Paddle Build
PaddlePaddle/Paddle
A skill your agent uses when needing to compile, rebuild, or install Paddle from source after code changes.
A skill your agent uses when working on the Bolt repository and you need to configure or compile code correctly and efficiently.
$ npx skills add bytedance/bolt --skill bolt-build -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install bytedance/bolt bolt-build --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/bytedance/bolt.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/bolt-build .claude/skills/bolt-build && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "bolt-build" agent skill from https://github.com/bytedance/bolt/tree/main/.agents/skills/bolt-build into .claude/skills/bolt-build/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bolt-build", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/bytedance/bolt/tree/main/.agents/skills/bolt-buildType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add bytedance/bolt --skill bolt-build -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install bytedance/bolt bolt-build --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/bytedance/bolt.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/bolt-build .agents/skills/bolt-build && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "bolt-build" agent skill from https://github.com/bytedance/bolt/tree/main/.agents/skills/bolt-build into .agents/skills/bolt-build/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bolt-build", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add bytedance/bolt --skill bolt-build -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install bytedance/bolt bolt-build --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/bytedance/bolt.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/bolt-build .cursor/skills/bolt-build && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "bolt-build" agent skill from https://github.com/bytedance/bolt/tree/main/.agents/skills/bolt-build into .cursor/skills/bolt-build/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bolt-build", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/bytedance/bolt.git --path .agents/skills/bolt-build--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add bytedance/bolt --skill bolt-build -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install bytedance/bolt bolt-build --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/bytedance/bolt.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/bolt-build .gemini/skills/bolt-build && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "bolt-build" agent skill from https://github.com/bytedance/bolt/tree/main/.agents/skills/bolt-build into .gemini/skills/bolt-build/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bolt-build", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install bytedance/bolt bolt-buildInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add bytedance/bolt --skill bolt-build -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/bytedance/bolt.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/bolt-build .github/skills/bolt-build && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "bolt-build" agent skill from https://github.com/bytedance/bolt/tree/main/.agents/skills/bolt-build into .github/skills/bolt-build/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bolt-build", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add bytedance/bolt --skill bolt-build -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install bytedance/bolt bolt-build --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/bytedance/bolt.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/bolt-build .opencode/skills/bolt-build && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "bolt-build" agent skill from https://github.com/bytedance/bolt/tree/main/.agents/skills/bolt-build into .opencode/skills/bolt-build/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bolt-build", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
bolt-buildA skill your agent uses when working on the Bolt repository and you need to configure or compile code correctly and efficiently.
Bolt Build is an agent skill from bytedance/bolt. Use when working on the Bolt repository and you need to configure or compile code correctly and efficiently. This skill defines the canonical Bolt build workflow, including when and how to run make, cmake --build ..., and when build reconfiguration is necessary due to added files and test or build target changes.
Its SKILL.md is about 910 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It works with C++. The licence is Apache-2.0.
3 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit bad5205. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
cmakemakeFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Bolt Build loads about 909 tokens when it runs. Until then it costs about 82 tokens; SKILL.md has 428 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from bytedance/bolt at commit bad5205, republished under its Apache-2.0 licence (© bytedance). 428 words, ~909 tokens.
.claude/skills/bolt-build/SKILL.md (or your agent's skills folder).Use this skill for any Bolt task that requires configuring or compiling the repository for binaries tests, or benchmarks
--parallel flag and specify a lower number than the machine's available cores.
If the build is repeatedly killed to due OOMs, decrease it after each failure.cmake --build --preset conan-${BUILD_TYPE} --target ${TARGET} for all routine compilationsConfiguration sets up the _build directory with the correct files to allow
cmake and ninja to compile all files in the project.
Run make <TARGET> BOLT_CONAN_CONFIGURE_ONLY=1 again only if:
Otherwise, just use the existing configured build.
To configure a build, run:
make <TARGET> BOLT_CONAN_CONFIGURE_ONLY=1This chooses the active configuration, including:
debug, release, or relwithdebinfoMakefile in the root of the project.*_with_testbenchmarks-*If the build is already configured for the needed target and build type, compile with:
cmake --build --preset conan-${BUILD_TYPE} --target ${TARGET}Valid preset suffixes:
debugreleaserelwithdebinfoCheck _build/.build_type to determine the currently configured build type:
cat _build/.build_typeThis returns one of: debug, release, or relwithdebinfo.
Use this to decide whether you can reuse the existing preset or need to reconfigure for a different build type.
To identify the smallest target that contains an edited compilation unit:
*.cpp file's directory.CMakeLists.txt in that directory (or the nearest parent directory).*.cpp file in its source list.Example:
bolt/core/execution/ExecutionPlan.cppbolt/core/execution/CMakeLists.txt (or bolt/core/CMakeLists.txt)add_library(bolt_core ... ExecutionPlan.cpp ...) or add_executable(bolt_core_tests ...)cmake --build --preset conan-release --target bolt_coreThis ensures you compile only what's necessary to validate your change.
© bytedance, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .agents/skills/bolt-build of bytedance/bolt.
Open the folder on GitHubat commit bad5205
Bolt Build next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Bolt Build this skillbytedance/bolt | 179 | — | ~909 | Automated safety check: Pass | Apache-2.0 | |
| Paddle BuildPaddlePaddle/Paddle | 24k | — | ~1k | Automated safety check: Pass | Apache-2.0 | |
| Fory Releaseapache/fory | 4.6k | — | ~2.9k | Automated safety check: Pass | Apache-2.0 | |
| ONNX Runtime Shape Inference Safety Auditmicrosoft/onnxruntime | 22k | — | ~3.3k | Automated safety check: Pass | MIT | |
| Code Audit3stoneBrother/code-audit | 892 | 1 repos | ~2.7k | Automated safety check: Pass | None | |
| Qt C++ Code Reviewx-tools-author/x-tools | 1.1k | 2 repos | ~4.3k | Automated safety check: Pass | BSD-3-Clause |
PaddlePaddle/Paddle
A skill your agent uses when needing to compile, rebuild, or install Paddle from source after code changes.
apache/fory
Prepare an Apache Fory release candidate from a clean release branch, including the version bump, RC tag, JVM staging, ASF source artifacts, SVN upload, and vote email.
microsoft/onnxruntime
Finds and fixes out-of-range output writes in ONNX Runtime operator shape-inference functions where a getNumOutputs guard admits too few outputs.
3stoneBrother/code-audit
Professional code security audit skill covering 55+ vulnerability types.
x-tools-author/x-tools
Read-only review of Qt6 C++ code that combines a deterministic lint script with six parallel analysis agents and reports only high-confidence issues.
doxygen/doxygen
Keeps all Doxygen and Doxywizard translations up to date across three mechanisms: translator C++ classes (src/translatorxx.h), Qt .ts locale files for the Doxywizard GUI (addon/doxywizard/i18n/)…
Works with
A skill your agent uses when working on the Bolt repository and you need to configure or compile code correctly and efficiently. Bolt Build is an agent skill from bytedance/bolt. Use when working on the Bolt repository and you need to configure or compile code correctly and efficiently.
Bolt Build fits situations like: working on the Bolt repository and you need to configure; compile code correctly and efficiently.
Run `npx skills add bytedance/bolt --skill bolt-build -a claude-code`. Or copy the skill folder (.agents/skills/bolt-build in bytedance/bolt) into .claude/skills/bolt-build in your project. Claude Code loads it when a task matches its description.
Run `npx skills add bytedance/bolt --skill bolt-build -a codex`. Or copy the skill folder (.agents/skills/bolt-build in bytedance/bolt) into .agents/skills/bolt-build in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add bytedance/bolt --skill bolt-build -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/bolt-build, .gemini/skills/bolt-build, .github/skills/bolt-build and .opencode/skills/bolt-build in your project.
Going by SKILL.md and its folder, Bolt Build needs the command-line tools its instructions call (cmake and make).
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Bolt Build is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 909 tokens (SKILL.md is roughly 3.6k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Bolt Build: Paddle Build (PaddlePaddle/Paddle, 24k stars), Fory Release (apache/fory, 4.6k stars), ONNX Runtime Shape Inference Safety Audit (microsoft/onnxruntime, 22k stars) and Code Audit (3stoneBrother/code-audit, 892 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
bytedance (a GitHub organization) maintains it in bytedance/bolt, which has 179 GitHub stars. The repository was last updated on October 9, 2026.
Source: bytedance/bolt on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.