Agent skill

Statecraft Writing Voice

by eyalgolan in eyalgolan/statecraft-israel

Improve and review Statecraft: Israel prose for tone, clarity, and historical credibility.

MITAuto-check passedGame Development

Install Statecraft Writing Voice

skills CLI
$ npx skills add eyalgolan/statecraft-israel --skill statecraft-writing-voice -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install eyalgolan/statecraft-israel statecraft-writing-voice --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/eyalgolan/statecraft-israel.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.github/skills/statecraft-writing-voice .claude/skills/statecraft-writing-voice && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
statecraft-writing-voice
GitHub stars
159
Token cost
~497 tokens
SKILL.md length
192 words
Files
4 (incl. scripts, references)
Repo updated
First seen
Licence
MIT

At a glance

Improve and review Statecraft: Israel prose for tone, clarity, and historical credibility.

  • Drafting event text
  • SKILL.md covers When to use, Voice goals, Tone standards and Revision checklist, plus 2 more sections
  • Runs Python scripts from its folder
  • Making copy more grounded and game-readable

What it does

Statecraft Writing Voice is an agent skill from eyalgolan/statecraft-israel. Improve and review Statecraft: Israel prose for tone, clarity, and historical credibility. Use when drafting event text, checking voice, or making copy more grounded and game-readable.

Its SKILL.md is about 500 tokens, which your agent loads only when the skill is triggered. The skill folder holds 6 other files, including scripts and reference files (for example `references/tone-rules.md`, `scripts/scan_for_generic_ai_phrases.py` and `templates/tone-pass-checklist.md`).

It sits in Game Development. The repository describes itself as: A Civilization-style strategy game about governing Israel from 15 May 1948. Real ministers, real map, every fact sourced. Unity + deterministic C sim. The licence is MIT.

When your agent uses it

  • Drafting event text
  • Making copy more grounded and game-readable

Example prompts

  • “/statecraft-writing-voice”

Requirements

  • Python 3

What it can do on your machine

Read from SKILL.md and the folder at commit 3d427d0. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Ships 1 file in scripts/ (Python), which the agent can run.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Statecraft Writing Voice loads about 497 tokens when it runs, and up to ~640 if it reads all its reference files. Until then it costs about 52 tokens; SKILL.md has 192 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~52
When it runs · the whole SKILL.md, loaded when a task matches
~497
With references · SKILL.md plus every file in references/, read only if the agent opens them
~640

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); the scripts in this folder are not scanned.

SKILL.md

The full file from eyalgolan/statecraft-israel at commit 3d427d0, republished under its MIT licence (© eyalgolan). 192 words, ~497 tokens.

Download SKILL.mdSave it as .claude/skills/statecraft-writing-voice/SKILL.md (or your agent's skills folder). This skill also uses 3 other files; get the full folder from GitHub.
name
statecraft-writing-voice
description
Improve and review Statecraft: Israel prose for tone, clarity, and historical credibility. Use when drafting event text, checking voice, or making copy more grounded and game-readable.
argument-hint
event text / tone review / rewrite / voice pass
user-invocable
true
disable-model-invocation
false

Statecraft Writing Voice

When to use

  • revising event card text
  • tightening political or historical narration
  • checking phrasing for clarity and tone
  • making copy more grounded and less generic

Voice goals

Write with these qualities:

  • direct
  • specific
  • sober
  • concrete
  • readable under time pressure

Tone standards

Prefer:

  • plain historical language
  • clarity over flourish
  • consequence over abstraction
  • strong institutions and dates
  • calm, tense, credible prose

Avoid:

  • inflated heroism
  • generic AI filler
  • invented quotes
  • vague emotional summaries
  • rhetorical over-claiming

Revision checklist

Before accepting a draft, ask:

  • Does it sound like a decision card, not a TED Talk or a film trailer?
  • Is the phrasing clear in a UI context?
  • Does it explain the stakes without padding?
  • Does it fit the repo’s historical framing?
  • Is it source-safe and not drifting into unsupported drama?

Skill bundle contents

This skill package is intentionally structured as a reusable agent workflow with supporting assets.

  • scripts/ contains lightweight checks for generic AI phrasing and weak copy patterns
  • templates/ contains a quick tone pass checklist for event rewrites
  • references/ holds the supporting writing guidance and style material

References

© eyalgolan, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 3 other files (scripts, references) in .github/skills/statecraft-writing-voice of eyalgolan/statecraft-israel.

  • SKILL.md
  • references/tone-rules.md
  • scripts/scan_for_generic_ai_phrases.py
  • templates/tone-pass-checklist.md

Open the folder on GitHubat commit 3d427d0

Compare with similar skills

Statecraft Writing Voice next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Statecraft Writing Voice compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Statecraft Writing Voice this skilleyalgolan/statecraft-israel159—~497Automated safety check: PassMIT
Image to Three.js Modelimg2threejs/img2threejs18k1 repos~8.2kAutomated safety check: PassApache-2.0
Web CloneJane-xiaoer/claude-skill-web-clone1k1 repos~2.7kAutomated safety check: PassMIT
Threejs Game Directormajidmanzarpour/threejs-game-skills2.5k—~2.2kAutomated safety check: PassMIT
Game Asset Generatorhtdt/godogen7.1k—~2.8kAutomated safety check: PassMIT
Threejs Gameplay Systemsvalkor-ai/loom1.2k1 repos~1.4kAutomated safety check: PassApache-2.0

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More from eyalgolan/statecraft-israel

  • Statecraft Historical Content

    eyalgolan/statecraft-israel

    Research, draft, and review historical events and political writing for Statecraft: Israel.

    159 GitHub stars~767 tokensUpdated today
    Auto-check passed

Questions about Statecraft Writing Voice

What does Statecraft Writing Voice do?

Improve and review Statecraft: Israel prose for tone, clarity, and historical credibility. Statecraft Writing Voice is an agent skill from eyalgolan/statecraft-israel. Improve and review Statecraft: Israel prose for tone, clarity, and historical credibility.

When should I use Statecraft Writing Voice?

Statecraft Writing Voice fits situations like: drafting event text; making copy more grounded and game-readable.

How do I install Statecraft Writing Voice in Claude Code?

Run `npx skills add eyalgolan/statecraft-israel --skill statecraft-writing-voice -a claude-code`. Or copy the skill folder (.github/skills/statecraft-writing-voice in eyalgolan/statecraft-israel) into .claude/skills/statecraft-writing-voice in your project. Claude Code loads it when a task matches its description.

How do I install Statecraft Writing Voice in Codex?

Run `npx skills add eyalgolan/statecraft-israel --skill statecraft-writing-voice -a codex`. Or copy the skill folder (.github/skills/statecraft-writing-voice in eyalgolan/statecraft-israel) into .agents/skills/statecraft-writing-voice in your project. Codex loads it when a task matches its description.

Can I use Statecraft Writing Voice in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add eyalgolan/statecraft-israel --skill statecraft-writing-voice -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/statecraft-writing-voice, .gemini/skills/statecraft-writing-voice, .github/skills/statecraft-writing-voice and .opencode/skills/statecraft-writing-voice in your project.

What does Statecraft Writing Voice need to run?

Going by SKILL.md and its folder, Statecraft Writing Voice needs Python for the scripts in its folder. Our summary lists: Python 3.

Does Statecraft Writing Voice access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Statecraft Writing Voice safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. The check reads SKILL.md only: the scripts in the folder are not scanned, so read them before running anything.

What licence does Statecraft Writing Voice use?

Statecraft Writing Voice is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Statecraft Writing Voice use?

About 497 tokens (SKILL.md is roughly 2k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 143 tokens, read only when the agent opens those files.

What are the alternatives to Statecraft Writing Voice?

Skills that share tags, products or a category with Statecraft Writing Voice: Image to Three.js Model (img2threejs/img2threejs, 18k stars), Web Clone (Jane-xiaoer/claude-skill-web-clone, 1k stars), Threejs Game Director (majidmanzarpour/threejs-game-skills, 2.5k stars) and Game Asset Generator (htdt/godogen, 7.1k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Statecraft Writing Voice?

eyalgolan (a GitHub user) maintains it in eyalgolan/statecraft-israel, which has 159 GitHub stars. The repository was last updated on October 11, 2026.

Source: eyalgolan/statecraft-israel on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.