Agent skill

Story Architecture

by BingHanOfUESTC in BingHanOfUESTC/open_agent_team

Arc structure, narrative design, and pacing at multiple scales: saga, arc, chapter, scene.

MITAuto-check passed

Install Story Architecture

skills CLI
$ npx skills add BingHanOfUESTC/open_agent_team --skill story-architecture -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install BingHanOfUESTC/open_agent_team story-architecture --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/BingHanOfUESTC/open_agent_team.git skills-src && mkdir -p .claude/skills && cp -r skills-src/teams/story_team/skills/story-architecture .claude/skills/story-architecture && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
story-architecture
GitHub stars
106
Token cost
~726 tokens
SKILL.md length
337 words
Files
4
Skills in repo
30
Repo updated
First seen
Licence
MIT

At a glance

Arc structure, narrative design, and pacing at multiple scales: saga, arc, chapter, scene.

  • Structuring story at any level
  • SKILL.md covers Structural Levels, What Makes Structure Work and Resources
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md
  • Designing chapter outlines

What it does

Story Architecture is an agent skill from BingHanOfUESTC/open_agent_team. Arc structure, narrative design, and pacing at multiple scales: saga, arc, chapter, scene. Use when structuring story at any level, planning arcs, designing chapter outlines, or evaluating whether narrative structure serves the story's goals.

Its SKILL.md is about 730 tokens, which your agent loads only when the skill is triggered. The skill folder holds 4 other files (for example `resources/arc-design.md`, `resources/chapter-and-scene.md` and `resources/structural-problems.md`).

The repository describes itself as: Build persistent multi-agent teams that collaborate like real organizations to deliver complex tasks. The licence is MIT.

When your agent uses it

  • Structuring story at any level
  • Designing chapter outlines
  • Evaluating whether narrative structure serves the storys goals

Example prompts

  • “/story-architecture”

What it can do on your machine

Read from SKILL.md and the folder at commit 7e28736. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Story Architecture loads about 726 tokens when it runs. Until then it costs about 65 tokens; SKILL.md has 337 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~65
When it runs · the whole SKILL.md, loaded when a task matches
~726

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from BingHanOfUESTC/open_agent_team at commit 7e28736, republished under its MIT licence (© BingHanOfUESTC). 337 words, ~726 tokens.

Download SKILL.mdSave it as .claude/skills/story-architecture/SKILL.md (or your agent's skills folder). This skill also uses 3 other files; get the full folder from GitHub.
name
story-architecture
description
Arc structure, narrative design, and pacing at multiple scales: saga, arc, chapter, scene. Use when structuring story at any level, planning arcs, designing chapter outlines, or evaluating whether narrative structure serves the story's goals.
type
reference
model-invocable
false

Story Architecture

Structure story at multiple levels so that each scene, chapter, and arc serves the larger narrative. The patterns here apply across methodologies (three-act, hero's journey, kishotenketsu, etc.): adapt them to what the story needs.

Structural Levels

Stories operate at nested scales. Decisions at one level constrain and enable decisions at others.

Saga/Series: the full story spanning multiple arcs. What's the overarching question or transformation? How do arcs build on each other?

Arc: a self-contained narrative movement spanning multiple chapters. Each arc has its own question, rising tension, and resolution, but also advances the saga-level story. An arc that resolves its own conflict but doesn't change anything at the saga level is filler.

Chapter: a unit of reading. Chapters need internal momentum (something changes by the end) and external momentum (the reader wants to continue).

Scene: the fundamental building block. A scene happens in a specific time and place, involves specific characters, and changes something. Scenes that don't change anything are candidates for cutting or combining.

What Makes Structure Work

Causation over sequence. "And then" is not structure. "Therefore" and "but" are. Events should cause or complicate each other, not merely follow each other. Can you reorder the scenes without the story breaking? If yes, the structure is a sequence, not a plot.

Stakes that escalate. Each structural level should raise the stakes from the previous one. Escalation doesn't always mean bigger explosions — stakes can escalate emotionally, morally, or informationally.

Setup and payoff. Every significant payoff needs setup, and every significant setup needs payoff. The best setups are invisible until the payoff arrives. Track open setups explicitly across arcs.

Tension and release. Sustained tension becomes numbness. The reader needs variation in intensity at every scale: within scenes, chapters, and arcs.

Resources

© BingHanOfUESTC, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 3 other files in teams/story_team/skills/story-architecture of BingHanOfUESTC/open_agent_team.

  • SKILL.md
  • resources/arc-design.md
  • resources/chapter-and-scene.md
  • resources/structural-problems.md

Open the folder on GitHubat commit 7e28736

Compare with similar skills

Story Architecture next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Story Architecture compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Story Architecture this skillBingHanOfUESTC/open_agent_team106—~726Automated safety check: PassMIT
Team NarrativeDonchitos/Claude-Code-Game-Studios26k—~4.5kAutomated safety check: PassMIT
Story ReadinessDonchitos/Claude-Code-Game-Studios26k—~6.9kAutomated safety check: PassMIT
Job Storiesphuryn/pm-skills27k—~743Automated safety check: PassMIT
User Storiesphuryn/pm-skills27k—~748Automated safety check: PassMIT
Deck Narrative Arcmohitagw15856/pm-claude-skills1.4k—~1.4kAutomated safety check: PassMIT

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Questions about Story Architecture

What does Story Architecture do?

Arc structure, narrative design, and pacing at multiple scales: saga, arc, chapter, scene. Story Architecture is an agent skill from BingHanOfUESTC/open_agent_team. Arc structure, narrative design, and pacing at multiple scales: saga, arc, chapter, scene.

When should I use Story Architecture?

Story Architecture fits situations like: structuring story at any level; designing chapter outlines; evaluating whether narrative structure serves the storys goals.

How do I install Story Architecture in Claude Code?

Run `npx skills add BingHanOfUESTC/open_agent_team --skill story-architecture -a claude-code`. Or copy the skill folder (teams/story_team/skills/story-architecture in BingHanOfUESTC/open_agent_team) into .claude/skills/story-architecture in your project. Claude Code loads it when a task matches its description.

How do I install Story Architecture in Codex?

Run `npx skills add BingHanOfUESTC/open_agent_team --skill story-architecture -a codex`. Or copy the skill folder (teams/story_team/skills/story-architecture in BingHanOfUESTC/open_agent_team) into .agents/skills/story-architecture in your project. Codex loads it when a task matches its description.

Can I use Story Architecture in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add BingHanOfUESTC/open_agent_team --skill story-architecture -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/story-architecture, .gemini/skills/story-architecture, .github/skills/story-architecture and .opencode/skills/story-architecture in your project.

What does Story Architecture need to run?

SKILL.md names no scripts, command-line tools or credentials: Story Architecture is instructions for the agent only.

Does Story Architecture access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Story Architecture safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Story Architecture use?

Story Architecture is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Story Architecture use?

About 726 tokens (SKILL.md is roughly 2.9k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Story Architecture?

Skills that share tags, products or a category with Story Architecture: Team Narrative (Donchitos/Claude-Code-Game-Studios, 26k stars), Story Readiness (Donchitos/Claude-Code-Game-Studios, 26k stars), Job Stories (phuryn/pm-skills, 27k stars) and User Stories (phuryn/pm-skills, 27k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Story Architecture?

BingHanOfUESTC (a GitHub user) maintains it in BingHanOfUESTC/open_agent_team, which has 106 GitHub stars. The repository holds 30 skills in this directory. The repository was last updated on June 23, 2026.

Source: BingHanOfUESTC/open_agent_team on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.