Story Multi-Perspective Review
zenstory-ai/oh-story-claudecode
Reviews Chinese web-novel text with several reviewer agents in parallel, falling back to a single-agent pass, and reports structure, character, prose and setting problems with fixes.
This skill should be used when the user asks about "theme", "controlling idea", "thematic argument", "moral argument", "thematic arc", "flat arc", "negative arc", "the lie", "antagonist design"…
$ npx skills add danjdewhurst/story-skills --skill theme-craft -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install danjdewhurst/story-skills theme-craft --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/danjdewhurst/story-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/theme-craft .claude/skills/theme-craft && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "theme-craft" agent skill from https://github.com/danjdewhurst/story-skills/tree/main/skills/theme-craft into .claude/skills/theme-craft/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "theme-craft", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/danjdewhurst/story-skills/tree/main/skills/theme-craftType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add danjdewhurst/story-skills --skill theme-craft -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install danjdewhurst/story-skills theme-craft --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/danjdewhurst/story-skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/theme-craft .agents/skills/theme-craft && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "theme-craft" agent skill from https://github.com/danjdewhurst/story-skills/tree/main/skills/theme-craft into .agents/skills/theme-craft/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "theme-craft", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add danjdewhurst/story-skills --skill theme-craft -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install danjdewhurst/story-skills theme-craft --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/danjdewhurst/story-skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/theme-craft .cursor/skills/theme-craft && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "theme-craft" agent skill from https://github.com/danjdewhurst/story-skills/tree/main/skills/theme-craft into .cursor/skills/theme-craft/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "theme-craft", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/danjdewhurst/story-skills.git --path skills/theme-craft--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add danjdewhurst/story-skills --skill theme-craft -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install danjdewhurst/story-skills theme-craft --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/danjdewhurst/story-skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/theme-craft .gemini/skills/theme-craft && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "theme-craft" agent skill from https://github.com/danjdewhurst/story-skills/tree/main/skills/theme-craft into .gemini/skills/theme-craft/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "theme-craft", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install danjdewhurst/story-skills theme-craftInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add danjdewhurst/story-skills --skill theme-craft -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/danjdewhurst/story-skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/theme-craft .github/skills/theme-craft && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "theme-craft" agent skill from https://github.com/danjdewhurst/story-skills/tree/main/skills/theme-craft into .github/skills/theme-craft/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "theme-craft", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add danjdewhurst/story-skills --skill theme-craft -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install danjdewhurst/story-skills theme-craft --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/danjdewhurst/story-skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/theme-craft .opencode/skills/theme-craft && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "theme-craft" agent skill from https://github.com/danjdewhurst/story-skills/tree/main/skills/theme-craft into .opencode/skills/theme-craft/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "theme-craft", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
theme-craftThis skill should be used when the user asks about "theme", "controlling idea", "thematic argument", "moral argument", "thematic arc", "flat arc", "negative arc", "the lie", "antagonist design"…
Theme Craft is an agent skill from danjdewhurst/story-skills. This skill should be used when the user asks about "theme", "controlling idea", "thematic argument", "moral argument", "thematic arc", "flat arc", "negative arc", "the lie", "antagonist design", "motif", "symbolism", "theme audit", or wants to plan, track, or revise the thematic layer of a story, including the lie, truth, ghost-wound, and arc-type fields of a character file. NOT for finding or testing a story premise (use premise-workshop), or a character's profile, relationships, or "character arc" record (use…
Its SKILL.md is about 1.8k tokens, which your agent loads only when the skill is triggered. The skill folder holds 6 other files, including reference files (for example `references/antagonist-design.md`, `references/controlling-idea.md` and `references/lie-truth.md`).
It sits in Writing & Content, covering Creative writing and fiction. The repository describes itself as: Agent Skills for end-to-end story writing in markdown, packaged as Codex and Claude Code plugins. The licence is MIT.
6 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 1df23f9. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
nodeFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Theme Craft loads about 1.8k tokens when it runs, and up to ~6k if it reads all its reference files. Until then it costs about 138 tokens; SKILL.md has 797 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check noted patterns worth knowing about, such as sudo or a known installer.
`bunfig.toml` (which can run code) and `.env`, and a package script runs from the checkout's root. If no CLI is availabAutomated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from danjdewhurst/story-skills at commit 1df23f9, republished under its MIT licence (© danjdewhurst). 797 words, ~1,779 tokens.
.claude/skills/theme-craft/SKILL.md (or your agent's skills folder). This skill also uses 5 other files; get the full folder from GitHub.Plan and audit theme as a working mechanism, not decoration. Covers the controlling idea (value + cause, in McKee's sense), the lie/truth machinery and the three canonical arc types, antagonist design as the embodied counter-argument, motif tracking, and a revision-time theme audit. Use at story start (working premise), during character design (lie/truth/arc-type), and after a complete draft (theme audit).
A story project must already exist (created via the story-init skill). Character files (character-management) and a plot structure (plot-structure) should exist or be in progress.
Draft the working premise. Read story.md for genre and themes.
Consult references/controlling-idea.md and write a one-sentence
premise (value + cause) and counter-premise. Store them in story.md
frontmatter:
premise: "{Value} triumphs because {cause}."
counter-premise: "{Opposing value} triumphs because {opposing cause}."If the user prefers discovering theme in the draft, record
premise: tbd-discovery and skip to step 3.
Build the lie/truth machinery. For the protagonist and antagonist
(and any significant supporting character whose arc touches the theme),
consult references/lie-truth.md and add to their character files:
arc-type is one of change-positive, change-negative, or flat.
Do not put that list in an inline comment: a command that rewrites the
field drops the comment.
arc-type: change-positive
lie: "{The false belief}"
truth: "{The belief that resolves it}"
ghost-wound: "{The specific backstory event that planted the lie}"Check the character's turning points against the arc-type guidance: flat arcs need escalating tests of steadfastness, not growth beats; negative arcs need the truth visibly refused.
Design the antagonist as the counter-argument. Consult
references/antagonist-design.md: give the antagonist an edge, a
defensible belief in the counter-premise, a want/wound/plan, and
scenes they win. When the opposition is institutional, personify it.
Plant motifs. Consult references/motif-symbolism.md; choose two or
three concrete motifs, plant them literally, and track plantings,
variations, and ending resonance in the motif ledger.
Use the premise while drafting. When a scene decision is unclear, ask
which choice engages the value continuum and costs the protagonist
something. Feed the lie into scene sequels (see the scene-craft
skill): the sequel is where the lie gets examined.
Run the theme audit in revision. After a complete draft, consult
references/theme-audit.md: trace the value through the draft, check
the ending against the opening's value-question, verify theme is
dramatized through consequence not commentary, and confirm motifs are
paid off. Record findings in continuity/theme-audit.md with a
theme-holds / theme-broken verdict. Hand structural findings to the
revision-continuity skill as a developmental revision plan.
premise: / counter-premise: live in story.md frontmatter and are the
single source of truth for the story's theme; plot/_index.md theme
tracking maps themes to arcs and chapters as before.arc-type values are kebab-case from the fixed set
(change-positive, change-negative, flat); lie, truth, and
ghost-wound are one-line strings.planned / planted / paid-off status.Use the Story CLI when it is available. If story is not installed, use the bundled fallback node ../story-maintenance/scripts/story.js with the same arguments. Use node <checkout>/bin/story.js instead only when the user names a Story Skills repository checkout or you are working in one. Write the script as an absolute path (resolve the fallback relative to this skill folder) and run it from the folder you would run story from, so . and other relative paths keep their meaning. Use Node, not Bun or a package script: Bun would load that folder's bunfig.toml (which can run code) and .env, and a package script runs from the checkout's root. If no CLI is available, perform the registry, backlink, and word-count checks manually.
After adding or changing premise fields, character arc fields, or the theme audit:
story reindex .
story wordcount . --write
story check .The motif ledger (continuity/motifs.md or the motif table in an arc file)
and continuity/theme-audit.md are prose revision notes: the CLI does not
scan, validate, link-check, or reindex them. Audit motif payoff and the
theme verdict manually per references/theme-audit.md.
references/controlling-idea.md - The controlling idea as value + cause (McKee), counter-premise, working-premise workflowreferences/lie-truth.md - Lie, truth, ghost wound, and the three arc types (change-positive, change-negative, flat)references/antagonist-design.md - Worthy opponent, antagonist as counter-argument, plan-the-antagonist-as-protagonist, personified institutionsreferences/motif-symbolism.md - Plant-and-vary, object-symbol resonance with the ending, motif ledgerreferences/theme-audit.md - Revision audit: ending vs. opening value-question, consequence vs. commentary, motif payoffEvery story skill follows the shared conventions in ../story-maintenance/references/conventions.md, resolved relative to this skill folder. Read it before creating, renaming, or linking story files. If that file is missing because this skill was installed without story-maintenance, the essentials are: kebab-case ids and filenames, YAML frontmatter on every story-project file, _index.md registry tables that story reindex rebuilds (never edit them by hand), bidirectional links between entities, characters for who is on the page and mentions for who is only referred to, status: deceased plus died-in: chapter-{NN} for deaths, and no project-local generator or build scripts (run only the installed or bundled Story CLI).
© danjdewhurst, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 5 other files (references) in skills/theme-craft of danjdewhurst/story-skills.
Open the folder on GitHubat commit 1df23f9
We found 1 copy of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in danjdewhurst/story-skills, which our catalogue first saw on October 7, 2026.
Theme Craft next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Theme Craft this skilldanjdewhurst/story-skills | 279 | 1 repos | ~1.8k | Automated safety check: Notes | MIT | |
| Story Multi-Perspective Reviewzenstory-ai/oh-story-claudecode | 7.4k | 3 repos | ~3k | Automated safety check: Pass | MIT | |
| Story Toolbox Routerzenstory-ai/oh-story-claudecode | 7.4k | 1 repos | ~1.7k | Automated safety check: Pass | MIT | |
| Short Web Fiction Trend Scanzenstory-ai/oh-story-claudecode | 7.4k | 3 repos | ~1.2k | Automated safety check: Pass | MIT | |
| InkOS Creative HarnessNarcooo/inkos | 10k | 1 repos | ~1.1k | Automated safety check: Pass | AGPL-3.0 | |
| Novel Arteternityspring/shuohao-skills | 4.2k | — | ~1.1k | Automated safety check: Notes | Apache-2.0 |
zenstory-ai/oh-story-claudecode
Reviews Chinese web-novel text with several reviewer agents in parallel, falling back to a single-agent pass, and reports structure, character, prose and setting problems with fixes.
zenstory-ai/oh-story-claudecode
Routes a Chinese web-novel writing request to the matching tool in a 13-skill toolbox, covers author habit memory, and can launch a local dashboard for browsing a project.
zenstory-ai/oh-story-claudecode
Scans popular short web-fiction rankings on Chinese platforms such as Dianzhong and Heiyan to surface trending emotional hooks, themes and topic candidates with an expiry warning.
Narcooo/inkos
Drives long-form fiction, scripts, storyboards, interactive films and long-document translation through InkOS, with every change made by a typed action.
eternityspring/shuohao-skills
给 AI 短剧出美术设定集(场景 + 叙事道具):场景的设计意图、一致性锚点、光照时段变体、 空景提示词;道具的戏剧功能、状态变体、尺度参照、白底无手提示词。
zenstory-ai/oh-story-claudecode
Rewrites AI-sounding Chinese web novel text so it reads naturally, changing as little as possible and keeping plot, names and numbers intact.
danjdewhurst/story-skills
This skill should be used when the user asks to "make an audiobook", "narration script", "narrator", "ACX", "Findaway", "pronunciation guide", "how long is the audiobook", "adapt to a screenplay"…
danjdewhurst/story-skills
This skill should be used when the user asks to "validate", "reindex", "repair registries", "check links", "run the continuity, pacing, clue, voice, or name checks", "count words", "summarize a…
danjdewhurst/story-skills
This skill should be used when the user asks to "research", "fact-check", "check the history", "is this accurate", "research notes", "sources", "historical accuracy", "technical accuracy", "how…
danjdewhurst/story-skills
This skill should be used when the user asks to "write a chapter", "next chapter", "chapter outline", "draft chapter", "continue the story", "write a scene", "outline a chapter", or wants to write…
danjdewhurst/story-skills
This skill should be used when the user asks to "create a character", "update a character", "add a character", "build a family tree", "character relationships", "character timeline", "character…
danjdewhurst/story-skills
This skill should be used when the user asks about "pantsing", "discovery write", "write without an outline", "discovery draft", "write into the dark", "story kernel", "reconcile a chapter", "dead…
Categories
This skill should be used when the user asks about "theme", "controlling idea", "thematic argument", "moral argument", "thematic arc", "flat arc", "negative arc", "the lie", "antagonist design"…. Theme Craft is an agent skill from danjdewhurst/story-skills. This skill should be used when the user asks about "theme", "controlling idea", "thematic argument", "moral argument", "thematic arc", "flat arc", "negative arc", "the lie", "antagonist design", "motif", "symbolism", "theme audit", or wants to plan, track, or revise the thematic layer of a story, including the lie, truth, ghost-wound, and arc-type fields of a character file.
Theme Craft fits situations like: asks about theme; controlling idea; thematic argument; antagonist design.
Run `npx skills add danjdewhurst/story-skills --skill theme-craft -a claude-code`. Or copy the skill folder (skills/theme-craft in danjdewhurst/story-skills) into .claude/skills/theme-craft in your project. Claude Code loads it when a task matches its description.
Run `npx skills add danjdewhurst/story-skills --skill theme-craft -a codex`. Or copy the skill folder (skills/theme-craft in danjdewhurst/story-skills) into .agents/skills/theme-craft in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add danjdewhurst/story-skills --skill theme-craft -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/theme-craft, .gemini/skills/theme-craft, .github/skills/theme-craft and .opencode/skills/theme-craft in your project.
Going by SKILL.md and its folder, Theme Craft needs the command-line tools its instructions call (node).
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found notes only (mentions a .env file), nothing it rates as a warning. It is not a guarantee. Review the folder before installing.
Theme Craft is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.8k tokens (SKILL.md is roughly 7.1k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 4.2k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Theme Craft: Story Multi-Perspective Review (zenstory-ai/oh-story-claudecode, 7.4k stars), Story Toolbox Router (zenstory-ai/oh-story-claudecode, 7.4k stars), Short Web Fiction Trend Scan (zenstory-ai/oh-story-claudecode, 7.4k stars) and InkOS Creative Harness (Narcooo/inkos, 10k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
danjdewhurst (a GitHub user) maintains it in danjdewhurst/story-skills, which has 279 GitHub stars. The repository holds 24 skills in this directory. The repository was last updated on October 8, 2026.
Source: danjdewhurst/story-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.