Novu Design Workflow
novuhq/novu
Design notification workflows the Novu way — choose channels, set severity, decide when a workflow is critical, configure digests, and route based on subscriber state.
Dodo Payments test mode and production launch, covering test cards and payment methods, success and decline scenarios, renewal simulation, local webhook testing with the CLI, copying products from…
$ npx skills add hashgraph-online/awesome-codex-plugins --skill testing-and-go-live -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins testing-and-go-live --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .claude/skills && cp -r skills-src/plugins/dodopayments/dodo-agent-plugin/skills/testing-and-go-live .claude/skills/testing-and-go-live && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "testing-and-go-live" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/dodopayments/dodo-agent-plugin/skills/testing-and-go-live into .claude/skills/testing-and-go-live/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "testing-and-go-live", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/dodopayments/dodo-agent-plugin/skills/testing-and-go-liveType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill testing-and-go-live -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins testing-and-go-live --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .agents/skills && cp -r skills-src/plugins/dodopayments/dodo-agent-plugin/skills/testing-and-go-live .agents/skills/testing-and-go-live && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "testing-and-go-live" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/dodopayments/dodo-agent-plugin/skills/testing-and-go-live into .agents/skills/testing-and-go-live/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "testing-and-go-live", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill testing-and-go-live -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins testing-and-go-live --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/plugins/dodopayments/dodo-agent-plugin/skills/testing-and-go-live .cursor/skills/testing-and-go-live && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "testing-and-go-live" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/dodopayments/dodo-agent-plugin/skills/testing-and-go-live into .cursor/skills/testing-and-go-live/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "testing-and-go-live", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/hashgraph-online/awesome-codex-plugins.git --path plugins/dodopayments/dodo-agent-plugin/skills/testing-and-go-live--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill testing-and-go-live -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins testing-and-go-live --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/plugins/dodopayments/dodo-agent-plugin/skills/testing-and-go-live .gemini/skills/testing-and-go-live && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "testing-and-go-live" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/dodopayments/dodo-agent-plugin/skills/testing-and-go-live into .gemini/skills/testing-and-go-live/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "testing-and-go-live", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install hashgraph-online/awesome-codex-plugins testing-and-go-liveInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add hashgraph-online/awesome-codex-plugins --skill testing-and-go-live -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .github/skills && cp -r skills-src/plugins/dodopayments/dodo-agent-plugin/skills/testing-and-go-live .github/skills/testing-and-go-live && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "testing-and-go-live" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/dodopayments/dodo-agent-plugin/skills/testing-and-go-live into .github/skills/testing-and-go-live/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "testing-and-go-live", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill testing-and-go-live -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins testing-and-go-live --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/plugins/dodopayments/dodo-agent-plugin/skills/testing-and-go-live .opencode/skills/testing-and-go-live && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "testing-and-go-live" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/dodopayments/dodo-agent-plugin/skills/testing-and-go-live into .opencode/skills/testing-and-go-live/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "testing-and-go-live", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
testing-and-go-liveDodo Payments test mode and production launch, covering test cards and payment methods, success and decline scenarios, renewal simulation, local webhook testing with the CLI, copying products from…
Testing And Go Live is an agent skill from hashgraph-online/awesome-codex-plugins. Dodo Payments test mode and production launch, covering test cards and payment methods, success and decline scenarios, renewal simulation, local webhook testing with the CLI, copying products from test to live, and a go-live checklist. Use when verifying payment flows, switching from testmode to livemode, or preparing to launch.
Its SKILL.md is about 3.3k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Backend & APIs, covering Webhooks. The repository describes itself as: A curated list of awesome OpenAI Codex / ChatGPT plugins, skills, and resources. The 1 Codex Marketplace. See live plugins at: https://hol.org/plugins/best-codex-plugins. The licence is Apache-2.0.
3 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 3e1456a. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
npmFrom the folder's file list and the shell code blocks in SKILL.md.
Hosts in commands or code, which the agent is likely to contact:
test.dodopayments.comlive.dodopayments.comAlso links to:
docs.dodopayments.comFrom URLs in SKILL.md, links to its own repository left out.
Names these keys or tokens, usually read from environment variables:
DODO_PAYMENTS_API_KEYDODO_PAYMENTS_WEBHOOK_KEYDODO_PAYMENTS_TEST_API_KEYDODO_PAYMENTS_LIVE_API_KEYFrom names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Testing And Go Live loads about 3.3k tokens when it runs. Until then it costs about 88 tokens; SKILL.md has 1,308 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from hashgraph-online/awesome-codex-plugins at commit 3e1456a, republished under its Apache-2.0 licence (© hashgraph-online). 1,308 words, ~3,307 tokens.
.claude/skills/testing-and-go-live/SKILL.md (or your agent's skills folder).This skill covers test mode, test payment methods, webhook testing, and the production launch checklist. Use it when building payment flows that need verification before going live, or when preparing to switch from test to production.
Test vs. live mode: Dodo Payments maintains two completely separate environments. Each has its own base URL, API keys, webhooks, products, customers, and transactions. Data does not carry over between them.
https://test.dodopayments.comhttps://live.dodopayments.comEach environment requires separate API keys issued from the dashboard. The SDK defaults to live_mode if you don't specify environment, which is a real footgun in development.
Test payment methods: Dodo documents specific card numbers, VPAs, and payment method scenarios for testing. These only work in test mode.
Webhook testing: The CLI provides commands to listen for webhooks locally and trigger test events without making real payments.
Always explicitly set environment: 'test_mode' during development. The default is live_mode.
import DodoPayments from 'dodopayments';
const client = new DodoPayments({
bearerToken: process.env.DODO_PAYMENTS_API_KEY,
environment: 'test_mode', // REQUIRED — defaults to 'live_mode'
});import os
from dodopayments import DodoPayments
client = DodoPayments(
bearer_token=os.environ.get("DODO_PAYMENTS_API_KEY"),
environment="test_mode", # defaults to "live_mode"
)client := dodopayments.NewClient(
option.WithBearerToken("dodo_test_..."),
option.WithEnvironmentTestMode(), // defaults to WithEnvironmentLiveMode()
)Get your test API key from the Dodo dashboard. Test keys are prefixed dodo_test_.
Use these card numbers in test mode with expiry 06/32 (or 12/34) and CVV 123.
| Scenario | Card Number | Result |
|---|---|---|
| Success | 4242 4242 4242 4242 | Payment succeeds |
| Decline | 4000 0000 0000 0002 | Payment declined |
| Decline (insufficient funds) | 4000 0000 0000 9995 | Insufficient funds error |
Only use cards listed on the Testing Process page; other Stripe-style test numbers (for example "lost card" variants) are not documented for Dodo.
To test subscription renewal failures, use this card:
| Card Number | Expiry | CVV | Behavior |
|---|---|---|---|
4000 0000 0000 0341 | 12/34 | 123 | Declined at the subscription's next charge (renewal, upgrade, or downgrade) |
Create the subscription with a success card first, then switch its payment method to this card in the Customer Portal.
Test UPI success and failure with these VPAs. The billing country must be IN and the currency INR (non-Indian merchants also need Adaptive Currency enabled):
| VPA | Result |
|---|---|
success@upi | Payment succeeds |
failure@upi | Payment fails |
BNPL, Apple Pay, Google Pay, and European payment methods (Giropay, iDEAL, Bancontact) are available in test mode. Exact test scenarios vary by method. Refer to the Testing Process documentation for the current test matrix.
To force a subscription to renew on a specific date without waiting, update the next_billing_date:
await client.subscriptions.update('sub_123', {
next_billing_date: '2026-05-03T00:00:00Z',
});client.subscriptions.update(
'sub_123',
next_billing_date='2026-05-03T00:00:00Z'
)// NextBillingDate is param.Field[time.Time], not a string. Passing a string
// literal compiles to param.Field[string] and will not type-check.
client.Subscriptions.Update(ctx, "sub_123", dodopayments.SubscriptionUpdateParams{
NextBillingDate: dodopayments.F(time.Date(2026, time.May, 3, 0, 0, 0, 0, time.UTC)),
})This immediately schedules the renewal. If you used the subscription-renewal-failure card, the failed charge emits payment.failed and the affected subscription enters on_hold, which emits subscription.on_hold.
The CLI ships separately from the SDKs:
npm install -g dodopayments-cli
dodo logindodo login opens the API Keys page, accepts a pasted key, and asks whether it is Test Mode or Live Mode. One key of each can stay authenticated at the same time.
dodo wh listen http://localhost:3000/webhookThis forwards real test-mode events to your local URL over an outbound relay. It is not a tunnel: nothing listens publicly and no URL is printed for you to paste into the dashboard. If you need a registerable HTTPS URL, use ngrok instead — that flow is described in the webhook-integration skill.
Two constraints to know before running it:
dodo wh listen only works inside the interactive TUI as /wh listen, which opens a wizard.Events arriving this way carry valid signatures, so verify them normally with webhooks.unwrap().
dodo wh trigger payment.success http://localhost:3000/webhookSends a realistic mock payload for a chosen event. It runs offline and works even while logged out — which is the tell for the part that matters: these payloads are unsigned. unwrap() rejects them because there is no valid signature to verify.
Use unsafeUnwrap() for triggered events only, and never on an endpoint that also receives real traffic. Trigger names are <category>.<event>, for example payment.success, subscription.active, or dispute.opened.
Trigger names are not always the payload type. payment.success delivers type: "payment.succeeded", refund.success delivers refund.succeeded, and licence.created delivers license_key.created. Switch on the payload types in your handler; a case 'payment.success' never matches.
As with listen, both arguments are required in direct mode; /wh trigger inside the TUI opens a wizard instead.
Covered in the webhook-integration skill. Verify every webhook that arrives over the network, in test mode as well as live. The single exception is the unsigned payloads produced by dodo wh trigger above.
Products are environment-specific. You cannot reuse a test product ID in production. Instead, recreate the product in live mode or use the dashboard to export and reimport.
Manual approach:
Programmatic approach:
Fetch the product from test mode, extract its configuration, and create it in live mode. API keys are per mode — a test key does not authenticate against live mode and vice versa — so this needs two distinct keys:
// In test mode
const testClient = new DodoPayments({
bearerToken: process.env.DODO_PAYMENTS_TEST_API_KEY,
environment: 'test_mode',
});
const testProduct = await testClient.products.retrieve('pdt_test_123');
// In live mode
const liveClient = new DodoPayments({
bearerToken: process.env.DODO_PAYMENTS_LIVE_API_KEY,
environment: 'live_mode',
});
const liveProduct = await liveClient.products.create({
name: testProduct.name,
price: testProduct.price,
tax_category: testProduct.tax_category,
// ... other fields
});Before switching to production, verify each item:
dodo_live_).environment: 'live_mode' (or omits it, since live is the default).client.webhooks.unwrap() or the standardwebhooks package.environment unsetThe SDK defaults to live_mode. If you forget to set environment: 'test_mode' during development, your test code will hit production and create real charges.
// WRONG — this hits live mode
const client = new DodoPayments({
bearerToken: process.env.DODO_PAYMENTS_API_KEY,
});
// CORRECT
const client = new DodoPayments({
bearerToken: process.env.DODO_PAYMENTS_API_KEY,
environment: 'test_mode',
});Test and live environments are completely separate. A product ID from test mode does not exist in live mode. Always create new products in live mode or use the dashboard to migrate them.
// WRONG — pdt_test_123 does not exist in live mode
const session = await liveClient.checkoutSessions.create({
product_cart: [{ product_id: 'pdt_test_123', quantity: 1 }],
});
// CORRECT — use a live product ID
const session = await liveClient.checkoutSessions.create({
product_cart: [{ product_id: 'pdt_live_456', quantity: 1 }],
});Test and live modes have separate webhook endpoints and secrets. If you copy your test webhook configuration to production without updating the URL and secret, webhooks will fail or go to the wrong place.
DODO_PAYMENTS_WEBHOOK_KEY in production environment variables.Always verify webhook signatures using client.webhooks.unwrap() or the standardwebhooks package. Never trust a webhook without verification, even if it came from Dodo.
// WRONG — no verification
app.post('/webhook', (req, res) => {
const event = req.body;
handleEvent(event);
res.json({ received: true });
});
// CORRECT
app.post('/webhook', async (req, res) => {
try {
const unwrapped = client.webhooks.unwrap(req.body.toString(), {
headers: {
'webhook-id': req.headers['webhook-id'] as string,
'webhook-signature': req.headers['webhook-signature'] as string,
'webhook-timestamp': req.headers['webhook-timestamp'] as string,
},
});
handleEvent(unwrapped);
res.json({ received: true });
} catch (error) {
res.status(401).json({ error: 'Invalid signature' });
}
});Test keys (prefixed dodo_test_) only work with https://test.dodopayments.com. Live keys are issued per mode from the dashboard. Using a test key with live mode will fail with an authentication error.
© hashgraph-online, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in plugins/dodopayments/dodo-agent-plugin/skills/testing-and-go-live of hashgraph-online/awesome-codex-plugins.
Open the folder on GitHubat commit 3e1456a
Testing And Go Live next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Testing And Go Live this skillhashgraph-online/awesome-codex-plugins | 1.3k | — | ~3.3k | Automated safety check: Pass | Apache-2.0 | |
| Novu Design Workflownovuhq/novu | 40k | — | ~2.6k | Automated safety check: Pass | Custom licence | |
| Golivemikehasa/golive-skill | 1.3k | — | ~13k | Automated safety check: Notes | MIT | |
| Stripe Appsfossasia/eventyay | 1.7k | 1 repos | ~3.6k | Automated safety check: Pass | Apache-2.0 | |
| Dingtalk Messageagentscope-ai/ReMe | 3.6k | — | ~1.6k | Automated safety check: Pass | Apache-2.0 | |
| PR Review Provideryansongda/pay | 5.4k | — | ~2.4k | Automated safety check: Pass | MIT |
novuhq/novu
Design notification workflows the Novu way — choose channels, set severity, decide when a workflow is critical, configure digests, and route based on subscriber state.
mikehasa/golive-skill
Take an agent-written app from repo to live production on the user's OWN accounts, with providers they choose (hosting, database, auth, payments, email, domain/DNS).
fossasia/eventyay
A skill your agent uses when building, modifying, or reviewing a Stripe App — or when the user describes something that implies one (e.g.
agentscope-ai/ReMe
钉钉消息发送技能。支持企业内部机器人(批量单聊/群聊)和 Webhook 自定义机器人两种接入方式,支持多机器人管理,支持文本、Markdown、链接、ActionCard、FeedCard等多种消息类型。
yansongda/pay
A skill your agent uses when reviewing PRs that add or modify a payment Provider in yansongda/pay - covers plugin pipeline, multi-tenant safety, signature verification, docs, and naming conventions.
kanchengw/cnllm
Guides Stripe integration decisions — API selection (Checkout Sessions vs PaymentIntents), Connect platform setup (Accounts v2, controller properties), billing/subscriptions, Treasury financial…
hashgraph-online/awesome-codex-plugins
Create original anime-style reaction stickers as looping GIFs and MP4 previews, using generated character pose sheets and timed key poses.
hashgraph-online/awesome-codex-plugins
Manage and query Calibre libraries with the calibredb CLI (local paths or Calibre Content server URLs).
hashgraph-online/awesome-codex-plugins
A skill your agent uses when adding, changing, testing, or debugging Rust HTTP APIs and services, especially when Codex needs black-box integration tests, random-port app startup, real database test…
hashgraph-online/awesome-codex-plugins
Make a studio's game look like something at build time — a cover from a real frame of the game (free), painted covers, backdrops, textures and character plates from image models through the…
hashgraph-online/awesome-codex-plugins
Use CALL-E from Codex through the calle CLI. An agent skill from hashgraph-online/awesome-codex-plugins.
hashgraph-online/awesome-codex-plugins
Balance game difficulty, resources, rewards, probability, progression, economies, and dominant strategies.
Categories
Dodo Payments test mode and production launch, covering test cards and payment methods, success and decline scenarios, renewal simulation, local webhook testing with the CLI, copying products from…. Testing And Go Live is an agent skill from hashgraph-online/awesome-codex-plugins. Dodo Payments test mode and production launch, covering test cards and payment methods, success and decline scenarios, renewal simulation, local webhook testing with the CLI, copying products from test to live, and a go-live checklist.
Testing And Go Live fits situations like: verifying payment flows; switching from testmode to livemode; preparing to launch.
Run `npx skills add hashgraph-online/awesome-codex-plugins --skill testing-and-go-live -a claude-code`. Or copy the skill folder (plugins/dodopayments/dodo-agent-plugin/skills/testing-and-go-live in hashgraph-online/awesome-codex-plugins) into .claude/skills/testing-and-go-live in your project. Claude Code loads it when a task matches its description.
Run `npx skills add hashgraph-online/awesome-codex-plugins --skill testing-and-go-live -a codex`. Or copy the skill folder (plugins/dodopayments/dodo-agent-plugin/skills/testing-and-go-live in hashgraph-online/awesome-codex-plugins) into .agents/skills/testing-and-go-live in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add hashgraph-online/awesome-codex-plugins --skill testing-and-go-live -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/testing-and-go-live, .gemini/skills/testing-and-go-live, .github/skills/testing-and-go-live and .opencode/skills/testing-and-go-live in your project.
Going by SKILL.md and its folder, Testing And Go Live needs the command-line tools its instructions call (npm) and credentials named DODO_PAYMENTS_API_KEY, DODO_PAYMENTS_WEBHOOK_KEY, DODO_PAYMENTS_TEST_API_KEY and DODO_PAYMENTS_LIVE_API_KEY. Our summary lists: Python 3; Node.js; A credential in DODO_PAYMENTS_API_KEY; A credential in DODO_PAYMENTS_TEST_API_KEY.
SKILL.md names 3 domains. In commands or code: test.dodopayments.com and live.dodopayments.com; the agent is likely to contact these when it follows the instructions. As links in the text: docs.dodopayments.com. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Testing And Go Live is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 3.3k tokens (SKILL.md is roughly 13k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Testing And Go Live: Novu Design Workflow (novuhq/novu, 40k stars), Golive (mikehasa/golive-skill, 1.3k stars), Stripe Apps (fossasia/eventyay, 1.7k stars) and Dingtalk Message (agentscope-ai/ReMe, 3.6k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
hashgraph-online (a GitHub organization) maintains it in hashgraph-online/awesome-codex-plugins, which has 1,267 GitHub stars. The repository holds 716 skills in this directory. The repository was last updated on October 10, 2026.
Source: hashgraph-online/awesome-codex-plugins on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.