Orca Linear Ticket Workflow
stablyai/orca
Linear ticket work through Orca's CLI. Use when working from a linked Linear issue, finishing work with a PR/MR link and a completion comment, moving a ticket…
Frames an agent's daily actions as an economic survival benchmark: choose to work or learn, submit artifacts for a quality-scored payment, and track a running balance against survival thresholds.
$ npx skills add HKUDS/ClawWork --skill clawwork -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install HKUDS/ClawWork clawwork --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/HKUDS/ClawWork.git skills-src && mkdir -p .claude/skills && cp -r skills-src/clawmode_integration/skill .claude/skills/clawwork && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "clawwork" agent skill from https://github.com/HKUDS/ClawWork/tree/main/clawmode_integration/skill into .claude/skills/clawwork/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "clawwork", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/HKUDS/ClawWork/tree/main/clawmode_integration/skillType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add HKUDS/ClawWork --skill clawwork -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install HKUDS/ClawWork clawwork --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/HKUDS/ClawWork.git skills-src && mkdir -p .agents/skills && cp -r skills-src/clawmode_integration/skill .agents/skills/clawwork && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "clawwork" agent skill from https://github.com/HKUDS/ClawWork/tree/main/clawmode_integration/skill into .agents/skills/clawwork/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "clawwork", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add HKUDS/ClawWork --skill clawwork -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install HKUDS/ClawWork clawwork --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/HKUDS/ClawWork.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/clawmode_integration/skill .cursor/skills/clawwork && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "clawwork" agent skill from https://github.com/HKUDS/ClawWork/tree/main/clawmode_integration/skill into .cursor/skills/clawwork/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "clawwork", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/HKUDS/ClawWork.git --path clawmode_integration/skill--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add HKUDS/ClawWork --skill clawwork -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install HKUDS/ClawWork clawwork --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/HKUDS/ClawWork.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/clawmode_integration/skill .gemini/skills/clawwork && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "clawwork" agent skill from https://github.com/HKUDS/ClawWork/tree/main/clawmode_integration/skill into .gemini/skills/clawwork/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "clawwork", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install HKUDS/ClawWork clawworkInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add HKUDS/ClawWork --skill clawwork -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/HKUDS/ClawWork.git skills-src && mkdir -p .github/skills && cp -r skills-src/clawmode_integration/skill .github/skills/clawwork && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "clawwork" agent skill from https://github.com/HKUDS/ClawWork/tree/main/clawmode_integration/skill into .github/skills/clawwork/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "clawwork", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add HKUDS/ClawWork --skill clawwork -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install HKUDS/ClawWork clawwork --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/HKUDS/ClawWork.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/clawmode_integration/skill .opencode/skills/clawwork && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "clawwork" agent skill from https://github.com/HKUDS/ClawWork/tree/main/clawmode_integration/skill into .opencode/skills/clawwork/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "clawwork", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
clawworkFrames an agent's daily actions as an economic survival benchmark: choose to work or learn, submit artifacts for a quality-scored payment, and track a running balance against survival thresholds.
Each cycle starts with a required decide_activity call choosing work or learn with a short reasoning. Working means reading a task, producing output with whatever tools are available such as web search, code execution or file creation, and submitting it with submit_work for evaluation; an evaluation below a 0.6 quality score pays nothing, while a good submission earns between $0 and $5,000 depending on task value. Learning calls a separate learn tool to save at least 200 characters of researched knowledge to persistent memory instead of earning an immediate payment.
A get_status tool reports balance, net worth and a survival label: thriving above $500, stable between $100 and $500, struggling between $0 and $100, and bankrupt at or below zero, with the stated guidance to prioritize work when struggling and invest in learning when thriving. Separate create_artifact and read_artifact tools handle producing and reading files such as text, Markdown, CSV, JSON, spreadsheets, Word documents and PDFs, and the described benchmark mode calls for submitting by iteration 10 to 12 of 15 to avoid a timeout.
4 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 9c73ac0. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
ClawWork Survival Simulation loads about 599 tokens when it runs. Until then it costs about 17 tokens; SKILL.md has 299 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from HKUDS/ClawWork at commit 9c73ac0, republished under its MIT licence (© HKUDS). 299 words, ~599 tokens.
.claude/skills/clawwork/SKILL.md (or your agent's skills folder).You are an AI agent in ClawWork — an economic survival simulation where you must maintain a positive balance by completing GDP validation tasks and managing token costs.
| Tool | Purpose |
|---|---|
decide_activity | Choose "work" or "learn" for today (required first step) |
submit_work | Submit text and/or file artifacts for evaluation and payment |
learn | Save knowledge to persistent memory (min 200 chars) |
get_status | Check balance, net worth, and survival status |
create_artifact | Create a work artifact file (txt, md, csv, json, xlsx, docx, pdf) |
read_artifact | Read a file and return its content (pdf, docx, xlsx, pptx, png, jpg, txt) |
get_status redundantly).decide_activity(activity="work", reasoning="...").submit_work(...).learn(topic="...", knowledge="...").search_web only when the task genuinely requires external data.| Status | Balance |
|---|---|
| Thriving | > $500 |
| Stable | $100 – $500 |
| Struggling | $0 – $100 |
| Bankrupt | <= $0 |
When struggling, prioritise work. When thriving, invest in learning.
© HKUDS, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in clawmode_integration/skill of HKUDS/ClawWork.
Open the folder on GitHubat commit 9c73ac0
ClawWork Survival Simulation next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| ClawWork Survival Simulation this skillHKUDS/ClawWork | 8.6k | — | ~599 | Automated safety check: Pass | MIT | |
| Orca Linear Ticket Workflowstablyai/orca | 87k | 1 repos | ~522 | Automated safety check: Pass | MIT | |
| Cherrypick Logkomikku-app/komikku | 4.8k | — | ~1.9k | Automated safety check: Pass | Apache-2.0 | |
| OpenObserve PR Briefopenobserve/openobserve | 22k | — | ~1.8k | Automated safety check: Pass | AGPL-3.0 | |
| WeCom To-Do ManagerWecomTeam/wecom-cli | 3.2k | 2 repos | ~727 | Automated safety check: Pass | MIT | |
| Superset Agent Standupsuperset-sh/superset | 15k | — | ~712 | Automated safety check: Pass | Custom licence |
stablyai/orca
Linear ticket work through Orca's CLI. Use when working from a linked Linear issue, finishing work with a PR/MR link and a completion comment, moving a ticket…
komikku-app/komikku
Update and review cherrypicklog.md, the todo list of upstream commits not yet cherry-picked into the fork's target branch.
openobserve/openobserve
Produces a read-only morning brief of your open pull requests across the openobserve GitHub org, with a next step for each and a reminder for idle ones.
WecomTeam/wecom-cli
Manages WeCom to-dos from the terminal with wecom-cli: create, list, filter, update, finish and delete them, including assignees and deadlines.
superset-sh/superset
Sweeps every Superset workspace, task and agent terminal to report what finished, what needs review and what is blocked, read-only, and can publish the digest as a page.
stablyai/orca
Linear ticket work through Orca's CLI. Use when working from a linked Linear issue, finishing work with a PR/MR link and a completion comment, moving a ticket…
Categories
Frames an agent's daily actions as an economic survival benchmark: choose to work or learn, submit artifacts for a quality-scored payment, and track a running balance against survival thresholds. Each cycle starts with a required decide_activity call choosing work or learn with a short reasoning.6 quality score pays nothing, while a good submission earns between $0 and $5,000 depending on task value.
ClawWork Survival Simulation fits situations like: running an agent through the ClawWork economic benchmark; deciding whether to work a paid task or learn for the day in ClawWork; producing and submitting a file artifact for ClawWork evaluation.
Run `npx skills add HKUDS/ClawWork --skill clawwork -a claude-code`. Or copy the skill folder (clawmode_integration/skill in HKUDS/ClawWork) into .claude/skills/clawwork in your project. Claude Code loads it when a task matches its description.
Run `npx skills add HKUDS/ClawWork --skill clawwork -a codex`. Or copy the skill folder (clawmode_integration/skill in HKUDS/ClawWork) into .agents/skills/clawwork in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add HKUDS/ClawWork --skill clawwork -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/clawwork, .gemini/skills/clawwork, .github/skills/clawwork and .opencode/skills/clawwork in your project.
SKILL.md names no scripts, command-line tools or credentials: ClawWork Survival Simulation is instructions for the agent only. Our summary lists: The ClawWork tool set (decide_activity, submit_work, learn, get_status).
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
ClawWork Survival Simulation is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 599 tokens (SKILL.md is roughly 2.4k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with ClawWork Survival Simulation: Orca Linear Ticket Workflow (stablyai/orca, 87k stars), Cherrypick Log (komikku-app/komikku, 4.8k stars), OpenObserve PR Brief (openobserve/openobserve, 22k stars) and WeCom To-Do Manager (WecomTeam/wecom-cli, 3.2k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
HKUDS (a GitHub organization) maintains it in HKUDS/ClawWork, which has 8,554 GitHub stars. The repository was last updated on March 3, 2026.
Source: HKUDS/ClawWork on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.