Story Multi-Perspective Review
zenstory-ai/oh-story-claudecode
Reviews Chinese web-novel text with several reviewer agents in parallel, falling back to a single-agent pass, and reports structure, character, prose and setting problems with fixes.
This skill should be used when the user asks about "mystery", "fair play", "clue", "red herring", "romance beats", "HEA", "thriller", "ticking clock", "horror", "dread", "MG", "YA", "middle grade"…
$ npx skills add danjdewhurst/story-skills --skill genre-craft -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install danjdewhurst/story-skills genre-craft --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/danjdewhurst/story-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/genre-craft .claude/skills/genre-craft && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "genre-craft" agent skill from https://github.com/danjdewhurst/story-skills/tree/main/skills/genre-craft into .claude/skills/genre-craft/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "genre-craft", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/danjdewhurst/story-skills/tree/main/skills/genre-craftType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add danjdewhurst/story-skills --skill genre-craft -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install danjdewhurst/story-skills genre-craft --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/danjdewhurst/story-skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/genre-craft .agents/skills/genre-craft && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "genre-craft" agent skill from https://github.com/danjdewhurst/story-skills/tree/main/skills/genre-craft into .agents/skills/genre-craft/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "genre-craft", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add danjdewhurst/story-skills --skill genre-craft -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install danjdewhurst/story-skills genre-craft --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/danjdewhurst/story-skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/genre-craft .cursor/skills/genre-craft && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "genre-craft" agent skill from https://github.com/danjdewhurst/story-skills/tree/main/skills/genre-craft into .cursor/skills/genre-craft/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "genre-craft", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/danjdewhurst/story-skills.git --path skills/genre-craft--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add danjdewhurst/story-skills --skill genre-craft -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install danjdewhurst/story-skills genre-craft --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/danjdewhurst/story-skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/genre-craft .gemini/skills/genre-craft && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "genre-craft" agent skill from https://github.com/danjdewhurst/story-skills/tree/main/skills/genre-craft into .gemini/skills/genre-craft/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "genre-craft", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install danjdewhurst/story-skills genre-craftInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add danjdewhurst/story-skills --skill genre-craft -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/danjdewhurst/story-skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/genre-craft .github/skills/genre-craft && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "genre-craft" agent skill from https://github.com/danjdewhurst/story-skills/tree/main/skills/genre-craft into .github/skills/genre-craft/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "genre-craft", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add danjdewhurst/story-skills --skill genre-craft -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install danjdewhurst/story-skills genre-craft --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/danjdewhurst/story-skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/genre-craft .opencode/skills/genre-craft && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "genre-craft" agent skill from https://github.com/danjdewhurst/story-skills/tree/main/skills/genre-craft into .opencode/skills/genre-craft/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "genre-craft", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
genre-craftThis skill should be used when the user asks about "mystery", "fair play", "clue", "red herring", "romance beats", "HEA", "thriller", "ticking clock", "horror", "dread", "MG", "YA", "middle grade"…
Genre Craft is an agent skill from danjdewhurst/story-skills. This skill should be used when the user asks about "mystery", "fair play", "clue", "red herring", "romance beats", "HEA", "thriller", "ticking clock", "horror", "dread", "MG", "YA", "middle grade", "young adult", "science fiction", "sci-fi", "fantasy", "quest", "chosen one", "historical fiction", "period voice", "anachronism", "comedy", "humour", "humor", "romcom", "farce", "satire", "running gag", "serial", "episodic", "web serial", "genre conventions", or wants genre-specific structural craft for a story…
Its SKILL.md is about 2.6k tokens, which your agent loads only when the skill is triggered. The skill folder holds 11 other files, including reference files (for example `references/comedy.md`, `references/fantasy.md` and `references/historical.md`).
It sits in Writing & Content, covering Creative writing and fiction. The repository describes itself as: Agent Skills for end-to-end story writing in markdown, packaged as Codex and Claude Code plugins. The licence is MIT.
5 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 9a54e04. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
nodeFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Genre Craft loads about 2.6k tokens when it runs, and up to ~16k if it reads all its reference files. Until then it costs about 150 tokens; SKILL.md has 1,233 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check noted patterns worth knowing about, such as sudo or a known installer.
`bunfig.toml` (which can run code) and `.env`, and a package script runs from the checkout's root. If no CLI is availabAutomated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from danjdewhurst/story-skills at commit 9a54e04, republished under its MIT licence (© danjdewhurst). 1,233 words, ~2,644 tokens.
.claude/skills/genre-craft/SKILL.md (or your agent's skills folder). This skill also uses 10 other files; get the full folder from GitHub.Genre-specific structural packs: the codified craft each genre expects, as checkable rules, ledgers, and audits. Packs cover mystery (fair play + clue ledger), romance (beats + HEA contract), thriller (ticking clock, power imbalance, set pieces), horror (dread/terror ordering, monster rules), MG/YA (category constraints), science fiction (load-bearing speculative elements), fantasy (quest structure, magic paid off by its rules and costs), historical fiction (period voice, anachronisms, real people), comedy (escalation, comic set-ups and payoffs, tone), and serial/episodic structure. Use at story-init (pick the pack, set the constraints) and in revision (run the pack's audit).
A story project must already exist (created via the story-init skill) with
its genre recorded in story.md. A plot structure (plot-structure) should
exist or be in progress.
better-writing
skill's genre work); these packs are structuralstory.md for genre/sub-genre and load the
matching reference:references/mystery-fair-play.mdreferences/romance-beats.mdreferences/thriller.mdreferences/horror.mdreferences/mg-ya.mdreferences/scifi-pipeline.mdreferences/fantasy.mdreferences/historical.mdreferences/comedy.md; a cosy mystery not played for laughs needs
only the mystery packreferences/serial-episodic.mdstory.md notes.continuity/clues/ and ledger every clue and red
herring via story add clue '...' --planted chapter-NN --payoff chapter-NN, with significance-delayed frontmatter where the reader
sees the clue before understanding it and red-herring: true on
misleading clues (story add clue '...' --red-herring; their
payoff is the chapter that debunks them).
Run story clues . for the fair-play matrix and story diagram clues
for the plant-to-reveal flow.continuity/promises/ and
give every scene a date and time, so story timeline . shows the
story clock.season-goal: in story.md and episode-question:
in each installment's frontmatter, and the release cadence as
release-every: (days, or months such as 1 month) and
release-start: (YYYY-MM-DD) in story.md, or release-date: on a
chapter. story next . shows the next episode due and warns when one
due within release-warn-days: (default 3) has no prose.target-words: in story.md and check the category
constraints (protagonist age, minimized adult involvement).worldbuilding/systems/ before the climax exploits them.worldbuilding/systems/ (the worldbuilding skill designs them) and
log the quest goal and any prophecy in continuity/promises/.setting-era in story.md, the chosen period
register in the style sheet, and a research/ note (the research
skill) for every fact the plot leans on and every real person; run
the editorial-review real-people pass for anyone living or recently
dead.story.md, the tone line (where
comedy stops) in its ## Tone & Style section, each comic lead's flaw
in their character file, and each running gag or call-back the reader
is owed a payoff on as one promise in continuity/promises/.
Sentence-level comic timing belongs to the line-editing skill.chapter-writing workflow and the scene-craft
scene-grain tools. Cross-link thriller pacing to the Fichtean curve
note in references/thriller.md, and check thriller and serial chapter
endings with story pacing . (chapter hook values, and runs of
resolution endings); cross-link serial book-level canon
to the series-continuity skill.revision-continuity skill) and record findings in the revision plan.story.md with the reason, so later audits don't
"fix" it._index.md registries where a collection exists
(continuity/clues/ follows the continuity/promises/ pattern).planted must precede payoff (story continuity flags payoff-before-
plant as an error); deadline promises follow the same ordering logic as
promise/question ordering.planted and payoff
chapters and, under characters, the suspects it implicates or clears,
and story links checks those ids. Character files have no clue field;
to list a suspect's clues, run
story list clues --where characters={character-id}.continuity/ audit files —
never only in chat.Use the Story CLI when it is available. If story is not installed, use the bundled fallback node ../story-maintenance/scripts/story.js with the same arguments. Use node <checkout>/bin/story.js instead only when the user names a Story Skills repository checkout or you are working in one. Write the script as an absolute path (resolve the fallback relative to this skill folder) and run it from the folder you would run story from, so . and other relative paths keep their meaning. Use Node, not Bun or a package script: Bun would load that folder's bunfig.toml (which can run code) and .env, and a package script runs from the checkout's root. If no CLI is available, perform the registry, backlink, and word-count checks manually.
After adding or changing genre entities (clues, deadlines, comic set-ups, season goals, episode questions):
story reindex .
story wordcount . --write
story check .
story clues . # mystery: fair-play matrix and warningsreferences/mystery-fair-play.md - Fair-play doctrine, clue-planting techniques, red-herring discipline (red-herring: true), gather-suspects reveal, clue ledger convention, the story clues fair-play matrix and story diagram cluesreferences/romance-beats.md - Widely-published romance beat concepts (paraphrased), HEA/HFN reader contract, the black momentreferences/thriller.md - Ticking clock honored once promised, power imbalance, set pieces, mini-cliffhanger endings, Fichtean curve pairingreferences/horror.md - Dread vs. terror vs. gross-out ordering, the uncanny, monster rules stated early, recovery periodsreferences/mg-ya.md - Word-count norms, age-appropriate voice/stakes, minimized adult involvement, content boundariesreferences/scifi-pipeline.md - Speculative element must be load-bearing, rules stated before exploited, worldbuilding→plot pipelinereferences/fantasy.md - Quest and journey structure, magic rules stated before the climax relies on them, cost and limits, secondary-world exposition, chosen-one pitfallsreferences/historical.md - Period voice vs. readability, anachronism checks (things, words, ideas), invented vs. real people, ethics of the real past, the author's notereferences/comedy.md - Escalation, reversals, comic set-ups and payoffs (call-backs, rule of three, running gags), character-driven humour (comic flaw, straight man and funny man, want vs. need), tone management and comic sub-genres; sentence-level timing handed to line-editingreferences/serial-episodic.md - Season/volume goal, per-episode dramatic question, a reward in every installment, recap disciplineEvery story skill follows the shared conventions in ../story-maintenance/references/conventions.md, resolved relative to this skill folder. Read it before creating, renaming, or linking story files. If that file is missing because this skill was installed without story-maintenance, the essentials are: kebab-case ids and filenames, YAML frontmatter on every story-project file, _index.md registry tables that story reindex rebuilds (never edit them by hand), bidirectional links between entities, characters for who is on the page and mentions for who is only referred to, status: deceased plus died-in: chapter-{NN} for deaths, and no project-local generator or build scripts (run only the installed or bundled Story CLI).
© danjdewhurst, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 10 other files (references) in skills/genre-craft of danjdewhurst/story-skills.
Open the folder on GitHubat commit 9a54e04
We found 1 copy of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in danjdewhurst/story-skills, which our catalogue first saw on October 7, 2026.
Genre Craft next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Genre Craft this skilldanjdewhurst/story-skills | 286 | 1 repos | ~2.6k | Automated safety check: Notes | MIT | |
| Story Multi-Perspective Reviewzenstory-ai/oh-story-claudecode | 7.4k | 3 repos | ~3k | Automated safety check: Pass | MIT | |
| Short Web Fiction Trend Scanzenstory-ai/oh-story-claudecode | 7.4k | 2 repos | ~1.2k | Automated safety check: Pass | MIT | |
| InkOS Creative HarnessNarcooo/inkos | 10k | 1 repos | ~1.1k | Automated safety check: Pass | AGPL-3.0 | |
| Novel Arteternityspring/shuohao-skills | 4.3k | — | ~1.1k | Automated safety check: Notes | Apache-2.0 | |
| SepiaNanako0129/sepia | 3.1k | — | ~3.6k | Automated safety check: Pass | MIT |
zenstory-ai/oh-story-claudecode
Reviews Chinese web-novel text with several reviewer agents in parallel, falling back to a single-agent pass, and reports structure, character, prose and setting problems with fixes.
zenstory-ai/oh-story-claudecode
Scans popular short web-fiction rankings on Chinese platforms such as Dianzhong and Heiyan to surface trending emotional hooks, themes and topic candidates with an expiry warning.
Narcooo/inkos
Drives long-form fiction, scripts, storyboards, interactive films and long-document translation through InkOS, with every change made by a typed action.
eternityspring/shuohao-skills
给 AI 短剧出美术设定集(场景 + 叙事道具):场景的设计意图、一致性锚点、光照时段变体、 空景提示词;道具的戏剧功能、状态变体、尺度参照、白底无手提示词。
Nanako0129/sepia
Make AI-generated writing read as human-written, in fiction and in professional prose.
zenstory-ai/oh-story-claudecode
Routes a Chinese web-novel writing request to the matching tool in a 13-skill toolbox, covers author habit memory, and can launch a local dashboard for browsing a project.
danjdewhurst/story-skills
This skill should be used when the user asks to "validate", "reindex", "repair registries", "check links", "run the continuity, pacing, clue, voice, or name checks", "count words", "summarize a…
danjdewhurst/story-skills
This skill should be used when the user asks to "make an audiobook", "narration script", "narrator", "ACX", "Findaway", "pronunciation guide", "how long is the audiobook", "adapt to a screenplay"…
danjdewhurst/story-skills
This skill should be used when the user asks to "write a chapter", "next chapter", "chapter outline", "draft chapter", "continue the story", "write a scene", "outline a chapter", or wants to write…
danjdewhurst/story-skills
This skill should be used when the user asks to "create a character", "update a character", "add a character", "build a family tree", "character relationships", "character timeline", "character…
danjdewhurst/story-skills
This skill should be used when the user asks about "pantsing", "discovery write", "write without an outline", "discovery draft", "write into the dark", "story kernel", "reconcile a chapter", "dead…
danjdewhurst/story-skills
This skill should be used when the user asks for a "sensitivity reader", "authenticity reader", "cultural review", "is this portrayal okay", "real people in my novel", "defamation", "can I use song…
Categories
This skill should be used when the user asks about "mystery", "fair play", "clue", "red herring", "romance beats", "HEA", "thriller", "ticking clock", "horror", "dread", "MG", "YA", "middle grade"…. Genre Craft is an agent skill from danjdewhurst/story-skills.
Genre Craft fits situations like: asks about mystery; science fiction; historical fiction; genre conventions.
Run `npx skills add danjdewhurst/story-skills --skill genre-craft -a claude-code`. Or copy the skill folder (skills/genre-craft in danjdewhurst/story-skills) into .claude/skills/genre-craft in your project. Claude Code loads it when a task matches its description.
Run `npx skills add danjdewhurst/story-skills --skill genre-craft -a codex`. Or copy the skill folder (skills/genre-craft in danjdewhurst/story-skills) into .agents/skills/genre-craft in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add danjdewhurst/story-skills --skill genre-craft -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/genre-craft, .gemini/skills/genre-craft, .github/skills/genre-craft and .opencode/skills/genre-craft in your project.
Going by SKILL.md and its folder, Genre Craft needs the command-line tools its instructions call (node).
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found notes only (mentions a .env file), nothing it rates as a warning. It is not a guarantee. Review the folder before installing.
Genre Craft is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.6k tokens (SKILL.md is roughly 11k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 13k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Genre Craft: Story Multi-Perspective Review (zenstory-ai/oh-story-claudecode, 7.4k stars), Short Web Fiction Trend Scan (zenstory-ai/oh-story-claudecode, 7.4k stars), InkOS Creative Harness (Narcooo/inkos, 10k stars) and Novel Art (eternityspring/shuohao-skills, 4.3k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
danjdewhurst (a GitHub user) maintains it in danjdewhurst/story-skills, which has 286 GitHub stars. The repository holds 24 skills in this directory. The repository was last updated on October 9, 2026.
Source: danjdewhurst/story-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.