Agent skill

Audioaccessorykit

by dpearson2699 in dpearson2699/swift-ios-skills

Support automatic audio switching for paired third-party Bluetooth headphones or earbuds with AudioAccessoryKit.

Custom licenceAuto-check passedMobile

Install Audioaccessorykit

skills CLI
$ npx skills add dpearson2699/swift-ios-skills --skill audioaccessorykit -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install dpearson2699/swift-ios-skills audioaccessorykit --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/dpearson2699/swift-ios-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/audioaccessorykit .claude/skills/audioaccessorykit && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
audioaccessorykit
GitHub stars
1.2k
Token cost
~3.3k tokens
SKILL.md length
1,008 words
Files
3 (incl. references)
Skills in repo
86
Repo updated
First seen
Licence
Custom licence

At a glance

Support automatic audio switching for paired third-party Bluetooth headphones or earbuds with AudioAccessoryKit.

  • Works in 2 steps: Pair the accessory over Bluetooth using… → Import the frameworks where needed in…
  • A companion app registers an audio accessory
  • SKILL.md covers Contents, Setup, Session Management and Audio Switching, plus 7 more sections
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Audioaccessorykit is an agent skill from dpearson2699/swift-ios-skills. Support automatic audio switching for paired third-party Bluetooth headphones or earbuds with AudioAccessoryKit. Use when a companion app registers an audio accessory, an app extension reports worn/removed placement or connected source-device changes, or AccessoryControlDevice capabilities and errors need handling. Do not use for general AVAudioSession routing, Bluetooth transport, or initial accessory pairing.

Its SKILL.md is about 3.3k tokens, which your agent loads only when the skill is triggered. The skill folder holds 4 other files, including reference files (for example `evals/evals.json` and `references/audioaccessorykit-patterns.md`).

It sits in Mobile. It works with iOS. The repository describes itself as: Agent Skills for iOS 26+, Swift 6.3, SwiftUI, and modern Apple frameworks.

When your agent uses it

  • A companion app registers an audio accessory
  • An app extension reports worn/removed placement
  • Connected source-device changes
  • AccessoryControlDevice capabilities and errors need handling

Example prompts

  • “/audioaccessorykit”

Workflow steps

2 steps, taken from the first numbered list in SKILL.md.

  1. Pair the accessory over Bluetooth using AccessorySetupKit. This yields an
  2. Import the frameworks where needed in the container app and extension

What it can do on your machine

Read from SKILL.md and the folder at commit 8d90fd1. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md (its code samples are swift).

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    Links to these hosts (documentation or services it may open):

    • sosumi.ai

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Audioaccessorykit loads about 3.3k tokens when it runs, and up to ~7.3k if it reads all its reference files. Until then it costs about 108 tokens; SKILL.md has 1,008 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~108
When it runs · the whole SKILL.md, loaded when a task matches
~3.3k
With references · SKILL.md plus every file in references/, read only if the agent opens them
~7.3k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

Its licence (Custom licence) doesn't allow us to republish the file, so here is its outline and opening line. It has 1,008 words (~3,296 tokens).

“Automatic audio switching support and intelligent audio routing inputs for third-party audio accessories. Enables companion apps to register audio accessory configuration with the system, and app extensions to report placement and connected source changes that help the system switch audio…”

— opening of SKILL.md by dpearson2699, Custom licence
name
audioaccessorykit

Read the full SKILL.md on GitHub

Files

SKILL.md and 2 other files (references) in skills/audioaccessorykit of dpearson2699/swift-ios-skills.

  • SKILL.md
  • evals/evals.json
  • references/audioaccessorykit-patterns.md

Open the folder on GitHubat commit 8d90fd1

Compare with similar skills

Audioaccessorykit next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Audioaccessorykit compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Audioaccessorykit this skilldpearson2699/swift-ios-skills1.2k—~3.3kAutomated safety check: PassCustom licence
Hig Project Contextraintree-technology/hig-doctor1435 repos~1.2kAutomated safety check: PassMIT
Hig Components Contentraintree-technology/hig-doctor1435 repos~1.3kAutomated safety check: PassMIT
Discover iOS KeysPoomSmart/MGKeys238—~1.4kAutomated safety check: PassMIT
Argent Metro Debuggerbbplayer-app/BBPlayer1.1k—~3.4kAutomated safety check: PassMIT
iOS Simulator Skilln0an/VivaDicta1311 repos~2.5kAutomated safety check: PassMIT

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Works with

Categories

Questions about Audioaccessorykit

What does Audioaccessorykit do?

Support automatic audio switching for paired third-party Bluetooth headphones or earbuds with AudioAccessoryKit. Audioaccessorykit is an agent skill from dpearson2699/swift-ios-skills. Support automatic audio switching for paired third-party Bluetooth headphones or earbuds with AudioAccessoryKit.

When should I use Audioaccessorykit?

Audioaccessorykit fits situations like: A companion app registers an audio accessory; an app extension reports worn/removed placement; connected source-device changes; accessoryControlDevice capabilities and errors need handling.

How do I install Audioaccessorykit in Claude Code?

Run `npx skills add dpearson2699/swift-ios-skills --skill audioaccessorykit -a claude-code`. Or copy the skill folder (skills/audioaccessorykit in dpearson2699/swift-ios-skills) into .claude/skills/audioaccessorykit in your project. Claude Code loads it when a task matches its description.

How do I install Audioaccessorykit in Codex?

Run `npx skills add dpearson2699/swift-ios-skills --skill audioaccessorykit -a codex`. Or copy the skill folder (skills/audioaccessorykit in dpearson2699/swift-ios-skills) into .agents/skills/audioaccessorykit in your project. Codex loads it when a task matches its description.

Can I use Audioaccessorykit in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add dpearson2699/swift-ios-skills --skill audioaccessorykit -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/audioaccessorykit, .gemini/skills/audioaccessorykit, .github/skills/audioaccessorykit and .opencode/skills/audioaccessorykit in your project.

What does Audioaccessorykit need to run?

SKILL.md names no scripts, command-line tools or credentials: Audioaccessorykit is instructions for the agent only.

Does Audioaccessorykit access the network?

SKILL.md names 1 domain. As links in the text: sosumi.ai. This is read from the text; nothing was executed.

Is Audioaccessorykit safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Audioaccessorykit use?

Audioaccessorykit has a licence file (the repository's licence) that doesn't match a standard licence. Read it on GitHub before reusing the skill.

How many tokens does Audioaccessorykit use?

About 3.3k tokens (SKILL.md is roughly 13k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 4k tokens, read only when the agent opens those files.

What are the alternatives to Audioaccessorykit?

Skills that share tags, products or a category with Audioaccessorykit: Hig Project Context (raintree-technology/hig-doctor, 143 stars), Hig Components Content (raintree-technology/hig-doctor, 143 stars), Discover iOS Keys (PoomSmart/MGKeys, 238 stars) and Argent Metro Debugger (bbplayer-app/BBPlayer, 1.1k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Audioaccessorykit?

dpearson2699 (a GitHub user) maintains it in dpearson2699/swift-ios-skills, which has 1,175 GitHub stars. The repository holds 86 skills in this directory. The repository was last updated on July 31, 2026.

Source: dpearson2699/swift-ios-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.