Build, review, and maintain the ios-clut-editor profile and 3D CLUT editing proof-of-concept app without repeating prior iOS review-loop failures.

BSD-3-ClauseAuto-check passedDevelopment

Install iOS Clut Editor

skills CLI
$ npx skills add InternationalColorConsortium/iccDEV --skill ios-clut-editor -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install InternationalColorConsortium/iccDEV ios-clut-editor --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/InternationalColorConsortium/iccDEV.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.github/skills/ios-clut-editor .claude/skills/ios-clut-editor && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
ios-clut-editor
GitHub stars
183
Token cost
~1.1k tokens
SKILL.md length
466 words
Files
1
Skills in repo
23
Repo updated
First seen
Licence
BSD-3-Clause

At a glance

Build, review, and maintain the ios-clut-editor profile and 3D CLUT editing proof-of-concept app without repeating prior iOS review-loop failures.

  • Works in 4 steps: Confirm the branch is intended for… → Read AGENTS.md,… → Review prior iOS examples before editing → …
  • Tasks that involve Prototyping
  • SKILL.md covers Start Gate, Required Invariants, Validation and Stop Rules
  • Calls cmake and git

What it does

iOS Clut Editor is an agent skill from InternationalColorConsortium/iccDEV. Build, review, and maintain the ios-clut-editor profile and 3D CLUT editing proof-of-concept app without repeating prior iOS review-loop failures.

Its SKILL.md is about 1.1k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Development, covering Prototyping. It works with iOS. The repository describes itself as: iccDEV provides a set of libraries and tools that allow for the interaction, manipulation, and application of ICC color management profiles. The licence is BSD-3-Clause.

When your agent uses it

  • Tasks that involve Prototyping

Example prompts

  • “/ios-clut-editor”

Requirements

  • Pre-approved tools (allowed-tools): bash, read, grep, glob, shell(git:*), shell(gh:*)

Workflow steps

4 steps, taken from the first numbered list in SKILL.md.

  1. Confirm the branch is intended for branch-local grooming, not PR publication.
  2. Read AGENTS.md, .github/copilot-instructions.md,
  3. Review prior iOS examples before editing
  4. Inventory active and suppressed review findings if this branch already has a

What it can do on your machine

Read from SKILL.md and the folder at commit 3c2425d. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves these tools, so the agent can use them without asking each time:

    • bash
    • read
    • grep
    • glob
    • shell(git:*)
    • shell(gh:*)

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Shell commands in SKILL.md call:

    • cmake
    • git

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md. Its commands use git, which can reach the network depending on how they are called.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

iOS Clut Editor loads about 1.1k tokens when it runs. Until then it costs about 41 tokens; SKILL.md has 466 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~41
When it runs · the whole SKILL.md, loaded when a task matches
~1.1k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from InternationalColorConsortium/iccDEV at commit 3c2425d, republished under its BSD-3-Clause licence (© InternationalColorConsortium). 466 words, ~1,080 tokens.

Download SKILL.mdSave it as .claude/skills/ios-clut-editor/SKILL.md (or your agent's skills folder).
name
ios-clut-editor
description
Build, review, and maintain the ios-clut-editor profile and 3D CLUT editing proof-of-concept app without repeating prior iOS review-loop failures.
allowed-tools
bash, read, grep, glob, shell(git:*), shell(gh:*)

iOS CLUT Editor Workflow

Use this skill when changing examples/ios-clut-editor/**, its documentation, or its local build helper.

Start Gate

  1. Confirm the branch is intended for branch-local grooming, not PR publication.
  2. Read AGENTS.md, .github/copilot-instructions.md, .github/instructions/build-system.instructions.md, and docs/governance/UPSTREAM_PR_READINESS.md.
  3. Review prior iOS examples before editing: examples/ios-apply-preview, examples/ios-benchapply, Build/AppleMobile, and .github/scripts/iccdev-apple-simulator-smoke.sh.
  4. Inventory active and suppressed review findings if this branch already has a PR. Do not repair comment-by-comment.

Required Invariants

  • IccClutEditorPOC, ICCDEV_CLUTEDITOR_BUNDLE_IDENTIFIER, README commands, and build-ios.sh must refer to the same app and bundle ID.
  • The app consumes matching iOS or Mac Catalyst static core builds; it must not depend on desktop tools, CTest executables, libtiff, wxWidgets, signing files, or generated Xcode output.
  • Keep CMAKE_OSX_DEPLOYMENT_TARGET, CMake Xcode attributes, helper defaults, and README examples aligned.
  • Keep CMM and CLUT application on a background queue and update UIKit only on the main queue.
  • Remove stale Documents/clut-editor-report.json before writing the latest accepted render's report; stale background renders must not overwrite it.
  • Keep simulator launch repeatable with simctl launch --console-pty --terminate-running-process.
  • Keep device launch repeatable with devicectl device process launch --console --terminate-existing --timeout.
  • Keep Mac Catalyst runnable on Apple Silicon Macs through build-ios.sh maccatalyst using a matching Mac Catalyst core archive, not an iOS device or simulator archive.
  • Fail before building device targets when physical-device signing inputs still contain placeholder team or bundle values; unsigned simulator and Mac Catalyst runs must not be blocked by a device-only signing placeholder and should ignore a globally exported placeholder bundle ID.
  • Keep edited-image export available through the native share sheet.
  • Disable report and edited-image sharing while a render is pending so exports cannot use stale controls.
  • Keep the profile-chain CMM interpolation fixed and make the UI selector apply only to the editable CLUT unless the report and docs explicitly say otherwise.
  • Keep the light/dark/system appearance toggle available as an educational visual comparison tool.
  • Keep the compact iPhone layout tuned for visible controls: half-height logo/banner, short action labels, and two-column preview rows; do not regress the current iPad/Mac wide dashboard layout when adjusting phone density.
  • Reused assets must not carry stale sibling-app text such as BENCH or APPLY into CLUT editor source art or generated icons.
  • Doxygen should include the README, .h, and .mm files through INPUT and *.mm in FILE_PATTERNS; do not add EXTENSION_MAPPING = mm=C++.
Show full SKILL.md (88 more words)Show less

Validation

Use the smallest complete validation for the changed surface:

bash
git diff --check
cmake --preset apple-ios-simulator-core -S Build/Cmake \
  -DCMAKE_OSX_DEPLOYMENT_TARGET=17.0
cmake --build out/apple-ios-simulator-core --config Release --parallel
examples/ios-clut-editor/build-ios.sh simulator --run-tests
examples/ios-clut-editor/build-ios.sh maccatalyst --run-tests
doxygen .github/ci/doxygen/Doxyfile
test ! -s docs/generated/doxygen-warnings.log

For documentation-only edits, keep the Doxygen and diff checks. For code or helper edits, run the simulator smoke unless unavailable and record the exact skip reason.

Stop Rules

  • Do not push until the local gate covering the current diff passes.
  • Do not request repeated automated reviews for convergence. If a second review cycle finds a new blocker, report review-stop: FAIL - maintainer direction required and stop.
  • Do not add workflow or CTest registration unless a maintainer explicitly requests it.

© InternationalColorConsortium, BSD-3-Clause. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in .github/skills/ios-clut-editor of InternationalColorConsortium/iccDEV.

Open the folder on GitHubat commit 3c2425d

Compare with similar skills

iOS Clut Editor next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

iOS Clut Editor compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
iOS Clut Editor this skillInternationalColorConsortium/iccDEV183—~1.1kAutomated safety check: PassBSD-3-Clause
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jscpd Code Migration Trackerkucherenko/jscpd6.4k—~5kAutomated safety check: PassMIT
Code Guidelinesgetsentry/sentry-react-native1.8k—~3.2kAutomated safety check: PassMIT
DiagnoseCherryHQ/cherry-studio-app4k—~1.8kAutomated safety check: PassAGPL-3.0
Git Worktree Setupk8zdev/k8z155—~930Automated safety check: PassNone

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Works with

Questions about iOS Clut Editor

What does iOS Clut Editor do?

Build, review, and maintain the ios-clut-editor profile and 3D CLUT editing proof-of-concept app without repeating prior iOS review-loop failures. iOS Clut Editor is an agent skill from InternationalColorConsortium/iccDEV. Build, review, and maintain the ios-clut-editor profile and 3D CLUT editing proof-of-concept app without repeating prior iOS review-loop failures.

When should I use iOS Clut Editor?

iOS Clut Editor fits situations like: tasks that involve Prototyping.

How do I install iOS Clut Editor in Claude Code?

Run `npx skills add InternationalColorConsortium/iccDEV --skill ios-clut-editor -a claude-code`. Or copy the skill folder (.github/skills/ios-clut-editor in InternationalColorConsortium/iccDEV) into .claude/skills/ios-clut-editor in your project. Claude Code loads it when a task matches its description.

How do I install iOS Clut Editor in Codex?

Run `npx skills add InternationalColorConsortium/iccDEV --skill ios-clut-editor -a codex`. Or copy the skill folder (.github/skills/ios-clut-editor in InternationalColorConsortium/iccDEV) into .agents/skills/ios-clut-editor in your project. Codex loads it when a task matches its description.

Can I use iOS Clut Editor in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add InternationalColorConsortium/iccDEV --skill ios-clut-editor -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/ios-clut-editor, .gemini/skills/ios-clut-editor, .github/skills/ios-clut-editor and .opencode/skills/ios-clut-editor in your project.

What does iOS Clut Editor need to run?

Going by SKILL.md and its folder, iOS Clut Editor needs the command-line tools its instructions call (cmake and git). Its frontmatter pre-approves these tools: bash, read, grep, glob, shell(git:*), shell(gh:*).

Does iOS Clut Editor access the network?

SKILL.md contains no URLs. Its commands use git, which can reach the network depending on how they are called. This is read from the text; nothing was executed.

Is iOS Clut Editor safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does iOS Clut Editor use?

iOS Clut Editor is published under the BSD-3-Clause licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does iOS Clut Editor use?

About 1.1k tokens (SKILL.md is roughly 4.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to iOS Clut Editor?

Skills that share tags, products or a category with iOS Clut Editor: Design (rshankras/claude-code-apple-skills, 787 stars), jscpd Code Migration Tracker (kucherenko/jscpd, 6.4k stars), Code Guidelines (getsentry/sentry-react-native, 1.8k stars) and Diagnose (CherryHQ/cherry-studio-app, 4k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains iOS Clut Editor?

InternationalColorConsortium (a GitHub organization) maintains it in InternationalColorConsortium/iccDEV, which has 183 GitHub stars. The repository holds 23 skills in this directory. The repository was last updated on October 9, 2026.

Source: InternationalColorConsortium/iccDEV on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.