Motion Design Patterns for React
dylanfeltus/skills
Framer Motion (Motion) patterns for React: spring presets, staggers, layout animations, micro-interactions, scroll effects and page transitions, with performance rules.
Framer Motion / Motion sub-skill - AnimatePresence, layout animations, gestures, motion values.
$ npx skills add AThevon/genjutsu --skill framer-motion -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install AThevon/genjutsu framer-motion --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/AThevon/genjutsu.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/_jutsu/framer-motion .claude/skills/framer-motion && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "framer-motion" agent skill from https://github.com/AThevon/genjutsu/tree/main/skills/_jutsu/framer-motion into .claude/skills/framer-motion/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "framer-motion", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/AThevon/genjutsu/tree/main/skills/_jutsu/framer-motionType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add AThevon/genjutsu --skill framer-motion -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install AThevon/genjutsu framer-motion --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/AThevon/genjutsu.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/_jutsu/framer-motion .agents/skills/framer-motion && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "framer-motion" agent skill from https://github.com/AThevon/genjutsu/tree/main/skills/_jutsu/framer-motion into .agents/skills/framer-motion/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "framer-motion", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add AThevon/genjutsu --skill framer-motion -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install AThevon/genjutsu framer-motion --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/AThevon/genjutsu.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/_jutsu/framer-motion .cursor/skills/framer-motion && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "framer-motion" agent skill from https://github.com/AThevon/genjutsu/tree/main/skills/_jutsu/framer-motion into .cursor/skills/framer-motion/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "framer-motion", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/AThevon/genjutsu.git --path skills/_jutsu/framer-motion--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add AThevon/genjutsu --skill framer-motion -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install AThevon/genjutsu framer-motion --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/AThevon/genjutsu.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/_jutsu/framer-motion .gemini/skills/framer-motion && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "framer-motion" agent skill from https://github.com/AThevon/genjutsu/tree/main/skills/_jutsu/framer-motion into .gemini/skills/framer-motion/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "framer-motion", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install AThevon/genjutsu framer-motionInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add AThevon/genjutsu --skill framer-motion -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/AThevon/genjutsu.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/_jutsu/framer-motion .github/skills/framer-motion && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "framer-motion" agent skill from https://github.com/AThevon/genjutsu/tree/main/skills/_jutsu/framer-motion into .github/skills/framer-motion/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "framer-motion", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add AThevon/genjutsu --skill framer-motion -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install AThevon/genjutsu framer-motion --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/AThevon/genjutsu.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/_jutsu/framer-motion .opencode/skills/framer-motion && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "framer-motion" agent skill from https://github.com/AThevon/genjutsu/tree/main/skills/_jutsu/framer-motion into .opencode/skills/framer-motion/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "framer-motion", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
framer-motionFramer Motion / Motion sub-skill - AnimatePresence, layout animations, gestures, motion values.
Framer Motion is an agent skill from AThevon/genjutsu. Framer Motion / Motion sub-skill - AnimatePresence, layout animations, gestures, motion values.
Its SKILL.md is about 1.9k tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files, including reference files (for example `references/api.md`).
It sits in Frontend & Design, covering Web animation and motion. It works with Motion, npm and React. The repository describes itself as: Creative coding skills for Claude Code, claude.ai and Cowork. Motion, micro-interactions and design systems across Web (GSAP, Motion, Three.js, CSS), Android (Jetpack Compose)…
Read from SKILL.md and the folder at commit 1f518a7. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
npmFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use npm, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Framer Motion loads about 1.9k tokens when it runs, and up to ~4.3k if it reads all its reference files. Until then it costs about 27 tokens; SKILL.md has 409 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
Its licence (Custom licence) doesn't allow us to republish the file, so here is its outline and opening line. It has 409 words (~1,856 tokens).
“Rule: Framer Motion for React UI interactions (modals, toasts, reorder, shared layout). GSAP for complex timelines, cinematic scroll-driven, SVG morphing.”
SKILL.md and 1 other file (references) in skills/_jutsu/framer-motion of AThevon/genjutsu.
Open the folder on GitHubat commit 1f518a7
We found 1 copy of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in AThevon/genjutsu, which our catalogue first saw on October 7, 2026.
Framer Motion next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Framer Motion this skillAThevon/genjutsu | 424 | 1 repos | ~1.9k | Automated safety check: Pass | Custom licence | |
| Motion Design Patterns for Reactdylanfeltus/skills | 179 | — | ~3k | Automated safety check: Pass | MIT | |
| GSAP for Reactgreensock/gsap-skills | 16k | 4 repos | ~1.6k | Automated safety check: Pass | MIT | |
| Animated React Component LibrariesHainrixz/editor-pro-max | 261 | 1 repos | ~5.7k | Automated safety check: Pass | Custom licence | |
| Motion Dev Animations199-biotechnologies/motion-dev-animations-skill | 105 | 1 repos | ~2.8k | Automated safety check: Notes | MIT | |
| Silk Designbendrape1-byte/silk-design | 138 | — | ~1.8k | Automated safety check: Pass | MIT |
dylanfeltus/skills
Framer Motion (Motion) patterns for React: spring presets, staggers, layout animations, micro-interactions, scroll effects and page transitions, with performance rules.
greensock/gsap-skills
Shows how to run GSAP animations in React and Next.js with the useGSAP hook, refs, scoped selectors and automatic cleanup on unmount.
Hainrixz/editor-pro-max
Helps choose and drop in animated React components from Magic UI and React Bits for landing pages, marketing sites and dashboards, instead of hand-coding animations.
199-biotechnologies/motion-dev-animations-skill
Creates 120fps GPU-accelerated animations with Motion.dev (Framer Motion successor) for React, Next.js, Svelte, and Astro projects.
bendrape1-byte/silk-design
Build websites and web UI with smooth, polished, high-end motion by default — the buttery feel of premium sites, not static slop.
greensock/gsap-skills
Covers GSAP plugin use: registration, scroll, Flip, Draggable, SVG, text, physics and easing plugins, with the current free licensing and npm install guidance.
AThevon/genjutsu
Running a team of subagents on one design build: clone briefs, disjoint file ownership, isolated builds, the evidence packet, review lenses, the fix plan, verdicts, cold eyes and the stop rule, with…
AThevon/genjutsu
Advanced SwiftUI visuals - Metal shaders (.colorEffect, .layerEffect, .distortionEffect), .visualEffect, Liquid Glass (iOS 26), Canvas, holographic and CRT effects.
AThevon/genjutsu
Design audit checklist - motion gaps, accessibility, color consistency, responsive, performance.
AThevon/genjutsu
UI/UX design-system intelligence - 84 styles, 192 palettes, 74 font pairings, 25 charts, 99 UX guidelines across 22 stacks (searchable dataset + CLI).
AThevon/genjutsu
Algorithmic and generative art with Canvas 2D - particles, flow fields, noise, fractals, L-systems.
AThevon/genjutsu
Jetpack Compose animation foundations - animateAsState, AnimatedVisibility, Crossfade, updateTransition, SharedTransitionLayout, gestures.
Categories
Framer Motion / Motion sub-skill - AnimatePresence, layout animations, gestures, motion values. Framer Motion is an agent skill from AThevon/genjutsu. Framer Motion / Motion sub-skill - AnimatePresence, layout animations, gestures, motion values.
Framer Motion fits situations like: tasks that involve Web animation and motion.
Run `npx skills add AThevon/genjutsu --skill framer-motion -a claude-code`. Or copy the skill folder (skills/_jutsu/framer-motion in AThevon/genjutsu) into .claude/skills/framer-motion in your project. Claude Code loads it when a task matches its description.
Run `npx skills add AThevon/genjutsu --skill framer-motion -a codex`. Or copy the skill folder (skills/_jutsu/framer-motion in AThevon/genjutsu) into .agents/skills/framer-motion in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add AThevon/genjutsu --skill framer-motion -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/framer-motion, .gemini/skills/framer-motion, .github/skills/framer-motion and .opencode/skills/framer-motion in your project.
Going by SKILL.md and its folder, Framer Motion needs the command-line tools its instructions call (npm). Our summary lists: Node.js.
SKILL.md contains no URLs. Its commands use npm, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Framer Motion has a licence file (the repository's licence) that doesn't match a standard licence. Read it on GitHub before reusing the skill.
About 1.9k tokens (SKILL.md is roughly 7.4k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 2.5k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Framer Motion: Motion Design Patterns for React (dylanfeltus/skills, 179 stars), GSAP for React (greensock/gsap-skills, 16k stars), Animated React Component Libraries (Hainrixz/editor-pro-max, 261 stars) and Motion Dev Animations (199-biotechnologies/motion-dev-animations-skill, 105 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
AThevon (a GitHub user) maintains it in AThevon/genjutsu, which has 424 GitHub stars. The repository holds 20 skills in this directory. The repository was last updated on October 5, 2026.
Source: AThevon/genjutsu on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.