Feature Brainstorm
VeryGoodOpenSource/vgv-wingspan
Clarifies what to build before how, by asking one question at a time about a feature idea and then handing the result on to planning.
Generates and critiques a wide field of repo-grounded improvement ideas, then hands the survivors off for brainstorming.
$ npx skills add EveryInc/compound-engineering-plugin --skill ce-ideate -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install EveryInc/compound-engineering-plugin ce-ideate --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/EveryInc/compound-engineering-plugin.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/ce-ideate .claude/skills/ce-ideate && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "ce-ideate" agent skill from https://github.com/EveryInc/compound-engineering-plugin/tree/main/skills/ce-ideate into .claude/skills/ce-ideate/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ce-ideate", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/EveryInc/compound-engineering-plugin/tree/main/skills/ce-ideateType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add EveryInc/compound-engineering-plugin --skill ce-ideate -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install EveryInc/compound-engineering-plugin ce-ideate --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/EveryInc/compound-engineering-plugin.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/ce-ideate .agents/skills/ce-ideate && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "ce-ideate" agent skill from https://github.com/EveryInc/compound-engineering-plugin/tree/main/skills/ce-ideate into .agents/skills/ce-ideate/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ce-ideate", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add EveryInc/compound-engineering-plugin --skill ce-ideate -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install EveryInc/compound-engineering-plugin ce-ideate --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/EveryInc/compound-engineering-plugin.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/ce-ideate .cursor/skills/ce-ideate && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "ce-ideate" agent skill from https://github.com/EveryInc/compound-engineering-plugin/tree/main/skills/ce-ideate into .cursor/skills/ce-ideate/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ce-ideate", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/EveryInc/compound-engineering-plugin.git --path skills/ce-ideate--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add EveryInc/compound-engineering-plugin --skill ce-ideate -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install EveryInc/compound-engineering-plugin ce-ideate --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/EveryInc/compound-engineering-plugin.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/ce-ideate .gemini/skills/ce-ideate && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "ce-ideate" agent skill from https://github.com/EveryInc/compound-engineering-plugin/tree/main/skills/ce-ideate into .gemini/skills/ce-ideate/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ce-ideate", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install EveryInc/compound-engineering-plugin ce-ideateInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add EveryInc/compound-engineering-plugin --skill ce-ideate -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/EveryInc/compound-engineering-plugin.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/ce-ideate .github/skills/ce-ideate && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "ce-ideate" agent skill from https://github.com/EveryInc/compound-engineering-plugin/tree/main/skills/ce-ideate into .github/skills/ce-ideate/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ce-ideate", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add EveryInc/compound-engineering-plugin --skill ce-ideate -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install EveryInc/compound-engineering-plugin ce-ideate --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/EveryInc/compound-engineering-plugin.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/ce-ideate .opencode/skills/ce-ideate && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "ce-ideate" agent skill from https://github.com/EveryInc/compound-engineering-plugin/tree/main/skills/ce-ideate into .opencode/skills/ce-ideate/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ce-ideate", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
ce-ideateGenerates and critiques a wide field of repo-grounded improvement ideas, then hands the survivors off for brainstorming.
Which ideas are worth exploring is the question answered here, as a step before deciding what a chosen idea should mean or how it gets built. The full set of candidate ideas is generated before any of them is critiqued, a weak one is rejected with an explicit reason rather than quietly ranked out, and every idea is grounded in the actual repository instead of giving generic advice detached from the code.
The output is a ranked ideation artifact written to a project folder, with every surviving idea explained and the user left holding a menu of next steps; it stops short of producing requirements, plans, or code, sending you to a separate brainstorming skill for whichever idea you want to act on.
4 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 67035e9. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
gitgoFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use git, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Grounded Idea Generation loads about 1.8k tokens when it runs, and up to ~58k if it reads all its reference files. Until then it costs about 64 tokens; SKILL.md has 976 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from EveryInc/compound-engineering-plugin at commit 67035e9, republished under its MIT licence (© EveryInc). 976 words, ~1,779 tokens.
.claude/skills/ce-ideate/SKILL.md (or your agent's skills folder). This skill also uses 17 other files; get the full folder from GitHub.The current year is 2026 — use it when dating documents and checking recent artifacts.
ce-ideate runs before ce-brainstorm. This skill answers "which ideas are worth exploring?" ce-brainstorm then answers what one chosen idea should mean. ce-plan answers how it gets built.
Done: a ranked ideation artifact is written to <root>/ideation/ when that root is present, else to a CE temp path. Every idea generated has been critiqued, and the survivors are explained. The user is left holding the next-steps menu. No requirements, plans, or code.
ce-brainstorm asks those. If it takes more than 3 questions, ideation is the wrong workflow.repo-grounded, elsewhere-software, and elsewhere-non-software only decide which agents to dispatch. Describe the mode to the user in the topic's own words.The focus hint is any optional context this run was invoked with, from the user or from a calling skill. The rest of this skill calls it {focus_hint}.
Artifacts go under <root>/ideation/, and learnings are read from <root>/solutions/. Resolve <root> only when you are about to compose one of those paths, and never before the mode is classified — an elsewhere or no-repo run writes to a temp directory and never needs it. Pass a subagent the resolved path, not the config.
<!-- ce-docs-root:start -->
Resolve the CE artifact root <root> before composing any artifact path.
docs_root from <repo-root>/.compound-engineering/config.yaml only (<repo-root> = git rev-parse --show-toplevel). Do not read it from config.local.yaml. Unset -> <root> is docs, exactly as before..git/. Otherwise stop with an error naming docs_root and the value -- never fall back to docs.<root> as the sole artifact location: create it if absent, compose each path as <root>/<subdir> with this skill's own subdirectory, and never also read docs.<!-- ce-docs-root:end -->
Both reads this phase names are required, even when the subject, mode, and format look clear. Those two references define the resume check, the format decision, and the scope classification. Nothing here is resolved before reading them.
Output mode is exclusive. A run produces HTML (.html) or markdown (.md), never both. Precedence runs from a request in this prompt, through a stated user preference and config (ideate_output:), down to the html default; a headless run resolves the format the same way, with no pipeline override.
Read references/output-mode.md whenever a format is resolved. The read is required. It defines each step of the decision, and the 30-day recent-work check that decides whether this run updates an existing doc instead of writing a new one.
<!-- ce-config-layers:start -->
Resolve ordinary CE yaml keys from the two repo files.
<repo-root>/.compound-engineering/config.local.yaml, then config.yaml (<repo-root> = git rev-parse --show-toplevel). Missing files are skipped. Gitignore does not change resolution.docs_root — that key is config.yaml only.<!-- ce-config-layers:end -->
Non-software routing. A topic that is not about software runs elsewhere-mode grounding rather than the repo scan. It then follows references/universal-ideation.md in place of Phase 2's frames and the Phase 5 menu. The deliverable is still written automatically.
The Phase 0 checks. references/scope-gates.md defines every Phase 0 check, plus what changes in surprise-me and tactical runs. Ask when the subject is not identifiable. go deep beats a tactical signal.
Read references/grounding.md before dispatching any grounding agent. The read is required. That reference defines every dispatch in this phase, including the routing test that runs before either dispatch block. Grounding runs in parallel, in the foreground.
Scratch lives beneath the effective user's private CE root: /tmp/compound-engineering-<uid> when that is usable, else the validated $TMPDIR fallback, and never .context/. Generate one 8-hex <run-id> and reuse it for the cache and for every checkpoint.
Before frames are dispatched, decompose the topic into 3-5 orthogonal axes — what aspects of the subject to think about. Read references/decomposition.md. Surprise-me mode is the only case that skips this phase. That file's own criteria decide whether a subject is too small to split, so make that judgment after the read. Append the axis list, or the skip reason, to the grounding summary under Topic axes. Evidence scouts are repo-mode only.
Read references/divergent-ideation.md before building any dispatch prompt. The fleet, the frames, and the generation rules live only there. When its merge, synthesis, and axis-coverage steps are complete, continue with references/post-ideation-workflow.md, which it names as the next required read.
© EveryInc, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 17 other files (references) in skills/ce-ideate of EveryInc/compound-engineering-plugin.
Open the folder on GitHubat commit 67035e9
Grounded Idea Generation next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Grounded Idea Generation this skillEveryInc/compound-engineering-plugin | 25k | — | ~1.8k | Automated safety check: Pass | MIT | |
| Feature BrainstormVeryGoodOpenSource/vgv-wingspan | 109 | — | ~1.8k | Automated safety check: Pass | MIT | |
| LLM Councilgcpdev/llm-council-skill | 461 | 1 repos | ~1k | Automated safety check: Notes | MIT | |
| Brainstorming Before BuildingjnMetaCode/superpowers-zh | 8.3k | — | ~1.8k | Automated safety check: Pass | MIT | |
| Planmhmzdev/the-holy-quran-app | 889 | — | ~957 | Automated safety check: Pass | MIT | |
| Design Reviewxwtro0tk1t-cloud/harness | 265 | — | ~1.6k | Automated safety check: Pass | None |
VeryGoodOpenSource/vgv-wingspan
Clarifies what to build before how, by asking one question at a time about a feature idea and then handing the result on to planning.
gcpdev/llm-council-skill
Multi-LLM collaborative brainstorming and planning. An agent skill from gcpdev/llm-council-skill.
jnMetaCode/superpowers-zh
Turns a rough idea into an approved design before any code is written, sorting the request into spike, bounded or architectural and enforcing an approval gate.
mhmzdev/the-holy-quran-app
Turn an idea or brainstorm into an actionable execution plan for The Holy Qur'an app with phases, file changes, and machine-checkable success criteria.
xwtro0tk1t-cloud/harness
Dispatch an independent challenger agent to adversarially review a spec or implementation plan against the actual codebase.
ed3dai/ed3d-plugins
A skill your agent uses when creating or developing anything, before writing code or implementation plans - refines rough ideas into fully-formed designs through structured Socratic questioning…
EveryInc/compound-engineering-plugin
Records one solved and verified problem as a durable learning in the repository, but only when the reasoning is not already clear from the final code, tests or docs.
EveryInc/compound-engineering-plugin
Audits a repo's stored learnings against the current codebase, fixes stale, overlapping or superseded docs and reports on every document.
EveryInc/compound-engineering-plugin
Builds a throwaway prototype at just the fidelity needed to settle a specific how-it-should-work-or-feel question, before committing to an approach other work will treat as fixed.
EveryInc/compound-engineering-plugin
Checks Compound Engineering plugin health and repo-local config, or scaffolds a Compound Pack when you ask for one by id.
EveryInc/compound-engineering-plugin
Watches an open GitHub pull request over time, routing review comments and CI failures to other skills until the PR is ready to merge.
EveryInc/compound-engineering-plugin
Turns a vague or ambitious feature idea into a requirements-only plan through dialogue with you, sized to the work, before any code is written.
Categories
Generates and critiques a wide field of repo-grounded improvement ideas, then hands the survivors off for brainstorming. Which ideas are worth exploring is the question answered here, as a step before deciding what a chosen idea should mean or how it gets built. The full set of candidate ideas is generated before any of them is critiqued, a weak one is rejected with an explicit reason rather than quietly ranked out, and every idea is grounded in the actual repository instead of giving generic advice detached from the code.
Grounded Idea Generation fits situations like: wanting a wide set of improvement ideas before picking a direction; needing ideas grounded in the actual codebase, not generic advice; deciding which of several possible directions is worth pursuing further.
Run `npx skills add EveryInc/compound-engineering-plugin --skill ce-ideate -a claude-code`. Or copy the skill folder (skills/ce-ideate in EveryInc/compound-engineering-plugin) into .claude/skills/ce-ideate in your project. Claude Code loads it when a task matches its description.
Run `npx skills add EveryInc/compound-engineering-plugin --skill ce-ideate -a codex`. Or copy the skill folder (skills/ce-ideate in EveryInc/compound-engineering-plugin) into .agents/skills/ce-ideate in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add EveryInc/compound-engineering-plugin --skill ce-ideate -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/ce-ideate, .gemini/skills/ce-ideate, .github/skills/ce-ideate and .opencode/skills/ce-ideate in your project.
Going by SKILL.md and its folder, Grounded Idea Generation needs the command-line tools its instructions call (git and go).
SKILL.md contains no URLs. Its commands use git, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Grounded Idea Generation is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.8k tokens (SKILL.md is roughly 7.1k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 56k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Grounded Idea Generation: Feature Brainstorm (VeryGoodOpenSource/vgv-wingspan, 109 stars), LLM Council (gcpdev/llm-council-skill, 461 stars), Brainstorming Before Building (jnMetaCode/superpowers-zh, 8.3k stars) and Plan (mhmzdev/the-holy-quran-app, 889 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
EveryInc (a GitHub organization) maintains it in EveryInc/compound-engineering-plugin, which has 25,424 GitHub stars. The repository holds 37 skills in this directory. The repository was last updated on October 8, 2026.
Source: EveryInc/compound-engineering-plugin on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.