Defuddle
kepano/obsidian-skills
Uses the Defuddle CLI to pull clean, readable Markdown, JSON or metadata from web pages, stripping navigation, ads and clutter to save tokens.
Protocol orchestrator CLI — drives SPIR, ASPIR, AIR, TICK, and BUGFIX protocols via a state machine.
$ npx skills add cluesmith/codev --skill porch -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install cluesmith/codev porch --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/cluesmith/codev.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.codex/skills/porch .claude/skills/porch && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "porch" agent skill from https://github.com/cluesmith/codev/tree/main/.codex/skills/porch into .claude/skills/porch/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "porch", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/cluesmith/codev/tree/main/.codex/skills/porchType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add cluesmith/codev --skill porch -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install cluesmith/codev porch --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/cluesmith/codev.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.codex/skills/porch .agents/skills/porch && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "porch" agent skill from https://github.com/cluesmith/codev/tree/main/.codex/skills/porch into .agents/skills/porch/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "porch", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add cluesmith/codev --skill porch -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install cluesmith/codev porch --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/cluesmith/codev.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.codex/skills/porch .cursor/skills/porch && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "porch" agent skill from https://github.com/cluesmith/codev/tree/main/.codex/skills/porch into .cursor/skills/porch/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "porch", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/cluesmith/codev.git --path .codex/skills/porch--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add cluesmith/codev --skill porch -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install cluesmith/codev porch --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/cluesmith/codev.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.codex/skills/porch .gemini/skills/porch && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "porch" agent skill from https://github.com/cluesmith/codev/tree/main/.codex/skills/porch into .gemini/skills/porch/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "porch", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install cluesmith/codev porchInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add cluesmith/codev --skill porch -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/cluesmith/codev.git skills-src && mkdir -p .github/skills && cp -r skills-src/.codex/skills/porch .github/skills/porch && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "porch" agent skill from https://github.com/cluesmith/codev/tree/main/.codex/skills/porch into .github/skills/porch/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "porch", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add cluesmith/codev --skill porch -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install cluesmith/codev porch --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/cluesmith/codev.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.codex/skills/porch .opencode/skills/porch && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "porch" agent skill from https://github.com/cluesmith/codev/tree/main/.codex/skills/porch into .opencode/skills/porch/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "porch", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
porchProtocol orchestrator CLI — drives SPIR, ASPIR, AIR, TICK, and BUGFIX protocols via a state machine.
Porch is an agent skill from cluesmith/codev. Protocol orchestrator CLI — drives SPIR, ASPIR, AIR, TICK, and BUGFIX protocols via a state machine. ALWAYS check this skill before running any porch command. Use when you need to check project status, approve gates, signal phase completion, or manage protocol state. Also use when a builder asks about gate approvals or phase transitions.
Its SKILL.md is about 1k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It works with npm. The repository describes itself as: Codev helps humans and agents co-develop both the context and the code of the project. The licence is Apache-2.0.
Read from SKILL.md and the folder at commit 9cd8607. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
npmFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use npm, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Porch loads about 1k tokens when it runs. Until then it costs about 87 tokens; SKILL.md has 299 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from cluesmith/codev at commit 9cd8607, republished under its Apache-2.0 licence (© cluesmith). 299 words, ~1,006 tokens.
.claude/skills/porch/SKILL.md (or your agent's skills folder).Porch manages the state machine behind development protocols. It tracks phases, gates, consultations, and transitions.
porch status [id] Show current project state and phase
porch run [id] Run the protocol loop (strict mode)
porch next [id] Get next tasks as JSON
porch done [id] Signal current phase is complete
porch check [id] Run checks for current phase
porch gate [id] Request human approval at a gate
porch approve <id> <gate> --a-human-explicitly-approved-this
porch rollback <id> <phase> Rewind to an earlier phase
porch init <protocol> <id> <name> Initialize a new projectProject ID auto-detects from worktree path when inside a builder worktree.
Gates are human-only approval checkpoints. The --a-human-explicitly-approved-this flag is required — it exists to prevent AI agents from auto-approving.
| Gate | Protocol | When |
|---|---|---|
spec-approval | SPIR | After spec is written |
plan-approval | SPIR | After plan is written |
pr | SPIR, TICK, AIR | After PR is created |
porch approve 42 spec-approval --a-human-explicitly-approved-this
porch approve 42 plan-approval --a-human-explicitly-approved-this
porch approve 42 pr --a-human-explicitly-approved-thisASPIR and BUGFIX have no spec/plan gates — they run autonomously through those phases.
porch pending # List all gates waiting for approval
porch pending --all # Include stale records on finished/advanced projects (hidden by default)porch approve — only humans approve gatesstatus.yaml directly — porch manages all stateporch done, not porch approveporch run is for strict mode only — soft mode builders follow the protocol document manuallyporch approve from the architect, use a subshell if you need worktree context: (cd /path/to/worktree && porch approve ...)porch.checks override)Protocol check commands default to the npm toolchain (npm run build, npm test, etc.) baked into each protocol.json. A non-Node project (Python/uv, Go, Rust) will BLOCK at the first implement-phase check because npm can never pass there — even when the code is green under its real test runner.
You do NOT need to fork protocol.json. Override check commands per-name in .codev/config.json under porch.checks. Each entry takes command (replace), cwd (replace), and/or skip: true. This covers both phase checks and the phase_completion predicates (build_succeeds / tests_pass).
// .codev/config.json — Python/uv example
{
"porch": {
"checks": {
"build": { "command": "uv build" },
"test": { "command": "uv run pytest" },
"build_succeeds": { "command": "uv build" },
"tests_pass": { "command": "uv run pytest" },
"e2e_tests": { "skip": true }
}
}
}Keys are the check names from the protocol: build / test / e2e_tests live in phases; build_succeeds / tests_pass live in phase_completion. An override key that matches no check in the protocol prints a warning. Shipped by Spec #550.
Project state lives in codev/projects/<id>-<name>/status.yaml, managed automatically by porch. The status file tracks current phase, gate states, consultation results, and timestamps.
© cluesmith, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .codex/skills/porch of cluesmith/codev.
Open the folder on GitHubat commit 9cd8607
Porch next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Porch this skillcluesmith/codev | 288 | — | ~1k | Automated safety check: Pass | Apache-2.0 | |
| Defuddlekepano/obsidian-skills | 49k | 11 repos | ~208 | Automated safety check: Pass | MIT | |
| Vercel Deploybytedance/deer-flow | 84k | 10 repos | ~797 | Automated safety check: Pass | MIT | |
| MCP Server BuildershareAI-lab/learn-claude-code | 78k | 5 repos | ~1.2k | Automated safety check: Pass | MIT | |
| Knap Markdown Templateskepano/obsidian-skills | 49k | 2 repos | ~986 | Automated safety check: Pass | MIT | |
| Nx Run Tasksnomcopter/react-mosaic | 4.8k | 8 repos | ~613 | Automated safety check: Pass | Custom licence |
kepano/obsidian-skills
Uses the Defuddle CLI to pull clean, readable Markdown, JSON or metadata from web pages, stripping navigation, ads and clutter to save tokens.
bytedance/deer-flow
Deploys a project to Vercel with one script and no login, then returns a live preview URL and a claim link for moving the deployment into your own Vercel account.
shareAI-lab/learn-claude-code
Walks through building MCP servers in Python or TypeScript that expose tools, resources and prompts to Claude, with templates, registration and testing.
kepano/obsidian-skills
Renders Markdown notes from Knap templates and JSON data on the command line, including notes built from Defuddle web page output.
nomcopter/react-mosaic
Helps with running tasks in an Nx workspace. An agent skill from nomcopter/react-mosaic.
HKUDS/OpenHarness
Validates OpenHarness features by running real multi-turn agent loops with live LLM calls against an unfamiliar codebase, checking actual tool execution.
cluesmith/codev
Agent Farm CLI — the tool for spawning builders, managing Tower, workspaces, and cron tasks.
cluesmith/codev
Adopt an architect identity and recover its state from codev/state/<name.md.
cluesmith/codev
Save an architect's state, clear its context, and re-init automatically — the packaged save→clear→re-init refresh cycle.
cluesmith/codev
Refresh a builder's own context at a protocol boundary — save working state, verify it, clear, and re-orient.
cluesmith/codev
Codev project management CLI — init, adopt, update, and doctor commands.
cluesmith/codev
AI consultation CLI — query Gemini, Codex, or Claude for reviews and analysis.
Works with
Protocol orchestrator CLI — drives SPIR, ASPIR, AIR, TICK, and BUGFIX protocols via a state machine. Porch is an agent skill from cluesmith/codev. Protocol orchestrator CLI — drives SPIR, ASPIR, AIR, TICK, and BUGFIX protocols via a state machine.
Porch fits situations like: you need to check project status; signal phase completion; manage protocol state; A builder asks about gate approvals.
Run `npx skills add cluesmith/codev --skill porch -a claude-code`. Or copy the skill folder (.codex/skills/porch in cluesmith/codev) into .claude/skills/porch in your project. Claude Code loads it when a task matches its description.
Run `npx skills add cluesmith/codev --skill porch -a codex`. Or copy the skill folder (.codex/skills/porch in cluesmith/codev) into .agents/skills/porch in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add cluesmith/codev --skill porch -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/porch, .gemini/skills/porch, .github/skills/porch and .opencode/skills/porch in your project.
Going by SKILL.md and its folder, Porch needs the command-line tools its instructions call (npm).
SKILL.md contains no URLs. Its commands use npm, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Porch is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1k tokens (SKILL.md is roughly 4k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Porch: Defuddle (kepano/obsidian-skills, 49k stars), Vercel Deploy (bytedance/deer-flow, 84k stars), MCP Server Builder (shareAI-lab/learn-claude-code, 78k stars) and Knap Markdown Templates (kepano/obsidian-skills, 49k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
cluesmith (a GitHub organization) maintains it in cluesmith/codev, which has 288 GitHub stars. The repository holds 12 skills in this directory. The repository was last updated on October 6, 2026.
Source: cluesmith/codev on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.