Warp Feature Flag Removal
warpdotdev/warp
Removes a Warp feature flag once it is stable for everyone, deleting the definition, the Cargo entries and every conditional check.
A skill your agent uses when the question is what to delete — running a structured audit of a UI to remove decorative elements that don't earn their pixels.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill snr-decoration-removal -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins snr-decoration-removal --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .claude/skills && cp -r skills-src/plugins/HDeibler/universal-design-principles/plugins/perception-and-hierarchy-principles/skills/snr-decoration-removal .claude/skills/snr-decoration-removal && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "snr-decoration-removal" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/HDeibler/universal-design-principles/plugins/perception-and-hierarchy-principles/skills/snr-decoration-removal into .claude/skills/snr-decoration-removal/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "snr-decoration-removal", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/HDeibler/universal-design-principles/plugins/perception-and-hierarchy-principles/skills/snr-decoration-removalType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill snr-decoration-removal -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins snr-decoration-removal --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .agents/skills && cp -r skills-src/plugins/HDeibler/universal-design-principles/plugins/perception-and-hierarchy-principles/skills/snr-decoration-removal .agents/skills/snr-decoration-removal && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "snr-decoration-removal" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/HDeibler/universal-design-principles/plugins/perception-and-hierarchy-principles/skills/snr-decoration-removal into .agents/skills/snr-decoration-removal/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "snr-decoration-removal", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill snr-decoration-removal -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins snr-decoration-removal --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/plugins/HDeibler/universal-design-principles/plugins/perception-and-hierarchy-principles/skills/snr-decoration-removal .cursor/skills/snr-decoration-removal && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "snr-decoration-removal" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/HDeibler/universal-design-principles/plugins/perception-and-hierarchy-principles/skills/snr-decoration-removal into .cursor/skills/snr-decoration-removal/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "snr-decoration-removal", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/hashgraph-online/awesome-codex-plugins.git --path plugins/HDeibler/universal-design-principles/plugins/perception-and-hierarchy-principles/skills/snr-decoration-removal--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill snr-decoration-removal -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins snr-decoration-removal --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/plugins/HDeibler/universal-design-principles/plugins/perception-and-hierarchy-principles/skills/snr-decoration-removal .gemini/skills/snr-decoration-removal && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "snr-decoration-removal" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/HDeibler/universal-design-principles/plugins/perception-and-hierarchy-principles/skills/snr-decoration-removal into .gemini/skills/snr-decoration-removal/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "snr-decoration-removal", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install hashgraph-online/awesome-codex-plugins snr-decoration-removalInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add hashgraph-online/awesome-codex-plugins --skill snr-decoration-removal -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .github/skills && cp -r skills-src/plugins/HDeibler/universal-design-principles/plugins/perception-and-hierarchy-principles/skills/snr-decoration-removal .github/skills/snr-decoration-removal && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "snr-decoration-removal" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/HDeibler/universal-design-principles/plugins/perception-and-hierarchy-principles/skills/snr-decoration-removal into .github/skills/snr-decoration-removal/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "snr-decoration-removal", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill snr-decoration-removal -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins snr-decoration-removal --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/plugins/HDeibler/universal-design-principles/plugins/perception-and-hierarchy-principles/skills/snr-decoration-removal .opencode/skills/snr-decoration-removal && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "snr-decoration-removal" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/HDeibler/universal-design-principles/plugins/perception-and-hierarchy-principles/skills/snr-decoration-removal into .opencode/skills/snr-decoration-removal/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "snr-decoration-removal", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
snr-decoration-removalA skill your agent uses when the question is what to delete — running a structured audit of a UI to remove decorative elements that don't earn their pixels.
Snr Decoration Removal is an agent skill from hashgraph-online/awesome-codex-plugins. Use this skill when the question is what to delete — running a structured audit of a UI to remove decorative elements that don't earn their pixels. Trigger when reviewing an existing UI for noise reduction, when a stakeholder pushback says "this feels too busy" but you don't know what specifically to cut, or when polishing a design pre-ship. This is the operational counterpart to signal-to-noise-ratio; it gives you a checklist and a procedure rather than a principle.
Its SKILL.md is about 1.7k tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files, including reference files (for example `references/audit-checklist.md`).
The repository describes itself as: A curated list of awesome OpenAI Codex / ChatGPT plugins, skills, and resources. The 1 Codex Marketplace. See live plugins at: https://hol.org/plugins/best-codex-plugins. The licence is Apache-2.0.
3 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 3e1456a. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Snr Decoration Removal loads about 1.7k tokens when it runs, and up to ~2.9k if it reads all its reference files. Until then it costs about 125 tokens; SKILL.md has 948 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from hashgraph-online/awesome-codex-plugins at commit 3e1456a, republished under its Apache-2.0 licence (© hashgraph-online). 948 words, ~1,718 tokens.
.claude/skills/snr-decoration-removal/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.A structured procedure for going through an existing UI and identifying chrome that adds visual weight without serving the user. Run this as a final pass before shipping, or when revising a design that "feels busy."
Work through the UI element-by-element. For each candidate, ask: if I removed this, would the user lose information they need? If no, it's a candidate for deletion.
For every border on the page, ask:
If none of the above: delete the border. Most card borders, divider lines between sections, container borders around field groups are unnecessary — proximity already does the grouping work.
For every tinted region (cards, panels, banners, callouts), ask:
If none of the above, the tint is decoration. Common offenders: brand-tinted hero panels with no informational role, "info" boxes that just hold normal content, colored sections that exist "for variety."
For every box-shadow, ask:
If none of the above, drop the shadow. Most card shadows are unwarranted — cards sit on the page, not above it.
For every gradient (backgrounds, button fills, illustrations), ask:
If neither, replace with a flat color. Decorative gradients age poorly and reduce SNR.
For every icon, ask:
If none, delete the icon. The most common offender is decorative icons next to section headings — "Notifications" with a bell icon, "Account" with a user icon. The label already says what it is.
For every brand mark (logo, brand color block, brand pattern), ask: how many times does the brand appear on this screen? Once is right (header). Twice is fine if one is a footer mark. More than that, you're decorating with the logo and the user is tuning it out.
For every animation, ask:
If none of the above, the animation is eye-candy. Particularly suspect: looping animations (drawing the eye repeatedly), entrance animations on every element on page load (delays time-to-content).
The last pass of a design often adds:
Each of these has a defensible single use; together, on the same surface, they collapse to noise.
Imagine the following as the visual chrome on a single dashboard tile:
Audit results:
hsl(0 0% 92%).What remains: the border, the label, the number, the delta, the timestamp. The signal is intact; the chrome is gone. SNR up, perceived quality often up too — restraint reads as competence.
snr-densification). After this audit, look at the page again — has it become too sparse for the role?signal-to-noise-ratio (parent).snr-densification — the opposite move; rebalances if you've over-stripped.snr-emphasis-economy — what to do with emphasis once noise is gone.© hashgraph-online, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file (references) in plugins/HDeibler/universal-design-principles/plugins/perception-and-hierarchy-principles/skills/snr-decoration-removal of hashgraph-online/awesome-codex-plugins.
Open the folder on GitHubat commit 3e1456a
Snr Decoration Removal next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Snr Decoration Removal this skillhashgraph-online/awesome-codex-plugins | 1.3k | — | ~1.7k | Automated safety check: Pass | Apache-2.0 | |
| Warp Feature Flag Removalwarpdotdev/warp | 65k | 1 repos | ~1.1k | Automated safety check: Pass | AGPL-3.0 | |
| Decorative Elementsthedaviddias/Front-End-Checklist | 74k | — | ~672 | Automated safety check: Pass | MIT | |
| Dead Code Removercode-yeongyu/oh-my-openagent | 70k | — | ~1.8k | Automated safety check: Pass | Custom licence | |
| Deleting ThoughtsNateBJones-Projects/OB1 | 4.7k | — | ~995 | Automated safety check: Pass | Custom licence | |
| Remove Bg AutomationComposioHQ/awesome-claude-skills | 77k | 3 repos | ~738 | Automated safety check: Pass | None |
warpdotdev/warp
Removes a Warp feature flag once it is stable for everyone, deleting the definition, the Cargo entries and every conditional check.
thedaviddias/Front-End-Checklist
A skill your agent uses when reviewing rendered HTML, interactive components, or design-system patterns related to Hide decorative elements from assistive technology.
code-yeongyu/oh-my-openagent
Finds unused code in a TypeScript project, confirms each candidate has no references through the language server, then hands removals to parallel agents.
NateBJones-Projects/OB1
A skill your agent uses when asked to delete, remove, purge, wipe, or "get rid of" an Open Brain thought, or before calling deletethought (the open-brain-delete-thought connector), which…
ComposioHQ/awesome-claude-skills
Automate Remove Bg tasks via Rube MCP (Composio). An agent skill from ComposioHQ/awesome-claude-skills.
code-yeongyu/oh-my-openagent
Removes AI-generated code smells from branch changes or an explicit file list behind regression tests.
hashgraph-online/awesome-codex-plugins
Create original anime-style reaction stickers as looping GIFs and MP4 previews, using generated character pose sheets and timed key poses.
hashgraph-online/awesome-codex-plugins
Manage and query Calibre libraries with the calibredb CLI (local paths or Calibre Content server URLs).
hashgraph-online/awesome-codex-plugins
A skill your agent uses when adding, changing, testing, or debugging Rust HTTP APIs and services, especially when Codex needs black-box integration tests, random-port app startup, real database test…
hashgraph-online/awesome-codex-plugins
Make a studio's game look like something at build time — a cover from a real frame of the game (free), painted covers, backdrops, textures and character plates from image models through the…
hashgraph-online/awesome-codex-plugins
Use CALL-E from Codex through the calle CLI. An agent skill from hashgraph-online/awesome-codex-plugins.
hashgraph-online/awesome-codex-plugins
Balance game difficulty, resources, rewards, probability, progression, economies, and dominant strategies.
A skill your agent uses when the question is what to delete — running a structured audit of a UI to remove decorative elements that don't earn their pixels. Snr Decoration Removal is an agent skill from hashgraph-online/awesome-codex-plugins. Use this skill when the question is what to delete — running a structured audit of a UI to remove decorative elements that don't earn their pixels.
Snr Decoration Removal fits situations like: the question is what to delete — running a structured audit of a UI to remove decorative elements that dont earn their pixels; reviewing an existing UI for noise reduction; A stakeholder pushback says this feels too busy but you dont know what specifically to cut; polishing a design pre-ship.
Run `npx skills add hashgraph-online/awesome-codex-plugins --skill snr-decoration-removal -a claude-code`. Or copy the skill folder (plugins/HDeibler/universal-design-principles/plugins/perception-and-hierarchy-principles/skills/snr-decoration-removal in hashgraph-online/awesome-codex-plugins) into .claude/skills/snr-decoration-removal in your project. Claude Code loads it when a task matches its description.
Run `npx skills add hashgraph-online/awesome-codex-plugins --skill snr-decoration-removal -a codex`. Or copy the skill folder (plugins/HDeibler/universal-design-principles/plugins/perception-and-hierarchy-principles/skills/snr-decoration-removal in hashgraph-online/awesome-codex-plugins) into .agents/skills/snr-decoration-removal in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add hashgraph-online/awesome-codex-plugins --skill snr-decoration-removal -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/snr-decoration-removal, .gemini/skills/snr-decoration-removal, .github/skills/snr-decoration-removal and .opencode/skills/snr-decoration-removal in your project.
SKILL.md names no scripts, command-line tools or credentials: Snr Decoration Removal is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Snr Decoration Removal is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.7k tokens (SKILL.md is roughly 6.9k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 1.2k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Snr Decoration Removal: Warp Feature Flag Removal (warpdotdev/warp, 65k stars), Decorative Elements (thedaviddias/Front-End-Checklist, 74k stars), Dead Code Remover (code-yeongyu/oh-my-openagent, 70k stars) and Deleting Thoughts (NateBJones-Projects/OB1, 4.7k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
hashgraph-online (a GitHub organization) maintains it in hashgraph-online/awesome-codex-plugins, which has 1,267 GitHub stars. The repository holds 716 skills in this directory. The repository was last updated on October 10, 2026.
Source: hashgraph-online/awesome-codex-plugins on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.