Web Application Testing
anthropics/skills
Tests local web applications with Python Playwright scripts, checking frontend behavior, capturing screenshots and reading browser console logs.
Scaffold a new Polylith workspace with poly create workspace.
$ npx skills add DavidVujic/python-polylith --skill polylith-workspace-setup -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install DavidVujic/python-polylith polylith-workspace-setup --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/DavidVujic/python-polylith.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/polylith/polylith-workspace-setup .claude/skills/polylith-workspace-setup && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "polylith-workspace-setup" agent skill from https://github.com/DavidVujic/python-polylith/tree/main/.agents/skills/polylith/polylith-workspace-setup into .claude/skills/polylith-workspace-setup/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "polylith-workspace-setup", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/DavidVujic/python-polylith/tree/main/.agents/skills/polylith/polylith-workspace-setupType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add DavidVujic/python-polylith --skill polylith-workspace-setup -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install DavidVujic/python-polylith polylith-workspace-setup --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/DavidVujic/python-polylith.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/polylith/polylith-workspace-setup .agents/skills/polylith-workspace-setup && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "polylith-workspace-setup" agent skill from https://github.com/DavidVujic/python-polylith/tree/main/.agents/skills/polylith/polylith-workspace-setup into .agents/skills/polylith-workspace-setup/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "polylith-workspace-setup", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add DavidVujic/python-polylith --skill polylith-workspace-setup -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install DavidVujic/python-polylith polylith-workspace-setup --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/DavidVujic/python-polylith.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/polylith/polylith-workspace-setup .cursor/skills/polylith-workspace-setup && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "polylith-workspace-setup" agent skill from https://github.com/DavidVujic/python-polylith/tree/main/.agents/skills/polylith/polylith-workspace-setup into .cursor/skills/polylith-workspace-setup/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "polylith-workspace-setup", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/DavidVujic/python-polylith.git --path .agents/skills/polylith/polylith-workspace-setup--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add DavidVujic/python-polylith --skill polylith-workspace-setup -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install DavidVujic/python-polylith polylith-workspace-setup --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/DavidVujic/python-polylith.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/polylith/polylith-workspace-setup .gemini/skills/polylith-workspace-setup && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "polylith-workspace-setup" agent skill from https://github.com/DavidVujic/python-polylith/tree/main/.agents/skills/polylith/polylith-workspace-setup into .gemini/skills/polylith-workspace-setup/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "polylith-workspace-setup", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install DavidVujic/python-polylith polylith-workspace-setupInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add DavidVujic/python-polylith --skill polylith-workspace-setup -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/DavidVujic/python-polylith.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/polylith/polylith-workspace-setup .github/skills/polylith-workspace-setup && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "polylith-workspace-setup" agent skill from https://github.com/DavidVujic/python-polylith/tree/main/.agents/skills/polylith/polylith-workspace-setup into .github/skills/polylith-workspace-setup/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "polylith-workspace-setup", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add DavidVujic/python-polylith --skill polylith-workspace-setup -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install DavidVujic/python-polylith polylith-workspace-setup --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/DavidVujic/python-polylith.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/polylith/polylith-workspace-setup .opencode/skills/polylith-workspace-setup && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "polylith-workspace-setup" agent skill from https://github.com/DavidVujic/python-polylith/tree/main/.agents/skills/polylith/polylith-workspace-setup into .opencode/skills/polylith-workspace-setup/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "polylith-workspace-setup", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
polylith-workspace-setupScaffold a new Polylith workspace with poly create workspace.
Polylith Workspace Setup is an agent skill from DavidVujic/python-polylith. Scaffold a new Polylith workspace with poly create workspace. Use when the user wants to initialize / set up / start / bootstrap Polylith from scratch in a directory (creates workspace.toml and the bases/, components/, projects/, development/ directories).
Its SKILL.md is about 1.1k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Testing & QA. It works with Python. The repository describes itself as: Tooling support for the Polylith Architecture in Python. The licence is MIT.
3 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit a7a80f2. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
uvpoetryFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use uv, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Polylith Workspace Setup loads about 1.1k tokens when it runs. Until then it costs about 73 tokens; SKILL.md has 326 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from DavidVujic/python-polylith at commit a7a80f2, republished under its MIT licence (© DavidVujic). 326 words, ~1,145 tokens.
.claude/skills/polylith-workspace-setup/SKILL.md (or your agent's skills folder).💡 Terminology: this skill uses Polylith terms like namespace, brick, theme, and development project. If they're unfamiliar, load
polylith-conceptsfirst.
uv run poly create workspace --name mycompany --theme looseCommand prefix: If you do not know the package manager, list lock files with ls uv.lock poetry.lock pdm.lock 2>/dev/null (a pyproject.toml is always present, so it tells you nothing on its own). Use uv run poly (uv), poetry poly (poetry), pdm run poly (pdm), hatch run poly (hatch), or poly (activated venv). Examples below use uv run.
⚠ Always pass
--theme loose. The CLI default istdd; loose is the recommended layout used bypython-polylithitself and almost every public example. ⚠--namesets the namespace, not just a workspace label — it becomes the top-level Python package for every brick. ⚠pyproject.tomlis NOT created. Polylith layers on top of an existing Python project. The user must create the rootpyproject.tomlseparately (uv init,poetry init, etc.).
| Option | Required | Default | Description |
|---|---|---|---|
--name | yes | — | The namespace for all bricks (e.g. mycompany). |
--theme | no | tdd | Brick directory layout: loose (recommended) or tdd. |
<cwd>/
├── workspace.toml # Polylith config (generated, see below)
├── README.md # Workspace README (generated)
├── bases/ # Empty; populate with `poly create base`
├── components/ # Empty; populate with `poly create component`
├── projects/ # Empty; populate with `poly create project`
└── development/ # Scratch space for REPL/notebooks
└── __init__.pyThe CLI does not create: pyproject.toml, lock files, or any brick subdirectories.
workspace.toml[tool.polylith]
namespace = "mycompany"
git_tag_pattern = "stable-*"
[tool.polylith.structure]
theme = "loose"
[tool.polylith.tag.patterns]
stable = "stable-*"
release = "v[0-9]*"
[tool.polylith.resources]
brick_docs_enabled = false
[tool.polylith.test]
enabled = true# Short aliases for verbose project names — used in `poly info` / `poly deps` tables.
[tool.polylith.projects.alias]
my-very-long-project-name = "api"
# Group projects for filtered views: `poly info --group hooks`.
[tool.polylith.projects.groups]
hooks = ["project-a", "project-c"]
# Library aliases when import name ≠ package name (NOTE: `libs.alias`, not `projects.alias`).
[tool.polylith.libs.alias]
cv2 = "opencv-python"Polylith has two
aliastables:projects.alias(display names for projects) andlibs.alias(third-party library import-name → package-name).
[tool.polylith.structure].theme controls only the on-disk layout of bricks.
loose (recommended)Flat directories: <bricks_dir>/<namespace>/<brick>/{__init__.py,core.py}. Tests live at test/<bricks_dir>/<namespace>/<brick>/test_<modulename>.py.
components/mycompany/greeting/{__init__.py,core.py}
test/components/mycompany/greeting/test_core.pytddEach brick is its own distributable with sibling src/ and test/: <bricks_dir>/<brick>/src/<namespace>/<brick>/... and <bricks_dir>/<brick>/test/<namespace>/<brick>/.... Useful when bricks ship as standalone packages.
pyproject.toml if it doesn't exist (with the user's chosen package manager).polylith-cli and the matching build hook (hatch-polylith-bricks, pdm-polylith-bricks) as dev dependencies.polylith-base-creation / polylith-component-creation to start adding bricks.After setup, check that workspace.toml and the top-level directories (bases/, components/, projects/, development/) were created. Since poly create workspace does not create a pyproject.toml, verify if the root pyproject.toml exists and create/initialize it if missing.
© DavidVujic, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .agents/skills/polylith/polylith-workspace-setup of DavidVujic/python-polylith.
Open the folder on GitHubat commit a7a80f2
Polylith Workspace Setup next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Polylith Workspace Setup this skillDavidVujic/python-polylith | 553 | — | ~1.1k | Automated safety check: Pass | MIT | |
| Web Application Testinganthropics/skills | 180k | 51 repos | ~966 | Automated safety check: Pass | Apache-2.0 | |
| OpenHarness End-to-End EvalsHKUDS/OpenHarness | 16k | 1 repos | ~2.1k | Automated safety check: Notes | MIT | |
| Adk Verify Snippetsgoogle/adk-python | 22k | — | ~1.4k | Automated safety check: Pass | Apache-2.0 | |
| Apple Container Test RunnerRustPython/RustPython | 22k | — | ~467 | Automated safety check: Pass | MIT | |
| JSON Repair Docs Demo Local Testmangiucugna/json_repair | 5.1k | — | ~549 | Automated safety check: Pass | MIT |
anthropics/skills
Tests local web applications with Python Playwright scripts, checking frontend behavior, capturing screenshots and reading browser console logs.
HKUDS/OpenHarness
Validates OpenHarness features by running real multi-turn agent loops with live LLM calls against an unfamiliar codebase, checking actual tool execution.
google/adk-python
Checks that every Python code block in a Markdown file actually compiles and runs, by extracting each block to a temporary file, executing it in an isolated subprocess, and writing a pass/fail…
RustPython/RustPython
Runs RustPython tests inside a Linux container built with Apple's container CLI, so macOS users can compare Linux results with their local ones.
mangiucugna/json_repair
Runs the json_repair docs demo against a local Flask API and static server, so changes to docs/app.py or the docs UI are checked end to end before publishing.
NVIDIA/Megatron-LM
Refreshes stored golden values from a GitHub Actions run, reports signed percentage changes per model, and writes a summary ready for a pull request description.
DavidVujic/python-polylith
Create a Polylith base with poly create base — the entry point of a deployable application (HTTP API, CLI, message-queue consumer, AWS Lambda handler, GCP Cloud Function, scheduled job).
DavidVujic/python-polylith
Validate a Polylith workspace with poly check — the canonical CI gate.
DavidVujic/python-polylith
Create a Polylith component with poly create component — a reusable, isolated brick implementing business logic, a feature, a domain module, or a capability.
DavidVujic/python-polylith
Add or manage third-party dependencies in a Polylith workspace.
DavidVujic/python-polylith
Visualize brick × brick dependencies with poly deps — find circular dependencies, inspect a brick's public interface, and detect interface-bypass violations.
DavidVujic/python-polylith
List Polylith bricks whose implementation changed since a git tag using poly diff.
Works with
Categories
Scaffold a new Polylith workspace with poly create workspace. Polylith Workspace Setup is an agent skill from DavidVujic/python-polylith. Scaffold a new Polylith workspace with poly create workspace.
Polylith Workspace Setup fits situations like: the user wants to initialize / set up / start / bootstrap Polylith from scratch in a directory (creates workspace.toml and the bases/; development/ directories).
Run `npx skills add DavidVujic/python-polylith --skill polylith-workspace-setup -a claude-code`. Or copy the skill folder (.agents/skills/polylith/polylith-workspace-setup in DavidVujic/python-polylith) into .claude/skills/polylith-workspace-setup in your project. Claude Code loads it when a task matches its description.
Run `npx skills add DavidVujic/python-polylith --skill polylith-workspace-setup -a codex`. Or copy the skill folder (.agents/skills/polylith/polylith-workspace-setup in DavidVujic/python-polylith) into .agents/skills/polylith-workspace-setup in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add DavidVujic/python-polylith --skill polylith-workspace-setup -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/polylith-workspace-setup, .gemini/skills/polylith-workspace-setup, .github/skills/polylith-workspace-setup and .opencode/skills/polylith-workspace-setup in your project.
Going by SKILL.md and its folder, Polylith Workspace Setup needs the command-line tools its instructions call (uv and poetry). Our summary lists: Python 3.
SKILL.md contains no URLs. Its commands use uv, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Polylith Workspace Setup is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.1k tokens (SKILL.md is roughly 4.6k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Polylith Workspace Setup: Web Application Testing (anthropics/skills, 180k stars), OpenHarness End-to-End Evals (HKUDS/OpenHarness, 16k stars), Adk Verify Snippets (google/adk-python, 22k stars) and Apple Container Test Runner (RustPython/RustPython, 22k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
DavidVujic (a GitHub user) maintains it in DavidVujic/python-polylith, which has 553 GitHub stars. The repository holds 37 skills in this directory. The repository was last updated on October 4, 2026.
Source: DavidVujic/python-polylith on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.