Grounded Citations
NousResearch/hermes-agent
Attaches a numbered, URL-backed citation to every outside fact in an answer or document, rejecting quotes that aren't real.
Systematic grounding workflow for this civ-game repository. An agent skill from HkingAuditore/civ-game.
$ npx skills add HkingAuditore/civ-game --skill civ-grounded-development -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install HkingAuditore/civ-game civ-grounded-development --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/HkingAuditore/civ-game.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/civ-grounded-development .claude/skills/civ-grounded-development && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "civ-grounded-development" agent skill from https://github.com/HkingAuditore/civ-game/tree/master/skills/civ-grounded-development into .claude/skills/civ-grounded-development/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "civ-grounded-development", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/HkingAuditore/civ-game/tree/master/skills/civ-grounded-developmentType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add HkingAuditore/civ-game --skill civ-grounded-development -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install HkingAuditore/civ-game civ-grounded-development --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/HkingAuditore/civ-game.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/civ-grounded-development .agents/skills/civ-grounded-development && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "civ-grounded-development" agent skill from https://github.com/HkingAuditore/civ-game/tree/master/skills/civ-grounded-development into .agents/skills/civ-grounded-development/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "civ-grounded-development", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add HkingAuditore/civ-game --skill civ-grounded-development -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install HkingAuditore/civ-game civ-grounded-development --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/HkingAuditore/civ-game.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/civ-grounded-development .cursor/skills/civ-grounded-development && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "civ-grounded-development" agent skill from https://github.com/HkingAuditore/civ-game/tree/master/skills/civ-grounded-development into .cursor/skills/civ-grounded-development/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "civ-grounded-development", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/HkingAuditore/civ-game.git --path skills/civ-grounded-development--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add HkingAuditore/civ-game --skill civ-grounded-development -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install HkingAuditore/civ-game civ-grounded-development --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/HkingAuditore/civ-game.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/civ-grounded-development .gemini/skills/civ-grounded-development && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "civ-grounded-development" agent skill from https://github.com/HkingAuditore/civ-game/tree/master/skills/civ-grounded-development into .gemini/skills/civ-grounded-development/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "civ-grounded-development", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install HkingAuditore/civ-game civ-grounded-developmentInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add HkingAuditore/civ-game --skill civ-grounded-development -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/HkingAuditore/civ-game.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/civ-grounded-development .github/skills/civ-grounded-development && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "civ-grounded-development" agent skill from https://github.com/HkingAuditore/civ-game/tree/master/skills/civ-grounded-development into .github/skills/civ-grounded-development/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "civ-grounded-development", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add HkingAuditore/civ-game --skill civ-grounded-development -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install HkingAuditore/civ-game civ-grounded-development --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/HkingAuditore/civ-game.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/civ-grounded-development .opencode/skills/civ-grounded-development && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "civ-grounded-development" agent skill from https://github.com/HkingAuditore/civ-game/tree/master/skills/civ-grounded-development into .opencode/skills/civ-grounded-development/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "civ-grounded-development", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
civ-grounded-developmentSystematic grounding workflow for this civ-game repository. An agent skill from HkingAuditore/civ-game.
Civ Grounded Development is an agent skill from HkingAuditore/civ-game. Systematic grounding workflow for this civ-game repository. Use when handling any feature, bugfix, refactor, balancing change, UI update, or architecture adjustment in this repo. Force a "read-first, understand-first" process covering project architecture, gameplay logic, economic mechanisms, and numeric systems before implementation. Reuse existing systems by default; if a new subsystem is truly unavoidable, notify the user first and wait for confirmation.
Its SKILL.md is about 790 tokens, which your agent loads only when the skill is triggered. The skill folder holds 4 other files, including reference files (for example `agents/openai.yaml` and `references/system-map.md`).
8 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 1bb4a00. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
npmFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use npm, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Civ Grounded Development loads about 785 tokens when it runs, and up to ~1.3k if it reads all its reference files. Until then it costs about 122 tokens; SKILL.md has 334 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
Without a licence we can't republish the file, so here is its outline and opening line. It has 334 words (~785 tokens).
“Enforce repository-grounded development. Read relevant code first, map existing mechanisms, then implement inside the current architecture and data model.”
SKILL.md and 2 other files (references) in skills/civ-grounded-development of HkingAuditore/civ-game.
Open the folder on GitHubat commit 1bb4a00
Civ Grounded Development next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Civ Grounded Development this skillHkingAuditore/civ-game | 113 | — | ~785 | Automated safety check: Pass | None | |
| Grounded CitationsNousResearch/hermes-agent | 252k | — | ~3.1k | Automated safety check: Pass | MIT | |
| Grounded Vaultwshobson/agents | 40k | — | ~1.4k | Automated safety check: Pass | MIT | |
| Groundinggridaco/grida | 2.7k | — | ~1.1k | Automated safety check: Pass | Apache-2.0 | |
| Systematic Literature Review Builderbytedance/deer-flow | 84k | 2 repos | ~4.3k | Automated safety check: Pass | MIT | |
| Systematic Reviewaiming-lab/AutoResearchClaw | 15k | — | ~246 | Automated safety check: Pass | MIT |
NousResearch/hermes-agent
Attaches a numbered, URL-backed citation to every outside fact in an answer or document, rejecting quotes that aren't real.
wshobson/agents
A skill your agent uses when maintaining a durable Markdown knowledge store that agents compile from sources, when every number or quote in a wiki page must trace back to an immutable source, or…
gridaco/grida
Establish what is actually true and current for the surface you are about to change — not just search.
bytedance/deer-flow
Searches arXiv across many papers on one topic, extracts each paper's methodology and findings in parallel, and synthesizes a cited literature review.
aiming-lab/AutoResearchClaw
Structured methodology for comprehensive literature review following PRISMA guidelines.
jnMetaCode/superpowers-zh
遇到任何 bug、测试失败或异常行为时使用,在提出修复方案之前执行
HkingAuditore/civ-game
Summarize and execute civ-game version update workflow, including change classification, changelog entry authoring, release highlights, and verification steps.
HkingAuditore/civ-game
Diplomacy system work for civ-game (foreign economy/development/military simulation, treaties, alliances/organizations, relations like colony or subject, diplomatic actions, and diplomacy UI or…
HkingAuditore/civ-game
Answer civ-game mechanic questions by strictly grounding every claim in the current repository code and config.
Systematic grounding workflow for this civ-game repository. An agent skill from HkingAuditore/civ-game. Civ Grounded Development is an agent skill from HkingAuditore/civ-game. Systematic grounding workflow for this civ-game repository.
Civ Grounded Development fits situations like: handling any feature; balancing change; architecture adjustment in this repo.
Run `npx skills add HkingAuditore/civ-game --skill civ-grounded-development -a claude-code`. Or copy the skill folder (skills/civ-grounded-development in HkingAuditore/civ-game) into .claude/skills/civ-grounded-development in your project. Claude Code loads it when a task matches its description.
Run `npx skills add HkingAuditore/civ-game --skill civ-grounded-development -a codex`. Or copy the skill folder (skills/civ-grounded-development in HkingAuditore/civ-game) into .agents/skills/civ-grounded-development in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add HkingAuditore/civ-game --skill civ-grounded-development -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/civ-grounded-development, .gemini/skills/civ-grounded-development, .github/skills/civ-grounded-development and .opencode/skills/civ-grounded-development in your project.
Going by SKILL.md and its folder, Civ Grounded Development needs the command-line tools its instructions call (npm).
SKILL.md contains no URLs. Its commands use npm, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
No licence was found for Civ Grounded Development or its repository. Without one, default copyright applies: ask the author before reusing or redistributing it.
About 785 tokens (SKILL.md is roughly 3.1k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 554 tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Civ Grounded Development: Grounded Citations (NousResearch/hermes-agent, 252k stars), Grounded Vault (wshobson/agents, 40k stars), Grounding (gridaco/grida, 2.7k stars) and Systematic Literature Review Builder (bytedance/deer-flow, 84k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
HkingAuditore (a GitHub user) maintains it in HkingAuditore/civ-game, which has 113 GitHub stars. The repository holds 4 skills in this directory. The repository was last updated on September 23, 2026.
Source: HkingAuditore/civ-game on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.