Fitts Law
Owl-Listener/designer-skills
Apply Fitts's Law — target acquisition time depends on size and distance.
Agent skill
by hashgraph-online in hashgraph-online/awesome-codex-plugins
A skill your agent uses when the question involves cursor speed, pointer acceleration curves, or interaction with input devices that vary in precision (mouse, trackpad, stylus, touchscreen…
$ npx skills add hashgraph-online/awesome-codex-plugins --skill fitts-law-pointer-acceleration -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins fitts-law-pointer-acceleration --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .claude/skills && cp -r skills-src/plugins/HDeibler/universal-design-principles/plugins/interaction-and-control-principles/skills/fitts-law-pointer-acceleration .claude/skills/fitts-law-pointer-acceleration && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "fitts-law-pointer-acceleration" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/HDeibler/universal-design-principles/plugins/interaction-and-control-principles/skills/fitts-law-pointer-acceleration into .claude/skills/fitts-law-pointer-acceleration/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "fitts-law-pointer-acceleration", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/HDeibler/universal-design-principles/plugins/interaction-and-control-principles/skills/fitts-law-pointer-accelerationType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill fitts-law-pointer-acceleration -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins fitts-law-pointer-acceleration --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .agents/skills && cp -r skills-src/plugins/HDeibler/universal-design-principles/plugins/interaction-and-control-principles/skills/fitts-law-pointer-acceleration .agents/skills/fitts-law-pointer-acceleration && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "fitts-law-pointer-acceleration" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/HDeibler/universal-design-principles/plugins/interaction-and-control-principles/skills/fitts-law-pointer-acceleration into .agents/skills/fitts-law-pointer-acceleration/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "fitts-law-pointer-acceleration", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill fitts-law-pointer-acceleration -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins fitts-law-pointer-acceleration --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/plugins/HDeibler/universal-design-principles/plugins/interaction-and-control-principles/skills/fitts-law-pointer-acceleration .cursor/skills/fitts-law-pointer-acceleration && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "fitts-law-pointer-acceleration" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/HDeibler/universal-design-principles/plugins/interaction-and-control-principles/skills/fitts-law-pointer-acceleration into .cursor/skills/fitts-law-pointer-acceleration/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "fitts-law-pointer-acceleration", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/hashgraph-online/awesome-codex-plugins.git --path plugins/HDeibler/universal-design-principles/plugins/interaction-and-control-principles/skills/fitts-law-pointer-acceleration--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill fitts-law-pointer-acceleration -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins fitts-law-pointer-acceleration --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/plugins/HDeibler/universal-design-principles/plugins/interaction-and-control-principles/skills/fitts-law-pointer-acceleration .gemini/skills/fitts-law-pointer-acceleration && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "fitts-law-pointer-acceleration" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/HDeibler/universal-design-principles/plugins/interaction-and-control-principles/skills/fitts-law-pointer-acceleration into .gemini/skills/fitts-law-pointer-acceleration/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "fitts-law-pointer-acceleration", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install hashgraph-online/awesome-codex-plugins fitts-law-pointer-accelerationInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add hashgraph-online/awesome-codex-plugins --skill fitts-law-pointer-acceleration -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .github/skills && cp -r skills-src/plugins/HDeibler/universal-design-principles/plugins/interaction-and-control-principles/skills/fitts-law-pointer-acceleration .github/skills/fitts-law-pointer-acceleration && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "fitts-law-pointer-acceleration" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/HDeibler/universal-design-principles/plugins/interaction-and-control-principles/skills/fitts-law-pointer-acceleration into .github/skills/fitts-law-pointer-acceleration/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "fitts-law-pointer-acceleration", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill fitts-law-pointer-acceleration -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins fitts-law-pointer-acceleration --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/plugins/HDeibler/universal-design-principles/plugins/interaction-and-control-principles/skills/fitts-law-pointer-acceleration .opencode/skills/fitts-law-pointer-acceleration && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "fitts-law-pointer-acceleration" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/HDeibler/universal-design-principles/plugins/interaction-and-control-principles/skills/fitts-law-pointer-acceleration into .opencode/skills/fitts-law-pointer-acceleration/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "fitts-law-pointer-acceleration", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
fitts-law-pointer-accelerationA skill your agent uses when the question involves cursor speed, pointer acceleration curves, or interaction with input devices that vary in precision (mouse, trackpad, stylus, touchscreen…
Fitts Law Pointer Acceleration is an agent skill from hashgraph-online/awesome-codex-plugins. Use this skill when the question involves cursor speed, pointer acceleration curves, or interaction with input devices that vary in precision (mouse, trackpad, stylus, touchscreen, eye-tracking). Trigger when designing for varied input devices, building drag interactions, designing scrubbers / sliders / handles, or analyzing why a UI feels "fiddly." Sub-aspect of fitts-law; read that first if you haven't already.
Its SKILL.md is about 2.1k tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files, including reference files (for example `references/pointer-mechanics.md`).
The repository describes itself as: A curated list of awesome OpenAI Codex / ChatGPT plugins, skills, and resources. The 1 Codex Marketplace. See live plugins at: https://hol.org/plugins/best-codex-plugins. The licence is Apache-2.0.
5 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 78497e5. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are html).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Fitts Law Pointer Acceleration loads about 2.1k tokens when it runs, and up to ~3.3k if it reads all its reference files. Until then it costs about 112 tokens; SKILL.md has 1,102 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from hashgraph-online/awesome-codex-plugins at commit 78497e5, republished under its Apache-2.0 licence (© hashgraph-online). 1,102 words, ~2,147 tokens.
.claude/skills/fitts-law-pointer-acceleration/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.The mouse and trackpad are not "raw" inputs — operating systems apply acceleration curves that translate physical movement into cursor displacement. Fast physical motion produces disproportionately fast cursor motion; slow physical motion produces precise, slow cursor motion. This curve interacts with Fitts's Law in ways that affect how target size and distance are perceived.
A non-accelerated cursor maps physical motion to screen motion 1:1. To cross 1000 pixels, the user must move the mouse 1000 mouse-equivalent units. Fast or slow physical motion makes no difference to the resulting distance.
An accelerated cursor varies the multiplier based on physical speed:
The acceleration curve is what lets a single mouse on a 4K display traverse the full screen without lifting and re-anchoring (a problem 1990s mice without acceleration had).
For Fitts's Law, this means:
A toolbar at the top of a 1440px-wide window vs. one halfway down: the difference in actual cursor travel time is smaller than the geometric distance suggests. Don't sacrifice layout sense to "place everything close together" — acceleration absorbs much of the cost.
When the cursor decelerates for fine positioning, small targets become disproportionately hard. A 16×16 button is much harder than a 24×24 button — more than the 50% size increase would suggest, because deceleration phase amplifies precision cost.
The takeaway: when in doubt, prefer bigger targets to closer targets. Acceleration handles distance; nothing handles fine-positioning except size.
A drag-and-drop interaction asks the user to move while pressing the button. Acceleration is still active, so a small physical motion can become a large cursor motion. This causes:
Mitigations:
Shift (or similar) to disable acceleration during drag. Common in drawing and layout tools.A volume slider, a video scrubber, a date-range picker: the user is dragging to a precise value. With raw acceleration, large values are easy to skip past.
Patterns:
The same web app is used with:
A UI that works on a 27" monitor with a precise mouse may be unusable with a trackpad on a 13" laptop. Test both.
For accessibility:
<input type="range" min="0" max="100" value="50" />Native <input type="range"> works across input devices. The user can click anywhere on the track to jump to that value (no drag required); drag the thumb for fine adjustment; tap arrow keys for precise stepping. All of this is built in.
For custom sliders:
<li draggable="true" class="task">
<span class="drag-handle" aria-label="Drag to reorder">⋮⋮</span>
Task name
</li>The drag handle is visually small but should have a 32×32+ hit area. During drag:
A 256×256 color square asks for very fine positioning (each pixel = a different color). Pointer acceleration makes this hard.
Mitigations:
Shift+click (or another modifier) for fine-position mode.Touch has no acceleration, but two-finger gestures benefit from velocity-aware behavior:
Implementations: track pinch velocity; multiply zoom delta by a function of velocity.
fitts-law (parent).fitts-law-touch-targets — touch has no acceleration but its own precision constraints.affordance — drag handles need visible affordance.accessibility-operable (process plugin) — pointer-precision interactions must have non-pointer alternatives.mapping (cognition) — sliders and scrubbers map control motion to value change; mapping must be intuitive.© hashgraph-online, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file (references) in plugins/HDeibler/universal-design-principles/plugins/interaction-and-control-principles/skills/fitts-law-pointer-acceleration of hashgraph-online/awesome-codex-plugins.
Open the folder on GitHubat commit 78497e5
Fitts Law Pointer Acceleration next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Fitts Law Pointer Acceleration this skillhashgraph-online/awesome-codex-plugins | 1.2k | — | ~2.1k | Automated safety check: Pass | Apache-2.0 | |
| Fitts LawOwl-Listener/designer-skills | 2.9k | 1 repos | ~878 | Automated safety check: Pass | MIT | |
| Speedsickn33/agentic-awesome-skills | 47k | 2 repos | ~447 | Automated safety check: Pass | MIT | |
| No Pointerremotion-dev/remotion | 62k | — | ~532 | Automated safety check: Pass | Custom licence | |
| Data Throughput Acceleratoraffaan-m/ECC | 275k | 1 repos | ~707 | Automated safety check: Pass | MIT | |
| Five Questionsbrycewang-stanford/Auto-Empirical-Research-Skills | 4.5k | — | ~1.7k | Automated safety check: Notes | Custom licence |
Owl-Listener/designer-skills
Apply Fitts's Law — target acquisition time depends on size and distance.
sickn33/agentic-awesome-skills
Launch RSVP speed reader for text
remotion-dev/remotion
Apply Remotion Studio's pointerless interaction styling to clickable controls.
affaan-m/ECC
Diagnose and accelerate large data movement — ingestion, backfill, export, ETL, warehouse loading, manifest catch-up, and table synchronization — by isolating the true bottleneck, benchmarking…
brycewang-stanford/Auto-Empirical-Research-Skills
Deeply analyze any empirical economics PDF using the five-question framework (五问框架): research question, identification strategy, core estimand, robustness logic, and scholarly contribution.
Orchestra-Research/AI-Research-SKILLs
Adds distributed and mixed-precision training to a PyTorch script with a few Accelerate lines, then launches it on one GPU, many GPUs or DeepSpeed and FSDP setups.
hashgraph-online/awesome-codex-plugins
Create original anime-style reaction stickers as looping GIFs and MP4 previews, using generated character pose sheets and timed key poses.
hashgraph-online/awesome-codex-plugins
Manage and query Calibre libraries with the calibredb CLI (local paths or Calibre Content server URLs).
hashgraph-online/awesome-codex-plugins
A skill your agent uses when adding, changing, testing, or debugging Rust HTTP APIs and services, especially when Codex needs black-box integration tests, random-port app startup, real database test…
hashgraph-online/awesome-codex-plugins
Make a studio's game look like something at build time — a cover from a real frame of the game (free), painted covers, backdrops, textures and character plates from image models through the…
hashgraph-online/awesome-codex-plugins
Balance game difficulty, resources, rewards, probability, progression, economies, and dominant strategies.
hashgraph-online/awesome-codex-plugins
Analyze nonfiction manuscripts for reader engagement signals, including heading-level word counts, slow starts, long slogs, weak takeaway titles, value pacing, beta-reader comment dropoff, and…
A skill your agent uses when the question involves cursor speed, pointer acceleration curves, or interaction with input devices that vary in precision (mouse, trackpad, stylus, touchscreen…. Fitts Law Pointer Acceleration is an agent skill from hashgraph-online/awesome-codex-plugins. Use this skill when the question involves cursor speed, pointer acceleration curves, or interaction with input devices that vary in precision (mouse, trackpad, stylus, touchscreen, eye-tracking).
Fitts Law Pointer Acceleration fits situations like: the question involves cursor speed; pointer acceleration curves; interaction with input devices that vary in precision (mouse; designing for varied input devices.
Run `npx skills add hashgraph-online/awesome-codex-plugins --skill fitts-law-pointer-acceleration -a claude-code`. Or copy the skill folder (plugins/HDeibler/universal-design-principles/plugins/interaction-and-control-principles/skills/fitts-law-pointer-acceleration in hashgraph-online/awesome-codex-plugins) into .claude/skills/fitts-law-pointer-acceleration in your project. Claude Code loads it when a task matches its description.
Run `npx skills add hashgraph-online/awesome-codex-plugins --skill fitts-law-pointer-acceleration -a codex`. Or copy the skill folder (plugins/HDeibler/universal-design-principles/plugins/interaction-and-control-principles/skills/fitts-law-pointer-acceleration in hashgraph-online/awesome-codex-plugins) into .agents/skills/fitts-law-pointer-acceleration in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add hashgraph-online/awesome-codex-plugins --skill fitts-law-pointer-acceleration -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/fitts-law-pointer-acceleration, .gemini/skills/fitts-law-pointer-acceleration, .github/skills/fitts-law-pointer-acceleration and .opencode/skills/fitts-law-pointer-acceleration in your project.
SKILL.md names no scripts, command-line tools or credentials: Fitts Law Pointer Acceleration is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Fitts Law Pointer Acceleration is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.1k tokens (SKILL.md is roughly 8.6k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 1.1k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Fitts Law Pointer Acceleration: Fitts Law (Owl-Listener/designer-skills, 2.9k stars), Speed (sickn33/agentic-awesome-skills, 47k stars), No Pointer (remotion-dev/remotion, 62k stars) and Data Throughput Accelerator (affaan-m/ECC, 275k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
hashgraph-online (a GitHub organization) maintains it in hashgraph-online/awesome-codex-plugins, which has 1,242 GitHub stars. The repository holds 686 skills in this directory. The repository was last updated on October 8, 2026.
Source: hashgraph-online/awesome-codex-plugins on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.