CJK Font Setup for Plots
xjtulyc/MedgeClaw
Detects a usable Chinese, Japanese or Korean font and configures matplotlib so chart labels, titles and legends render instead of showing empty boxes.
Build interactive HTML/web visualizations with plotly (Python/R), bokeh (Python), and gganimate/plotly frames for animation, with awareness of current Kaleido static-export model (post-orca-EOL)…
$ npx skills add GPTomics/bioSkills --skill bio-data-visualization-interactive-visualization -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install GPTomics/bioSkills bio-data-visualization-interactive-visualization --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/GPTomics/bioSkills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/data-visualization/interactive-visualization .claude/skills/bio-data-visualization-interactive-visualization && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "bio-data-visualization-interactive-visualization" agent skill from https://github.com/GPTomics/bioSkills/tree/main/data-visualization/interactive-visualization into .claude/skills/bio-data-visualization-interactive-visualization/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bio-data-visualization-interactive-visualization", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/GPTomics/bioSkills/tree/main/data-visualization/interactive-visualizationType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add GPTomics/bioSkills --skill bio-data-visualization-interactive-visualization -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install GPTomics/bioSkills bio-data-visualization-interactive-visualization --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/GPTomics/bioSkills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/data-visualization/interactive-visualization .agents/skills/bio-data-visualization-interactive-visualization && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "bio-data-visualization-interactive-visualization" agent skill from https://github.com/GPTomics/bioSkills/tree/main/data-visualization/interactive-visualization into .agents/skills/bio-data-visualization-interactive-visualization/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bio-data-visualization-interactive-visualization", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add GPTomics/bioSkills --skill bio-data-visualization-interactive-visualization -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install GPTomics/bioSkills bio-data-visualization-interactive-visualization --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/GPTomics/bioSkills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/data-visualization/interactive-visualization .cursor/skills/bio-data-visualization-interactive-visualization && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "bio-data-visualization-interactive-visualization" agent skill from https://github.com/GPTomics/bioSkills/tree/main/data-visualization/interactive-visualization into .cursor/skills/bio-data-visualization-interactive-visualization/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bio-data-visualization-interactive-visualization", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/GPTomics/bioSkills.git --path data-visualization/interactive-visualization--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add GPTomics/bioSkills --skill bio-data-visualization-interactive-visualization -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install GPTomics/bioSkills bio-data-visualization-interactive-visualization --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/GPTomics/bioSkills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/data-visualization/interactive-visualization .gemini/skills/bio-data-visualization-interactive-visualization && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "bio-data-visualization-interactive-visualization" agent skill from https://github.com/GPTomics/bioSkills/tree/main/data-visualization/interactive-visualization into .gemini/skills/bio-data-visualization-interactive-visualization/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bio-data-visualization-interactive-visualization", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install GPTomics/bioSkills bio-data-visualization-interactive-visualizationInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add GPTomics/bioSkills --skill bio-data-visualization-interactive-visualization -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/GPTomics/bioSkills.git skills-src && mkdir -p .github/skills && cp -r skills-src/data-visualization/interactive-visualization .github/skills/bio-data-visualization-interactive-visualization && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "bio-data-visualization-interactive-visualization" agent skill from https://github.com/GPTomics/bioSkills/tree/main/data-visualization/interactive-visualization into .github/skills/bio-data-visualization-interactive-visualization/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bio-data-visualization-interactive-visualization", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add GPTomics/bioSkills --skill bio-data-visualization-interactive-visualization -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install GPTomics/bioSkills bio-data-visualization-interactive-visualization --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/GPTomics/bioSkills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/data-visualization/interactive-visualization .opencode/skills/bio-data-visualization-interactive-visualization && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "bio-data-visualization-interactive-visualization" agent skill from https://github.com/GPTomics/bioSkills/tree/main/data-visualization/interactive-visualization into .opencode/skills/bio-data-visualization-interactive-visualization/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bio-data-visualization-interactive-visualization", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
bio-data-visualization-interactive-visualizationBuild interactive HTML/web visualizations with plotly (Python/R), bokeh (Python), and gganimate/plotly frames for animation, with awareness of current Kaleido static-export model (post-orca-EOL)…
Bio Data Visualization Interactive Visualization is an agent skill from GPTomics/bioSkills. Build interactive HTML/web visualizations with plotly (Python/R), bokeh (Python), and gganimate/plotly frames for animation, with awareness of current Kaleido static-export model (post-orca-EOL), HTML file-size bloat, and the limits of interactive-only output for journal submission. Use when producing zoomable/hoverable plots for notebook EDA, supplementary HTML, dashboards, or animated time-course / iteration visualizations.
Its SKILL.md is about 2.9k tokens, which your agent loads only when the skill is triggered. The skill folder holds 3 other files (for example `examples/interactive_volcano.py` and `usage-guide.md`).
It sits in Data & Analytics, covering Data visualization. It works with Plotly and Python. The repository describes itself as: a set of SKILLS.md for doing bioinformatics with agents like claude code. The licence is MIT.
Read from SKILL.md and the folder at commit d91ed3d. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships script files (Python), which the agent can run.
Shell commands in SKILL.md call:
pipFrom the folder's file list and the shell code blocks in SKILL.md.
Links to these hosts (documentation or services it may open):
plotly.comgganimate.comFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Bio Data Visualization Interactive Visualization loads about 2.9k tokens when it runs. Until then it costs about 120 tokens; SKILL.md has 994 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from GPTomics/bioSkills at commit d91ed3d, republished under its MIT licence (© GPTomics). 994 words, ~2,946 tokens.
.claude/skills/bio-data-visualization-interactive-visualization/SKILL.md (or your agent's skills folder). This skill also uses 2 other files; get the full folder from GitHub.Reference examples tested with: plotly 5.24+, plotly R 4.10+, bokeh 3.4+, kaleido 1.0+ (note: v1 dropped bundled Chrome), gganimate 1.0.9+, altair 5.4+, htmlwidgets 1.6+.
Before using code patterns, verify installed versions match. If versions differ:
pip show <package> then help(module.function)packageVersion('<pkg>') then ?function_nameIf code throws ImportError, AttributeError, or TypeError, introspect the installed package and adapt the example to match the actual API rather than retrying.
"Build an interactive plot" -> Render a zoomable, hoverable, panable HTML/web visualization, knowing that interactive output is a SUPPLEMENT to (not replacement for) the static figure needed for journal submission. Choose plotly for fastest onboarding and ggplot2 conversion (ggplotly); bokeh for streaming/server-side; altair for grammar-of-graphics; D3.js for full custom.
plotly.graph_objects, plotly.express, bokeh, altairplotly (via ggplotly), htmlwidgets ecosystem (leaflet, networkD3, DT)Interactive plots produce HTML, but journals need static PDF/PNG. The plotly static-export pipeline changed materially in 2025:
fig.write_image(..., engine='orca') removed in plotly 6.2 (post-Sept 2025)engine= argumentFor static export of plotly figures in 2026: pip install kaleido; verify Chrome installed; fig.write_image('out.pdf'). Test by writing to a known path and inspecting file size; silent failure on missing Chrome was a 2024-2025 pain point that v1 partially addresses with clearer errors.
Interactive HTML has hidden trade-offs:
Use interactive for notebooks (exploration), supplementary HTML (online journal supplement), dashboards (Streamlit/Dash/Shiny). For the journal figure, always also produce static.
Goal: Build an interactive HTML plot with zoom, pan, and hover-tooltip behavior; export both interactive HTML for supplements and static PDF for the journal figure.
Approach: Use plotly.express for declarative high-level plots OR graph_objects for fine control; enable WebGL via render_mode='webgl' or Scattergl for >5000 points; export HTML with write_html() and static with write_image() after installing Kaleido v1+ and Chrome.
import plotly.express as px
import plotly.graph_objects as go
# Express: high-level, declarative
fig = px.scatter(df, x='PC1', y='PC2', color='cluster',
hover_data=['gene_count', 'sample_id'],
color_discrete_sequence=['#0072B2', '#D55E00', '#009E73'],
title='PCA')
fig.update_layout(template='plotly_white', width=600, height=500)
# WebGL acceleration for >5000 points
fig = px.scatter(df, x='PC1', y='PC2', color='cluster', render_mode='webgl')
# Save
fig.write_html('pca.html')
fig.write_image('pca.pdf') # requires kaleido + Chrome
# Graph_objects: low-level
fig = go.Figure(go.Scattergl( # Scattergl == WebGL scatter
x=df['PC1'], y=df['PC2'],
mode='markers',
marker=dict(color=df['cluster_code'], colorscale='Tab10', size=4),
text=df['sample_id'], hoverinfo='text'))library(plotly)
library(ggplot2)
p <- ggplot(df, aes(x = PC1, y = PC2, color = cluster, text = sample_id)) +
geom_point() + theme_classic()
# Convert ggplot to interactive plotly
p_int <- ggplotly(p, tooltip = c('text', 'x', 'y', 'colour'))
# Save
htmlwidgets::saveWidget(p_int, 'pca.html', selfcontained = TRUE)ggplotly is the lowest-friction R interactive path — write ggplot, get plotly.
from bokeh.plotting import figure, output_file, save
from bokeh.models import ColumnDataSource, HoverTool
output_file('pca_bokeh.html')
source = ColumnDataSource(df)
p = figure(title='PCA', x_axis_label='PC1', y_axis_label='PC2',
tools='pan,wheel_zoom,box_zoom,reset,hover,save')
p.scatter('PC1', 'PC2', source=source, size=8, alpha=0.7,
color={'field': 'cluster', 'transform': cluster_cmap})
p.add_tools(HoverTool(tooltips=[('Sample', '@sample_id'), ('Cluster', '@cluster')]))
save(p)bokeh is stronger than plotly for streaming dashboards and server-side aggregation. Static export via bokeh.io.export_png requires selenium + Chrome.
library(gganimate)
p <- ggplot(df, aes(x, y, color = condition)) +
geom_point(size = 3) +
theme_classic() +
transition_time(time) + # animate over time
labs(title = 'Time: {frame_time}')
anim <- animate(p, nframes = 100, fps = 20, width = 600, height = 400,
renderer = gifski_renderer())
anim_save('time_course.gif', anim)import plotly.express as px
fig = px.scatter(df, x='x', y='y', color='condition',
animation_frame='time',
animation_group='entity_id',
range_x=[xmin, xmax], range_y=[ymin, ymax])
fig.write_html('time_course.html')Animation suits time-course data, iterative algorithm visualization, before-after comparisons. Limit to ≤100 frames; longer animations bloat file size and tax viewer attention.
library(DT) # interactive tables
datatable(df, filter = 'top', extensions = 'Buttons',
options = list(dom = 'Bfrtip', buttons = c('csv', 'excel')))
library(leaflet) # interactive maps
leaflet(spatial_df) %>% addTiles() %>% addCircles()
library(networkD3) # interactive networks
sankeyNetwork(...) %>% saveWidget('sankey.html')htmlwidgets is the R answer to plotly's JavaScript wrapping — many specialized packages for tables, maps, networks, all producing standalone HTML.
Trigger: fig.write_image('out.pdf') without kaleido installed.
Mechanism: plotly previously fell back to orca (now removed); current versions raise ValueError but older versions silently skipped.
Symptom: No file written; OR file written with default settings.
Fix: pip install kaleido; verify Chrome is installed (kaleido v1+ requires it); test with fig.write_image('test.pdf') after install.
Trigger: Following 2020-2022 plotly tutorials with engine='orca'.
Mechanism: orca is EOL; engine= parameter deprecated in plotly 6.2 (post-Sep 2025).
Symptom: ValueError or DeprecationWarning.
Fix: Remove engine= argument; use Kaleido v1 (default).
Trigger: Journal requires EPS; Kaleido v1 only supports PDF/PNG/SVG/JPG/WebP.
Mechanism: Bundled Chromium in v0 supported EPS; v1 unbundled and dropped it.
Symptom: kaleido error on EPS export.
Fix: Export PDF, then convert via pdf2ps (ghostscript). For complex figures may produce raster EPS — verify acceptability with journal.
Trigger: Plotly scatter of 50000 points exported as HTML.
Mechanism: Each point + hover data embedded; JS bundle ~3 MB; data scales linearly.
Symptom: Browser hangs opening; reviewer's network throttles upload.
Fix: Use Scattergl (WebGL); OR Datashader pre-aggregation; OR ship static + small HTML supplement.
Trigger: transition_time with 100+ frames and 10000+ points per frame.
Mechanism: Each frame rendered independently.
Symptom: Animation takes hours.
Fix: Downsample frames; pre-aggregate per-frame data; OR use plotly animation (in-browser interpolation faster).
Trigger: Manuscript references interactive HTML as Figure 2.
Mechanism: Journals require static; interactive HTML is supplement.
Symptom: Submission requires figure resubmission as static.
Fix: Always produce both static (figure) + interactive (supplement) versions.
| Pattern | Cause | Action |
|---|---|---|
| Kaleido / orca confusion in plotly | Pipeline changed 2024-2025 | Use Kaleido v1+; no engine= |
| ggplotly drops some custom theme | Conversion loses non-translatable ggplot elements | Manually re-add via plotly::layout() |
| bokeh static export fails | selenium not installed | pip install selenium; Chrome required |
| htmlwidgets self-contained doesn't work offline | CDN-linked resources by default | saveWidget(..., selfcontained = TRUE) |
| Threshold | Value | Source |
|---|---|---|
| HTML file size warning | >10 MB | Practical |
| Scattergl trigger | >5000 points | plotly performance |
| Animation max frames | ~100 | Viewer attention + file size |
| Selfcontained HTML on | always for portability | htmlwidgets best practice |
| Error / symptom | Cause | Solution |
|---|---|---|
| Static export silent failure | kaleido / Chrome missing | Install both |
| HTML bloated | Large N points | Scattergl or Datashader |
| orca DeprecationWarning | Following old tutorial | Remove engine=, use Kaleido v1 |
| EPS export fails | Kaleido v1 dropped EPS | PDF + pdf2ps |
| ggplotly tooltips show wrong fields | Default tooltip argument | Specify tooltip = c(...) |
| Animation file too large | Too many frames | Downsample / pre-aggregate |
| Interactive cited as paper figure | Journal requires static | Produce both |
© GPTomics, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 2 other files in data-visualization/interactive-visualization of GPTomics/bioSkills.
Open the folder on GitHubat commit d91ed3d
We found 2 copies of this SKILL.md (exact, near-identical or edited) in other folders, from 2 other GitHub owners. This page covers the copy in GPTomics/bioSkills, which our catalogue first saw on October 7, 2026.
Bio Data Visualization Interactive Visualization next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Bio Data Visualization Interactive Visualization this skillGPTomics/bioSkills | 1.2k | 2 repos | ~2.9k | Automated safety check: Pass | MIT | |
| CJK Font Setup for Plotsxjtulyc/MedgeClaw | 617 | 1 repos | ~1.3k | Automated safety check: Pass | None | |
| Plotlydavila7/claude-code-templates | 32k | 14 repos | ~1.8k | Automated safety check: Pass | MIT | |
| Molecular Visualization 3dmoljaechang-hits/SciAgent-Skills | 370 | — | ~3.2k | Automated safety check: Pass | BSD-3-Clause | |
| SeabornK-Dense-AI/scientific-agent-skills | 48k | 1 repos | ~3.4k | Automated safety check: Notes | BSD-3-Clause | |
| Data Visualizationw95/awesome-claude-corporate-skills | 235 | 2 repos | ~2.8k | Automated safety check: Pass | MIT |
xjtulyc/MedgeClaw
Detects a usable Chinese, Japanese or Korean font and configures matplotlib so chart labels, titles and legends render instead of showing empty boxes.
davila7/claude-code-templates
Interactive scientific and statistical data visualization library for Python.
jaechang-hits/SciAgent-Skills
3Dmol.js WebGL molecular visualization emitted as self-contained HTML.
K-Dense-AI/scientific-agent-skills
Creates Seaborn statistical visualizations with pandas integration for distributions, relationships, categorical comparisons, regression displays, pair plots, and heatmaps.
w95/awesome-claude-corporate-skills
Create effective data visualizations with Python (matplotlib, seaborn, plotly).
brycewang-stanford/Auto-Empirical-Research-Skills
plotnine static visualization (ggplot2 syntax for Python). An agent skill from brycewang-stanford/Auto-Empirical-Research-Skills.
GPTomics/bioSkills
Read, write, and convert multiple sequence alignment files using Biopython Bio.AlignIO.
GPTomics/bioSkills
Installs the bioSkills collection of 425 bioinformatics skills in one step, or only chosen categories, so sequencing, RNA-seq, single-cell and variant tasks get specialized help.
GPTomics/bioSkills
Write biological sequences to files (FASTA, FASTQ, GenBank, EMBL) using Biopython Bio.SeqIO.
GPTomics/bioSkills
Soft- or hard-clips PCR primer footprints from aligned amplicon BAMs so primer bases stop masquerading as confirmed reference sequence.
GPTomics/bioSkills
Create and use BAI/CSI indices for BAM/CRAM files using samtools and pysam.
GPTomics/bioSkills
Sort alignment files by coordinate or read name using samtools and pysam.
Categories
Build interactive HTML/web visualizations with plotly (Python/R), bokeh (Python), and gganimate/plotly frames for animation, with awareness of current Kaleido static-export model (post-orca-EOL)…. Bio Data Visualization Interactive Visualization is an agent skill from GPTomics/bioSkills. Build interactive HTML/web visualizations with plotly (Python/R), bokeh (Python), and gganimate/plotly frames for animation, with awareness of current Kaleido static-export model (post-orca-EOL), HTML file-size bloat, and the limits of interactive-only output for journal submission.
Bio Data Visualization Interactive Visualization fits situations like: producing zoomable/hoverable plots for notebook EDA; supplementary HTML; animated time-course / iteration visualizations.
Run `npx skills add GPTomics/bioSkills --skill bio-data-visualization-interactive-visualization -a claude-code`. Or copy the skill folder (data-visualization/interactive-visualization in GPTomics/bioSkills) into .claude/skills/bio-data-visualization-interactive-visualization in your project. Claude Code loads it when a task matches its description.
Run `npx skills add GPTomics/bioSkills --skill bio-data-visualization-interactive-visualization -a codex`. Or copy the skill folder (data-visualization/interactive-visualization in GPTomics/bioSkills) into .agents/skills/bio-data-visualization-interactive-visualization in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add GPTomics/bioSkills --skill bio-data-visualization-interactive-visualization -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/bio-data-visualization-interactive-visualization, .gemini/skills/bio-data-visualization-interactive-visualization, .github/skills/bio-data-visualization-interactive-visualization and .opencode/skills/bio-data-visualization-interactive-visualization in your project.
Going by SKILL.md and its folder, Bio Data Visualization Interactive Visualization needs Python for the scripts in its folder and the command-line tools its instructions call (pip). Our summary lists: Python 3.
SKILL.md names 2 domains. As links in the text: plotly.com and gganimate.com. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Bio Data Visualization Interactive Visualization is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.9k tokens (SKILL.md is roughly 12k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Bio Data Visualization Interactive Visualization: CJK Font Setup for Plots (xjtulyc/MedgeClaw, 617 stars), Plotly (davila7/claude-code-templates, 32k stars), Molecular Visualization 3dmol (jaechang-hits/SciAgent-Skills, 370 stars) and Seaborn (K-Dense-AI/scientific-agent-skills, 48k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
GPTomics (a GitHub organization) maintains it in GPTomics/bioSkills, which has 1,215 GitHub stars. The repository holds 553 skills in this directory. The repository was last updated on August 15, 2026.
Source: GPTomics/bioSkills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.