Simple English
moeru-ai/airi
Write or rewrite technical text with the rules of ASD-STE100 Simplified Technical English so it is clear, unambiguous, and free of AI slop.
A skill your agent uses when cutting a modpack release. An agent skill from hashgraph-online/awesome-codex-plugins.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill writing-modpack-changelog -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins writing-modpack-changelog --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .claude/skills && cp -r skills-src/plugins/BB-84C/bgs-modding-superpowers/skills/writing-modpack-changelog .claude/skills/writing-modpack-changelog && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "writing-modpack-changelog" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/BB-84C/bgs-modding-superpowers/skills/writing-modpack-changelog into .claude/skills/writing-modpack-changelog/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "writing-modpack-changelog", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/BB-84C/bgs-modding-superpowers/skills/writing-modpack-changelogType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill writing-modpack-changelog -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins writing-modpack-changelog --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .agents/skills && cp -r skills-src/plugins/BB-84C/bgs-modding-superpowers/skills/writing-modpack-changelog .agents/skills/writing-modpack-changelog && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "writing-modpack-changelog" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/BB-84C/bgs-modding-superpowers/skills/writing-modpack-changelog into .agents/skills/writing-modpack-changelog/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "writing-modpack-changelog", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill writing-modpack-changelog -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins writing-modpack-changelog --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/plugins/BB-84C/bgs-modding-superpowers/skills/writing-modpack-changelog .cursor/skills/writing-modpack-changelog && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "writing-modpack-changelog" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/BB-84C/bgs-modding-superpowers/skills/writing-modpack-changelog into .cursor/skills/writing-modpack-changelog/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "writing-modpack-changelog", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/hashgraph-online/awesome-codex-plugins.git --path plugins/BB-84C/bgs-modding-superpowers/skills/writing-modpack-changelog--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill writing-modpack-changelog -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins writing-modpack-changelog --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/plugins/BB-84C/bgs-modding-superpowers/skills/writing-modpack-changelog .gemini/skills/writing-modpack-changelog && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "writing-modpack-changelog" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/BB-84C/bgs-modding-superpowers/skills/writing-modpack-changelog into .gemini/skills/writing-modpack-changelog/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "writing-modpack-changelog", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install hashgraph-online/awesome-codex-plugins writing-modpack-changelogInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add hashgraph-online/awesome-codex-plugins --skill writing-modpack-changelog -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .github/skills && cp -r skills-src/plugins/BB-84C/bgs-modding-superpowers/skills/writing-modpack-changelog .github/skills/writing-modpack-changelog && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "writing-modpack-changelog" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/BB-84C/bgs-modding-superpowers/skills/writing-modpack-changelog into .github/skills/writing-modpack-changelog/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "writing-modpack-changelog", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill writing-modpack-changelog -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins writing-modpack-changelog --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/plugins/BB-84C/bgs-modding-superpowers/skills/writing-modpack-changelog .opencode/skills/writing-modpack-changelog && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "writing-modpack-changelog" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/BB-84C/bgs-modding-superpowers/skills/writing-modpack-changelog into .opencode/skills/writing-modpack-changelog/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "writing-modpack-changelog", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
writing-modpack-changelogA skill your agent uses when cutting a modpack release. An agent skill from hashgraph-online/awesome-codex-plugins.
Writing Modpack Changelog is an agent skill from hashgraph-online/awesome-codex-plugins. Use when cutting a modpack release. Creates <project/docs/release-changelog.md if absent; appends a new version section with grouped changes. Triggers - 'cut a release', 'release notes', 'changelog', 'v1.2.3 changes', 'what changed since last version'.
Its SKILL.md is about 2.3k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Development, covering Changelog and release notes. The repository describes itself as: A curated list of awesome OpenAI Codex / ChatGPT plugins, skills, and resources. The 1 Codex Marketplace. See live plugins at: https://hol.org/plugins/best-codex-plugins. The licence is Apache-2.0.
12 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 3e1456a. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are markdown).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Writing Modpack Changelog loads about 2.3k tokens when it runs. Until then it costs about 70 tokens; SKILL.md has 1,069 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from hashgraph-online/awesome-codex-plugins at commit 3e1456a, republished under its Apache-2.0 licence (© hashgraph-online). 1,069 words, ~2,303 tokens.
.claude/skills/writing-modpack-changelog/SKILL.md (or your agent's skills folder).The modpack release changelog is the user-visible record of what changed between releases, grouped by semantic category: Added, Changed, Fixed, Removed, and Compatibility. This skill replaces the deleted templates/modpack/release-changelog.md template by creating <project>/docs/release-changelog.md at runtime, then inserting a new version section whenever the curator cuts a release.
| Use this skill when... | Result |
|---|---|
| The user says "cut a release", "release notes", "changelog", or "what changed since last version" | Create or update the release changelog. |
| A target version is being prepared for Nexus, ModDB, a Discord post, a GitHub release, or another player-facing surface | Produce grouped, readable release notes. |
| The user wants changes since the last tag, version, or release section | Summarize those changes into semantic buckets. |
| The user has finished a modpack milestone | Insert a new version section newest-first. |
| The user asks whether the release is major, minor, or patch | Suggest a version bump based on modpack impact. |
| Do not use this skill when... | Use instead |
|---|---|
| The user made a random working change and wants to remember it later | writing-modpack-devlog |
| The user wants a single-mod curator note | writing-modpack-devlog |
| The user asks for plugin inspection or conflict resolution | xedit-automation or xedit-conflict-audit first. |
| There is no release boundary, version, tag, or player-facing summary intent | Keep working; do not invent a release. |
| The user needs to set up the modpack project structure first | setting-up-bgs-modding-environment |
<EXTREMELY-IMPORTANT>
This skill writes release notes for humans. It does not install mods, alter game files, change load order, publish to Nexus, or open a release page. Draft the changelog locally; any public posting or release publication requires explicit user confirmation outside this skill.
</EXTREMELY-IMPORTANT>
<modpack_project_root>, use it.Data/, profiles/, or docs/, default to pwd and tell the user what default you used.<project>/docs/release-changelog.md.<project>/docs/ does not exist, create it.release-changelog.md is missing, create it before inserting the version.# <Project Name> Release ChangelogPlayer-facing release notes for <Project Name>. Newest releases are listed first.## Releases## <version> (<release-date>).YYYY-MM-DD for release dates.### Added### Changed### Fixed### Removed### Compatibility### Removed with "None" under them unless the user explicitly wants a full template.## Releases.## Releases.<project>/docs/dev-log.md exists, offer to summarize entries since the last release into the appropriate buckets.## <version> heading.| Field | Canonical shape | Example |
|---|---|---|
| File | <project>/docs/release-changelog.md | docs/release-changelog.md |
| Version heading | ## <version> (<release-date>) | ## v1.4.0 (2026-06-01) |
| Bucket heading | ### Added, ### Changed, ### Fixed, ### Removed, ### Compatibility | ### Compatibility |
| Entry style | Short player-facing bullet | - Added a patch for Example Weather and Example Lighting. |
| Ordering | Newest release first under ## Releases | v1.4.0 above v1.3.2 |
Canonical version shape:
## v1.4.0 (2026-06-01)
### Added
- Added Example Weather Overhaul and its modpack patch.
### Changed
- Rebalanced the early-game survival settings for slower hunger and thirst gain.
### Fixed
- Fixed missing workshop keywords in the settlement compatibility patch.
### Compatibility
- Added compatibility notes for Example Lighting Overhaul users upgrading from v1.3.x.Changed a bunch of stuff:
- new weather
- fixed bugs
- removed old patchThis has no version, no release date, no grouping, and no signal about compatibility risk.
## v1.4.0 (2026-06-01)
### Added
- Added Example Weather Overhaul with a curated modpack patch.
### Changed
- Updated settlement lighting balance in the downtown cells.
### Fixed
- Fixed missing workshop keywords caused by the lighting compatibility patch.
### Removed
- Removed the obsolete Example Weather Hotfix; its changes are now included upstream.
### Compatibility
- Save-compatible for existing v1.3.x users, but users with custom lighting patches should rebuild their conflict patch.This section gives players the version, date, grouped changes, and upgrade risk in one place.
| Excuse | Reality |
|---|---|
| "The dev-log already says what changed." | The dev-log is curator history. The changelog is player-facing release communication. They need different detail and tone. |
| "A single bullet list is faster." | Grouped buckets let users scan for added content, fixes, removals, and compatibility risk. |
| "Empty headings show that we considered every category." | Empty headings are noise in release notes. Omit empty buckets unless the user asked for a full template. |
| "I do not know the version, so I will invent one." | Ask once and suggest a bump. Version numbers are release authority, not filler text. |
| "The conflict details are important, so I will paste them all." | Players need the effect and upgrade risk. Keep raw conflict evidence in the dev-log or artifacts. |
| "This is just a patch release, so no changelog is needed." | Patch releases still need a record of what was fixed and whether users should update. |
| "Compatibility notes make the release look risky." | Hidden risk is worse. Clear compatibility notes reduce support burden. |
| "The user said release notes, so I can post them." | This skill drafts local changelog text. Public posting is a separate confirmed action. |
writing-modpack-devlog - use for curator-facing chronological work records.setting-up-bgs-modding-environment - use when the modpack project root or docs structure must be established first.© hashgraph-online, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in plugins/BB-84C/bgs-modding-superpowers/skills/writing-modpack-changelog of hashgraph-online/awesome-codex-plugins.
Open the folder on GitHubat commit 3e1456a
Writing Modpack Changelog next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Writing Modpack Changelog this skillhashgraph-online/awesome-codex-plugins | 1.3k | — | ~2.3k | Automated safety check: Pass | Apache-2.0 | |
| Simple Englishmoeru-ai/airi | 50k | 2 repos | ~4.6k | Automated safety check: Pass | MIT | |
| StarRocks Release NotesStarRocks/starrocks | 12k | — | ~1.9k | Automated safety check: Notes | Apache-2.0 | |
| Cutting A ReleaseTriliumNext/Trilium | 38k | — | ~3.2k | Automated safety check: Pass | AGPL-3.0 | |
| Rea Changelog Updatemorluto/rea | 80k | — | ~1.9k | Automated safety check: Pass | MIT | |
| Mole CLI Release Flowtw93/Mole | 70k | — | ~2.6k | Automated safety check: Pass | GPL-3.0 |
moeru-ai/airi
Write or rewrite technical text with the rules of ASD-STE100 Simplified Technical English so it is clear, unambiguous, and free of AI slop.
StarRocks/starrocks
Drafts English release notes for a StarRocks patch release from the PRs merged into its release branch, then opens a documentation PR and hands translation to /translate.
TriliumNext/Trilium
A skill your agent uses when cutting, preparing, or debugging a Trilium release — bumping the monorepo version, tagging, or diagnosing a failed "Release" workflow run.
morluto/rea
Prepare or rewrite REA release changelogs and GitHub release notes from pinned Git history, with verified contributor thanks and Release Please synchronization.
tw93/Mole
Runbook for assessing and executing a Mole CLI release: distribution channels, pre-flight checks, capital-V tags, build artifacts and the handoff to curated release notes.
remix-run/react-router
Polishes pending React Router change files before the versioning scripts run, and decides whether a long-form What's Changed section is warranted.
hashgraph-online/awesome-codex-plugins
Create original anime-style reaction stickers as looping GIFs and MP4 previews, using generated character pose sheets and timed key poses.
hashgraph-online/awesome-codex-plugins
Manage and query Calibre libraries with the calibredb CLI (local paths or Calibre Content server URLs).
hashgraph-online/awesome-codex-plugins
A skill your agent uses when adding, changing, testing, or debugging Rust HTTP APIs and services, especially when Codex needs black-box integration tests, random-port app startup, real database test…
hashgraph-online/awesome-codex-plugins
Make a studio's game look like something at build time — a cover from a real frame of the game (free), painted covers, backdrops, textures and character plates from image models through the…
hashgraph-online/awesome-codex-plugins
Use CALL-E from Codex through the calle CLI. An agent skill from hashgraph-online/awesome-codex-plugins.
hashgraph-online/awesome-codex-plugins
Balance game difficulty, resources, rewards, probability, progression, economies, and dominant strategies.
Categories
A skill your agent uses when cutting a modpack release. An agent skill from hashgraph-online/awesome-codex-plugins. Writing Modpack Changelog is an agent skill from hashgraph-online/awesome-codex-plugins. Use when cutting a modpack release.
Writing Modpack Changelog fits situations like: cutting a modpack release; - cut a release; what changed since last version.
Run `npx skills add hashgraph-online/awesome-codex-plugins --skill writing-modpack-changelog -a claude-code`. Or copy the skill folder (plugins/BB-84C/bgs-modding-superpowers/skills/writing-modpack-changelog in hashgraph-online/awesome-codex-plugins) into .claude/skills/writing-modpack-changelog in your project. Claude Code loads it when a task matches its description.
Run `npx skills add hashgraph-online/awesome-codex-plugins --skill writing-modpack-changelog -a codex`. Or copy the skill folder (plugins/BB-84C/bgs-modding-superpowers/skills/writing-modpack-changelog in hashgraph-online/awesome-codex-plugins) into .agents/skills/writing-modpack-changelog in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add hashgraph-online/awesome-codex-plugins --skill writing-modpack-changelog -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/writing-modpack-changelog, .gemini/skills/writing-modpack-changelog, .github/skills/writing-modpack-changelog and .opencode/skills/writing-modpack-changelog in your project.
SKILL.md names no scripts, command-line tools or credentials: Writing Modpack Changelog is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Writing Modpack Changelog is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.3k tokens (SKILL.md is roughly 9.2k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Writing Modpack Changelog: Simple English (moeru-ai/airi, 50k stars), StarRocks Release Notes (StarRocks/starrocks, 12k stars), Cutting A Release (TriliumNext/Trilium, 38k stars) and Rea Changelog Update (morluto/rea, 80k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
hashgraph-online (a GitHub organization) maintains it in hashgraph-online/awesome-codex-plugins, which has 1,267 GitHub stars. The repository holds 716 skills in this directory. The repository was last updated on October 10, 2026.
Source: hashgraph-online/awesome-codex-plugins on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.