Remotion Best Practices
lyonjs/shortvid.io
Best practices for Remotion - Video creation in React. An agent skill from lyonjs/shortvid.io.
Programmatic video creation using Remotion (React-based) and Editly (JSON-based declarative).
$ npx skills add daxaur/openpaw --skill c-video-edit -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install daxaur/openpaw c-video-edit --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/daxaur/openpaw.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/c-video-edit .claude/skills/c-video-edit && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "c-video-edit" agent skill from https://github.com/daxaur/openpaw/tree/main/skills/c-video-edit into .claude/skills/c-video-edit/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "c-video-edit", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/daxaur/openpaw/tree/main/skills/c-video-editType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add daxaur/openpaw --skill c-video-edit -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install daxaur/openpaw c-video-edit --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/daxaur/openpaw.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/c-video-edit .agents/skills/c-video-edit && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "c-video-edit" agent skill from https://github.com/daxaur/openpaw/tree/main/skills/c-video-edit into .agents/skills/c-video-edit/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "c-video-edit", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add daxaur/openpaw --skill c-video-edit -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install daxaur/openpaw c-video-edit --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/daxaur/openpaw.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/c-video-edit .cursor/skills/c-video-edit && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "c-video-edit" agent skill from https://github.com/daxaur/openpaw/tree/main/skills/c-video-edit into .cursor/skills/c-video-edit/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "c-video-edit", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/daxaur/openpaw.git --path skills/c-video-edit--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add daxaur/openpaw --skill c-video-edit -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install daxaur/openpaw c-video-edit --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/daxaur/openpaw.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/c-video-edit .gemini/skills/c-video-edit && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "c-video-edit" agent skill from https://github.com/daxaur/openpaw/tree/main/skills/c-video-edit into .gemini/skills/c-video-edit/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "c-video-edit", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install daxaur/openpaw c-video-editInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add daxaur/openpaw --skill c-video-edit -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/daxaur/openpaw.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/c-video-edit .github/skills/c-video-edit && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "c-video-edit" agent skill from https://github.com/daxaur/openpaw/tree/main/skills/c-video-edit into .github/skills/c-video-edit/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "c-video-edit", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add daxaur/openpaw --skill c-video-edit -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install daxaur/openpaw c-video-edit --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/daxaur/openpaw.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/c-video-edit .opencode/skills/c-video-edit && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "c-video-edit" agent skill from https://github.com/daxaur/openpaw/tree/main/skills/c-video-edit into .opencode/skills/c-video-edit/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "c-video-edit", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
c-video-editProgrammatic video creation using Remotion (React-based) and Editly (JSON-based declarative).
C Video Edit is an agent skill from daxaur/openpaw. Programmatic video creation using Remotion (React-based) and Editly (JSON-based declarative). Create, render, and compose videos from code.
Its SKILL.md is about 1.1k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Media & Creative, covering Video production. It works with Remotion and React. The repository describes itself as: Personal Assistant Wizard for Claude Code — npx pawmode. The licence is MIT.
Read from SKILL.md and the folder at commit a2562d1. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
npxFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use npx, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
C Video Edit loads about 1.1k tokens when it runs. Until then it costs about 38 tokens; SKILL.md has 135 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from daxaur/openpaw at commit a2562d1, republished under its MIT licence (© daxaur). 135 words, ~1,050 tokens.
.claude/skills/c-video-edit/SKILL.md (or your agent's skills folder).Create, render, and compose videos programmatically. Use Remotion for React-based dynamic videos or Editly for quick JSON-based assembly.
# Create a new Remotion project
npx create-video@latest my-video
cd my-video
# Start interactive studio
npx remotion studio# Render a composition to video
npx remotion render src/index.ts MyComposition out/video.mp4
# Render a still frame (thumbnail)
npx remotion still src/index.ts MyComposition out/thumbnail.png --frame=30
# List available compositions
npx remotion compositions src/index.ts# Resolution and FPS
npx remotion render src/index.ts MyComp out.mp4 --width 1920 --height 1080 --fps 30
# Codec (h264, h265, vp8, vp9, prores)
npx remotion render src/index.ts MyComp out.mp4 --codec h264
# Quality (CRF 0-51, lower = better)
npx remotion render src/index.ts MyComp out.mp4 --crf 18
# Speed preset
npx remotion render src/index.ts MyComp out.mp4 --x264-preset fast
# Pass data as props
npx remotion render src/index.ts MyComp out.mp4 --props='{"title":"Hello","color":"blue"}'
# Parallel rendering (faster)
npx remotion render src/index.ts MyComp out.mp4 --concurrency 4
# Benchmark render time
npx remotion benchmark src/index.ts MyComp// src/Root.tsx — register compositions
import { Composition } from "remotion";
import { MyVideo } from "./MyVideo";
export const RemotionRoot = () => (
<Composition id="MyVideo" component={MyVideo}
durationInFrames={150} fps={30} width={1920} height={1080} />
);
// src/MyVideo.tsx — video content
import { useCurrentFrame, interpolate, AbsoluteFill, Sequence } from "remotion";
export const MyVideo = () => {
const frame = useCurrentFrame();
const opacity = interpolate(frame, [0, 30], [0, 1]);
return (
<AbsoluteFill style={{ backgroundColor: "black" }}>
<Sequence from={0} durationInFrames={60}>
<h1 style={{ color: "white", opacity }}>Hello World</h1>
</Sequence>
</AbsoluteFill>
);
};# Simple concatenation with titles
editly title:'Intro' clip1.mov clip2.mov title:'THE END' --out output.mp4
# From JSON spec
editly spec.json5 --fast --out output.mp4
# Add background music
editly spec.json5 --audio-file-path music.mp3 --out output.mp4{
"width": 1920,
"height": 1080,
"fps": 30,
"outPath": "output.mp4",
"defaults": {
"duration": 4,
"transition": { "name": "fade", "duration": 0.5 }
},
"clips": [
{
"duration": 3,
"layers": [{ "type": "title-background", "text": "My Video", "background": { "type": "linear-gradient" } }]
},
{
"layers": [{ "type": "video", "path": "clip1.mp4", "cutFrom": 0, "cutTo": 10 }]
},
{
"layers": [
{ "type": "image", "path": "photo.jpg" },
{ "type": "title", "text": "Caption", "position": "bottom" }
]
}
],
"audioFilePath": "background.mp3",
"keepSourceAudio": false
}video — video clip (cutFrom/cutTo for trimming)audio — audio trackimage — static imagetitle-background — full-screen title card with backgroundtitle — text overlaysubtitle — subtitle textgl — WebGL shader transition/effectffmpeg (installed automatically with this skill)--fast flag with Editly for quick previews before final render© daxaur, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in skills/c-video-edit of daxaur/openpaw.
Open the folder on GitHubat commit a2562d1
C Video Edit next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| C Video Edit this skilldaxaur/openpaw | 174 | — | ~1.1k | Automated safety check: Pass | MIT | |
| Remotion Best Practiceslyonjs/shortvid.io | 147 | 33 repos | ~1k | Automated safety check: Pass | MIT | |
| Remotion to HyperFrames Porterheygen-com/hyperframes | 59k | 3 repos | ~2.8k | Automated safety check: Pass | Apache-2.0 | |
| Anything2explainerVincentwei1021/anything2explainer | 2.3k | — | ~2.7k | Automated safety check: Pass | Custom licence | |
| Remotion BitsMarve10s/Better-Fullstack | 752 | 1 repos | ~8.2k | Automated safety check: Pass | MIT | |
| Remotion Motion Graphicshaidrrrry/claude-remotion-skill | 277 | — | ~2k | Automated safety check: Pass | MIT |
lyonjs/shortvid.io
Best practices for Remotion - Video creation in React. An agent skill from lyonjs/shortvid.io.
heygen-com/hyperframes
Ports an existing Remotion (React) composition to HyperFrames HTML with GSAP, one way, and grades the result against a tiered set of reference fixtures.
Vincentwei1021/anything2explainer
给一个主题,产出一条黑底 MG 风格(幕底可选星点或点阵波)、有配音字幕章节进度条的科普讲解视频(中文或英文;Remotion 代码动画;时长由用户定,常用 3–5 分钟)。内含可编译模板、图元库、配音/分镜/渲染工具、风格与动效规范、多 agent 分工协议与 QC 判据,以及一条完整样片(《RAG 与知识库》)作为质量标尺。Turn any topic into a narrated…
Marve10s/Better-Fullstack
Animation components and utilities for Remotion video projects.
haidrrrry/claude-remotion-skill
Create and edit professional motion graphics videos with Remotion (React-based video).
Marve10s/Better-Fullstack
Create Remotion videos using the Geist design system aesthetic.
daxaur/openpaw
Lock In Mode — orchestrate distraction blocking, environment setup, and session tracking.
daxaur/openpaw
Manage Apple Notes and Apple Reminders from the CLI. An agent skill from daxaur/openpaw.
daxaur/openpaw
Daily briefing — morning summary of email, calendar, tasks, weather.
daxaur/openpaw
View and create calendar events via gog (Google Calendar) or icalBuddy (Apple Calendar).
daxaur/openpaw
macOS Contacts — search, list, and look up contact details via AppleScript.
daxaur/openpaw
Read, send, search, and label email via gog (Gmail CLI) or himalaya (IMAP).
Categories
Programmatic video creation using Remotion (React-based) and Editly (JSON-based declarative). C Video Edit is an agent skill from daxaur/openpaw. Programmatic video creation using Remotion (React-based) and Editly (JSON-based declarative).
C Video Edit fits situations like: tasks that involve Video production.
Run `npx skills add daxaur/openpaw --skill c-video-edit -a claude-code`. Or copy the skill folder (skills/c-video-edit in daxaur/openpaw) into .claude/skills/c-video-edit in your project. Claude Code loads it when a task matches its description.
Run `npx skills add daxaur/openpaw --skill c-video-edit -a codex`. Or copy the skill folder (skills/c-video-edit in daxaur/openpaw) into .agents/skills/c-video-edit in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add daxaur/openpaw --skill c-video-edit -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/c-video-edit, .gemini/skills/c-video-edit, .github/skills/c-video-edit and .opencode/skills/c-video-edit in your project.
Going by SKILL.md and its folder, C Video Edit needs the command-line tools its instructions call (npx). Our summary lists: Node.js.
SKILL.md contains no URLs. Its commands use npx, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
C Video Edit is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.1k tokens (SKILL.md is roughly 4.2k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with C Video Edit: Remotion Best Practices (lyonjs/shortvid.io, 147 stars), Remotion to HyperFrames Porter (heygen-com/hyperframes, 59k stars), Anything2explainer (Vincentwei1021/anything2explainer, 2.3k stars) and Remotion Bits (Marve10s/Better-Fullstack, 752 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
daxaur (a GitHub user) maintains it in daxaur/openpaw, which has 174 GitHub stars. The repository holds 42 skills in this directory. The repository was last updated on May 23, 2026.
Source: daxaur/openpaw on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.