Agent skill

Jev Duel

by autonomous-ai in autonomous-ai/openharness

Stage and verify Jev-on-Jev Reversi duels in OpenHarness's viewer, where Jev plays both sides and a third Jev referees.

MITAuto-check passedGame Development

Install Jev Duel

skills CLI
$ npx skills add autonomous-ai/openharness --skill jev-duel -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install autonomous-ai/openharness jev-duel --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/autonomous-ai/openharness.git skills-src && mkdir -p .claude/skills && cp -r skills-src/store/agents/jev-duel/skills/duel .claude/skills/jev-duel && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
jev-duel
GitHub stars
1.2k
Token cost
~554 tokens
SKILL.md length
226 words
Files
1
Skills in repo
99
Repo updated
First seen
Licence
MIT

At a glance

Stage and verify Jev-on-Jev Reversi duels in OpenHarness's viewer, where Jev plays both sides and a third Jev referees.

  • Works in 3 steps: Update battle.json (two rivals with… → node "$JEV_DSH/toolchain/check.mjs"… → Watch the board. Do the personalities…
  • Game Development work in your project
  • SKILL.md covers The loop, Reading Jev, Verifying a duel and Driving Jev yourself
  • Calls node; needs TYPESAFE_API_KEY

What it does

Jev Duel is an agent skill from autonomous-ai/openharness. Stage and verify Jev-on-Jev Reversi duels in OpenHarness's viewer, where Jev plays both sides and a third Jev referees.

Its SKILL.md is about 550 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Game Development. The repository describes itself as: The ultimate harness for coding agents and beyond. All your agents. All your machines. One command center. Start with code, then follow your curiosity and build across… The licence is MIT.

When your agent uses it

  • Game Development work in your project

Example prompts

  • “/jev-duel”

Requirements

  • A credential in TYPESAFE_API_KEY

Workflow steps

3 steps, taken from the first numbered list in SKILL.md.

  1. Update battle.json (two rivals with clashing personalities). The viewer watches it and reframes
  2. node "$JEV_DSH/toolchain/check.mjs" verifies the workspace's battle.json is valid and
  3. Watch the board. Do the personalities actually fight? Greed grabs center flips; patience takes

What it can do on your machine

Read from SKILL.md and the folder at commit 74c2733. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Shell commands in SKILL.md call:

    • node

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names these keys or tokens, usually read from environment variables:

    • TYPESAFE_API_KEY

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Jev Duel loads about 554 tokens when it runs. Until then it costs about 32 tokens; SKILL.md has 226 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~32
When it runs · the whole SKILL.md, loaded when a task matches
~554

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from autonomous-ai/openharness at commit 74c2733, republished under its MIT licence (© autonomous-ai). 226 words, ~554 tokens.

Download SKILL.mdSave it as .claude/skills/jev-duel/SKILL.md (or your agent's skills folder).
name
jev-duel
description
Stage and verify Jev-on-Jev Reversi duels in OpenHarness's viewer, where Jev plays both sides and a third Jev referees.

Jev Duel matchmaking

Jev Duel shows a live Reversi board: Jev (TypeSafe's System One model) plays both sides, one move each turn, and a third Jev referees every move. The agent stages battle.json — the two rivals' personalities, the referee's focus, the show.

The loop

  1. Update battle.json (two rivals with clashing personalities). The viewer watches it and reframes both Jevs live — no restart, no second server.
  2. node "$JEV_DSH/toolchain/check.mjs" verifies the workspace's battle.json is valid and reports the verdict. Run it before you call a duel done.
  3. Watch the board. Do the personalities actually fight? Greed grabs center flips; patience takes corners. If their play looks identical, sharpen the personalities.

Reading Jev

The viewer shows each side "thinking" (blinking), the move it makes, and the referee's per-move call (strong · aggressive/quiet · decided). The drama is the contrast: two distinct Jevs on one board. A corner-taker and a flip-grabber will visibly differ; two identical prompts will not.

Verifying a duel

node "$JEV_DSH/toolchain/check.mjs" returns non-zero when battle.json is invalid (bad size, missing rivals). It doesn't replace watching the game: confirm the board fills, turns alternate, and a winner or draw eventually appears.

Driving Jev yourself

toolchain/jev.mjs exports a small client. Example (from the workspace) — audition personalities with the referee before you stage the duel:

bash
node --input-type=module -e '
import { evaluate, jev } from "$JEV_DSH/toolchain/jev.mjs";
const res = await evaluate({
  state: "A greedy Reversi player who grabs center flips vs a patient corner-taker.",
  questions: {
    clash: jev.score({0:"boring",1:"fun",2:"electric"}, "How much would these two personalities clash on a board?"),
    fair: jev.noul("Is this a fair, winnable matchup for either side?"),
  },
});
console.log(JSON.stringify(res.answers, null, 2));
'

Without TYPESAFE_API_KEY this uses the deterministic mock; set the key to hit live Jev.

© autonomous-ai, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in store/agents/jev-duel/skills/duel of autonomous-ai/openharness.

Open the folder on GitHubat commit 74c2733

Compare with similar skills

Jev Duel next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

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SkillStarsUsed inTokensAuto-checkLicenceRepo updated
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Web CloneJane-xiaoer/claude-skill-web-clone1k1 repos~2.7kAutomated safety check: PassMIT
Threejs Game Directormajidmanzarpour/threejs-game-skills2.5k—~2.2kAutomated safety check: PassMIT
Game Asset Generatorhtdt/godogen7.1k—~2.8kAutomated safety check: PassMIT
Threejs Gameplay Systemsvalkor-ai/loom1.2k1 repos~1.4kAutomated safety check: PassApache-2.0

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Questions about Jev Duel

What does Jev Duel do?

Stage and verify Jev-on-Jev Reversi duels in OpenHarness's viewer, where Jev plays both sides and a third Jev referees. Jev Duel is an agent skill from autonomous-ai/openharness. Stage and verify Jev-on-Jev Reversi duels in OpenHarness's viewer, where Jev plays both sides and a third Jev referees.

When should I use Jev Duel?

Jev Duel fits situations like: game Development work in your project.

How do I install Jev Duel in Claude Code?

Run `npx skills add autonomous-ai/openharness --skill jev-duel -a claude-code`. Or copy the skill folder (store/agents/jev-duel/skills/duel in autonomous-ai/openharness) into .claude/skills/jev-duel in your project. Claude Code loads it when a task matches its description.

How do I install Jev Duel in Codex?

Run `npx skills add autonomous-ai/openharness --skill jev-duel -a codex`. Or copy the skill folder (store/agents/jev-duel/skills/duel in autonomous-ai/openharness) into .agents/skills/jev-duel in your project. Codex loads it when a task matches its description.

Can I use Jev Duel in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add autonomous-ai/openharness --skill jev-duel -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/jev-duel, .gemini/skills/jev-duel, .github/skills/jev-duel and .opencode/skills/jev-duel in your project.

What does Jev Duel need to run?

Going by SKILL.md and its folder, Jev Duel needs the command-line tools its instructions call (node) and credentials named TYPESAFE_API_KEY. Our summary lists: A credential in TYPESAFE_API_KEY.

Does Jev Duel access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Jev Duel safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Jev Duel use?

Jev Duel is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Jev Duel use?

About 554 tokens (SKILL.md is roughly 2.2k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Jev Duel?

Skills that share tags, products or a category with Jev Duel: Image to Three.js Model (img2threejs/img2threejs, 18k stars), Web Clone (Jane-xiaoer/claude-skill-web-clone, 1k stars), Threejs Game Director (majidmanzarpour/threejs-game-skills, 2.5k stars) and Game Asset Generator (htdt/godogen, 7.1k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Jev Duel?

autonomous-ai (a GitHub organization) maintains it in autonomous-ai/openharness, which has 1,194 GitHub stars. The repository holds 99 skills in this directory. The repository was last updated on October 9, 2026.

Source: autonomous-ai/openharness on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.