Production Audit
affaan-m/ECC
Local-evidence production readiness audit for shipped apps, pre-launch reviews, post-merge checks, and "what breaks in prod?" questions without sending repo data to an external audit service.
A skill your agent uses when auditing conflicts in a Bethesda plugin set — determining for a record (or a plugin's records) which override wins, what the conflict label is, what references it, and…
$ npx skills add hashgraph-online/awesome-codex-plugins --skill xedit-conflict-audit -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins xedit-conflict-audit --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .claude/skills && cp -r skills-src/plugins/BB-84C/bgs-modding-superpowers/skills/xedit-conflict-audit .claude/skills/xedit-conflict-audit && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "xedit-conflict-audit" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/BB-84C/bgs-modding-superpowers/skills/xedit-conflict-audit into .claude/skills/xedit-conflict-audit/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "xedit-conflict-audit", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/BB-84C/bgs-modding-superpowers/skills/xedit-conflict-auditType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill xedit-conflict-audit -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins xedit-conflict-audit --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .agents/skills && cp -r skills-src/plugins/BB-84C/bgs-modding-superpowers/skills/xedit-conflict-audit .agents/skills/xedit-conflict-audit && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "xedit-conflict-audit" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/BB-84C/bgs-modding-superpowers/skills/xedit-conflict-audit into .agents/skills/xedit-conflict-audit/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "xedit-conflict-audit", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill xedit-conflict-audit -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins xedit-conflict-audit --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/plugins/BB-84C/bgs-modding-superpowers/skills/xedit-conflict-audit .cursor/skills/xedit-conflict-audit && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "xedit-conflict-audit" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/BB-84C/bgs-modding-superpowers/skills/xedit-conflict-audit into .cursor/skills/xedit-conflict-audit/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "xedit-conflict-audit", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/hashgraph-online/awesome-codex-plugins.git --path plugins/BB-84C/bgs-modding-superpowers/skills/xedit-conflict-audit--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill xedit-conflict-audit -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins xedit-conflict-audit --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/plugins/BB-84C/bgs-modding-superpowers/skills/xedit-conflict-audit .gemini/skills/xedit-conflict-audit && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "xedit-conflict-audit" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/BB-84C/bgs-modding-superpowers/skills/xedit-conflict-audit into .gemini/skills/xedit-conflict-audit/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "xedit-conflict-audit", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install hashgraph-online/awesome-codex-plugins xedit-conflict-auditInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add hashgraph-online/awesome-codex-plugins --skill xedit-conflict-audit -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .github/skills && cp -r skills-src/plugins/BB-84C/bgs-modding-superpowers/skills/xedit-conflict-audit .github/skills/xedit-conflict-audit && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "xedit-conflict-audit" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/BB-84C/bgs-modding-superpowers/skills/xedit-conflict-audit into .github/skills/xedit-conflict-audit/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "xedit-conflict-audit", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill xedit-conflict-audit -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins xedit-conflict-audit --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/plugins/BB-84C/bgs-modding-superpowers/skills/xedit-conflict-audit .opencode/skills/xedit-conflict-audit && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "xedit-conflict-audit" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/BB-84C/bgs-modding-superpowers/skills/xedit-conflict-audit into .opencode/skills/xedit-conflict-audit/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "xedit-conflict-audit", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
xedit-conflict-auditA skill your agent uses when auditing conflicts in a Bethesda plugin set — determining for a record (or a plugin's records) which override wins, what the conflict label is, what references it, and…
Xedit Conflict Audit is an agent skill from hashgraph-online/awesome-codex-plugins. Use when auditing conflicts in a Bethesda plugin set — determining for a record (or a plugin's records) which override wins, what the conflict label is, what references it, and whether the configuration is safe or breaking.
Its SKILL.md is about 3.3k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
The repository describes itself as: A curated list of awesome OpenAI Codex / ChatGPT plugins, skills, and resources. The 1 Codex Marketplace. See live plugins at: https://hol.org/plugins/best-codex-plugins. The licence is Apache-2.0.
9 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 3e1456a. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are dot).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Xedit Conflict Audit loads about 3.3k tokens when it runs. Until then it costs about 61 tokens; SKILL.md has 1,542 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from hashgraph-online/awesome-codex-plugins at commit 3e1456a, republished under its Apache-2.0 licence (© hashgraph-online). 1,542 words, ~3,346 tokens.
.claude/skills/xedit-conflict-audit/SKILL.md (or your agent's skills folder).Inherits the hub xedit-automation skill. Do not restate routing or anti-patterns here; this skill is the W2 workflow only.
For a record or a plugin in scope, produce a verdict: no_conflict | itpo | itm | minor | breaking, plus the winning override, the override chain, and a list of plugins that reference the record. Output is a concise summary, not the raw daemon round-trips.
Use these MCP intent tools (do not drop to xedit_call unless an intent tool does not fit):
xedit_session (always first; once per conversation).xedit_list_capabilities (once per conversation; sanity-check drift).xedit_find_record (locate the record(s) you want to audit).xedit_inspect_conflicts (the verdict tool).xedit_read_record (when you need to see the actual conflicting field values).xedit_call for r6-only daemon fields that no intent wrapper exposes yet:
records.references, records.conflict_status, and records.apply_filter.If the conflict is broad (many records across many plugins), do not loop through them one by one in the orchestrator — delegate to a read-only investigator sub-agent (see Hub skill, "Sub-agent delegation recipes").
This is the judgment gate after the tool surface tells you what wins. xEdit shows the override chain; it does not decide whether the right answer is accept, reorder, clean, remove, or patch. BB84's rule is situational thought over ritual: most overlap is normal, sorting is a single-choice lever, and exhaustive FormID stitching is not realistic at pack scale.
Use this section only to choose the remedy. If the verdict becomes PATCH, stop here and hand off; this W2 skill audits conflicts and names intent, it does not author patch records.
digraph patch_vs_reorder {
rankdir=TB;
node [shape=box];
start [shape=doublecircle, label="Focused conflict readback\n(record fields + winning override)"];
behavior [shape=diamond, label="Does this conflict explain\nreal broken/missing behavior?"];
normal [shape=doublecircle, label="ACCEPT\nnormal overlap / chosen winner"];
itm [shape=diamond, label="Is the losing/winning edit\njust copied vanilla?"];
clean [shape=doublecircle, label="CLEAN\nITM candidate; do not invent meaning"];
systemic [shape=diamond, label="Is one side a systemic rule\nand the other incidental author tweak?"];
reorder [shape=doublecircle, label="REORDER\nlet the systemic rule win"];
needed [shape=diamond, label="Are needed fields split\nacross multiple plugins?"];
patch [shape=doublecircle, label="PATCH\nselectively forward needed fields"];
remove [shape=doublecircle, label="REMOVE / REJECT\nmod role or data not worth repair debt"];
start -> behavior;
behavior -> normal [label="no"];
behavior -> itm [label="yes / suspicious"];
itm -> clean [label="yes"];
itm -> systemic [label="no"];
systemic -> reorder [label="yes"];
systemic -> needed [label="no"];
needed -> patch [label="yes"];
needed -> remove [label="no: data not needed / role fails"];
}| Decision | Use when | Do not use when |
|---|---|---|
| ACCEPT | The later winner is the intended rule, or the lost edit is not needed for this pack. | You have not read the actual fields; "no crash" is not proof. |
| REORDER | One plugin expresses a broader systemic rule and the other edit is incidental. Let the rule win to reduce patch surface. | Needed fields are split across both sides; order can only choose one winner. |
| PATCH | Multiple plugins carry needed data for the same FormID, and sorting would lose required behavior either way. | You only feel uncomfortable seeing red; most data overlap is normal. |
| CLEAN | The record is an unchanged copy of vanilla / ITM candidate. | You are about to delete a value whose purpose you have not understood. |
| REMOVE / REJECT | The conflict reveals the mod's relevant data is not needed, off-role, or not worth the repair debt. | The source is silent on a hard removal threshold; do not invent one. |
This decision section is game-agnostic. Do not inline game-specific xEdit lore, record-class gotchas, or community patch-position folklore here.
Use KB when the conflict family depends on current game or ecosystem facts:
bgs_kb_query({ query: "xedit patch vs reorder conflict family", domains: ["xedit", "load-order"], games: ["<current game>"] })If KB is silent, mark [GAP] instead of inventing a game-specific rule.
| Thought | Reality |
|---|---|
| "Red means broken; fix every red cell." | Red means overlapping data. Most overlap is normal; chase behavior-breaking conflicts. |
| "Just reorder until both changes work." | Reordering is a single-choice lever: A wins or B wins. It cannot merge values. |
| "The rightmost value wins, so the rest is irrelevant." | Earlier columns are evidence of lost behavior; read them before deciding. |
| "I'll drag the field directly into the winning mod." | That mutates the source mod and creates cleanup debt. Make a patch if both values are needed. |
| "xEdit can patch everything, so order doesn't matter." | True in principle, impractical at real pack scale. Use order to reduce patch debt. |
| "xEdit shows the conflict, so xEdit alone proves the cause." | Some problems are script-use or presentation mismatches; mark uncertainty instead of guessing. |
| Excuse | Reality |
|---|---|
| "Sorting is easier; I'll avoid patches." | Sorting chooses one side. If both sides contain needed fields, you are still dropping data. |
| "I'll patch all conflicts now so future me is safe." | Exhaustive FormID stitching is repair debt. Patch only the conflicts tied to intended behavior. |
| "The later mod is newer, so its override must be intended." | Later means winner, not correct. Compare the field's meaning against the pack's need. |
| "The game boots, so the conflict is acceptable." | Lost fields can silently disable features. Booting is not semantic success. |
| "The field label is obvious enough." | Some data names are abstract. If you do not know the purpose, investigate before forwarding. |
When the verdict is PATCH, route to xedit-automation (see its ## 补丁创作判断 section).
Check xedit_list_capabilities and branch on system.capabilities.supports.*.
Use these r6+ one-call forms when available; old child-by-child and
record-by-record loops remain the fallback for pre-r6 daemons.
supports.referencesRecursive)For CELL/WRLD/DIAL/QUST targets, prefer:
xedit_call({
command: "records.references",
args: { file, formId, recursive: true }
})recursive: true unions outgoing references across ChildGroup descendants, so
one call replaces the old "list every ChildGroup child, then reference-probe each
child" loop. Deep reference: xedit.references-recursive.v1.
supports.conflictStatusChildGroup)When records.conflict_status returns result.childGroup, read that block
before expanding individual records. It summarizes per-signature child-group
state as { total, conflicting } and includes a capped conflictingHits array
(cap 20) for the first concrete children to inspect.
This is the broad-audit starting point for CELL/WRLD/DIAL/QUST conflicts:
summarize the childGroup block, then deep-read only conflictingHits or a
small representative sample. Deep reference: xedit.conflict-status-childgroup.v1.
apply_filter regex + parentFormId (supports.applyFilterExtensions)Use records.apply_filter to collapse broad candidate discovery into a single
server-side query when the daemon advertises supports.applyFilterExtensions
(or the narrower .regex / .multiPattern subkeys, if exposed separately).
editorIdRegex, displayNameRegex, fullNameRegex,
baseEditorIdRegex, baseDisplayNameRegex.System.RegularExpressions.TRegEx.RegexSlotsExhausted response counter so saturation is distinguishable from
no matches.*Pattern and *Regex field may be a scalar string or
an array with OR semantics; max 32 entries.parentFormId: single-call ancestor filtering, e.g. "all REFRs whose
container chain contains CELL X" without building your own parent walk.Deep reference: xedit.apply-filter-extensions.v1.
xedit_session({}). Confirm gameMode, consentEnabled not needed here (read-only), and loadOrderSize matches expectation.xedit_list_capabilities({}). Read the drift.onlyInLive and drift.onlyInDigest arrays plus the r6 support keys. If a target command you intend to use is missing from live, stop and tell the user.xedit_find_record({ file, formId }).xedit_find_record({ editorId }).xedit_call({ command: "records.apply_filter", args: { file?, signature?, parentFormId?, editorIdRegex?, ... } }).xedit_call({ command: "records.list", args: { file, signature? } }), then iterate or delegate if large.xedit_inspect_conflicts({ file, formId }). For broad CELL/WRLD/DIAL/QUST targets on r6+, call records.conflict_status through xedit_call if you need the raw result.childGroup summary; expand only conflictingHits or a representative sample instead of probing every child.xedit_call({ command: "records.references", args: { file, formId, recursive: true } }) gives a ChildGroup-wide outgoing-reference union. On pre-r6, fall back to the old child walk or delegate the loop.verdict field from the intent tool or map the raw records.conflict_status result with the same W2 labels:no_conflict → safe.itpo / itm → likely safe; consider cleaning.minor → human review.breaking → halt and surface.xedit_read_record({ file, formId }). Compare record.fields vs winningOverride vs baseRecord. Identify the diverging fields.[file, formId, editorId/signature, verdict, winningFile, referencerCount, childGroupConflicts]. Surface only the breaking/minor verdicts to the user by default; the rest are appendix..opencode/artifacts/xedit-mcp/audit/YYYY-MM-DD.jsonl) contains one entry per MCP tool call you made.If you cannot meet these for a record, mark it unknown in the report and explain why — do not guess.
xedit_call records.conflict_status directly when xedit_inspect_conflicts would do it with the verdict label already mapped; use raw records.conflict_status only when you need r6 response blocks such as result.childGroup.no_conflict as proof of safety without reading at least one representative record.recursive, childGroup, apply_filter, or delegation would collapse the work.xedit_session first; downstream tools will refuse with state_violation.LOAD001 will fire — load it via the session first.This workflow is a strong candidate for read-only sub-agent delegation in two cases:
When delegating, include this skill and the hub skill in the sub-agent's prompt and provide the scope + budget.
© hashgraph-online, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in plugins/BB-84C/bgs-modding-superpowers/skills/xedit-conflict-audit of hashgraph-online/awesome-codex-plugins.
Open the folder on GitHubat commit 3e1456a
Xedit Conflict Audit next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Xedit Conflict Audit this skillhashgraph-online/awesome-codex-plugins | 1.3k | — | ~3.3k | Automated safety check: Pass | Apache-2.0 | |
| Production Auditaffaan-m/ECC | 277k | 1 repos | ~1.9k | Automated safety check: Pass | MIT | |
| Aims Auditalirezarezvani/claude-skills | 28k | — | ~1.3k | Automated safety check: Pass | MIT | |
| Geo Auditsickn33/agentic-awesome-skills | 47k | 1 repos | ~3.4k | Automated safety check: Notes | MIT | |
| OmniRoute Audit and Policy CLIdiegosouzapw/OmniRoute | 75k | — | ~733 | Automated safety check: Pass | MIT | |
| Audit Preparationsickn33/agentic-awesome-skills | 47k | 1 repos | ~5.3k | Automated safety check: Pass | MIT |
affaan-m/ECC
Local-evidence production readiness audit for shipped apps, pre-launch reviews, post-merge checks, and "what breaks in prod?" questions without sending repo data to an external audit service.
alirezarezvani/claude-skills
/cs:aims-audit <scope — ISO/IEC 42001 AIMS internal-audit 6-question forcing interrogation.
sickn33/agentic-awesome-skills
Full website GEO+SEO audit with parallel subagent delegation.
diegosouzapw/OmniRoute
Command reference for omniroute's audit, logs, policy and telemetry commands: search and export audit trails, manage access policies and review request history for compliance work.
sickn33/agentic-awesome-skills
Audit preparation register: required document, period covered, request and receipt dates, preparer and reviewer, auditor queries and adjustments.
davila7/claude-code-templates
Senior QMS Audit Expert for internal and external quality management system auditing.
hashgraph-online/awesome-codex-plugins
Create original anime-style reaction stickers as looping GIFs and MP4 previews, using generated character pose sheets and timed key poses.
hashgraph-online/awesome-codex-plugins
Manage and query Calibre libraries with the calibredb CLI (local paths or Calibre Content server URLs).
hashgraph-online/awesome-codex-plugins
A skill your agent uses when adding, changing, testing, or debugging Rust HTTP APIs and services, especially when Codex needs black-box integration tests, random-port app startup, real database test…
hashgraph-online/awesome-codex-plugins
Make a studio's game look like something at build time — a cover from a real frame of the game (free), painted covers, backdrops, textures and character plates from image models through the…
hashgraph-online/awesome-codex-plugins
Use CALL-E from Codex through the calle CLI. An agent skill from hashgraph-online/awesome-codex-plugins.
hashgraph-online/awesome-codex-plugins
Balance game difficulty, resources, rewards, probability, progression, economies, and dominant strategies.
A skill your agent uses when auditing conflicts in a Bethesda plugin set — determining for a record (or a plugin's records) which override wins, what the conflict label is, what references it, and…. Xedit Conflict Audit is an agent skill from hashgraph-online/awesome-codex-plugins. Use when auditing conflicts in a Bethesda plugin set — determining for a record (or a plugin's records) which override wins, what the conflict label is, what references it, and whether the configuration is safe or breaking.
Xedit Conflict Audit fits situations like: auditing conflicts in a Bethesda plugin set — determining for a record (or a plugins records) which override wins; what the conflict label is; what references it; whether the configuration is safe.
Run `npx skills add hashgraph-online/awesome-codex-plugins --skill xedit-conflict-audit -a claude-code`. Or copy the skill folder (plugins/BB-84C/bgs-modding-superpowers/skills/xedit-conflict-audit in hashgraph-online/awesome-codex-plugins) into .claude/skills/xedit-conflict-audit in your project. Claude Code loads it when a task matches its description.
Run `npx skills add hashgraph-online/awesome-codex-plugins --skill xedit-conflict-audit -a codex`. Or copy the skill folder (plugins/BB-84C/bgs-modding-superpowers/skills/xedit-conflict-audit in hashgraph-online/awesome-codex-plugins) into .agents/skills/xedit-conflict-audit in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add hashgraph-online/awesome-codex-plugins --skill xedit-conflict-audit -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/xedit-conflict-audit, .gemini/skills/xedit-conflict-audit, .github/skills/xedit-conflict-audit and .opencode/skills/xedit-conflict-audit in your project.
SKILL.md names no scripts, command-line tools or credentials: Xedit Conflict Audit is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Xedit Conflict Audit is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 3.3k tokens (SKILL.md is roughly 13k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Xedit Conflict Audit: Production Audit (affaan-m/ECC, 277k stars), Aims Audit (alirezarezvani/claude-skills, 28k stars), Geo Audit (sickn33/agentic-awesome-skills, 47k stars) and OmniRoute Audit and Policy CLI (diegosouzapw/OmniRoute, 75k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
hashgraph-online (a GitHub organization) maintains it in hashgraph-online/awesome-codex-plugins, which has 1,267 GitHub stars. The repository holds 716 skills in this directory. The repository was last updated on October 10, 2026.
Source: hashgraph-online/awesome-codex-plugins on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.