Qovery UI
Qovery/console
Design review and implementation guidance for the Qovery Console.
Create distinctive, production-grade frontend interfaces with high design quality.
$ npx skills add bencium/bencium-marketplace --skill bencium-impact-designer -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install bencium/bencium-marketplace bencium-impact-designer --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/bencium/bencium-marketplace.git skills-src && mkdir -p .claude/skills && cp -r skills-src/bencium-impact-designer/skills/bencium-impact-designer .claude/skills/bencium-impact-designer && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "bencium-impact-designer" agent skill from https://github.com/bencium/bencium-marketplace/tree/main/bencium-impact-designer/skills/bencium-impact-designer into .claude/skills/bencium-impact-designer/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bencium-impact-designer", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/bencium/bencium-marketplace/tree/main/bencium-impact-designer/skills/bencium-impact-designerType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add bencium/bencium-marketplace --skill bencium-impact-designer -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install bencium/bencium-marketplace bencium-impact-designer --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/bencium/bencium-marketplace.git skills-src && mkdir -p .agents/skills && cp -r skills-src/bencium-impact-designer/skills/bencium-impact-designer .agents/skills/bencium-impact-designer && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "bencium-impact-designer" agent skill from https://github.com/bencium/bencium-marketplace/tree/main/bencium-impact-designer/skills/bencium-impact-designer into .agents/skills/bencium-impact-designer/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bencium-impact-designer", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add bencium/bencium-marketplace --skill bencium-impact-designer -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install bencium/bencium-marketplace bencium-impact-designer --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/bencium/bencium-marketplace.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/bencium-impact-designer/skills/bencium-impact-designer .cursor/skills/bencium-impact-designer && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "bencium-impact-designer" agent skill from https://github.com/bencium/bencium-marketplace/tree/main/bencium-impact-designer/skills/bencium-impact-designer into .cursor/skills/bencium-impact-designer/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bencium-impact-designer", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/bencium/bencium-marketplace.git --path bencium-impact-designer/skills/bencium-impact-designer--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add bencium/bencium-marketplace --skill bencium-impact-designer -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install bencium/bencium-marketplace bencium-impact-designer --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/bencium/bencium-marketplace.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/bencium-impact-designer/skills/bencium-impact-designer .gemini/skills/bencium-impact-designer && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "bencium-impact-designer" agent skill from https://github.com/bencium/bencium-marketplace/tree/main/bencium-impact-designer/skills/bencium-impact-designer into .gemini/skills/bencium-impact-designer/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bencium-impact-designer", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install bencium/bencium-marketplace bencium-impact-designerInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add bencium/bencium-marketplace --skill bencium-impact-designer -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/bencium/bencium-marketplace.git skills-src && mkdir -p .github/skills && cp -r skills-src/bencium-impact-designer/skills/bencium-impact-designer .github/skills/bencium-impact-designer && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "bencium-impact-designer" agent skill from https://github.com/bencium/bencium-marketplace/tree/main/bencium-impact-designer/skills/bencium-impact-designer into .github/skills/bencium-impact-designer/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bencium-impact-designer", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add bencium/bencium-marketplace --skill bencium-impact-designer -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install bencium/bencium-marketplace bencium-impact-designer --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/bencium/bencium-marketplace.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/bencium-impact-designer/skills/bencium-impact-designer .opencode/skills/bencium-impact-designer && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "bencium-impact-designer" agent skill from https://github.com/bencium/bencium-marketplace/tree/main/bencium-impact-designer/skills/bencium-impact-designer into .opencode/skills/bencium-impact-designer/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bencium-impact-designer", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
bencium-impact-designerCreate distinctive, production-grade frontend interfaces with high design quality.
Bencium Impact Designer is an agent skill from bencium/bencium-marketplace. Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics. Based on Anthropic's Frontend Designer Skill
Its SKILL.md is about 10k tokens, which your agent loads only when the skill is triggered. The skill folder holds 3 other files (for example `ACCESSIBILITY.md`, `MOTION-SPEC.md` and `RESPONSIVE-DESIGN.md`).
It sits in Frontend & Design, covering Design review and critique. The repository describes itself as: comprehensive skills based on the Anthropic Skills guide and our design and development philosophy. The licence is MIT.
4 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 5de46a3. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are typescript).
From the folder's file list and the shell code blocks in SKILL.md.
Links to these hosts (documentation or services it may open):
awwwards.comthefwa.comcssdesignawards.comdribbble.comtympanus.netcodepen.iohoverstat.esFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Bencium Impact Designer loads about 10k tokens when it runs. Until then it costs about 76 tokens; SKILL.md has 4,704 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from bencium/bencium-marketplace at commit 5de46a3, republished under its MIT licence (© bencium). 4,704 words, ~10,496 tokens.
.claude/skills/bencium-impact-designer/SKILL.md (or your agent's skills folder). This skill also uses 3 other files; get the full folder from GitHub.Create distinctive, production-grade frontend interfaces that avoid generic "AI slop" aesthetics. Implement real working code with exceptional attention to aesthetic details and creative choices. Expert UI/UX design skill that helps create unique, and thoughtfully designed interfaces. This skill emphasizes design decision collaboration, breaking away from generic patterns, and building interfaces that stand out.
This skill emphasizes bold creative commitment, breaking away from generic patterns, and building interfaces that are visually striking and memorable while remaining functional.
CRITICAL: Design Thinking Protocol
Before coding, ASK to understand context, then COMMIT BOLDLY to a distinctive direction:
CRITICAL: Choose a clear conceptual direction and execute it with precision. Bold maximalism and refined minimalism both work - the key is intentionality, not intensity.
Then implement working code (HTML/CSS/JS, React, TypeScript, etc.) that is:
Choose a clear aesthetic direction and execute with precision:
Anti-Grid Experimental - intentional misalignment, broken columns, playful tension, art-school energy
Monochrome High-Contrast - black/white only, stark hierarchy, dramatic scale shifts, graphic punch
Duotone Pop - two-color system, bold overlays, poster-like impact, strong silhouettes
Kinetic Typography - type as motion, stretched/warped letterforms, rhythm- first composition
Glitch/Digital Noise - scanlines, compression artifacts, chromatic offsets, “corrupted” UI textures
Y2K Cyber Gloss - chrome gradients, gel buttons, translucent panels, late- 90s web futurism
Vaporwave Nostalgia - neon dusk palette, palm silhouettes, faux-3D, retro mall ambience
Synthwave Night Drive - magenta/cyan, grid horizons, glowing edges, cinematic neon noir
Memphis Playful - squiggles, confetti geometry, loud patterns, upbeat irreverence
Riso Print - limited inks, misregistration, grainy textures, analog imperfection
Bauhaus Modernism - primary colors, simple geometry, functional forms, clarity through reduction
Constructivist Propaganda - diagonals, bold blocks, agit-poster energy, commanding headlines
Futurist Speed - slanted type, motion lines, aggressive angles, velocity as a design principle
Cinematic Noir - moody shadows, tight spotlighting, grain, suspenseful minimal palette
Whimsical Storybook - soft illustration cues, charming type, warm palette, gentle narrative layout
Modern Skeuomorphic - tactile UI cues, soft shadows, realistic materials, “touchable” surfaces
Clay/Soft 3D - rounded forms, matte materials, friendly depth, playful product-UI vibe
Isometric Systems - isometric grids, diagrammatic clarity, technical-yet- playful structure
Data-Driven Dashboard - dense but legible, charts as hero elements, pragmatic hierarchy
Scientific/Technical - annotation callouts, thin rules, measured spacing, lab-manual precision
Military/Command UI - tactical overlays, coordinate grids, utilitarian type, “mission interface” mood
Weathered/Vintage Patina - worn textures, faded inks, imperfections, found- object authenticity
Coastal/Airy - sun-bleached palette, breezy spacing, light serif accents, calm openness
Desert Modern - sand/clay tones, hard sunlight contrast, minimal geometry, heat-haze vibe
Botanical Apothocary - old labels, muted greens, serif type, pressed-plant textures
Nordic Calm - pale neutrals, soft contrast, clean type, quiet warmth
Playful Minimal - minimal layout with one “smile” detail, bright accent, friendly type choices
Startup Crisp - clean UI, bold CTA geometry, vibrant accent, product-forward clarity
High-Fashion Lookbook - ultra-thin type, dramatic photography framing, sparse copy, luxe whitespace
Museum Exhibition - quiet typography, generous margins, caption-like text, gallery placard vibe
Architectural Blueprint - linework, measurement marks, grid overlays, technical drawing aesthetic
Monastic/Wabi-Sabi - imperfect textures, quiet tones, asymmetry, beauty in restraint
Interpret creatively and make unexpected choices that feel genuinely designed for the context. No design should be the same. Vary between light and dark themes, different fonts, different aesthetics. NEVER converge on common choices (Space Grotesk, for example) across generations.
NEVER Use These AI-Generated Aesthetics:
Instead, Create Atmosphere:
Draw Inspiration From:
Award-winning digital work:
Independent studios known for distinctive work:
Historical movements (study, don't copy):
Technical inspiration:
Visual Interest Strategies:
When stuck in safe patterns, ask yourself:
Designer lens:
Context shift:
Era lens:
Before implementing, roll the dice on these dimensions:
Color temperature: Flip a coin
Layout direction: Roll 1-4
Type personality: Roll 1-6
Motion philosophy: Roll 1-3
Density: Roll 1-2
Use these when:
Simplicity
Material Honesty
Interpret creatively and make unexpected choices that feel genuinely designed for the context. No design should be the same. Vary between light and dark themes, different fonts, different aesthetics. NEVER converge on common choices (Space Grotesk, for example) across generations.
IMPORTANT: Match implementation complexity to the aesthetic vision. Maximalist designs need elaborate code with extensive animations and effects. Minimalist or refined designs need restraint, precision, and careful attention to spacing, typography, and subtle details. Elegance comes from executing the vision well.
Remember: Claude is capable of extraordinary creative work. Don't hold back, show what can truly be created when thinking outside the box and committing fully to a distinctive vision.
Examples:
Functional Layering
Obsessive Detail
Coherent Design Language
Invisibility of Technology
Color Usage:
Typography:
Animation:
Spacing:
Before presenting any design, verify:
Design System Framework:
For understanding what's fixed (universal rules), project-specific (brand personality), and adaptable (context-dependent) in your design system, think of a design system.
Color System Architecture:
Every interface needs two color roles:
Base/Neutral Palette (4-5 colors):
Accent Palette (1-3 colors):
Palette Structure Example:
Neutrals: slate-50, slate-100, slate-300, slate-700, slate-900
Accents: teal-500 (primary), amber-500 (warning), red-500 (error)Color Application Rules:
Color Relationships:
Choose warm or cool intentionally based on brand:
Accent colors should have clear contrast with both:
Intentional Color Usage:
Accessibility:
Unique Color Strategy:
To stand out from generic patterns:
Create Atmosphere with Color: See Visual Effects (Implementation Checklist) for implementation details on gradient meshes, grain overlays, layered transparencies, and dramatic shadows.
Typography Philosophy:
Typography is a primary design element that conveys personality and hierarchy.
Functional vs Emotional Typography:
Font Selection:
NEVER Use These Fonts as Primary:
Font Version Usage:
Find Distinctive Fonts:
Typographic Scale:
Use mathematical relationships for size hierarchy:
xs: 0.64rem (10px)
sm: 0.8rem (13px)
base: 1rem (16px)
lg: 1.25rem (20px)
xl: 1.563rem (25px)
2xl: 1.953rem (31px)
3xl: 2.441rem (39px)
4xl: 3.052rem (49px)
5xl: 3.815rem (61px)Typographic Hierarchy:
Spacing & Readability:
Font Pairing Logic:
When using multiple typefaces, create contrast through:
Examples:
UI Typography:
Specific guidance for interface elements:
Responsive Typography:
Scale type sizes across breakpoints:
// Example with Tailwind
<h1 className="text-3xl md:text-4xl lg:text-5xl">
Responsive Headline
</h1>
// Or with CSS clamp (fluid)
h1 {
font-size: clamp(2rem, 5vw, 4rem);
}Reduce sizes on mobile (20-30% smaller than desktop) Reduce hierarchy levels on small screens (fewer distinct sizes)
Compositional Balance:
Grid Discipline:
gap for spacingSpatial Relationships:
Attention Guidance:
Motion Specification:
For detailed motion specs, see MOTION-SPEC.md (easing curves, duration tables, state-specific animations, implementation patterns).
These are specific, high-impact motion patterns to implement for memorable interfaces:
Scroll-Triggered Animations:
data-animate="fade-up" with .is-visible class toggleStaggered Reveal Animations:
animation-delay for sequential element revealsTiming principles (not rules):
Background Atmosphere:
body::before pseudo-element@keyframesAmbient motion principles:
ease-in-out for organic, breathing feelLayout Animation:
Data Visualization Motion:
Hover State Transformations:
translateY(-4px) for subtle lift effectscale(1.02-1.05) for emphasisbox-shadow with accent colortransform: translateY(-4px) scale(1.02);transition for smooth state changesSocial Proof Motion:
@keyframes for seamless loopanimation-play-state: paused)Marquee principles:
Consolidated checklist for atmospheric visual effects (complements Color & Typography sections):
Gradient Mesh Backgrounds:
background-blend-mode: multiply or overlayGradient mesh principles:
Dramatic Shadows (Not Subtle):
box-shadow: 0 4px 6px rgba(), 0 10px 20px rgba();drop-shadow filter for non-rectangular elementsLayered Transparencies:
rgba() or hsla() backgroundsbackdrop-filter: blur() sparingly (performance cost)Grain/Noise Texture:
::before or ::after pseudo-elementopacity: 0.03-0.08 for subtle texturepointer-events: none to not interfere with interactionsCustom Cursors:
cursor: pointercursor: grab / cursor: grabbing for draggable elementscursor: url(custom.cur), pointer;Core UX Principles:
Direct Manipulation
Immediate Feedback
Consistent Behavior
Forgiveness
Progressive Disclosure
Modern UX Patterns:
Conversational Interfaces
Prioritize natural language interaction where appropriate:
Four types:
When to use:
When NOT to use:
Adaptive Layouts
Respond to user context automatically:
Examples:
Bold Visual Expression
Aesthetic flexibility based on chosen direction:
Navigation:
Component Library:
@/components/ui)import { Button } from "@/components/ui/button";<Button> over <button>)Styling Engine:
index.css via CSS custom properties@theme (see tailwind.config.js)Icons:
@phosphor-icons/react for buttons and inputsimport { Plus } from "@phosphor-icons/react"; <Plus />size or weight unless requestedNotifications:
sonner for toastsimport { toast } from 'sonner'Loading States:
Spacing Strategy:
gap for spacingConditional Styling:
className={clsx('base-class', { 'active-class': isActive })}Fluid Layouts:
Media Queries:
Touch Targets:
Performance:
Core Requirements:
Implementation Details:
tabindex="0" for custom interactive elementsaria-label for buttons without textrole attributes when semantic HTML isn't sufficientUnderstand Context:
Explore Options:
Implement Iteratively:
Validate:
Visual Testing:
Accessibility Testing:
Cross-Device Testing:
Initial Question to Ask:
Before I implement this button, I have a few design questions:
1. What's the primary action you want to emphasize?
2. Do you have brand colors in mind, or should I suggest options?
3. What emotion should this button convey? (urgent, calm, playful, professional)After Getting Approval, Implementation:
import { Button } from "@/components/ui/button";
import { ArrowRight } from "@phosphor-icons/react";
<Button
className="bg-slate-800 hover:bg-slate-700 text-white px-6 py-3 rounded-lg transition-colors duration-200"
>
Get Started
<ArrowRight className="ml-2" />
</Button>Question First:
For this content hierarchy, I'm thinking:
- Headline: Large, bold, attention-grabbing
- Subheading: Medium, regular weight
- Body: Smaller, optimized for reading
Should we go bold and contemporary, or subtle and refined?Implementation After Approval:
<div className="space-y-4">
<h1 className="text-5xl font-bold tracking-tight text-slate-900">
Headline Here
</h1>
<h2 className="text-2xl text-slate-600">
Supporting subheading
</h2>
<p className="text-base leading-relaxed text-slate-700">
Body text optimized for readability with proper line height.
</p>
</div>Presenting Options:
I'd like to suggest three color directions that break from typical SaaS patterns:
1. **Warm Earth Tones**
- Base: Warm grey (#E8E2DC)
- Accent: Terracotta (#C86E4B)
- For: Organic, trustworthy feel
2. **Cool Midnight**
- Base: Deep navy (#1A2332)
- Accent: Cyan (#4ECDC4)
- For: Modern, tech-forward feel
3. **Soft Pastels**
- Base: Soft pink (#FFE5E5)
- Accent: Sage green (#9DB5A4)
- For: Calm, approachable feel
Which direction feels right for your brand?❌ NEVER:
✅ ALWAYS:
Guidelines exist to prevent mediocrity, not to limit excellence. Break them when:
Context demands it:
You have a stronger idea:
The unexpected is the point:
Rule-breaking checklist:
If yes to all → break the rule confidently.
Progressive Disclosure Files:
© bencium, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 3 other files in bencium-impact-designer/skills/bencium-impact-designer of bencium/bencium-marketplace.
Open the folder on GitHubat commit 5de46a3
Bencium Impact Designer next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Bencium Impact Designer this skillbencium/bencium-marketplace | 446 | — | ~10k | Automated safety check: Pass | MIT | |
| Qovery UIQovery/console | 227 | — | ~2k | Automated safety check: Pass | GPL-3.0 | |
| Design AuditAThevon/genjutsu | 440 | — | ~1.6k | Automated safety check: Pass | Custom licence | |
| Product Designeraakashg/pm-claude-skills | 112 | — | ~2.4k | Automated safety check: Pass | MIT | |
| Dsh CI Test ReliabilityZhou-Yujing114514/deepseek-harness-linux | 120 | — | ~2.4k | Automated safety check: Pass | MIT | |
| Design ReviewOwl-Listener/designpowers | 251 | — | ~1.7k | Automated safety check: Pass | MIT |
Qovery/console
Design review and implementation guidance for the Qovery Console.
AThevon/genjutsu
Design audit checklist - motion gaps, accessibility, color consistency, responsive, performance.
aakashg/pm-claude-skills
A skill your agent uses when the user asks to review a design, critique a UI or mockup, give design feedback, or check a screen for usability and accessibility issues.
Zhou-Yujing114514/deepseek-harness-linux
Design, review, and diagnose DeepSeek Harness tests and fixtures that can fail nondeterministically under CI concurrency, shared host resources, clocks, process-global state, subprocesses, network…
Owl-Listener/designpowers
A skill your agent uses when the user wants to evaluate something that ALREADY EXISTS rather than build something new — "review this", "audit this screen", "what's wrong with this page", "is this…
go-musicfox/go-musicfox
Evidence-first design review of a PR's UI. An agent skill from go-musicfox/go-musicfox.
bencium/bencium-marketplace
Reviews codebases, architectures, PRs, and technical plans for vanity engineering — code and systems built for the developer's ego, resume, or intellectual pleasure rather than delivering user or…
bencium/bencium-marketplace
A skill your agent uses when detecting ambiguous user intent, hedging language, open-ended framing, personal context before requests, or when unsure whether user wants exploration vs direct answer.
bencium/bencium-marketplace
Grassroots-first campaign design for anyone being outspent — startups vs.
bencium/bencium-marketplace
Review user journeys, public content, and codebases for potentially relevant EU AI Act provisions, with exact official citations, evidence gaps, application dates, and plain-language next actions.
bencium/bencium-marketplace
Detect and remove AI-generated markers from Hungarian text, making it sound like a native Hungarian speaker wrote it.
bencium/bencium-marketplace
Professional typography rules for UI design, web applications, software interfaces, and all screen-based text.
Categories
Create distinctive, production-grade frontend interfaces with high design quality. Bencium Impact Designer is an agent skill from bencium/bencium-marketplace. Create distinctive, production-grade frontend interfaces with high design quality.
Bencium Impact Designer fits situations like: the user asks to build web components; tasks that involve Design review and critique.
Run `npx skills add bencium/bencium-marketplace --skill bencium-impact-designer -a claude-code`. Or copy the skill folder (bencium-impact-designer/skills/bencium-impact-designer in bencium/bencium-marketplace) into .claude/skills/bencium-impact-designer in your project. Claude Code loads it when a task matches its description.
Run `npx skills add bencium/bencium-marketplace --skill bencium-impact-designer -a codex`. Or copy the skill folder (bencium-impact-designer/skills/bencium-impact-designer in bencium/bencium-marketplace) into .agents/skills/bencium-impact-designer in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add bencium/bencium-marketplace --skill bencium-impact-designer -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/bencium-impact-designer, .gemini/skills/bencium-impact-designer, .github/skills/bencium-impact-designer and .opencode/skills/bencium-impact-designer in your project.
SKILL.md names no scripts, command-line tools or credentials: Bencium Impact Designer is instructions for the agent only.
SKILL.md names 7 domains. As links in the text: awwwards.com, thefwa.com, cssdesignawards.com, dribbble.com, tympanus.net, codepen.io and hoverstat.es. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Bencium Impact Designer is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 10k tokens (SKILL.md is roughly 42k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Bencium Impact Designer: Qovery UI (Qovery/console, 227 stars), Design Audit (AThevon/genjutsu, 440 stars), Product Designer (aakashg/pm-claude-skills, 112 stars) and Dsh CI Test Reliability (Zhou-Yujing114514/deepseek-harness-linux, 120 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
bencium (a GitHub user) maintains it in bencium/bencium-marketplace, which has 446 GitHub stars. The repository holds 13 skills in this directory. The repository was last updated on October 4, 2026.
Source: bencium/bencium-marketplace on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.