Agent skill

Build Kaze

by fayazara in fayazara/Kaze

Build the Kaze macOS app using xcodebuild. An agent skill from fayazara/Kaze.

MITAuto-check passedMobile

Install Build Kaze

skills CLI
$ npx skills add fayazara/Kaze --skill build-kaze -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install fayazara/Kaze build-kaze --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/fayazara/Kaze.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/build-kaze .claude/skills/build-kaze && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
build-kaze
GitHub stars
192
Token cost
~446 tokens
SKILL.md length
175 words
Files
1
Skills in repo
3
Repo updated
First seen
Licence
MIT

At a glance

Build the Kaze macOS app using xcodebuild. An agent skill from fayazara/Kaze.

  • The user asks to build
  • SKILL.md covers Build Command, Interpreting Results, When to Build and Notes
  • Calls xcodebuild
  • Check if the Kaze project compiles successfully

What it does

Build Kaze is an agent skill from fayazara/Kaze. Build the Kaze macOS app using xcodebuild. Use this skill whenever the user asks to build, compile, or check if the Kaze project compiles successfully. Also use it when the user asks to fix build errors, verify changes compile, or run a debug build.

Its SKILL.md is about 450 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Mobile. It works with Xcode and macOS. The repository describes itself as: Local speech to text app - Talk instead of typing. The licence is MIT.

When your agent uses it

  • The user asks to build
  • Check if the Kaze project compiles successfully
  • The user asks to fix build errors
  • Verify changes compile

Example prompts

  • “/build-kaze”

What it can do on your machine

Read from SKILL.md and the folder at commit ee8fb5c. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Shell commands in SKILL.md call:

    • xcodebuild

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Build Kaze loads about 446 tokens when it runs. Until then it costs about 65 tokens; SKILL.md has 175 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~65
When it runs · the whole SKILL.md, loaded when a task matches
~446

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from fayazara/Kaze at commit ee8fb5c, republished under its MIT licence (© fayazara). 175 words, ~446 tokens.

Download SKILL.mdSave it as .claude/skills/build-kaze/SKILL.md (or your agent's skills folder).
name
build-kaze
description
Build the Kaze macOS app using xcodebuild. Use this skill whenever the user asks to build, compile, or check if the Kaze project compiles successfully. Also use it when the user asks to fix build errors, verify changes compile, or run a debug build.

Build Kaze

This skill handles building the Kaze macOS application via xcodebuild.

Build Command

Run this exact command to build the project:

bash
DEVELOPER_DIR=/Applications/Xcode.app/Contents/Developer xcodebuild build \
  -project "/Users/fayazahmed/Developer/fayazara/mac/Kaze/Kaze.xcodeproj" \
  -scheme "Kaze Dev" \
  -configuration Debug \
  -destination "platform=macOS" \
  2>&1 | grep -E "(BUILD SUCCEEDED|BUILD FAILED|error:)" | head -20

The first build after a clean checkout compiles MLX (C++ and Metal shaders) and takes several minutes. Use a generous tool timeout (~10 min).

Interpreting Results

  • BUILD SUCCEEDED -- the build passed, report success to the user.
  • BUILD FAILED with error: lines -- read each error, identify the source file and line, and help the user fix them. After fixing, re-run the build to verify.
  • If the output is empty or unclear, re-run without the grep filter to get full output for diagnosis.

When to Build

  • After making code changes, if the user asks to verify they compile
  • When the user explicitly says "build", "compile", or "check if it builds"
  • After fixing build errors, to confirm the fix worked

Notes

  • The project uses SWIFT_DEFAULT_ACTOR_ISOLATION = MainActor and MemberImportVisibility. Code that runs on audio/capture queues must be marked nonisolated, and every file must import the modules whose members it uses (e.g. import Speech to use AssetInventory.Status cases).

© fayazara, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in .agents/skills/build-kaze of fayazara/Kaze.

Open the folder on GitHubat commit ee8fb5c

Compare with similar skills

Build Kaze next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Build Kaze compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Build Kaze this skillfayazara/Kaze192—~446Automated safety check: PassMIT
macOS Spm App PackagingDimillian/Skills4k5 repos~1.2kAutomated safety check: PassMIT
Orca iOS Simulator Controlstablyai/orca89k1 repos~584Automated safety check: PassApache-2.0
Apple Crash Log .NET Symbolicationdotnet/skills5.6k1 repos~2.4kAutomated safety check: PassMIT
App Store Preflight Skillstruongduy2611/app-store-preflight-skills1.4k—~1.4kAutomated safety check: PassMIT
Build And Run Screendropfayazara/Screendrop2.2k—~1.1kAutomated safety check: PassCC0-1.0

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More from fayazara/Kaze

  • Build And Run Kaze

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    Build the Kaze macOS app with xcodebuild, kill any running instance (of any scheme), and launch the fresh build.

    192 GitHub stars~1k tokensUpdated yesterday
    Auto-check passed
  • Release Kaze

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    Release the Kaze macOS app to GitHub using the kaze-release CLI tool.

    192 GitHub stars~1.9k tokensUpdated yesterday
    Auto-check passed

Works with

Categories

Questions about Build Kaze

What does Build Kaze do?

Build the Kaze macOS app using xcodebuild. An agent skill from fayazara/Kaze. Build Kaze is an agent skill from fayazara/Kaze. Build the Kaze macOS app using xcodebuild.

When should I use Build Kaze?

Build Kaze fits situations like: the user asks to build; check if the Kaze project compiles successfully; the user asks to fix build errors; verify changes compile.

How do I install Build Kaze in Claude Code?

Run `npx skills add fayazara/Kaze --skill build-kaze -a claude-code`. Or copy the skill folder (.agents/skills/build-kaze in fayazara/Kaze) into .claude/skills/build-kaze in your project. Claude Code loads it when a task matches its description.

How do I install Build Kaze in Codex?

Run `npx skills add fayazara/Kaze --skill build-kaze -a codex`. Or copy the skill folder (.agents/skills/build-kaze in fayazara/Kaze) into .agents/skills/build-kaze in your project. Codex loads it when a task matches its description.

Can I use Build Kaze in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add fayazara/Kaze --skill build-kaze -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/build-kaze, .gemini/skills/build-kaze, .github/skills/build-kaze and .opencode/skills/build-kaze in your project.

What does Build Kaze need to run?

Going by SKILL.md and its folder, Build Kaze needs the command-line tools its instructions call (xcodebuild).

Does Build Kaze access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Build Kaze safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Build Kaze use?

Build Kaze is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Build Kaze use?

About 446 tokens (SKILL.md is roughly 1.8k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Build Kaze?

Skills that share tags, products or a category with Build Kaze: macOS Spm App Packaging (Dimillian/Skills, 4k stars), Orca iOS Simulator Control (stablyai/orca, 89k stars), Apple Crash Log .NET Symbolication (dotnet/skills, 5.6k stars) and App Store Preflight Skills (truongduy2611/app-store-preflight-skills, 1.4k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Build Kaze?

fayazara (a GitHub user) maintains it in fayazara/Kaze, which has 192 GitHub stars. The repository holds 3 skills in this directory. The repository was last updated on October 8, 2026.

Source: fayazara/Kaze on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.