Remotion Video Creation
affaan-m/ECC
Best practices for Remotion - Video creation in React. An agent skill from affaan-m/ECC.
Create a Polylith component with poly create component — a reusable, isolated brick implementing business logic, a feature, a domain module, or a capability.
$ npx skills add DavidVujic/python-polylith --skill polylith-component-creation -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install DavidVujic/python-polylith polylith-component-creation --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/DavidVujic/python-polylith.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/polylith/polylith-component-creation .claude/skills/polylith-component-creation && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "polylith-component-creation" agent skill from https://github.com/DavidVujic/python-polylith/tree/main/.agents/skills/polylith/polylith-component-creation into .claude/skills/polylith-component-creation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "polylith-component-creation", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/DavidVujic/python-polylith/tree/main/.agents/skills/polylith/polylith-component-creationType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add DavidVujic/python-polylith --skill polylith-component-creation -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install DavidVujic/python-polylith polylith-component-creation --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/DavidVujic/python-polylith.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/polylith/polylith-component-creation .agents/skills/polylith-component-creation && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "polylith-component-creation" agent skill from https://github.com/DavidVujic/python-polylith/tree/main/.agents/skills/polylith/polylith-component-creation into .agents/skills/polylith-component-creation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "polylith-component-creation", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add DavidVujic/python-polylith --skill polylith-component-creation -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install DavidVujic/python-polylith polylith-component-creation --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/DavidVujic/python-polylith.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/polylith/polylith-component-creation .cursor/skills/polylith-component-creation && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "polylith-component-creation" agent skill from https://github.com/DavidVujic/python-polylith/tree/main/.agents/skills/polylith/polylith-component-creation into .cursor/skills/polylith-component-creation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "polylith-component-creation", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/DavidVujic/python-polylith.git --path .agents/skills/polylith/polylith-component-creation--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add DavidVujic/python-polylith --skill polylith-component-creation -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install DavidVujic/python-polylith polylith-component-creation --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/DavidVujic/python-polylith.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/polylith/polylith-component-creation .gemini/skills/polylith-component-creation && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "polylith-component-creation" agent skill from https://github.com/DavidVujic/python-polylith/tree/main/.agents/skills/polylith/polylith-component-creation into .gemini/skills/polylith-component-creation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "polylith-component-creation", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install DavidVujic/python-polylith polylith-component-creationInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add DavidVujic/python-polylith --skill polylith-component-creation -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/DavidVujic/python-polylith.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/polylith/polylith-component-creation .github/skills/polylith-component-creation && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "polylith-component-creation" agent skill from https://github.com/DavidVujic/python-polylith/tree/main/.agents/skills/polylith/polylith-component-creation into .github/skills/polylith-component-creation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "polylith-component-creation", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add DavidVujic/python-polylith --skill polylith-component-creation -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install DavidVujic/python-polylith polylith-component-creation --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/DavidVujic/python-polylith.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/polylith/polylith-component-creation .opencode/skills/polylith-component-creation && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "polylith-component-creation" agent skill from https://github.com/DavidVujic/python-polylith/tree/main/.agents/skills/polylith/polylith-component-creation into .opencode/skills/polylith-component-creation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "polylith-component-creation", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
polylith-component-creationCreate a Polylith component with poly create component — a reusable, isolated brick implementing business logic, a feature, a domain module, or a capability.
Polylith Component Creation is an agent skill from DavidVujic/python-polylith. Create a Polylith component with poly create component — a reusable, isolated brick implementing business logic, a feature, a domain module, or a capability. Use when adding non-entry-point code that bases or other components will import.
Its SKILL.md is about 800 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
The repository describes itself as: Tooling support for the Polylith Architecture in Python. The licence is MIT.
Read from SKILL.md and the folder at commit a7a80f2. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
uvpoetryFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use uv, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Polylith Component Creation loads about 800 tokens when it runs. Until then it costs about 67 tokens; SKILL.md has 264 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from DavidVujic/python-polylith at commit a7a80f2, republished under its MIT licence (© DavidVujic). 264 words, ~800 tokens.
.claude/skills/polylith-component-creation/SKILL.md (or your agent's skills folder).💡 Terminology: this skill uses Polylith terms like brick, component, namespace, and theme. If they're unfamiliar, load
polylith-conceptsfirst.
uv run poly create component --name user_serviceCommand prefix: If you do not know the package manager, list lock files with ls uv.lock poetry.lock pdm.lock 2>/dev/null (a pyproject.toml is always present, so it tells you nothing on its own). Use uv run poly (uv), poetry poly (poetry), pdm run poly (pdm), hatch run poly (hatch), or poly (activated venv). Examples below use uv run.
A component is reusable, non-entry-point code (business logic, domain features, capabilities). For entry points (HTTP API, CLI, Lambda handler), use
polylith-base-creationinstead.
| Option | Required | Default | Description |
|---|---|---|---|
--name | yes | — | Name of the component (also the package name). |
--description | no | "" | Optional human-readable description. |
components/<namespace>/user_service/
├── __init__.py # Public interface — empty; add re-exports here
└── core.py # Implementation — empty; user fills it inIf [tool.polylith.test].enabled = true in workspace.toml, the CLI also creates test/components/<namespace>/user_service/test_core.py.
For the tdd theme layout (components/user_service/{src,test}/<namespace>/user_service/...), load polylith-workspace-setup.
# Minimal
uv run poly create component --name user_service
# With description
uv run poly create component --name greeting --description "Greeting domain"core.py and __init__.py are empty boilerplate. The component is not "ready" — the user fills in core.py, then re-exports its public API from __init__.py:# components/<namespace>/user_service/__init__.py
from <namespace>.user_service.core import create_user, get_userfrom <namespace>.user_service import create_user), never via core.py directly. poly deps --interface (load polylith-dependency-visualization) flags violations.poly sync (load polylith-sync).After creation, verify the component exists using your file tools (e.g., check components/<namespace>/<name>/__init__.py). Then, you will likely need to populate core.py and __init__.py using your file writing tools since they are created empty.
© DavidVujic, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .agents/skills/polylith/polylith-component-creation of DavidVujic/python-polylith.
Open the folder on GitHubat commit a7a80f2
Polylith Component Creation next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Polylith Component Creation this skillDavidVujic/python-polylith | 553 | — | ~800 | Automated safety check: Pass | MIT | |
| Remotion Video Creationaffaan-m/ECC | 275k | 2 repos | ~910 | Automated safety check: Pass | MIT | |
| Cross Origin Isolationthedaviddias/Front-End-Checklist | 74k | — | ~565 | Automated safety check: Pass | MIT | |
| Remotion Video Creationaffaan-m/ECC | 275k | — | ~680 | Automated safety check: Pass | MIT | |
| Remotion Video Creationaffaan-m/ECC | 275k | — | ~605 | Automated safety check: Pass | MIT | |
| Runbook Creationsickn33/agentic-awesome-skills | 47k | 2 repos | ~2.9k | Automated safety check: Pass | MIT |
affaan-m/ECC
Best practices for Remotion - Video creation in React. An agent skill from affaan-m/ECC.
thedaviddias/Front-End-Checklist
A skill your agent uses when reviewing security-sensitive web apps, SharedArrayBuffer usage, worker-heavy apps, editors, or measurement features that require cross-origin isolation.
affaan-m/ECC
Remotion のベストプラクティス - React で動画を作成する。3D、アニメーション、音声、字幕、チャート、トランジションなどをカバーするドメイン固有の29のルール。
affaan-m/ECC
Remotion 最佳实践 - 在 React 中创建视频。29 条领域特定规则,涵盖 3D、动画、音频、字幕、图表、过渡等。
sickn33/agentic-awesome-skills
Create operational runbooks and standard operating procedures.
sickn33/agentic-awesome-skills
Coordinate multi-vendor AI agents as a self-improving team — a learning router assigns work by track record and citizens can amend the protocol's own rules.
DavidVujic/python-polylith
Create a Polylith base with poly create base — the entry point of a deployable application (HTTP API, CLI, message-queue consumer, AWS Lambda handler, GCP Cloud Function, scheduled job).
DavidVujic/python-polylith
Validate a Polylith workspace with poly check — the canonical CI gate.
DavidVujic/python-polylith
Add or manage third-party dependencies in a Polylith workspace.
DavidVujic/python-polylith
Visualize brick × brick dependencies with poly deps — find circular dependencies, inspect a brick's public interface, and detect interface-bypass violations.
DavidVujic/python-polylith
List Polylith bricks whose implementation changed since a git tag using poly diff.
DavidVujic/python-polylith
Inspect third-party libraries used per Polylith project with poly libs.
Create a Polylith component with poly create component — a reusable, isolated brick implementing business logic, a feature, a domain module, or a capability. Polylith Component Creation is an agent skill from DavidVujic/python-polylith. Create a Polylith component with poly create component — a reusable, isolated brick implementing business logic, a feature, a domain module, or a capability.
Polylith Component Creation fits situations like: adding non-entry-point code that bases; other components will import.
Run `npx skills add DavidVujic/python-polylith --skill polylith-component-creation -a claude-code`. Or copy the skill folder (.agents/skills/polylith/polylith-component-creation in DavidVujic/python-polylith) into .claude/skills/polylith-component-creation in your project. Claude Code loads it when a task matches its description.
Run `npx skills add DavidVujic/python-polylith --skill polylith-component-creation -a codex`. Or copy the skill folder (.agents/skills/polylith/polylith-component-creation in DavidVujic/python-polylith) into .agents/skills/polylith-component-creation in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add DavidVujic/python-polylith --skill polylith-component-creation -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/polylith-component-creation, .gemini/skills/polylith-component-creation, .github/skills/polylith-component-creation and .opencode/skills/polylith-component-creation in your project.
Going by SKILL.md and its folder, Polylith Component Creation needs the command-line tools its instructions call (uv and poetry). Our summary lists: Python 3.
SKILL.md contains no URLs. Its commands use uv, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Polylith Component Creation is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 800 tokens (SKILL.md is roughly 3.2k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Polylith Component Creation: Remotion Video Creation (affaan-m/ECC, 275k stars), Cross Origin Isolation (thedaviddias/Front-End-Checklist, 74k stars), Remotion Video Creation (affaan-m/ECC, 275k stars) and Remotion Video Creation (affaan-m/ECC, 275k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
DavidVujic (a GitHub user) maintains it in DavidVujic/python-polylith, which has 553 GitHub stars. The repository holds 37 skills in this directory. The repository was last updated on October 4, 2026.
Source: DavidVujic/python-polylith on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.