Block Kit
openclaw/openclaw
Use proactively for structured or interactive Slack replies, and when asked to author or validate native Slack Block Kit JSON.
Design a falling-blocks challenge for Jev in blocks.json (gravity, speedup, garbage, a custom board, the piece mix, the style line), then read the verdict and report where Jev starts to break.
$ npx skills add autonomous-ai/openharness --skill jev-blocks -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install autonomous-ai/openharness jev-blocks --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/autonomous-ai/openharness.git skills-src && mkdir -p .claude/skills && cp -r skills-src/store/agents/jev-blocks/skills/blocks .claude/skills/jev-blocks && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "jev-blocks" agent skill from https://github.com/autonomous-ai/openharness/tree/main/store/agents/jev-blocks/skills/blocks into .claude/skills/jev-blocks/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "jev-blocks", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/autonomous-ai/openharness/tree/main/store/agents/jev-blocks/skills/blocksType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add autonomous-ai/openharness --skill jev-blocks -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install autonomous-ai/openharness jev-blocks --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/autonomous-ai/openharness.git skills-src && mkdir -p .agents/skills && cp -r skills-src/store/agents/jev-blocks/skills/blocks .agents/skills/jev-blocks && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "jev-blocks" agent skill from https://github.com/autonomous-ai/openharness/tree/main/store/agents/jev-blocks/skills/blocks into .agents/skills/jev-blocks/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "jev-blocks", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add autonomous-ai/openharness --skill jev-blocks -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install autonomous-ai/openharness jev-blocks --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/autonomous-ai/openharness.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/store/agents/jev-blocks/skills/blocks .cursor/skills/jev-blocks && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "jev-blocks" agent skill from https://github.com/autonomous-ai/openharness/tree/main/store/agents/jev-blocks/skills/blocks into .cursor/skills/jev-blocks/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "jev-blocks", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/autonomous-ai/openharness.git --path store/agents/jev-blocks/skills/blocks--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add autonomous-ai/openharness --skill jev-blocks -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install autonomous-ai/openharness jev-blocks --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/autonomous-ai/openharness.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/store/agents/jev-blocks/skills/blocks .gemini/skills/jev-blocks && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "jev-blocks" agent skill from https://github.com/autonomous-ai/openharness/tree/main/store/agents/jev-blocks/skills/blocks into .gemini/skills/jev-blocks/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "jev-blocks", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install autonomous-ai/openharness jev-blocksInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add autonomous-ai/openharness --skill jev-blocks -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/autonomous-ai/openharness.git skills-src && mkdir -p .github/skills && cp -r skills-src/store/agents/jev-blocks/skills/blocks .github/skills/jev-blocks && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "jev-blocks" agent skill from https://github.com/autonomous-ai/openharness/tree/main/store/agents/jev-blocks/skills/blocks into .github/skills/jev-blocks/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "jev-blocks", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add autonomous-ai/openharness --skill jev-blocks -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install autonomous-ai/openharness jev-blocks --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/autonomous-ai/openharness.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/store/agents/jev-blocks/skills/blocks .opencode/skills/jev-blocks && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "jev-blocks" agent skill from https://github.com/autonomous-ai/openharness/tree/main/store/agents/jev-blocks/skills/blocks into .opencode/skills/jev-blocks/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "jev-blocks", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
jev-blocksDesign a falling-blocks challenge for Jev in blocks.json (gravity, speedup, garbage, a custom board, the piece mix, the style line), then read the verdict and report where Jev starts to break.
Jev Blocks is an agent skill from autonomous-ai/openharness. Design a falling-blocks challenge for Jev in blocks.json (gravity, speedup, garbage, a custom board, the piece mix, the style line), then read the verdict and report where Jev starts to break.
Its SKILL.md is about 1k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
The repository describes itself as: The ultimate harness for coding agents and beyond. All your agents. All your machines. One command center. Start with code, then follow your curiosity and build across… The licence is MIT.
4 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 50da5db. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
nodeFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Jev Blocks loads about 1k tokens when it runs. Until then it costs about 51 tokens; SKILL.md has 579 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from autonomous-ai/openharness at commit 50da5db, republished under its MIT licence (© autonomous-ai). 579 words, ~1,040 tokens.
.claude/skills/jev-blocks/SKILL.md (or your agent's skills folder).Jev places every piece of a falling-blocks puzzle with one call. The craft is to set up a game that shows a real decision loop under a real limit, then to find the point where the limit wins.
For each new piece the viewer builds one state text:
style line,# filled, . empty),r<rotation>c<leftmost column>, for example r1c4.Then it asks three questions in the same call:
| id | type | what it asks |
|---|---|---|
place | choice | one option per placement. Each option's description is a short fact line: lines cleared, holes, column heights, max height, bumpiness, wells, moves needed |
danger | score, 4 levels | how close the stack is to topping out |
go_for_four | noul | is it worth keeping a column open for an I piece |
Questions cannot see each other. Shared facts live in the state text.
Time. The piece falls at gravity x (1 + speedup x (level - 1)) rows per second. A decision costs
decisionMs. Each rotate or shift costs moveMs. The piece falls the whole time. When it lands, it
locks, even if it has not reached the chosen column. The pane marks that as TOO SLOW and counts it
under MISSED.
A rough rule: a placement needs decisionMs + (moves + 1) x moveMs. The fall gives
free rows / gravity seconds. With 110 ms and 35 ms, a wall placement (about 6 moves) needs about
355 ms. On an empty well that fits up to about 46 rows per second. On a stack 8 rows high it only
fits up to about 28. So height and gravity work together, and garbage makes speed bite sooner.
{
"gravity": 2, // 0.2 to 40. The starting speed.
"speedup": 0.5, // 0 to 2. 0 keeps gravity fixed, which is best for a clean comparison.
"decisionMs": 110, // 30 to 1000. Raise it to play a slower model.
"moveMs": 35, // 5 to 500.
"garbageRows": 0, // 0 to 12.
"weights": { "I": 1, "O": 1, "T": 1, "S": 1, "Z": 1, "J": 1, "L": 1 },
"board": [], // up to 20 rows of 10 characters, '.' or '#', top row first
"style": "Keep the stack low and flat. Go for four when it is safe."
}Ideas that make a good challenge:
speedup: 0, then try gravity 10, 25, 40. Add garbageRows: 8 so 40 really bites.decisionMs to 300, then 700. Watch the misses start.garbageRows: 10, low gravity, a style line that says dig first."weights": { "S": 1, "Z": 1 }, or drop the I piece and see what go_for_four says.speedup to 0..harness/verdict.json. Look at the summary line and the timing finding
(N of the last 50 pieces landed short of their target at G rows/s) and the topout finding.node "$JEV_DSH/toolchain/check.mjs"It prints ok or one error line per problem: a number out of range, weights that are all zero, a
board row that is not 10 characters of . and #.
MOCK. The offline reader is a fixed heuristic. It shows that the
plumbing works. It does not show how well live Jev plays. Say which one you measured..harness/verdict.json, and never tell the person to open a browser or start a server.© autonomous-ai, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in store/agents/jev-blocks/skills/blocks of autonomous-ai/openharness.
Open the folder on GitHubat commit 50da5db
Jev Blocks next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Jev Blocks this skillautonomous-ai/openharness | 1.1k | — | ~1k | Automated safety check: Pass | MIT | |
| Block Kitopenclaw/openclaw | 392k | — | ~624 | Automated safety check: Pass | MIT | |
| Agent Challengesruvnet/ruflo | 74k | 3 repos | ~995 | Automated safety check: Pass | MIT | |
| Challengealirezarezvani/claude-skills | 28k | 2 repos | ~1.7k | Automated safety check: Pass | MIT | |
| Render Blockingthedaviddias/Front-End-Checklist | 74k | — | ~430 | Automated safety check: Pass | MIT | |
| Blocking IO Guardbytedance/deer-flow | 83k | — | ~1.7k | Automated safety check: Pass | MIT |
openclaw/openclaw
Use proactively for structured or interactive Slack replies, and when asked to author or validate native Slack Block Kit JSON.
ruvnet/ruflo
Agent skill for challenges - invoke with $agent-challenges. An agent skill from ruvnet/ruflo.
alirezarezvani/claude-skills
Pre-mortem plan analysis. An agent skill from alirezarezvani/claude-skills.
thedaviddias/Front-End-Checklist
A skill your agent uses when auditing slow page loads, heavy assets, or rendering delays related to Eliminate render-blocking resources.
bytedance/deer-flow
Adds a runtime test anchor for backend async code that could block the asyncio event loop, and proves the anchor fails when the blocking call returns.
sickn33/agentic-awesome-skills
Web and App implementation guide for Color Blocking. An agent skill from sickn33/agentic-awesome-skills.
autonomous-ai/openharness
Slices 3D mesh files into printer-profiled plain G-code through real slicer CLIs, with backend discovery, input inspection, dry runs and static validation.
autonomous-ai/openharness
Turns a home-automation request into standard, testable automations.yaml, run against Home Assistant Core's real triggers and verified with its own trace tool.
autonomous-ai/openharness
Turns a musical brief into LilyPond concert-pitch music, checked parts for each instrument and a playable practice pack.
autonomous-ai/openharness
Turns an STL and explicit printer and material requirements into compared OrcaSlicer plans, an editable 3MF project, checked G-code and a portable handoff.
autonomous-ai/openharness
Builds an editable DOCX report, a formula-driven XLSX workbook and a fresh LibreOffice PDF preview from one structured source file, then checks them together.
autonomous-ai/openharness
Dry-run, upload, and cautiously initiate local Bambu Lab print jobs from validated plain .gcode, using Bambu LAN FTPS/MQTT handoffs.
Design a falling-blocks challenge for Jev in blocks.json (gravity, speedup, garbage, a custom board, the piece mix, the style line), then read the verdict and report where Jev starts to break. Jev Blocks is an agent skill from autonomous-ai/openharness.json (gravity, speedup, garbage, a custom board, the piece mix, the style line), then read the verdict and report where Jev starts to break.
Run `npx skills add autonomous-ai/openharness --skill jev-blocks -a claude-code`. Or copy the skill folder (store/agents/jev-blocks/skills/blocks in autonomous-ai/openharness) into .claude/skills/jev-blocks in your project. Claude Code loads it when a task matches its description.
Run `npx skills add autonomous-ai/openharness --skill jev-blocks -a codex`. Or copy the skill folder (store/agents/jev-blocks/skills/blocks in autonomous-ai/openharness) into .agents/skills/jev-blocks in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add autonomous-ai/openharness --skill jev-blocks -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/jev-blocks, .gemini/skills/jev-blocks, .github/skills/jev-blocks and .opencode/skills/jev-blocks in your project.
Going by SKILL.md and its folder, Jev Blocks needs the command-line tools its instructions call (node).
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Jev Blocks is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1k tokens (SKILL.md is roughly 4.2k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Jev Blocks: Block Kit (openclaw/openclaw, 392k stars), Agent Challenges (ruvnet/ruflo, 74k stars), Challenge (alirezarezvani/claude-skills, 28k stars) and Render Blocking (thedaviddias/Front-End-Checklist, 74k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
autonomous-ai (a GitHub organization) maintains it in autonomous-ai/openharness, which has 1,149 GitHub stars. The repository holds 100 skills in this directory. The repository was last updated on October 8, 2026.
Source: autonomous-ai/openharness on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.