Agent skill

Scene Tension Engine

by BingHanOfUESTC in BingHanOfUESTC/open_agent_team

Scene-level tension and causation engine. An agent skill from BingHanOfUESTC/open_agent_team.

MITAuto-check passed

Install Scene Tension Engine

skills CLI
$ npx skills add BingHanOfUESTC/open_agent_team --skill scene-tension-engine -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install BingHanOfUESTC/open_agent_team scene-tension-engine --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/BingHanOfUESTC/open_agent_team.git skills-src && mkdir -p .claude/skills && cp -r skills-src/teams/story_team/skills/scene-tension-engine .claude/skills/scene-tension-engine && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
scene-tension-engine
GitHub stars
106
Token cost
~234 tokens
SKILL.md length
21 words
Files
1
Skills in repo
30
Repo updated
First seen
Licence
MIT

At a glance

Scene-level tension and causation engine. An agent skill from BingHanOfUESTC/open_agent_team.

  • Works in 5 steps: 场景四问 → 变化类型 → 场景进入 → …
  • Scenes feel flat
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md
  • Over-explanatory

What it does

Scene Tension Engine is an agent skill from BingHanOfUESTC/open_agent_team. Scene-level tension and causation engine. Use when scenes feel flat, sequential, over-explanatory, or when revision needs every scene to change power, knowledge, relationship, or stakes.

Its SKILL.md is about 230 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

The repository describes itself as: Build persistent multi-agent teams that collaborate like real organizations to deliver complex tasks. The licence is MIT.

When your agent uses it

  • Scenes feel flat
  • Over-explanatory
  • Revision needs every scene to change power

Example prompts

  • “/scene-tension-engine”

Workflow steps

5 steps, taken from the step headings in SKILL.md.

  1. 场景四问
  2. 变化类型
  3. 场景进入
  4. 场景退出
  5. 重写方法

What it can do on your machine

Read from SKILL.md and the folder at commit 7e28736. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Scene Tension Engine loads about 234 tokens when it runs. Until then it costs about 52 tokens; SKILL.md has 21 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~52
When it runs · the whole SKILL.md, loaded when a task matches
~234

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from BingHanOfUESTC/open_agent_team at commit 7e28736, republished under its MIT licence (© BingHanOfUESTC). 21 words, ~234 tokens.

Download SKILL.mdSave it as .claude/skills/scene-tension-engine/SKILL.md (or your agent's skills folder).
name
scene-tension-engine
description
Scene-level tension and causation engine. Use when scenes feel flat, sequential, over-explanatory, or when revision needs every scene to change power, knowledge, relationship, or stakes.
type
reference
model-invocable
false

Scene Tension Engine

一个场景存在的理由不是“这里发生了一些事”,而是“读者、人物或关系在这里发生了不可逆变化”。


1. 场景四问

每场必须回答:

text
谁想要什么?
谁或什么阻止他?
场景结束时什么变了?
这个变化如何逼出下一场?

没有变化的场景,删除、合并或重写。


2. 变化类型

场景至少改变一种东西:

text
权力:谁占上风发生变化。
知识:人物或读者知道了新事实。
关系:亲密、信任、亏欠、威胁发生变化。
风险:损失变得更近、更具体或更不可逆。
自我认知:人物对自己的谎言出现裂缝。

短篇优先选择能同时改变两种以上的场景。


3. 场景进入

默认从压力已经开始的地方进入:

text
谈判已经破裂
尸体已经被发现
谎言已经说出口
钱已经不见
门外的人已经敲第三次

把铺垫埋在动作、对话和细节里,不要先铺完再开戏。


4. 场景退出

不要在情绪解释完之后才离场。优先停在:

text
人物刚做完无法撤回的动作
读者刚意识到某个事实更糟
一句话改变了关系
一个细节让前文意义反转

5. 重写方法

text
把闲聊改成交易、审问、隐瞒、告别或勒索。
给每个场景设置一个倒计时或外部压力。
删掉人物已经知道、读者也已经知道的信息交换。
让对话每三到五轮发生一次权力转移。
用动作暴露情绪,用物件承载关系变化。

© BingHanOfUESTC, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in teams/story_team/skills/scene-tension-engine of BingHanOfUESTC/open_agent_team.

Open the folder on GitHubat commit 7e28736

Compare with similar skills

Scene Tension Engine next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Scene Tension Engine compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Scene Tension Engine this skillBingHanOfUESTC/open_agent_team106—~234Automated safety check: PassMIT
Make Interfaces Feel Betteraffaan-m/ECC276k1 repos~1.2kAutomated safety check: PassMIT
Scene Menu BarPostHog/posthog40k—~3.2kAutomated safety check: PassCustom licence
Scenesautonomous-ai/openharness1.2k—~4.7kAutomated safety check: PassMIT
Scene Establishing-Shot Promptchatfire-AI/huobao-drama16k—~378Automated safety check: PassCustom licence
Horizontal Scroll ScenesMengTo/Skills6.7k—~2.5kAutomated safety check: PassMIT

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Questions about Scene Tension Engine

What does Scene Tension Engine do?

Scene-level tension and causation engine. An agent skill from BingHanOfUESTC/open_agent_team. Scene Tension Engine is an agent skill from BingHanOfUESTC/open_agent_team. Scene-level tension and causation engine.

When should I use Scene Tension Engine?

Scene Tension Engine fits situations like: scenes feel flat; over-explanatory; revision needs every scene to change power.

How do I install Scene Tension Engine in Claude Code?

Run `npx skills add BingHanOfUESTC/open_agent_team --skill scene-tension-engine -a claude-code`. Or copy the skill folder (teams/story_team/skills/scene-tension-engine in BingHanOfUESTC/open_agent_team) into .claude/skills/scene-tension-engine in your project. Claude Code loads it when a task matches its description.

How do I install Scene Tension Engine in Codex?

Run `npx skills add BingHanOfUESTC/open_agent_team --skill scene-tension-engine -a codex`. Or copy the skill folder (teams/story_team/skills/scene-tension-engine in BingHanOfUESTC/open_agent_team) into .agents/skills/scene-tension-engine in your project. Codex loads it when a task matches its description.

Can I use Scene Tension Engine in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add BingHanOfUESTC/open_agent_team --skill scene-tension-engine -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/scene-tension-engine, .gemini/skills/scene-tension-engine, .github/skills/scene-tension-engine and .opencode/skills/scene-tension-engine in your project.

What does Scene Tension Engine need to run?

SKILL.md names no scripts, command-line tools or credentials: Scene Tension Engine is instructions for the agent only.

Does Scene Tension Engine access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Scene Tension Engine safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Scene Tension Engine use?

Scene Tension Engine is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Scene Tension Engine use?

About 234 tokens (SKILL.md is roughly 936 characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Scene Tension Engine?

Skills that share tags, products or a category with Scene Tension Engine: Make Interfaces Feel Better (affaan-m/ECC, 276k stars), Scene Menu Bar (PostHog/posthog, 40k stars), Scenes (autonomous-ai/openharness, 1.2k stars) and Scene Establishing-Shot Prompt (chatfire-AI/huobao-drama, 16k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Scene Tension Engine?

BingHanOfUESTC (a GitHub user) maintains it in BingHanOfUESTC/open_agent_team, which has 106 GitHub stars. The repository holds 30 skills in this directory. The repository was last updated on June 23, 2026.

Source: BingHanOfUESTC/open_agent_team on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.