Systematic Code Refactoring
luongnv89/claude-howto
Guides refactoring in phases based on Martin Fowler's method: research, test coverage check, planning and small tested steps, with your approval at each phase.
Finds every FIXME comment in a codebase, groups related ones across files into one task, implements the work they describe and removes the comments once it is done.
$ npx skills add tailcallhq/forgecode --skill resolve-fixme -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install tailcallhq/forgecode resolve-fixme --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/tailcallhq/forgecode.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.forge/skills/resolve-fixme .claude/skills/resolve-fixme && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "resolve-fixme" agent skill from https://github.com/tailcallhq/forgecode/tree/main/.forge/skills/resolve-fixme into .claude/skills/resolve-fixme/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "resolve-fixme", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/tailcallhq/forgecode/tree/main/.forge/skills/resolve-fixmeType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add tailcallhq/forgecode --skill resolve-fixme -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install tailcallhq/forgecode resolve-fixme --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/tailcallhq/forgecode.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.forge/skills/resolve-fixme .agents/skills/resolve-fixme && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "resolve-fixme" agent skill from https://github.com/tailcallhq/forgecode/tree/main/.forge/skills/resolve-fixme into .agents/skills/resolve-fixme/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "resolve-fixme", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add tailcallhq/forgecode --skill resolve-fixme -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install tailcallhq/forgecode resolve-fixme --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/tailcallhq/forgecode.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.forge/skills/resolve-fixme .cursor/skills/resolve-fixme && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "resolve-fixme" agent skill from https://github.com/tailcallhq/forgecode/tree/main/.forge/skills/resolve-fixme into .cursor/skills/resolve-fixme/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "resolve-fixme", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/tailcallhq/forgecode.git --path .forge/skills/resolve-fixme--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add tailcallhq/forgecode --skill resolve-fixme -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install tailcallhq/forgecode resolve-fixme --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/tailcallhq/forgecode.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.forge/skills/resolve-fixme .gemini/skills/resolve-fixme && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "resolve-fixme" agent skill from https://github.com/tailcallhq/forgecode/tree/main/.forge/skills/resolve-fixme into .gemini/skills/resolve-fixme/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "resolve-fixme", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install tailcallhq/forgecode resolve-fixmeInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add tailcallhq/forgecode --skill resolve-fixme -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/tailcallhq/forgecode.git skills-src && mkdir -p .github/skills && cp -r skills-src/.forge/skills/resolve-fixme .github/skills/resolve-fixme && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "resolve-fixme" agent skill from https://github.com/tailcallhq/forgecode/tree/main/.forge/skills/resolve-fixme into .github/skills/resolve-fixme/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "resolve-fixme", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add tailcallhq/forgecode --skill resolve-fixme -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install tailcallhq/forgecode resolve-fixme --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/tailcallhq/forgecode.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.forge/skills/resolve-fixme .opencode/skills/resolve-fixme && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "resolve-fixme" agent skill from https://github.com/tailcallhq/forgecode/tree/main/.forge/skills/resolve-fixme into .opencode/skills/resolve-fixme/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "resolve-fixme", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
resolve-fixmeFinds every FIXME comment in a codebase, groups related ones across files into one task, implements the work they describe and removes the comments once it is done.
The agent runs scripts/find-fixme.sh, which prints each FIXME with 2 lines of context before and 5 after, plus the file path and line number, and skips .git, target, node_modules and vendor. An optional path narrows the search, and the script needs either ripgrep or grep with python3.
The agent then opens each hit and expands it to the whole comment block, since the real instruction often continues on later lines. FIXMEs that describe parts of one change, such as a new type in one file and a parameter to drop in another, are grouped into one task and resolved together in a sensible order. Every FIXME must be fully implemented, with no skip path, the comments are removed only after the work is finished, and a final check confirms none remain.
5 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit a7ff952. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships 1 file in scripts/ (Shell), which the agent can run.
Shell commands in SKILL.md call:
bashcargoFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
FIXME Resolver loads about 1.1k tokens when it runs. Until then it costs about 123 tokens; SKILL.md has 585 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); the scripts in this folder are not scanned.
The full file from tailcallhq/forgecode at commit a7ff952, republished under its Apache-2.0 licence (© tailcallhq). 585 words, ~1,124 tokens.
.claude/skills/resolve-fixme/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.Execute the script from the repository root to collect all FIXMEs with context:
bash .forge/skills/resolve-fixme/scripts/find-fixme.sh [PATH]PATH is optional; omit it to search the entire working directory..git/, target/, node_modules/, and vendor/.rg (ripgrep) or grep + python3.Do not rely on the discovery output alone.
For every hit:
Important:
FIXME is often only the beginning.For each expanded FIXME, capture:
Before editing code, review all expanded FIXMEs together.
Many FIXMEs describe different facets of the same underlying task across multiple files. For example:
Group such FIXMEs into a single implementation task.
When grouping, look for:
For each group, produce one consolidated understanding of the task:
Do not resolve grouped FIXMEs one file at a time in isolation. Resolve the whole task consistently.
Every FIXME must be resolved. There is no skip path.
Work through each grouped task until the underlying implementation is complete:
Critical rule: Never delete or rewrite a FIXME comment unless the underlying implementation is finished. The comment is a record of required work. Removing it before completing that work is a failure.
If the FIXME implies a larger refactor, do the refactor. If it requires creating new supporting code, create it. Do not stop at the first local change if the comment clearly implies additional follow-through elsewhere.
After resolving all FIXMEs:
cargo insta test --acceptbash .forge/skills/resolve-fixme/scripts/find-fixme.sh [PATH]© tailcallhq, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file (scripts) in .forge/skills/resolve-fixme of tailcallhq/forgecode.
Open the folder on GitHubat commit a7ff952
FIXME Resolver next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| FIXME Resolver this skilltailcallhq/forgecode | 7.6k | — | ~1.1k | Automated safety check: Pass | Apache-2.0 | |
| Systematic Code Refactoringluongnv89/claude-howto | 42k | — | ~3k | Automated safety check: Pass | MIT | |
| Code Refactoring Workflowluongnv89/claude-howto | 42k | — | ~3.1k | Automated safety check: Pass | MIT | |
| DesloppifyGit-on-my-level/codex-autorunner | 875 | — | ~3.4k | Automated safety check: Pass | MIT | |
| Tech Debt Analyzerailabs-393/ai-labs-claude-skills | 454 | 1 repos | ~3.9k | Automated safety check: Pass | MIT | |
| Code Quality Gatefengshao1227/ccg-workflow | 5.9k | — | ~593 | Automated safety check: Notes | MIT |
luongnv89/claude-howto
Guides refactoring in phases based on Martin Fowler's method: research, test coverage check, planning and small tested steps, with your approval at each phase.
luongnv89/claude-howto
Guides systematic, test-backed refactoring in the style of Martin Fowler, moving through research, planning and small incremental changes with your approval at each phase.
Git-on-my-level/codex-autorunner
Codebase health scanner and technical debt tracker. An agent skill from Git-on-my-level/codex-autorunner.
ailabs-393/ai-labs-claude-skills
This skill should be used when analyzing technical debt in a codebase, documenting code quality issues, creating technical debt registers, or assessing code maintainability.
fengshao1227/ccg-workflow
Scans code for complexity, long functions, duplicated blocks, naming problems and code smells with a Node script, then reports and suggests refactors.
Zhen-Bo/smell-check
Runs a smell-first audit on a user-chosen path set: measures structure metrics, applies a named size profile, and reports code smells and test smells with evidence strength.
tailcallhq/forgecode
Resolves Git merge conflicts with a plan-first workflow that keeps both sides' intent, regenerates lock files and backs up deleted-but-modified files.
tailcallhq/forgecode
Gives a systematic process for debugging the forge CLI: build in debug mode, check the latest help output, test with the non-interactive -p flag, and clone conversations before reproducing bugs.
tailcallhq/forgecode
Checks that ReasoningConfig fields are serialized into the right provider-specific JSON for OpenRouter, Anthropic, GitHub Copilot and Codex requests.
tailcallhq/forgecode
Writes a structured Markdown implementation plan with checkbox tasks, verification criteria and risks, then checks it with a validation script; no code changes.
tailcallhq/forgecode
Pulls a GitHub release and every linked pull request, then writes polished, factual release notes from the combined set of changes.
tailcallhq/forgecode
Guidance for creating and updating agent skills: what skills provide, keeping context lean, choosing how specific to be, and how SKILL.md and bundled resources are laid out.
Works with
Categories
Finds every FIXME comment in a codebase, groups related ones across files into one task, implements the work they describe and removes the comments once it is done. git, target, node_modules and vendor. An optional path narrows the search, and the script needs either ripgrep or grep with python3.
FIXME Resolver fits situations like: resolving all FIXME comments in a repository; addressing FIXMEs that describe a refactor spread over several files; verifying that no FIXMEs remain before a release.
Run `npx skills add tailcallhq/forgecode --skill resolve-fixme -a claude-code`. Or copy the skill folder (.forge/skills/resolve-fixme in tailcallhq/forgecode) into .claude/skills/resolve-fixme in your project. Claude Code loads it when a task matches its description.
Run `npx skills add tailcallhq/forgecode --skill resolve-fixme -a codex`. Or copy the skill folder (.forge/skills/resolve-fixme in tailcallhq/forgecode) into .agents/skills/resolve-fixme in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add tailcallhq/forgecode --skill resolve-fixme -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/resolve-fixme, .gemini/skills/resolve-fixme, .github/skills/resolve-fixme and .opencode/skills/resolve-fixme in your project.
Going by SKILL.md and its folder, FIXME Resolver needs a shell for the scripts in its folder and the command-line tools its instructions call (bash and cargo). Our summary lists: bash; ripgrep, or grep together with python3.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. The check reads SKILL.md only: the scripts in the folder are not scanned, so read them before running anything.
FIXME Resolver is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.1k tokens (SKILL.md is roughly 4.5k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with FIXME Resolver: Systematic Code Refactoring (luongnv89/claude-howto, 42k stars), Code Refactoring Workflow (luongnv89/claude-howto, 42k stars), Desloppify (Git-on-my-level/codex-autorunner, 875 stars) and Tech Debt Analyzer (ailabs-393/ai-labs-claude-skills, 454 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
tailcallhq (a GitHub organization) maintains it in tailcallhq/forgecode, which has 7,641 GitHub stars. The repository holds 14 skills in this directory. The repository was last updated on October 9, 2026.
Source: tailcallhq/forgecode on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.