Impeccable
bestofjs/bestofjs
A skill your agent uses when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a…
A skill your agent uses when the user asks for UX, product flow, user journey, wireframes, usability, conversion, onboarding, checkout, signup, navigation, forms, state design, dashboard workflows…
$ npx skills add hashgraph-online/awesome-codex-plugins --skill ux-design -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins ux-design --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .claude/skills && cp -r skills-src/plugins/f0d010c/stark/skills/ux-design .claude/skills/ux-design && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "ux-design" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/f0d010c/stark/skills/ux-design into .claude/skills/ux-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ux-design", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/f0d010c/stark/skills/ux-designType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill ux-design -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins ux-design --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .agents/skills && cp -r skills-src/plugins/f0d010c/stark/skills/ux-design .agents/skills/ux-design && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "ux-design" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/f0d010c/stark/skills/ux-design into .agents/skills/ux-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ux-design", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill ux-design -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins ux-design --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/plugins/f0d010c/stark/skills/ux-design .cursor/skills/ux-design && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "ux-design" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/f0d010c/stark/skills/ux-design into .cursor/skills/ux-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ux-design", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/hashgraph-online/awesome-codex-plugins.git --path plugins/f0d010c/stark/skills/ux-design--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill ux-design -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins ux-design --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/plugins/f0d010c/stark/skills/ux-design .gemini/skills/ux-design && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "ux-design" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/f0d010c/stark/skills/ux-design into .gemini/skills/ux-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ux-design", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install hashgraph-online/awesome-codex-plugins ux-designInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add hashgraph-online/awesome-codex-plugins --skill ux-design -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .github/skills && cp -r skills-src/plugins/f0d010c/stark/skills/ux-design .github/skills/ux-design && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "ux-design" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/f0d010c/stark/skills/ux-design into .github/skills/ux-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ux-design", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill ux-design -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins ux-design --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/plugins/f0d010c/stark/skills/ux-design .opencode/skills/ux-design && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "ux-design" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/f0d010c/stark/skills/ux-design into .opencode/skills/ux-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ux-design", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
ux-designA skill your agent uses when the user asks for UX, product flow, user journey, wireframes, usability, conversion, onboarding, checkout, signup, navigation, forms, state design, dashboard workflows…
UX Design is an agent skill from hashgraph-online/awesome-codex-plugins. Use when the user asks for UX, product flow, user journey, wireframes, usability, conversion, onboarding, checkout, signup, navigation, forms, state design, dashboard workflows, command palettes, settings, permissions, long-running task progress, admin/internal tools, activation, retention, or making an app easier to use over time. Designs and audits user experience flows, information architecture, content hierarchy, forms, onboarding, dashboards, settings, empty/loading/error/permission/success states, recovery…
Its SKILL.md is about 4k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Frontend & Design, covering UX design. The repository describes itself as: A curated list of awesome OpenAI Codex / ChatGPT plugins, skills, and resources. The 1 Codex Marketplace. See live plugins at: https://hol.org/plugins/best-codex-plugins. The licence is Apache-2.0.
12 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 9e7b281. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are markdown).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
UX Design loads about 4k tokens when it runs. Until then it costs about 162 tokens; SKILL.md has 1,824 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from hashgraph-online/awesome-codex-plugins at commit 9e7b281, republished under its Apache-2.0 licence (© hashgraph-online). 1,824 words, ~4,046 tokens.
.claude/skills/ux-design/SKILL.md (or your agent's skills folder).Use this skill when the product has to be understandable and usable, not just attractive. The output should make the user path clearer, reduce unnecessary decisions, and define states that survive real use.
Before designing screens, state the smallest useful context:
If any of these are unclear and materially affect the flow, ask one short question. If the answer is easy to infer from the request, infer it and continue.
Do not interrogate the user with a product-strategy questionnaire before helping. The skill should make useful assumptions, name them briefly, and move.
Write the minimum useful path:
Prefer fewer screens when the user is trying to finish one job. Prefer separate steps when the user is making risky, costly, or hard-to-reverse decisions.
Before visual design or code, write a compact brief. Keep it short enough to pass into another skill:
UX decision brief
- Job: ...
- User mode: ...
- Frequency/risk: ...
- Pattern: ...
- Primary action: ...
- Secondary actions: ...
- Core path: entry -> action -> feedback -> success
- Recovery path: ...
- Required states: empty, loading, partial, error, permission, success, long-running
- Handoff constraints: ...This brief is the contract. The platform skill may change visual treatment, but it must not erase the chosen job, action hierarchy, state coverage, or recovery path.
For serious product UI, repeated-use workflows, risky actions, forms, checkout, dashboards, editors, agent runs, admin tools, settings, or any request that says "usable", "ergonomic", "not only good looking", or "real product", read ../../references/ux-patterns/task-ergonomics.md.
Write the compact contract before visual design:
Task ergonomics contract
- Core task:
- User mode:
- Frequency/risk:
- Success metric:
- Cognitive load:
- Control model:
- Speed path:
- Error prevention:
- Recovery:
- State matrix:
- Evidence plan:This is stricter than the UX decision brief. It protects the tenth use, the error path, and the risky action path.
For forms, settings, checkout, onboarding, signup, admin configuration, filters, generation prompts, or any user input that can fail, also read ../../references/ui-patterns/form-state-validation-system.md before visual design or implementation. Add the form job, risk, pattern, field anatomy, validation timing, state model, preservation/recovery, review/confirmation, schema/library ownership, accessibility, responsive behavior, and QA checks to the UX handoff.
For onboarding, activation, empty dashboards, no-results screens, setup/import flows, permission gates, trial starts, workspace creation, or first project creation, read ../../references/ux-patterns/first-run-empty-state-system.md before visual design. Define user promise, first value action, minimum/deferrable setup, sample/demo content, empty-state type, CTAs, permission timing, progress/resume model, recovery states, contextual teaching, success handoff, and QA evidence.
For navigation, information architecture, app shells, docs platforms, dashboards, admin/settings, workspaces, command palettes, breadcrumbs, tabs, or multi-route products, also read ../../references/ui-patterns/navigation-information-architecture.md before visual design or implementation. Add the primary objects, route map, navigation model, current-location model, search/command model, breadcrumb/tab behavior, deep-link/state model, route states, mobile replacement, focus/scroll restoration, and QA checks to the UX handoff.
Every production UI needs these states:
Do not ship only the happy path.
For public demos and generated proof projects, include at least one non-happy state in the visible UI: an empty state, blocked permission, failed sync, queued job, retry panel, stale data banner, or partial result. This makes the output feel like a real product instead of a polished poster.
For serious product UI or any request that says "usable", "not only good looking", "real product", "ergonomic", "dashboard", "editor", "checkout", "agent run", "settings", "permissions", "docs", or "mobile task", read ../../references/ux-patterns/usability-pattern-matrix.md after task-ergonomics.md.
Write the compact pattern brief before visual design:
Usability pattern brief
- Product job:
- User mode:
- Frequency/risk:
- Pattern chosen:
- Why this pattern fits:
- Primary action:
- Secondary actions:
- Speed path:
- Error prevention:
- Recovery path:
- Required states:
- Keyboard/touch model:
- Rejected patterns:
- Evidence tasks:The selected pattern should reduce the riskiest failure mode. Reject patterns that optimize the wrong use, such as a marketing hero for repeated operations, a wizard for high-volume triage, a grid of cards for comparison, or a dashboard for a single linear task.
For serious product UI, "not only good looking" work, UX audits, risky/repeated workflows, attractive-but-confusing UI, or final QA, read ../../references/ux-patterns/usability-heuristic-evaluation.md after the usability pattern matrix and before scenario testing. Rank findings with severity, name evidence, choose the first repair, and re-check the same task step.
Then read ../../references/ux-patterns/usability-scenario-testing.md after the heuristic evaluation.
Write the compact scenario test before final visual polish or delivery:
Usability scenario test
- Surface:
- User persona/mode:
- Core task:
- First-run scenario:
- Returning-user scenario:
- Error/recovery scenario:
- Keyboard-only scenario:
- Mobile/touch scenario:
- Success criteria:
- Friction budget:
- Evidence captured:
- Usability failures:
- Fix applied:
- Re-check:
- Remaining risk:The scenario test is the proof layer. A screen is not "usable" just because the task ergonomics contract sounds good; the main task, recovery path, keyboard path, and mobile path need evidence or clearly named remaining risk.
Apply these rules:
For high-frequency tools, optimize scan speed, keyboard flow, saved filters, bulk actions, and stable layout. For consumer onboarding, optimize motivation, trust, and the shortest path to first value.
Use the product type to decide what "good UX" means:
| Product type | Optimize for | Avoid |
|---|---|---|
| SaaS dashboard | fast scanning, saved filters, drilldowns, clear priority, visible operational thesis | marketing-page spacing, decorative cards, hidden filters, generic CRM furniture |
| CRM/admin/internal tool | repeat speed, bulk actions, auditability, permissions, domain-specific task language | oversized empty space, playful copy, modal chains, interchangeable labels |
| Creative/editor tool | canvas focus, tool discoverability, undo/redo, stable panels | layout shifts, buried controls, destructive defaults |
| Marketplace/ecommerce | trust, comparison, price/shipping clarity, recovery | surprise costs, forced account creation, vague stock states |
| Onboarding/setup | first value, motivation, resumability, skip paths | long forms before value, fake progress, no return path |
| AI agent/tool run | plan preview, progress, artifacts, retry, stop/resume | invisible work, ambiguous completion, no trace of outputs |
If the request sounds like a real product people will use repeatedly, bias toward operational density and predictable navigation. If it is a one-off marketing page, bias toward clarity, brand memory, and conversion path.
If the product type clearly matches one of these contexts, read the matching brief before choosing the final UX pattern:
| Context | Read |
|---|---|
| Any serious product surface, repeated workflow, risky action, form, checkout, dashboard, editor, agent run, or usability audit | ../../references/ux-patterns/task-ergonomics.md |
| Workflow structure, usability pattern choice, repeated/risky/stateful product work, or "not only good looking" | ../../references/ux-patterns/usability-pattern-matrix.md |
| Onboarding, activation, empty dashboards, no-results, setup/import, permission gates, trials, workspace/project creation | ../../references/ux-patterns/first-run-empty-state-system.md |
| Heuristic review, cognitive walkthrough, severity triage, attractive-but-confusing UI, or polished surfaces that may still fail the task | ../../references/ux-patterns/usability-heuristic-evaluation.md |
| Scenario validation, final usability QA, keyboard/mobile/error path proof, or "is this actually usable?" | ../../references/ux-patterns/usability-scenario-testing.md |
| Navigation, information architecture, app shell, docs, dashboards, settings, workspaces, command/search, breadcrumbs, or tabs | ../../references/ui-patterns/navigation-information-architecture.md |
| Agent/tool run, background automation, long-running export/import | ../../references/ux-patterns/ai-agent-run.md |
| SaaS dashboard, CRM, admin panel, internal tool, support queue | ../../references/ux-patterns/operational-dashboard.md |
| First-run setup, trial activation, import/setup flow | ../../references/ux-patterns/activation-onboarding.md + ../../references/ux-patterns/first-run-empty-state-system.md |
| Checkout, paywall, pricing, upgrade, plan comparison | ../../references/ux-patterns/checkout-upgrade.md |
| Editor, builder, canvas, creative tool, IDE-like surface | ../../references/ux-patterns/editor-canvas.md |
Use a brief only when the context fits. If no brief fits, proceed from the product type table and the user's actual constraints.
The brief should influence the UX decision brief, especially:
Do not copy a referenced app or blindly apply a pattern because it is common. A shipped screen is evidence that a real product team used a decision, not proof that it is best for every product.
Pick one pattern and name it before visual design:
| Need | Pattern |
|---|---|
| First run | Guided setup with skip/resume |
| Complex creation | Wizard with review step |
| Frequent operations | Command surface + saved views |
| Data-heavy work | Master/detail + filters + bulk actions |
| Monitoring | Dashboard with priority stack and drilldown |
| Settings | Searchable grouped settings + inline validation |
| Checkout/signup | Short form + transparent cost/risk + recovery |
| Collaboration | Activity timeline + comments + ownership |
| AI/tool execution | Plan preview + progress + artifacts + retry |
| Public demo/proof project | Product-specific job + proof surface + one non-happy state |
If two patterns fit, pick the one that reduces the riskiest failure mode. For example, choose a wizard over a single dense form when errors are costly, but choose command surface + saved views for repeated internal operations.
After the UX shape is clear, route to the platform skill:
../web-design/SKILL.md../windows-design/SKILL.md../apple-design/SKILL.md../android-design/SKILL.md../cross-platform-design/SKILL.mdPass the UX decisions into that skill as constraints. Do not let visual direction erase task flow, state coverage, or platform idioms.
When a contextual pattern brief was used, include its name in the handoff constraints so the platform skill knows which product behavior must survive visual design.
Before final delivery, check:
If any answer is no, fix the flow before polishing visuals.
© hashgraph-online, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in plugins/f0d010c/stark/skills/ux-design of hashgraph-online/awesome-codex-plugins.
Open the folder on GitHubat commit 9e7b281
UX Design next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| UX Design this skillhashgraph-online/awesome-codex-plugins | 1.3k | — | ~4k | Automated safety check: Pass | Apache-2.0 | |
| Impeccablebestofjs/bestofjs | 3.1k | 27 repos | ~2.6k | Automated safety check: Pass | MIT | |
| Interface Design for Dashboards and Appsholaboss-ai/holaOS | 11k | 3 repos | ~6k | Automated safety check: Pass | MIT | |
| Animategrowupanand/ConvoForm | 102 | 6 repos | ~1.9k | Automated safety check: Pass | Apache-2.0 | |
| Migrate Content Iadocker/docs | 4.7k | — | ~5.1k | Automated safety check: Pass | Apache-2.0 | |
| UX WalkthroughXiaoMi/hiui | 878 | — | ~1.3k | Automated safety check: Pass | MIT |
bestofjs/bestofjs
A skill your agent uses when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a…
holaboss-ai/holaOS
Pushes an agent past generic defaults when designing dashboards, admin panels, SaaS apps and tools, with attention to structure, type, navigation and how data is shown.
growupanand/ConvoForm
Review a feature and enhance it with purposeful animations, micro-interactions, and motion effects that improve usability and delight.
docker/docs
Handle Hugo docs information-architecture moves: discover old vs new URLs, add front matter aliases (Phase 1), update in-repo links (Phase 2), interactive List 2 resolution and fragment validation…
XiaoMi/hiui
体验走查 skill。适用于代码库、URL、截图三种输入,输出结构化体验问题报告,并同步生成本地 docx 报告。触发词:体验走查、UX review、交互走查、界面审查、体验问题。
rome-os/rome
Audit a design system's color palette against measurable color-science disciplines — WCAG/APCA contrast of declared token pairs, perceptual (OKLCH) ramp uniformity, color-blindness safety of…
hashgraph-online/awesome-codex-plugins
Create original anime-style reaction stickers as looping GIFs and MP4 previews, using generated character pose sheets and timed key poses.
hashgraph-online/awesome-codex-plugins
Manage and query Calibre libraries with the calibredb CLI (local paths or Calibre Content server URLs).
hashgraph-online/awesome-codex-plugins
A skill your agent uses when adding, changing, testing, or debugging Rust HTTP APIs and services, especially when Codex needs black-box integration tests, random-port app startup, real database test…
hashgraph-online/awesome-codex-plugins
Make a studio's game look like something at build time — a cover from a real frame of the game (free), painted covers, backdrops, textures and character plates from image models through the…
hashgraph-online/awesome-codex-plugins
Use CALL-E from Codex through the calle CLI. An agent skill from hashgraph-online/awesome-codex-plugins.
hashgraph-online/awesome-codex-plugins
Balance game difficulty, resources, rewards, probability, progression, economies, and dominant strategies.
Categories
A skill your agent uses when the user asks for UX, product flow, user journey, wireframes, usability, conversion, onboarding, checkout, signup, navigation, forms, state design, dashboard workflows…. UX Design is an agent skill from hashgraph-online/awesome-codex-plugins. Use when the user asks for UX, product flow, user journey, wireframes, usability, conversion, onboarding, checkout, signup, navigation, forms, state design, dashboard workflows, command palettes, settings, permissions, long-running task progress, admin/internal tools, activation, retention, or making an app easier to use over time.
UX Design fits situations like: the user asks for UX; dashboard workflows; command palettes; long-running task progress.
Run `npx skills add hashgraph-online/awesome-codex-plugins --skill ux-design -a claude-code`. Or copy the skill folder (plugins/f0d010c/stark/skills/ux-design in hashgraph-online/awesome-codex-plugins) into .claude/skills/ux-design in your project. Claude Code loads it when a task matches its description.
Run `npx skills add hashgraph-online/awesome-codex-plugins --skill ux-design -a codex`. Or copy the skill folder (plugins/f0d010c/stark/skills/ux-design in hashgraph-online/awesome-codex-plugins) into .agents/skills/ux-design in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add hashgraph-online/awesome-codex-plugins --skill ux-design -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/ux-design, .gemini/skills/ux-design, .github/skills/ux-design and .opencode/skills/ux-design in your project.
SKILL.md names no scripts, command-line tools or credentials: UX Design is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
UX Design is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 4k tokens (SKILL.md is roughly 16k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with UX Design: Impeccable (bestofjs/bestofjs, 3.1k stars), Interface Design for Dashboards and Apps (holaboss-ai/holaOS, 11k stars), Animate (growupanand/ConvoForm, 102 stars) and Migrate Content Ia (docker/docs, 4.7k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
hashgraph-online (a GitHub organization) maintains it in hashgraph-online/awesome-codex-plugins, which has 1,255 GitHub stars. The repository holds 714 skills in this directory. The repository was last updated on October 9, 2026.
Source: hashgraph-online/awesome-codex-plugins on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.