RustPython Stdlib Upgrade
RustPython/RustPython
Upgrades a Python standard library module from CPython into RustPython with update_lib, then triages and marks the tests that still fail.
Develop and contribute to the Elodin codebase. An agent skill from elodin-sys/elodin.
$ npx skills add elodin-sys/elodin --skill elodin-dev -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install elodin-sys/elodin elodin-dev --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/elodin-sys/elodin.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.cursor/skills/elodin-dev .claude/skills/elodin-dev && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "elodin-dev" agent skill from https://github.com/elodin-sys/elodin/tree/main/.cursor/skills/elodin-dev into .claude/skills/elodin-dev/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "elodin-dev", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/elodin-sys/elodin/tree/main/.cursor/skills/elodin-devType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add elodin-sys/elodin --skill elodin-dev -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install elodin-sys/elodin elodin-dev --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/elodin-sys/elodin.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.cursor/skills/elodin-dev .agents/skills/elodin-dev && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "elodin-dev" agent skill from https://github.com/elodin-sys/elodin/tree/main/.cursor/skills/elodin-dev into .agents/skills/elodin-dev/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "elodin-dev", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add elodin-sys/elodin --skill elodin-dev -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install elodin-sys/elodin elodin-dev --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/elodin-sys/elodin.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.cursor/skills/elodin-dev .cursor/skills/elodin-dev && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "elodin-dev" agent skill from https://github.com/elodin-sys/elodin/tree/main/.cursor/skills/elodin-dev into .cursor/skills/elodin-dev/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "elodin-dev", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/elodin-sys/elodin.git --path .cursor/skills/elodin-dev--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add elodin-sys/elodin --skill elodin-dev -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install elodin-sys/elodin elodin-dev --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/elodin-sys/elodin.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.cursor/skills/elodin-dev .gemini/skills/elodin-dev && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "elodin-dev" agent skill from https://github.com/elodin-sys/elodin/tree/main/.cursor/skills/elodin-dev into .gemini/skills/elodin-dev/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "elodin-dev", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install elodin-sys/elodin elodin-devInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add elodin-sys/elodin --skill elodin-dev -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/elodin-sys/elodin.git skills-src && mkdir -p .github/skills && cp -r skills-src/.cursor/skills/elodin-dev .github/skills/elodin-dev && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "elodin-dev" agent skill from https://github.com/elodin-sys/elodin/tree/main/.cursor/skills/elodin-dev into .github/skills/elodin-dev/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "elodin-dev", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add elodin-sys/elodin --skill elodin-dev -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install elodin-sys/elodin elodin-dev --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/elodin-sys/elodin.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.cursor/skills/elodin-dev .opencode/skills/elodin-dev && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "elodin-dev" agent skill from https://github.com/elodin-sys/elodin/tree/main/.cursor/skills/elodin-dev into .opencode/skills/elodin-dev/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "elodin-dev", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
elodin-devDevelop and contribute to the Elodin codebase. An agent skill from elodin-sys/elodin.
Elodin Dev is an agent skill from elodin-sys/elodin. Develop and contribute to the Elodin codebase. Use when building Elodin from source, running tests, modifying core libraries, working on the Rust workspace, or onboarding as a contributor.
Its SKILL.md is about 900 tokens, which your agent loads only when the skill is triggered. The skill folder holds 1 other file (for example `ci-checks.md`).
It sits in Development. It works with Rust, Git and Python. The repository describes itself as: Elodin simulation and flight software monorepo. The licence is Apache-2.0.
4 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 3bc1d99. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
cargonixruffpythonjustbrewaptgitFrom the folder's file list and the shell code blocks in SKILL.md.
Links to these hosts (documentation or services it may open):
determinate.systemsjust.systemsgit-lfs.comFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Elodin Dev loads about 896 tokens when it runs. Until then it costs about 50 tokens; SKILL.md has 244 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from elodin-sys/elodin at commit 3bc1d99, republished under its Apache-2.0 licence (© elodin-sys). 244 words, ~896 tokens.
.claude/skills/elodin-dev/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.Elodin is a monorepo for aerospace simulation and flight software. The stack:
src/)Python Simulations (nox-py)
│
┌────┴────┬──────────────┐
│ │ │
NOX Impeller Elodin-DB
Compiler (Telemetry) (Storage)
│ │ │
Cranelift/ Stellarator Elodin
JAX (Async RT) Editor
│
┌──────┴──────┐
Roci Aleph
(Flight SW) (Hardware)Key integration points:
brew install just / apt install just)git lfs install globally)Always work inside the Nix shell. It provides Rust, Python, C/C++ toolchains, cloud tools, and git-lfs.
nix develop # Enter unified dev shell
nix develop --command "cargo build" # One-off commandjust install
# Run an example
elodin editor examples/three-body/main.pyAll changes must pass these before merge. See ci-checks.md for details.
cargo fmt # Rust formatting
cargo test # Rust tests
cargo clippy -- -Dwarnings # Rust lints (warnings = errors)
ruff format --check && ruff check --fix # Python formatting + lints
alejandra # Nix formattingThe Cargo workspace has 57 members. Key crates by area:
| Area | Crates |
|---|---|
| Simulation | nox, elodin-macros, nox-py, nox-frames, cranelift-mlir |
| Database | db, db/cli, db/eql, db/tests |
| Telemetry | impeller, impeller/{bevy,stellar,bbq,frame,kdl,wkt} |
| Editor | elodin-editor, apps/elodin |
| Runtime | stellarator, stellarator/{buf,macros,maitake} |
| Flight SW | roci, roci/{macros,adcs} |
| FSW Apps | serial-bridge, mekf, msp-osd, lqr, blackbox, gstreamer, video-streamer |
| Utilities | wmm, s10, video-toolbox |
Always run commands from the repo root. This prevents path confusion across the many workspace members and aligns with how CI runs.
For deeper work on specific areas, see:
.cursor/skills/elodin-editor-dev/.cursor/skills/nox-py-dev/.cursor/skills/elodin-db/.cursor/skills/elodin-aleph/.cursor/skills/elodin-nix/© elodin-sys, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file in .cursor/skills/elodin-dev of elodin-sys/elodin.
Open the folder on GitHubat commit 3bc1d99
Elodin Dev next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Elodin Dev this skillelodin-sys/elodin | 547 | — | ~896 | Automated safety check: Pass | Apache-2.0 | |
| RustPython Stdlib UpgradeRustPython/RustPython | 22k | — | ~876 | Automated safety check: Pass | MIT | |
| Rocky Codegenrocky-data/rocky | 304 | — | ~1.9k | Automated safety check: Pass | Apache-2.0 | |
| Code RefinerMathews-Tom/armory | 328 | — | ~3.1k | Automated safety check: Pass | MIT | |
| Precheckayutaz/piper-plus | 220 | — | ~647 | Automated safety check: Pass | MIT | |
| Run Testsayutaz/piper-plus | 220 | — | ~641 | Automated safety check: Pass | MIT |
RustPython/RustPython
Upgrades a Python standard library module from CPython into RustPython with update_lib, then triages and marks the tests that still fail.
rocky-data/rocky
Rocky CLI JSON-output schema cascade. An agent skill from rocky-data/rocky.
Mathews-Tom/armory
Deep code simplification and refactoring preserving behavior across Python, Go, TypeScript, Rust.
ayutaz/piper-plus
PR 作成前の lint + format + test 一括実行。引数で scope (python/rust/cs/go/js/cpp/all) を指定可能。未指定なら git diff から自動判定。
ayutaz/piper-plus
piper-plus の各言語ランタイムのテストを実行します。引数 python/rust/cs/go/js/cpp/all で対象を選択。未指定なら git diff から自動判定。
oaustegard/claude-skills
Validates development tool installations across Python, Node.js, Java, Go, Rust, C/C++, Git, and system utilities.
elodin-sys/elodin
Compare two git branches (usually the current branch vs main) by running every example on each, capturing exit codes, logs, and editor screenshots, then diffing the results.
elodin-sys/elodin
Work with the Cranelift JIT MLIR backend. An agent skill from elodin-sys/elodin.
elodin-sys/elodin
Work with Elodin-DB, the time-series telemetry database. An agent skill from elodin-sys/elodin.
elodin-sys/elodin
Contribute to the Elodin Editor, the 3D viewer and graphing tool.
elodin-sys/elodin
Run the Elodin Editor without a physical display in Gamescope, take screenshots, and record video through PipeWire and GStreamer.
elodin-sys/elodin
Develop and calibrate simulations against experimental truth data using elodin monte-carlo.
Categories
Develop and contribute to the Elodin codebase. An agent skill from elodin-sys/elodin. Elodin Dev is an agent skill from elodin-sys/elodin. Develop and contribute to the Elodin codebase.
Elodin Dev fits situations like: building Elodin from source; modifying core libraries; working on the Rust workspace; onboarding as a contributor.
Run `npx skills add elodin-sys/elodin --skill elodin-dev -a claude-code`. Or copy the skill folder (.cursor/skills/elodin-dev in elodin-sys/elodin) into .claude/skills/elodin-dev in your project. Claude Code loads it when a task matches its description.
Run `npx skills add elodin-sys/elodin --skill elodin-dev -a codex`. Or copy the skill folder (.cursor/skills/elodin-dev in elodin-sys/elodin) into .agents/skills/elodin-dev in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add elodin-sys/elodin --skill elodin-dev -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/elodin-dev, .gemini/skills/elodin-dev, .github/skills/elodin-dev and .opencode/skills/elodin-dev in your project.
Going by SKILL.md and its folder, Elodin Dev needs the command-line tools its instructions call (cargo, nix, ruff, python, just and brew). Our summary lists: Python 3.
SKILL.md names 3 domains. As links in the text: determinate.systems, just.systems and git-lfs.com. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Elodin Dev is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 896 tokens (SKILL.md is roughly 3.6k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Elodin Dev: RustPython Stdlib Upgrade (RustPython/RustPython, 22k stars), Rocky Codegen (rocky-data/rocky, 304 stars), Code Refiner (Mathews-Tom/armory, 328 stars) and Precheck (ayutaz/piper-plus, 220 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
elodin-sys (a GitHub organization) maintains it in elodin-sys/elodin, which has 547 GitHub stars. The repository holds 14 skills in this directory. The repository was last updated on October 7, 2026.
Source: elodin-sys/elodin on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.