Agent skill

To Issues

by DanMcInerney in DanMcInerney/architect-loop

A skill your agent uses when decomposing a hardened spec into tracker issues: cutting tracer-bullet vertical slices through every layer, ordering structural work first with blocking edges…

MITAuto-check passedAgent Workflows

Install To Issues

skills CLI
$ npx skills add DanMcInerney/architect-loop --skill to-issues -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install DanMcInerney/architect-loop to-issues --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/DanMcInerney/architect-loop.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/to-issues .claude/skills/to-issues && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
to-issues
GitHub stars
626
Token cost
~1.2k tokens
SKILL.md length
614 words
Files
1
Skills in repo
11
Repo updated
First seen
Licence
MIT

At a glance

A skill your agent uses when decomposing a hardened spec into tracker issues: cutting tracer-bullet vertical slices through every layer, ordering structural work first with blocking edges…

  • Works in 7 steps: Read before you cut → Structural before behavioral → Cut tracer-bullet vertical slices → …
  • Decomposing a hardened spec into tracker issues: cutting tracer-bullet vertical slices through every layer
  • SKILL.md covers 1. Read before you cut, 2. Structural before behavioral, 3. Cut tracer-bullet vertical… and 4. Maximize the disjoint…, plus 3 more sections
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

To Issues is an agent skill from DanMcInerney/architect-loop. Use when decomposing a hardened spec into tracker issues: cutting tracer-bullet vertical slices through every layer, ordering structural work first with blocking edges, maximizing the disjoint parallel frontier, publishing producer/consumer interface contracts, and attaching a compact change-skeleton to each issue. Invoked only from an explicit architect dispatch — by the harden strategist subagent in /architect, or directly by the orchestrator in /architect-fast — after the spec is written; never left to…

Its SKILL.md is about 1.2k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Agent Workflows, covering Subagents. The repository describes itself as: Super optimized /goal loop. Massive token savings and higher quality. Smart model designs and reviews, cheaper model builds.. The licence is MIT.

When your agent uses it

  • Decomposing a hardened spec into tracker issues: cutting tracer-bullet vertical slices through every layer
  • Ordering structural work first with blocking edges
  • Maximizing the disjoint parallel frontier
  • Publishing producer/consumer interface contracts

Example prompts

  • “/to-issues”

Workflow steps

7 steps, taken from the step headings in SKILL.md.

  1. Read before you cut
  2. Structural before behavioral
  3. Cut tracer-bullet vertical slices
  4. Maximize the disjoint parallel frontier
  5. Interface contracts, not future-code citations
  6. Body shape
  7. Draft in publish order; the orchestrator publishes

What it can do on your machine

Read from SKILL.md and the folder at commit 28dca7d. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

To Issues loads about 1.2k tokens when it runs. Until then it costs about 139 tokens; SKILL.md has 614 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~139
When it runs · the whole SKILL.md, loaded when a task matches
~1.2k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from DanMcInerney/architect-loop at commit 28dca7d, republished under its MIT licence (© DanMcInerney). 614 words, ~1,220 tokens.

Download SKILL.mdSave it as .claude/skills/to-issues/SKILL.md (or your agent's skills folder).
name
to-issues
description
Use when decomposing a hardened spec into tracker issues: cutting tracer-bullet vertical slices through every layer, ordering structural work first with blocking edges, maximizing the disjoint parallel frontier, publishing producer/consumer interface contracts, and attaching a compact change-skeleton to each issue. Invoked only from an explicit architect dispatch — by the harden strategist subagent in `/architect`, or directly by the orchestrator in `/architect-fast` — after the spec is written; never left to description-trigger discovery.
<!-- Adapted from mattpocock/skills (MIT). -->

To Issues

Turn the hardened spec into dispatch-ready issues under the tracking issue. The spec already settles the whole plan — this stage does not quiz the human; a hard stop or an oddity escalation is the only thing that opens a question here.

1. Read before you cut

Load the spec, then hold the codebase-design vocabulary (skills/codebase-design/SKILL.md) exactly: module, interface, implementation, seam, adapter, depth, leverage, locality for design; run, tracking issue, issue, slice, frozen check, check-runner, strategist, builder, orchestrator, factory branch, worktree, job report, verdict, ruling, digest, hard stop for the factory. Never substitute component/service/boundary/API for module/interface, or task/ticket for issue — that drift is a defect, not a style choice.

Look for prefactoring while you read: make the change easy, then make the easy change.

2. Structural before behavioral

Structural (prefactoring) issues land first, with blocking edges into the behavioral issues they unblock. A structural issue's checks prove existing behavior stays green — it changes shape, not outcome.

Oddity rule while scoping: a local wart gets a local patch note, not its own issue. A variation that recurs gets a structural issue blocking the behavioral one. One adapter is a hypothetical seam; two adapters make it real — write the structural issue. Three failed fixes on the same point means stop and escalate the design question instead of cutting a fourth fix.

3. Cut tracer-bullet vertical slices

Each issue is a tracer-bullet vertical slice: a narrow but complete path through every layer the change touches, demoable or verifiable on its own — never a horizontal slice of one layer.

Avoid specific file paths or code snippets in issue prose — they go stale fast. Exception: a prototype snippet that encodes a decision more precisely than prose can (state machine, schema, type shape); trim to the decision-rich parts.

4. Maximize the disjoint parallel frontier

Compute readiness from each issue's file-touch set, not only its blocking edges. Issues dispatched in the same wave share no files, migrations, lockfiles, generated artifacts, config, schemas, or other mutable runtime state. A shared-file collision is a decomposition failure — split or resequence; never hand-merge it later.

5. Interface contracts, not future-code citations

An issue that produces a surface another issue consumes publishes an interface contract block: names, parameters, return types, and behavior. Consumer issues cite that block; they never cite the producer's not-yet-written implementation.

Show full SKILL.md (233 more words)Show less

6. Body shape

Every issue carries: acceptance criteria; MAY TOUCH / MUST NOT TOUCH file sets; its check path; its raw job-report path; blocked-by and parent edges; a compact change-skeleton (≤30 lines — files, signatures, data flow, invariants; a contract, not a line mandate). Keep the linked check's RUN dependencies (the test files, validators, and scripts its commands execute) out of MAY TOUCH unless the issue explicitly owns them; when it does, name them in the body as check dependencies. Close every issue body with the run marker comment: <!-- architect-run: <run> -->.

7. Draft in publish order; the orchestrator publishes

Write one draft file per issue at docs/runs/<run>/issues/<NN>-<slice>.md (a local run artifact), NN numbered in publish order: structural issues first, blockers before the issues that cite them. Name blocked-by and parent edges by slice name — real issue numbers do not exist yet; the orchestrator maps slice names to issue numbers as it publishes in NN order, so every blocked-by resolves to a real, already-open issue and never a forward reference. Do not post to the tracker yourself — publishing sub-issues, edges, and claims are orchestrator actions (skills/architect/dispatch.md ## Issue conventions). When the orchestrator runs this skill directly (/architect-fast), it publishes the drafts itself in the same order.

Done when every slice in the plan has a draft file — structural-first, frontier-maxed — whose order publishes with no forward references. End your reply with one line: ISSUE DRAFTS: <count> at docs/runs/<run>/issues/.

© DanMcInerney, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in skills/to-issues of DanMcInerney/architect-loop.

Open the folder on GitHubat commit 28dca7d

Compare with similar skills

To Issues next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

To Issues compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
To Issues this skillDanMcInerney/architect-loop626—~1.2kAutomated safety check: PassMIT
Claude Code Agent Developmentanthropics/claude-plugins-official38k8 repos~2.8kAutomated safety check: PassApache-2.0
Subagent Driven DevelopmentAsvarox/allkaraoke26138 repos~1.2kAutomated safety check: PassNone
Dispatching Parallel Agentsultralisp/ultralisp25841 repos~1.5kAutomated safety check: PassNone
Paseo Advisor Second Opiniongetpaseo/paseo20k1 repos~756Automated safety check: PassCustom licence
Task Observerrebelytics/one-skill-to-rule-them-all3.2k1 repos~12kAutomated safety check: PassCC-BY-4.0

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Categories

Questions about To Issues

What does To Issues do?

A skill your agent uses when decomposing a hardened spec into tracker issues: cutting tracer-bullet vertical slices through every layer, ordering structural work first with blocking edges…. To Issues is an agent skill from DanMcInerney/architect-loop. Use when decomposing a hardened spec into tracker issues: cutting tracer-bullet vertical slices through every layer, ordering structural work first with blocking edges, maximizing the disjoint parallel frontier, publishing producer/consumer interface contracts, and attaching a compact change-skeleton to each issue.

When should I use To Issues?

To Issues fits situations like: decomposing a hardened spec into tracker issues: cutting tracer-bullet vertical slices through every layer; ordering structural work first with blocking edges; maximizing the disjoint parallel frontier; publishing producer/consumer interface contracts.

How do I install To Issues in Claude Code?

Run `npx skills add DanMcInerney/architect-loop --skill to-issues -a claude-code`. Or copy the skill folder (skills/to-issues in DanMcInerney/architect-loop) into .claude/skills/to-issues in your project. Claude Code loads it when a task matches its description.

How do I install To Issues in Codex?

Run `npx skills add DanMcInerney/architect-loop --skill to-issues -a codex`. Or copy the skill folder (skills/to-issues in DanMcInerney/architect-loop) into .agents/skills/to-issues in your project. Codex loads it when a task matches its description.

Can I use To Issues in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add DanMcInerney/architect-loop --skill to-issues -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/to-issues, .gemini/skills/to-issues, .github/skills/to-issues and .opencode/skills/to-issues in your project.

What does To Issues need to run?

SKILL.md names no scripts, command-line tools or credentials: To Issues is instructions for the agent only.

Does To Issues access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is To Issues safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does To Issues use?

To Issues is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does To Issues use?

About 1.2k tokens (SKILL.md is roughly 4.9k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to To Issues?

Skills that share tags, products or a category with To Issues: Claude Code Agent Development (anthropics/claude-plugins-official, 38k stars), Subagent Driven Development (Asvarox/allkaraoke, 261 stars), Dispatching Parallel Agents (ultralisp/ultralisp, 258 stars) and Paseo Advisor Second Opinion (getpaseo/paseo, 20k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains To Issues?

DanMcInerney (a GitHub user) maintains it in DanMcInerney/architect-loop, which has 626 GitHub stars. The repository holds 11 skills in this directory. The repository was last updated on September 13, 2026.

Source: DanMcInerney/architect-loop on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.