Edit Figma Design
warpdotdev/warp
Creates or revises Figma designs from a written description using the Figma MCP authoring tools, in a new blank file or an existing one.
Specialized UI/UX evaluator for the Evaluate-Loop. An agent skill from Ibrahim-3d/orchestrator-supaconductor.
$ npx skills add Ibrahim-3d/orchestrator-supaconductor --skill eval-ui-ux -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install Ibrahim-3d/orchestrator-supaconductor eval-ui-ux --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/Ibrahim-3d/orchestrator-supaconductor.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/eval-ui-ux .claude/skills/eval-ui-ux && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "eval-ui-ux" agent skill from https://github.com/Ibrahim-3d/orchestrator-supaconductor/tree/master/skills/eval-ui-ux into .claude/skills/eval-ui-ux/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "eval-ui-ux", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/Ibrahim-3d/orchestrator-supaconductor/tree/master/skills/eval-ui-uxType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add Ibrahim-3d/orchestrator-supaconductor --skill eval-ui-ux -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install Ibrahim-3d/orchestrator-supaconductor eval-ui-ux --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Ibrahim-3d/orchestrator-supaconductor.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/eval-ui-ux .agents/skills/eval-ui-ux && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "eval-ui-ux" agent skill from https://github.com/Ibrahim-3d/orchestrator-supaconductor/tree/master/skills/eval-ui-ux into .agents/skills/eval-ui-ux/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "eval-ui-ux", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add Ibrahim-3d/orchestrator-supaconductor --skill eval-ui-ux -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install Ibrahim-3d/orchestrator-supaconductor eval-ui-ux --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Ibrahim-3d/orchestrator-supaconductor.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/eval-ui-ux .cursor/skills/eval-ui-ux && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "eval-ui-ux" agent skill from https://github.com/Ibrahim-3d/orchestrator-supaconductor/tree/master/skills/eval-ui-ux into .cursor/skills/eval-ui-ux/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "eval-ui-ux", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/Ibrahim-3d/orchestrator-supaconductor.git --path skills/eval-ui-ux--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add Ibrahim-3d/orchestrator-supaconductor --skill eval-ui-ux -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install Ibrahim-3d/orchestrator-supaconductor eval-ui-ux --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Ibrahim-3d/orchestrator-supaconductor.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/eval-ui-ux .gemini/skills/eval-ui-ux && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "eval-ui-ux" agent skill from https://github.com/Ibrahim-3d/orchestrator-supaconductor/tree/master/skills/eval-ui-ux into .gemini/skills/eval-ui-ux/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "eval-ui-ux", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install Ibrahim-3d/orchestrator-supaconductor eval-ui-uxInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add Ibrahim-3d/orchestrator-supaconductor --skill eval-ui-ux -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/Ibrahim-3d/orchestrator-supaconductor.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/eval-ui-ux .github/skills/eval-ui-ux && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "eval-ui-ux" agent skill from https://github.com/Ibrahim-3d/orchestrator-supaconductor/tree/master/skills/eval-ui-ux into .github/skills/eval-ui-ux/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "eval-ui-ux", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add Ibrahim-3d/orchestrator-supaconductor --skill eval-ui-ux -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install Ibrahim-3d/orchestrator-supaconductor eval-ui-ux --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Ibrahim-3d/orchestrator-supaconductor.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/eval-ui-ux .opencode/skills/eval-ui-ux && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "eval-ui-ux" agent skill from https://github.com/Ibrahim-3d/orchestrator-supaconductor/tree/master/skills/eval-ui-ux into .opencode/skills/eval-ui-ux/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "eval-ui-ux", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
eval-ui-uxSpecialized UI/UX evaluator for the Evaluate-Loop. An agent skill from Ibrahim-3d/orchestrator-supaconductor.
Eval UI UX is an agent skill from Ibrahim-3d/orchestrator-supaconductor. Specialized UI/UX evaluator for the Evaluate-Loop. Use this for evaluating UI shell tracks, design system tracks, screen implementation tracks, or any track where the primary deliverable is visual/interactive UI. Checks design system adherence, visual consistency, layout structure, responsive behavior, component states, animations, accessibility baseline, and usability check (copy quality). Dispatched by loop-execution-evaluator when track type is 'ui', 'design-system', or 'screens'. Triggered by: 'evaluate UI'…
Its SKILL.md is about 2.4k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Frontend & Design, covering UI design, Design systems and UX design. The repository describes itself as: Multi-agent orchestration system for Claude Code with parallel execution, automated quality gates, Board of Directors, and bundled Superpowers skills. The licence is AGPL-3.0.
5 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 76c9b10. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are markdown and typescript).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Eval UI UX loads about 2.4k tokens when it runs. Until then it costs about 144 tokens; SKILL.md has 707 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from Ibrahim-3d/orchestrator-supaconductor at commit 76c9b10, republished under its AGPL-3.0 licence (© Ibrahim-3d). 707 words, ~2,366 tokens.
.claude/skills/eval-ui-ux/SKILL.md (or your agent's skills folder).Specialized evaluator for tracks whose deliverables are visual UI — screens, components, design systems, layouts.
Dispatched by loop-execution-evaluator when the track is one of:
spec.md — what was supposed to be builtplan.md — tasks that should be completesrc/app/globals.css)src/components/ and src/app/read_file your project's CSS/token file to extract the token system, then check components:
| Check | What to Look For |
|---|---|
| Colors | CSS custom properties (--color-*, --brand-*) used, no raw hex/rgb in components |
| Spacing | Tailwind spacing classes follow consistent grid, no arbitrary px values |
| Typography | Font families from your design system fonts, sizes from scale |
| Radius | Uses token-defined radius values, no random rounded-* overrides |
| Shadows | Shadow classes from token system, consistent elevation levels |
| Glass-morphism | Backdrop-blur, bg-opacity patterns on cards/modals/overlays (if applicable) |
### Design System Adherence: PASS / FAIL
- Hardcoded colors found: [count] — [list files:lines]
- Hardcoded spacing found: [count] — [list files:lines]
- Typography violations: [count] — [list]
- Token coverage: [X]% of visual properties use design tokensCompare styling patterns across screens:
| Check | What to Look For |
|---|---|
| Spacing rhythm | Same gap/padding patterns across sections |
| Color usage | Brand palette applied consistently (not random grays) |
| Component styling | Same component (Card, Button) looks identical on all pages |
| Icon sizing | Icons use consistent size props |
| Page structure | Similar content types have similar visual treatment |
### Visual Consistency: PASS / FAIL
- Inconsistencies found: [count]
- Affected screens: [list]
- Specific issues: [describe each]| Check | What to Look For |
|---|---|
| Header presence | Header component rendered on every page (or layout group) |
| Footer presence | Footer component rendered on every page |
| Container usage | Max-width Container wraps content on all pages |
| Section usage | Vertical spacing via Section component |
| Visual hierarchy | h1 → h2 → body → actions ordering clear |
| Content width | No full-bleed text blocks (constrained width) |
### Layout & Structure: PASS / FAIL
- Pages missing Header: [list]
- Pages missing Footer: [list]
- Pages missing Container: [list]
- Hierarchy issues: [describe]Check component classes and layout patterns:
| Breakpoint | What to Check |
|---|---|
| 375px (mobile) | Single column, stacked layout, touch-friendly |
| 768px (tablet) | 2-column grids, adjusted spacing |
| 1024px+ (desktop) | Full layout, 3-4 column grids |
| Check | What to Look For |
|---|---|
| Grid collapse | grid-cols-1 md:grid-cols-2 lg:grid-cols-3 patterns |
| Horizontal scroll | No overflow-x issues, no fixed-width elements |
| Touch targets | Buttons/links >= 44px on mobile (min-h-11, p-3, etc.) |
| Mobile menu | Header collapses to hamburger/sheet on mobile |
| Text truncation | Long text doesn't break layout |
### Responsive: PASS / FAIL
- Breakpoints covered: [375/768/1024]
- Pages with issues: [list]
- Touch target violations: [list components]Check interactive components for complete state coverage and safe rendering logic:
| Component Type | Required States |
|---|---|
| Button | default, hover, active, focus, disabled, loading |
| Input | default, focus, error, disabled, placeholder |
| Card | default, hover (if interactive) |
| Modal | open/close animation, backdrop, focus trap, escape-to-close |
| Toast | success, error, info variants |
| Loading | spinner or skeleton for every async operation |
Conditional Rendering Patterns to Check:
| Anti-Pattern | What to Flag | Fix |
|---|---|---|
| Magic string comparison | status === 'ready' && <Image /> | Use explicit arrays: ['ready', 'locked'].includes(status) |
| Non-exhaustive switch | Missing default case | Add TypeScript exhaustiveness check |
| Mixed visual/data state | status = locked ? 'locked' : 'ready' | Separate: const isLocked = item.locked; const hasContent = !!imageUrl; |
| Status explosion | 7+ status codes | Split into orthogonal states |
Example Brittle Pattern:
// BAD: Image disappears when status changes
{imageUrl && status === 'ready' && <Image />}
// When item is locked, status becomes 'locked' → image hidden!
// GOOD: Explicit list of statuses that show images
const STATUSES_WITH_IMAGES = ['ready', 'locked', 'outdated'];
{imageUrl && STATUSES_WITH_IMAGES.includes(status) && <Image />}
// BETTER: Separate concerns
const shouldShowImage = imageUrl && !['generating', 'error'].includes(status);
{shouldShowImage && <Image />}### Component States & Rendering: PASS / FAIL
- Missing states: [component: missing state]
- Components audited: [count]
- Coverage: [X]% have all required states
- **Brittle conditionals found: [count] — [list files:lines]**
- **Non-exhaustive switches: [count] — [list]**
- **Status explosion (>7 codes): [list components]**| Check | What to Look For |
|---|---|
| Page transitions | Page transition wrapper or framer-motion layout |
| Hover effects | Subtle scale/shadow/opacity changes on interactive elements |
| Loading animations | Spinner/skeleton with smooth animation |
| Modal transitions | Fade/scale on open/close |
| State transitions | No sudden jumps between states |
### Animations: PASS / FAIL
- Pages missing transitions: [list]
- Components missing hover effects: [list]
- Jarring state changes: [describe]| Check | WCAG Level | What to Look For |
|---|---|---|
| Labels | A | All <input> elements have associated <label> |
| Button text | A | All buttons have visible text or aria-label |
| Alt text | A | All <img> elements have meaningful alt |
| Color contrast | AA | Text/background contrast >= 4.5:1 (body), >= 3:1 (large) |
| Focus visible | AA | Focus ring visible on all interactive elements |
| Focus order | A | Tab order follows visual reading order |
| Modal focus | A | Modal traps focus when open |
### Accessibility: PASS / FAIL
- Missing labels: [list inputs]
- Missing alt text: [list images]
- Contrast issues: [list]
- Focus order issues: [describe]read_file all user-facing text in components and data files:
| Check | What to Look For |
|---|---|
| Headings | Simple, friendly, no jargon |
| CTAs | Action verbs that clearly describe the outcome |
| Errors | Tell user what to do, not technical details |
| Labels | Everyday language (e.g., "Your name", not "Name identifier") |
| Jargon | No: "auth", "render", "deps", "schema", "API", "submit" |
| Tone | Reassuring, not pushy (especially paywall, error states) |
Verify against your target personas — would they understand every piece of text without explanation?
### Usability Check: PASS / FAIL
- Jargon found: [word: file:line]
- Unfriendly copy: [text: file:line]
- Suggested rewrites: [original → suggested]## UI/UX Evaluation Report
**Track**: [track-id]
**Evaluator**: eval-ui-ux
**Date**: [YYYY-MM-DD]
**Screens Evaluated**: [count]
### Results
| Pass | Status | Issues |
|------|--------|--------|
| 1. Design System | PASS/FAIL | [count] issues |
| 2. Visual Consistency | PASS/FAIL | [count] issues |
| 3. Layout & Structure | PASS/FAIL | [count] issues |
| 4. Responsive | PASS/FAIL | [count] issues |
| 5. Component States | PASS/FAIL | [count] issues |
| 6. Animations | PASS/FAIL | [count] issues |
| 7. Accessibility | PASS/FAIL | [count] issues |
| 8. Usability Check | PASS/FAIL | [count] issues |
### Verdict: PASS / FAIL
[If FAIL, list specific fix actions for loop-fixer]loop-execution-evaluator → Conductor marks completeloop-execution-evaluator → Conductor dispatches loop-fixer© Ibrahim-3d, AGPL-3.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in skills/eval-ui-ux of Ibrahim-3d/orchestrator-supaconductor.
Open the folder on GitHubat commit 76c9b10
Eval UI UX next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Eval UI UX this skillIbrahim-3d/orchestrator-supaconductor | 380 | — | ~2.4k | Automated safety check: Pass | AGPL-3.0 | |
| Edit Figma Designwarpdotdev/warp | 65k | 1 repos | ~2.4k | Automated safety check: Pass | AGPL-3.0 | |
| Super UI UX Designsyahiidkamil/Software-Engineer-AI-Agent-Atlas | 401 | — | ~9k | Automated safety check: Pass | None | |
| Penpot Uiux Designgithub/awesome-copilot | 40k | 1 repos | ~3k | Automated safety check: Pass | MIT | |
| UI Designhashgraph-online/awesome-codex-plugins | 1.2k | — | ~904 | Automated safety check: Pass | Apache-2.0 | |
| UI UX Designeraiskillstore/marketplace | 430 | 7 repos | ~2.4k | Automated safety check: Pass | None |
warpdotdev/warp
Creates or revises Figma designs from a written description using the Figma MCP authoring tools, in a new blank file or an existing one.
syahiidkamil/Software-Engineer-AI-Agent-Atlas
Complete UI/UX design capability — a wiki-style knowledge map of design theory (UX laws, Nielsen heuristics, usability, visual hierarchy, typography, contrast/WCAG, design systems…
github/awesome-copilot
Comprehensive guide for creating professional UI/UX designs in Penpot using MCP tools.
hashgraph-online/awesome-codex-plugins
Design, build, or improve web and mobile interfaces using real product examples from UIZZE’s 800,000+ web and iOS screens.
aiskillstore/marketplace
Create interface designs, wireframes, and design systems. An agent skill from aiskillstore/marketplace.
davidortinau/maui-skills
Apply the foundational reasoning of a senior UI/UX designer to interface decisions, BEFORE and WHILE generating UI, not just styling it afterward.
Ibrahim-3d/orchestrator-supaconductor
Technical leadership guidance for engineering teams, architecture decisions, and technology strategy.
Ibrahim-3d/orchestrator-supaconductor
A skill your agent uses when working with Conductor's context-driven development methodology, managing project context artifacts, or understanding the relationship between product.md, tech-stack.md…
Ibrahim-3d/orchestrator-supaconductor
Creates specialized worker agents dynamically from templates.
Ibrahim-3d/orchestrator-supaconductor
Simulate a 5-member expert board deliberation for major decisions.
Ibrahim-3d/orchestrator-supaconductor
A skill your agent uses when completing a track that changes pricing, AI models, product features, or asset pipelines — syncs business context documents across all tiers.
Ibrahim-3d/orchestrator-supaconductor
Load project context efficiently for Conductor workflows. An agent skill from Ibrahim-3d/orchestrator-supaconductor.
Categories
Specialized UI/UX evaluator for the Evaluate-Loop. An agent skill from Ibrahim-3d/orchestrator-supaconductor. Eval UI UX is an agent skill from Ibrahim-3d/orchestrator-supaconductor. Specialized UI/UX evaluator for the Evaluate-Loop.
Eval UI UX fits situations like: tasks that involve UI design; tasks that involve Design systems; tasks that involve UX design.
Run `npx skills add Ibrahim-3d/orchestrator-supaconductor --skill eval-ui-ux -a claude-code`. Or copy the skill folder (skills/eval-ui-ux in Ibrahim-3d/orchestrator-supaconductor) into .claude/skills/eval-ui-ux in your project. Claude Code loads it when a task matches its description.
Run `npx skills add Ibrahim-3d/orchestrator-supaconductor --skill eval-ui-ux -a codex`. Or copy the skill folder (skills/eval-ui-ux in Ibrahim-3d/orchestrator-supaconductor) into .agents/skills/eval-ui-ux in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add Ibrahim-3d/orchestrator-supaconductor --skill eval-ui-ux -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/eval-ui-ux, .gemini/skills/eval-ui-ux, .github/skills/eval-ui-ux and .opencode/skills/eval-ui-ux in your project.
SKILL.md names no scripts, command-line tools or credentials: Eval UI UX is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Eval UI UX is published under the AGPL-3.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.4k tokens (SKILL.md is roughly 9.5k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Eval UI UX: Edit Figma Design (warpdotdev/warp, 65k stars), Super UI UX Design (syahiidkamil/Software-Engineer-AI-Agent-Atlas, 401 stars), Penpot Uiux Design (github/awesome-copilot, 40k stars) and UI Design (hashgraph-online/awesome-codex-plugins, 1.2k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
Ibrahim-3d (a GitHub user) maintains it in Ibrahim-3d/orchestrator-supaconductor, which has 380 GitHub stars. The repository holds 27 skills in this directory. The repository was last updated on September 27, 2026.
Source: Ibrahim-3d/orchestrator-supaconductor on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.