include the terms they would search, including the ones the skill's own description does not need
  • keywords and skills are the two fields a re-materialize leaves alone - edit them here
  • description and version come from the marketplace entry and are rewritten on every materialize; change them there, not here
Phase 4: Write the plugin README

The body is yours to write and survives every re-materialize; the frontmatter description is taken from the marketplace entry, so change it there. Then:

  • what problem the plugin solves, in one paragraph
  • what is inside: each skill, plus its bundled resources listed individually. This is the part a user reads to judge depth.
  • installation commands
  • related plugins, and when to reach for those instead
  • the source-of-truth note

The resource list matters more than it looks. It is the difference between "a skill about exploratory testing" and "the charter format, the SFDIPOT heuristics, the note template, and the PROOF debrief", and it is what tells a user whether the plugin is worth installing.

Use ./resources/plugin-readme.template.md.

Phase 5: Verify
bash
npm run plugin:materialize   # regenerate the copies
npm run generate             # regenerate the repository README tables
npm run check                # verify the README is in sync
npm run lint                 # frontmatter, orchestration, plugin sync

check-plugin-sync.js performs two checks:

  1. every skill declared in a plugin.json has a materialized copy with a SKILL.md
  2. for each plugin skill copy whose source exists at the repository root, the file lists and file contents match exactly

A drift error means a plugin copy was edited directly, or a root skill changed without a re-materialize. Both are fixed by editing the root skill and running npm run plugin:materialize.

Phase 6: Keep it in sync

The recurring rule for anyone changing a skill that a plugin vendors:

Edit skills/<name>/. Then run npm run plugin:materialize && npm run generate.

Add it to the pull request habit. The lint catches it, but catching it in CI costs a round trip that a one-line habit avoids.

Common Failure Modes

  • editing a file under plugins/*/skills/, which fails the sync check and is lost on the next materialize
  • changing a root skill and pushing without re-materializing
  • a plugin.json declaring a skill that does not exist at the repository root
  • bundling by topic, so one plugin ships a dozen competing descriptions
  • a marketplace description that describes the topic and never says when to install it
  • a README listing the skill but not its resources, so the depth is invisible
  • editing description or version in plugin.json, which the next materialize overwrites from the marketplace entry
  • rewording a marketplace description by hand and then running plugin:generate:all, which takes the skill's frontmatter back
  • a plugin created for a skill still being iterated on, so every skill edit becomes a plugin release

Resource Map

  • ./resources/plugin-manifest.template.md - plugin.json and marketplace entry, annotated field by field, with a worked example
  • ./resources/plugin-readme.template.md - README structure, the resource-listing pattern, and a worked example
  • ./resources/plugin-packaging-checklist.md - pre-ship checks and the drift-error troubleshooting table
  • creating-skills - for the skill that the plugin ships; the skill has to be good before packaging matters
  • creating-orchestration-packs - when the thing being packaged is a pack of agents rather than skills
  • creating-custom-agents - when the capability belongs in an agent
  • documenting-test-suites - for the same instinct applied to a test suite: say what is inside and how to start

Definition of Done

This skill is complete when:

  • the bundle is one skill, or a group a user reaches for together, and grouping by topic was rejected
  • the marketplace entry exists with a name, source, description, and version
  • the description says what is inside and when to install it
  • plugin.json carries author, repository, license, searchable keywords, and correct relative skill paths
  • the README lists every bundled skill and its resources, plus installation and the source-of-truth note
  • no file under plugins/*/skills/ was hand-edited
  • npm run plugin:materialize, npm run generate, npm run check, and npm run lint all pass
  • versions match between plugin.json and the marketplace entry

© jaktestowac, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 3 other files in skills/creating-plugins of jaktestowac/awesome-copilot-for-testers.

  • SKILL.md
  • resources/plugin-manifest.template.md
  • resources/plugin-packaging-checklist.md
  • resources/plugin-readme.template.md

Open the folder on GitHubat commit 8910672

Compare with similar skills

Creating Plugins next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Creating Plugins compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Creating Plugins this skilljaktestowac/awesome-copilot-for-testers116—~3.3kAutomated safety check: PassMIT
OpenCode Plugin CreatorDevin-AXIS/iPolloWork6.8k1 repos~1.3kAutomated safety check: PassCustom licence
Paseo Plugin Buildergetpaseo/paseo20k—~9.4kAutomated safety check: PassCustom licence
Create Harnessruvnet/metaharness690—~777Automated safety check: PassMIT
OpenGUI Installer for DSHCore-Mate/OpenGUI1.8k—~1.1kAutomated safety check: PassCustom licence
Plugins ManagementCodeAlive-AI/ai-driven-development1571 repos~3.1kAutomated safety check: NotesMIT

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Works with

Questions about Creating Plugins

What does Creating Plugins do?

Packages repository skills as installable Copilot plugins: marketplace registration, plugin.json manifests, generated skill copies, and the sync check CI enforces. Creating Plugins is an agent skill from jaktestowac/awesome-copilot-for-testers.json manifests, generated skill copies, and the sync check CI enforces.

When should I use Creating Plugins?

Creating Plugins fits situations like: more skills for installation; adding a plugin to the marketplace; npm run lint reports that a plugin copy has drifted from its source skill.

How do I install Creating Plugins in Claude Code?

Run `npx skills add jaktestowac/awesome-copilot-for-testers --skill creating-plugins -a claude-code`. Or copy the skill folder (skills/creating-plugins in jaktestowac/awesome-copilot-for-testers) into .claude/skills/creating-plugins in your project. Claude Code loads it when a task matches its description.

How do I install Creating Plugins in Codex?

Run `npx skills add jaktestowac/awesome-copilot-for-testers --skill creating-plugins -a codex`. Or copy the skill folder (skills/creating-plugins in jaktestowac/awesome-copilot-for-testers) into .agents/skills/creating-plugins in your project. Codex loads it when a task matches its description.

Can I use Creating Plugins in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add jaktestowac/awesome-copilot-for-testers --skill creating-plugins -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/creating-plugins, .gemini/skills/creating-plugins, .github/skills/creating-plugins and .opencode/skills/creating-plugins in your project.

What does Creating Plugins need to run?

Going by SKILL.md and its folder, Creating Plugins needs the command-line tools its instructions call (npm and node).

Does Creating Plugins access the network?

SKILL.md contains no URLs. Its commands use npm, which can reach the network depending on how they are called. This is read from the text; nothing was executed.

Is Creating Plugins safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Creating Plugins use?

Creating Plugins is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Creating Plugins use?

About 3.3k tokens (SKILL.md is roughly 13k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Creating Plugins?

Skills that share tags, products or a category with Creating Plugins: OpenCode Plugin Creator (Devin-AXIS/iPolloWork, 6.8k stars), Paseo Plugin Builder (getpaseo/paseo, 20k stars), Create Harness (ruvnet/metaharness, 690 stars) and OpenGUI Installer for DSH (Core-Mate/OpenGUI, 1.8k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Creating Plugins?

jaktestowac (a GitHub user) maintains it in jaktestowac/awesome-copilot-for-testers, which has 116 GitHub stars. The repository holds 13 skills in this directory. The repository was last updated on August 26, 2026.

Source: jaktestowac/awesome-copilot-for-testers on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.