Ln 25 Architecture Diagram Builder
levnikolaevich/claude-code-skills
Creates evidence-backed current or target architecture diagrams; not UI design.
Browser-based visual brainstorming companion for showing mockups, diagrams, and visual options.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill visual-companion -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins visual-companion --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .claude/skills && cp -r skills-src/plugins/yagizdo/quiver/skills/visual-companion .claude/skills/visual-companion && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "visual-companion" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/yagizdo/quiver/skills/visual-companion into .claude/skills/visual-companion/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "visual-companion", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/yagizdo/quiver/skills/visual-companionType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill visual-companion -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins visual-companion --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .agents/skills && cp -r skills-src/plugins/yagizdo/quiver/skills/visual-companion .agents/skills/visual-companion && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "visual-companion" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/yagizdo/quiver/skills/visual-companion into .agents/skills/visual-companion/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "visual-companion", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill visual-companion -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins visual-companion --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/plugins/yagizdo/quiver/skills/visual-companion .cursor/skills/visual-companion && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "visual-companion" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/yagizdo/quiver/skills/visual-companion into .cursor/skills/visual-companion/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "visual-companion", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/hashgraph-online/awesome-codex-plugins.git --path plugins/yagizdo/quiver/skills/visual-companion--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill visual-companion -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins visual-companion --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/plugins/yagizdo/quiver/skills/visual-companion .gemini/skills/visual-companion && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "visual-companion" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/yagizdo/quiver/skills/visual-companion into .gemini/skills/visual-companion/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "visual-companion", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install hashgraph-online/awesome-codex-plugins visual-companionInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add hashgraph-online/awesome-codex-plugins --skill visual-companion -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .github/skills && cp -r skills-src/plugins/yagizdo/quiver/skills/visual-companion .github/skills/visual-companion && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "visual-companion" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/yagizdo/quiver/skills/visual-companion into .github/skills/visual-companion/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "visual-companion", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill visual-companion -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins visual-companion --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/plugins/yagizdo/quiver/skills/visual-companion .opencode/skills/visual-companion && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "visual-companion" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/yagizdo/quiver/skills/visual-companion into .opencode/skills/visual-companion/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "visual-companion", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
visual-companionBrowser-based visual brainstorming companion for showing mockups, diagrams, and visual options.
Visual Companion is an agent skill from hashgraph-online/awesome-codex-plugins. Browser-based visual brainstorming companion for showing mockups, diagrams, and visual options. Use when brainstorm topics involve UI/UX, layout, architecture diagrams, or any content better understood visually.
Its SKILL.md is about 2.5k tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files (for example `TEST-PLAN.md` and `server.py`).
It sits in Agent Workflows, covering Diagrams, Brainstorming and UI design. The repository describes itself as: A curated list of awesome OpenAI Codex / ChatGPT plugins, skills, and resources. The 1 Codex Marketplace. See live plugins at: https://hol.org/plugins/best-codex-plugins. The licence is Apache-2.0.
5 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 9e7b281. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships script files (Python), which the agent can run.
Shell commands in SKILL.md call:
python3From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Visual Companion loads about 2.5k tokens when it runs. Until then it costs about 57 tokens; SKILL.md has 1,187 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from hashgraph-online/awesome-codex-plugins at commit 9e7b281, republished under its Apache-2.0 licence (© hashgraph-online). 1,187 words, ~2,542 tokens.
.claude/skills/visual-companion/SKILL.md (or your agent's skills folder). This skill also uses 2 other files; get the full folder from GitHub.A browser-based companion for displaying mockups, wireframes, architecture diagrams, and side-by-side visual comparisons during brainstorm sessions.
Decide per question whether to show content in the browser or keep it in the terminal.
Use the browser for:
Use the terminal for:
A question about a UI topic is not automatically a visual question. "Should we use tabs or accordion?" is a terminal question. "Here are two tab layouts -- which one?" is a browser question.
Create a temporary directory for HTML files:
mktemp -d /tmp/visual-companion-XXXXXXStart the visual companion server in the background:
python3 <skill-dir>/server.py --dir <temp-dir> &<skill-dir> is resolved by the invoking agent to the absolute path of skills/visual-companion/.
Do NOT pass --owner-pid -- in the Bash tool context, $$ resolves to the ephemeral shell PID that dies immediately, causing the server to self-terminate within seconds. The server already has idle timeout (30 min) and max lifetime (8h) for cleanup.
Wait for the server to become ready before announcing its URL. The & in step 2 returns immediately; the Python process still needs to import modules, bind the port, and write server-info.json. Announcing the URL before this finishes is the #1 cause of "localhost opened but link unreachable" failures. Probe until both server-info.json exists and the port accepts TCP connections:
for i in $(seq 1 30); do
[ -f <temp-dir>/.vc-meta/server-info.json ] && \
python3 -c "import json,socket; info=json.load(open('<temp-dir>/.vc-meta/server-info.json')); s=socket.socket(); s.settimeout(0.5); s.connect(('127.0.0.1', info['port'])); s.close(); print(info['url'])" 2>/dev/null && break
sleep 0.2
done<temp-dir>/.vc-meta/ and the background-process output, fix the underlying issue, and retry step 2.Tell the user (only after step 3 prints a URL):
Visual companion running at {url}. Open it in your browser.
Push an initial HTML page immediately. Do NOT enter the question flow while the browser shows the "waiting" page -- the user sees a broken-looking screen and loses confidence. Write a context-setting HTML fragment to <temp-dir> right now, before any AskUserQuestion call. The content depends on the session:
For each visual step in the brainstorm:
<temp-dir> with a semantic filename (e.g., layout-options.html). Write body content only -- the server wraps fragments automatically.layout-options-v2.html. Older files stay on disk so the agent can copy them out at the end of the session./ and auto-shows the newest file. The server routes the root URL to the most recently modified .html file in the temp dir; SSE reload triggers whenever any HTML file changes. The user opens the URL once and never has to navigate manually -- each new file replaces the previous view automatically.A step is either browser-answered or terminal-answered. Do not do both in the same step. Mixing them produces the common failure: agent renders clickable cards, user clicks them, agent is actually blocked on AskUserQuestion -- clicks land in events.jsonl that the agent never reads, and the user sees their clicks "do nothing."
Mode A -- Browser-answered (the cards ARE the question):
Use when the whole point is "pick one of these visual options."
Pre-write checklist (mandatory before every Mode A HTML write):
data-choice="<value>" attribute. The client JS ignores elements without it -- styled cards that look clickable but lack data-choice are a silent bug (clicks vanish, user sees nothing happen).AskUserQuestion in Mode A. The browser click IS the answer.python3 -c "import urllib.request; req=urllib.request.Request('http://localhost:{port}/events', method='DELETE'); urllib.request.urlopen(req)"[data-choice] elements. The client JS highlights the clicked element and POSTs to /event, which appends a line to .vc-meta/events.jsonl.> Click one of the cards in the browser to select your choice.events.jsonl until a new line arrives (up to ~60s):for i in $(seq 1 300); do
line=$(tail -n 1 <temp-dir>/.vc-meta/events.jsonl 2>/dev/null)
[ -n "$line" ] && echo "$line" && break
sleep 0.2
donechoice field as the answer.AskUserQuestion and treat the step as Mode B from this point on.Mode B -- Terminal-answered (browser is visual aid only):
Use when the browser shows a diagram, mockup, or reference and the real answer is a conceptual choice or free text.
[data-choice] attributes. Clickable styling with no listener on the agent side is the bug that bit us before -- if you are not going to poll events.jsonl, do not ship clickable targets.AskUserQuestion. The browser is decoration; the button click is the answer.Terminal-only steps (no browser): No HTML update needed. Optionally push a placeholder page:
<div style="display:flex;align-items:center;justify-content:center;height:100vh;font-family:system-ui;color:#666">
<p>Continuing in terminal...</p>
</div>Write body content only. The server wraps fragments with DOCTYPE, CSS, and client JS automatically.
A file is treated as a fragment if its first 256 bytes (stripped, case-insensitive) do not start with <!DOCTYPE or <html>. Full HTML documents are served as-is, with client JS injected before </body>.
.options + .option for comparing 2-3 approaches visually. Mark the recommended option with .recommended..cards + .card for component galleries or feature inventories..mockup with .mock-nav, .mock-sidebar, .mock-content for wireframes..split for before/after or A/B comparisons..pros-cons for tradeoff visualization..mock-button, .mock-input for wireframe form elements.data-choiceAdd data-choice attributes to elements that users can click to make selections:
<div class="options">
<div class="option" data-choice="grid">
<h3>Grid Layout</h3>
<p>Content arranged in a responsive grid</p>
</div>
<div class="option" data-choice="list">
<h3>List Layout</h3>
<p>Content in a vertical list</p>
</div>
</div>When a user clicks a [data-choice] element:
.selected class is added (blue border + light blue background).vc-meta/events.jsonl:{"type":"choice","choice":"grid","text":"Grid Layout Content arranged in a responsive grid","timestamp":"2026-04-09T14:30:00.000Z"}Each line is a JSON object appended by the server. The agent reads this file to see what the user clicked:
{"type":"choice","choice":"option-a","text":"Option A","timestamp":"..."}
{"type":"choice","choice":"option-b","text":"Option B","timestamp":"..."}The server self-terminates in two cases:
--max-lifetime <seconds>; set to 0 to disable.Note: --owner-pid exists in server.py but is NOT used in the startup template above. In the Bash tool context, $$ resolves to an ephemeral shell PID that dies immediately, making the owner-PID mechanism unreliable. The idle timeout and max lifetime are sufficient.
To stop manually:
kill $(cat <temp-dir>/.vc-meta/server-info.json | python3 -c "import sys,json; print(json.load(sys.stdin)['pid'])") 2>/dev/nullHTML files remain in the temp directory for reference. Optionally copy key mockups to docs/brainstorms/ alongside the spec:
cp <temp-dir>/final-layout.html docs/brainstorms/YYYY-MM-DD-<name>-mockups/© hashgraph-online, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 2 other files in plugins/yagizdo/quiver/skills/visual-companion of hashgraph-online/awesome-codex-plugins.
Open the folder on GitHubat commit 9e7b281
Visual Companion next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Visual Companion this skillhashgraph-online/awesome-codex-plugins | 1.3k | — | ~2.5k | Automated safety check: Pass | Apache-2.0 | |
| Ln 25 Architecture Diagram Builderlevnikolaevich/claude-code-skills | 572 | — | ~2.3k | Automated safety check: Pass | MIT | |
| CLI Hub Matrix Image DesignHKUDS/CLI-Anything | 52k | — | ~2.4k | Automated safety check: Pass | Apache-2.0 | |
| Renaissance Architecturebencium/bencium-marketplace | 446 | — | ~3.3k | Automated safety check: Pass | MIT | |
| Audit Flowzebbern/claude-code-guide | 4.7k | — | ~4.2k | Automated safety check: Pass | MIT | |
| Azure Diagramscmb211087/azure-diagrams-skill | 150 | — | ~4k | Automated safety check: Notes | MIT |
levnikolaevich/claude-code-skills
Creates evidence-backed current or target architecture diagrams; not UI design.
HKUDS/CLI-Anything
Capability-based multi-tool matrix for image and graphic design: AI generation, raster/vector editing, UI mockups, diagrams, upscaling, photo library, and publishing.
bencium/bencium-marketplace
Software architecture and UI/UX principles for building genuinely new solutions, not derivative work.
zebbern/claude-code-guide
Interactive system flow tracing across CODE, API, AUTH, DATA, NETWORK layers with SQLite persistence and Mermaid export.
cmb211087/azure-diagrams-skill
Comprehensive technical diagramming toolkit for solutions architects, presales, and developers.
joesaby/astro-mermaid
End-to-end workflow for resolving a GitHub issue in astro-mermaid — triages complexity, then runs brainstorm → TDD → implement → docs/spec → code review at the right depth.
hashgraph-online/awesome-codex-plugins
Create original anime-style reaction stickers as looping GIFs and MP4 previews, using generated character pose sheets and timed key poses.
hashgraph-online/awesome-codex-plugins
Manage and query Calibre libraries with the calibredb CLI (local paths or Calibre Content server URLs).
hashgraph-online/awesome-codex-plugins
A skill your agent uses when adding, changing, testing, or debugging Rust HTTP APIs and services, especially when Codex needs black-box integration tests, random-port app startup, real database test…
hashgraph-online/awesome-codex-plugins
Make a studio's game look like something at build time — a cover from a real frame of the game (free), painted covers, backdrops, textures and character plates from image models through the…
hashgraph-online/awesome-codex-plugins
Use CALL-E from Codex through the calle CLI. An agent skill from hashgraph-online/awesome-codex-plugins.
hashgraph-online/awesome-codex-plugins
Balance game difficulty, resources, rewards, probability, progression, economies, and dominant strategies.
Browser-based visual brainstorming companion for showing mockups, diagrams, and visual options. Visual Companion is an agent skill from hashgraph-online/awesome-codex-plugins. Browser-based visual brainstorming companion for showing mockups, diagrams, and visual options.
Visual Companion fits situations like: brainstorm topics involve UI/UX; architecture diagrams; any content better understood visually.
Run `npx skills add hashgraph-online/awesome-codex-plugins --skill visual-companion -a claude-code`. Or copy the skill folder (plugins/yagizdo/quiver/skills/visual-companion in hashgraph-online/awesome-codex-plugins) into .claude/skills/visual-companion in your project. Claude Code loads it when a task matches its description.
Run `npx skills add hashgraph-online/awesome-codex-plugins --skill visual-companion -a codex`. Or copy the skill folder (plugins/yagizdo/quiver/skills/visual-companion in hashgraph-online/awesome-codex-plugins) into .agents/skills/visual-companion in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add hashgraph-online/awesome-codex-plugins --skill visual-companion -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/visual-companion, .gemini/skills/visual-companion, .github/skills/visual-companion and .opencode/skills/visual-companion in your project.
Going by SKILL.md and its folder, Visual Companion needs Python for the scripts in its folder and the command-line tools its instructions call (python3). Our summary lists: Python 3.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Visual Companion is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.5k tokens (SKILL.md is roughly 10k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Visual Companion: Ln 25 Architecture Diagram Builder (levnikolaevich/claude-code-skills, 572 stars), CLI Hub Matrix Image Design (HKUDS/CLI-Anything, 52k stars), Renaissance Architecture (bencium/bencium-marketplace, 446 stars) and Audit Flow (zebbern/claude-code-guide, 4.7k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
hashgraph-online (a GitHub organization) maintains it in hashgraph-online/awesome-codex-plugins, which has 1,255 GitHub stars. The repository holds 714 skills in this directory. The repository was last updated on October 9, 2026.
Source: hashgraph-online/awesome-codex-plugins on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.