Architecture Survey
Yeachan-Heo/oh-my-claudecode
Periodic survey that walks a repo's module graph and reports ranked candidates for deepening, without changing any code itself.
Reviews codebases, architectures, PRs, and technical plans for vanity engineering — code and systems built for the developer's ego, resume, or intellectual pleasure rather than delivering user or…
$ npx skills add bencium/bencium-marketplace --skill vanity-engineering-review -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install bencium/bencium-marketplace vanity-engineering-review --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/bencium/bencium-marketplace.git skills-src && mkdir -p .claude/skills && cp -r skills-src/vanity-engineering-review/skills/vanity-engineering-review .claude/skills/vanity-engineering-review && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "vanity-engineering-review" agent skill from https://github.com/bencium/bencium-marketplace/tree/main/vanity-engineering-review/skills/vanity-engineering-review into .claude/skills/vanity-engineering-review/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "vanity-engineering-review", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/bencium/bencium-marketplace/tree/main/vanity-engineering-review/skills/vanity-engineering-reviewType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add bencium/bencium-marketplace --skill vanity-engineering-review -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install bencium/bencium-marketplace vanity-engineering-review --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/bencium/bencium-marketplace.git skills-src && mkdir -p .agents/skills && cp -r skills-src/vanity-engineering-review/skills/vanity-engineering-review .agents/skills/vanity-engineering-review && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "vanity-engineering-review" agent skill from https://github.com/bencium/bencium-marketplace/tree/main/vanity-engineering-review/skills/vanity-engineering-review into .agents/skills/vanity-engineering-review/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "vanity-engineering-review", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add bencium/bencium-marketplace --skill vanity-engineering-review -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install bencium/bencium-marketplace vanity-engineering-review --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/bencium/bencium-marketplace.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/vanity-engineering-review/skills/vanity-engineering-review .cursor/skills/vanity-engineering-review && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "vanity-engineering-review" agent skill from https://github.com/bencium/bencium-marketplace/tree/main/vanity-engineering-review/skills/vanity-engineering-review into .cursor/skills/vanity-engineering-review/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "vanity-engineering-review", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/bencium/bencium-marketplace.git --path vanity-engineering-review/skills/vanity-engineering-review--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add bencium/bencium-marketplace --skill vanity-engineering-review -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install bencium/bencium-marketplace vanity-engineering-review --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/bencium/bencium-marketplace.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/vanity-engineering-review/skills/vanity-engineering-review .gemini/skills/vanity-engineering-review && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "vanity-engineering-review" agent skill from https://github.com/bencium/bencium-marketplace/tree/main/vanity-engineering-review/skills/vanity-engineering-review into .gemini/skills/vanity-engineering-review/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "vanity-engineering-review", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install bencium/bencium-marketplace vanity-engineering-reviewInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add bencium/bencium-marketplace --skill vanity-engineering-review -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/bencium/bencium-marketplace.git skills-src && mkdir -p .github/skills && cp -r skills-src/vanity-engineering-review/skills/vanity-engineering-review .github/skills/vanity-engineering-review && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "vanity-engineering-review" agent skill from https://github.com/bencium/bencium-marketplace/tree/main/vanity-engineering-review/skills/vanity-engineering-review into .github/skills/vanity-engineering-review/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "vanity-engineering-review", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add bencium/bencium-marketplace --skill vanity-engineering-review -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install bencium/bencium-marketplace vanity-engineering-review --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/bencium/bencium-marketplace.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/vanity-engineering-review/skills/vanity-engineering-review .opencode/skills/vanity-engineering-review && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "vanity-engineering-review" agent skill from https://github.com/bencium/bencium-marketplace/tree/main/vanity-engineering-review/skills/vanity-engineering-review into .opencode/skills/vanity-engineering-review/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "vanity-engineering-review", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
vanity-engineering-reviewReviews codebases, architectures, PRs, and technical plans for vanity engineering — code and systems built for the developer's ego, resume, or intellectual pleasure rather than delivering user or…
Vanity Engineering Review is an agent skill from bencium/bencium-marketplace. Reviews codebases, architectures, PRs, and technical plans for vanity engineering — code and systems built for the developer's ego, resume, or intellectual pleasure rather than delivering user or business value. Triggers on: "review this code", "is this over-engineered", "code review", "architecture review", "complexity audit", "vanity check", "is this necessary", "simplify this", "tech debt review", or any request to evaluate whether code or architecture is justified by actual requirements. Also trigger when the…
Its SKILL.md is about 2.4k tokens, which your agent loads only when the skill is triggered. The skill folder holds 3 other files, including reference files (for example `references/detection-patterns.md` and `references/kill-criteria-template.md`).
It sits in Development, covering Technical debt, Software architecture and Refactoring. The repository describes itself as: comprehensive skills based on the Anthropic Skills guide and our design and development philosophy. The licence is MIT.
11 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 5de46a3. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Vanity Engineering Review loads about 2.4k tokens when it runs, and up to ~7k if it reads all its reference files. Until then it costs about 229 tokens; SKILL.md has 1,098 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from bencium/bencium-marketplace at commit 5de46a3, republished under its MIT licence (© bencium). 1,098 words, ~2,398 tokens.
.claude/skills/vanity-engineering-review/SKILL.md (or your agent's skills folder). This skill also uses 2 other files; get the full folder from GitHub.A diagnostic skill that identifies code, architecture, and technical decisions built to impress rather than to ship. Vanity engineering is entropy disguised as craftsmanship — it increases complexity without proportional capability gain, and it compounds maintenance cost while delivering zero additional user value.
The only legitimate purpose of engineering is to solve a problem someone actually has.
Everything else — elegant abstractions nobody traverses, microservices that serve one endpoint, custom frameworks that replicate existing tools, type systems more complex than the domain they model — is vanity. It may feel productive. It is not.
This skill does not oppose quality, rigour, or good engineering. It opposes engineering that exists to satisfy the builder rather than the user.
Apply this review to any of:
Before examining any code, establish what the system actually needs to do. Without this anchor, you cannot distinguish necessary complexity from vanity complexity.
Ask (or determine from context):
If the user cannot answer these, that is itself a vanity signal — building without defined requirements.
Scan the codebase or architecture against the detection patterns in
references/detection-patterns.md. Read that file before proceeding.
Score each finding using the Vanity Severity scale:
Produce a structured assessment:
## Vanity Engineering Assessment
### Summary
[One paragraph: What this codebase does vs what it is engineered to do.
The gap between these two is the vanity surface area.]
### Requirement-to-Complexity Ratio (RCR)
[Scale 1-10. 1 = minimal viable solution. 10 = PhD thesis disguised as a CRUD app.
Most production systems should score 2-4.]
### Top Findings (max 7)
For each finding:
- What: The specific pattern detected
- Where: File/module/component
- Severity: V0-V3
- Why it is vanity: How it fails the "does a user need this?" test
- What it should be instead: The simpler alternative
- Kill cost: Effort to remove or simplify (hours/days)
### Vanity Debt Estimate
[Total accumulated complexity cost from vanity engineering.
Express as: person-hours of maintenance per month attributable to
vanity patterns rather than actual requirements.]
### The Hard Question
[One direct, uncomfortable question the team needs to answer honestly.
Example: "If you deleted the entire plugin system and hardcoded the
three integrations you actually use, what would you lose?"]For every system or feature reviewed, generate a kill criteria framework. This is the most important deliverable — it prevents vanity engineering from recurring.
Read references/kill-criteria-template.md for the full template, then generate a
project-specific version.
Kill criteria exist because humans are bad at stopping things. We are wired to continue what we started (sunk cost), to add rather than remove (addition bias), and to interpret complexity as value (effort justification). Kill criteria counteract all three by making the stop decision automatic, pre-committed, and ego-independent.
These trigger immediate shutdown with no debate. They exist for situations where continuing causes escalating damage. No human approval needed — if the condition is met, the thing dies.
Examples:
These do not kill automatically but force a mandatory review with a default-to-kill bias. The burden of proof is on continuing, not on stopping.
Examples:
These define what "success" looks like. If these are not met within the defined timeframe, the default is kill. This inverts the normal dynamic where features survive by default.
30-day evaluation window example:
"If I deleted this, who would notice and when?" If the answer is "nobody" or "only the person who built it," it is vanity.
"Could this be replaced by a simpler thing that does 90% of the job?" If yes, the remaining 10% must justify the additional complexity. It rarely does.
"Could a competent engineer new to this codebase understand this in under an hour?" If not, the abstraction serves the author's mental model, not the team's.
"Is this complexity justified by current scale, or by imagined future scale?" Building for 10M users when you have 500 is not prudent engineering. It is fantasy.
"Would removing this technology from the stack make the project less interesting to talk about in an interview?" If yes, that is probably why it is there.
"Does this dependency earn its keep?" Every dependency is a liability. A library that saves 200 lines but adds 50KB to the bundle and an upgrade treadmill is not earning its keep.
"How many concrete implementations does this abstraction have?" One implementation behind an interface is not abstraction. It is indirection. Two is suspicious. Three is where abstraction starts to pay off.
Vanity engineering is a specific manifestation of entropy. When the negentropy-lens skill is available, cross-reference findings:
Be direct. Be specific. Name the pattern, show the evidence, propose the simpler alternative. Do not soften findings to protect egos — the entire point of this review is to surface what politeness hides.
However: distinguish vanity from learning. A junior developer over-abstracting is learning abstraction. A senior developer over-abstracting is indulging. Calibrate accordingly.
Frame findings as: "This complexity is not justified by the current requirements. Here is what would be." The goal is a better system, not a humiliated engineer.
© bencium, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 2 other files (references) in vanity-engineering-review/skills/vanity-engineering-review of bencium/bencium-marketplace.
Open the folder on GitHubat commit 5de46a3
Vanity Engineering Review next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Vanity Engineering Review this skillbencium/bencium-marketplace | 446 | — | ~2.4k | Automated safety check: Pass | MIT | |
| Architecture SurveyYeachan-Heo/oh-my-claudecode | 40k | — | ~1.3k | Automated safety check: Pass | MIT | |
| Systematic Code Refactoringluongnv89/claude-howto | 42k | — | ~3k | Automated safety check: Pass | MIT | |
| Code Simplification for ego-litecitrolabs/ego-lite | 17k | — | ~1.2k | Automated safety check: Pass | MIT | |
| Code Refactoring Workflowluongnv89/claude-howto | 42k | — | ~3.1k | Automated safety check: Pass | MIT | |
| Architecture PatternsKartikLabhshetwar/better-shot | 2.4k | 2 repos | ~1.4k | Automated safety check: Pass | Custom licence |
Yeachan-Heo/oh-my-claudecode
Periodic survey that walks a repo's module graph and reports ranked candidates for deepening, without changing any code itself.
luongnv89/claude-howto
Guides refactoring in phases based on Martin Fowler's method: research, test coverage check, planning and small tested steps, with your approval at each phase.
citrolabs/ego-lite
Finds and implements evidence-backed simplifications in the ego-lite repository, such as dead code, duplicated state and speculative abstractions, without hiding behavior changes.
luongnv89/claude-howto
Guides systematic, test-backed refactoring in the style of Martin Fowler, moving through research, planning and small incremental changes with your approval at each phase.
KartikLabhshetwar/better-shot
Deep dive into software architecture for macOS. An agent skill from KartikLabhshetwar/better-shot.
tailcallhq/forgecode
Finds every FIXME comment in a codebase, groups related ones across files into one task, implements the work they describe and removes the comments once it is done.
bencium/bencium-marketplace
A skill your agent uses when detecting ambiguous user intent, hedging language, open-ended framing, personal context before requests, or when unsure whether user wants exploration vs direct answer.
bencium/bencium-marketplace
Grassroots-first campaign design for anyone being outspent — startups vs.
bencium/bencium-marketplace
Review user journeys, public content, and codebases for potentially relevant EU AI Act provisions, with exact official citations, evidence gaps, application dates, and plain-language next actions.
bencium/bencium-marketplace
Detect and remove AI-generated markers from Hungarian text, making it sound like a native Hungarian speaker wrote it.
bencium/bencium-marketplace
Professional typography rules for UI design, web applications, software interfaces, and all screen-based text.
bencium/bencium-marketplace
A decision-support framework that evaluates systems, architectures, and strategies through the entropy (decay) vs negentropy (growth) lens, while surfacing tacit knowledge gaps.
Categories
Reviews codebases, architectures, PRs, and technical plans for vanity engineering — code and systems built for the developer's ego, resume, or intellectual pleasure rather than delivering user or…. Vanity Engineering Review is an agent skill from bencium/bencium-marketplace. Reviews codebases, architectures, PRs, and technical plans for vanity engineering — code and systems built for the developer's ego, resume, or intellectual pleasure rather than delivering user or business value.
Vanity Engineering Review fits situations like: : review this code; is this over-engineered; architecture review; complexity audit.
Run `npx skills add bencium/bencium-marketplace --skill vanity-engineering-review -a claude-code`. Or copy the skill folder (vanity-engineering-review/skills/vanity-engineering-review in bencium/bencium-marketplace) into .claude/skills/vanity-engineering-review in your project. Claude Code loads it when a task matches its description.
Run `npx skills add bencium/bencium-marketplace --skill vanity-engineering-review -a codex`. Or copy the skill folder (vanity-engineering-review/skills/vanity-engineering-review in bencium/bencium-marketplace) into .agents/skills/vanity-engineering-review in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add bencium/bencium-marketplace --skill vanity-engineering-review -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/vanity-engineering-review, .gemini/skills/vanity-engineering-review, .github/skills/vanity-engineering-review and .opencode/skills/vanity-engineering-review in your project.
SKILL.md names no scripts, command-line tools or credentials: Vanity Engineering Review is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Vanity Engineering Review is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.4k tokens (SKILL.md is roughly 9.6k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 4.6k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Vanity Engineering Review: Architecture Survey (Yeachan-Heo/oh-my-claudecode, 40k stars), Systematic Code Refactoring (luongnv89/claude-howto, 42k stars), Code Simplification for ego-lite (citrolabs/ego-lite, 17k stars) and Code Refactoring Workflow (luongnv89/claude-howto, 42k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
bencium (a GitHub user) maintains it in bencium/bencium-marketplace, which has 446 GitHub stars. The repository holds 13 skills in this directory. The repository was last updated on October 4, 2026.
Source: bencium/bencium-marketplace on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.