LobeHub Interactive Prototype
lobehub/lobehub
Builds single-file interactive HTML prototypes rendered with the real LobeHub UI components and written as production-style React, so they can later be split into files.
Official agent skill
Builds a single-file HTML explorer with visual controls, a live preview and a copyable prompt, using one of six templates chosen to fit the topic.
$ npx skills add anthropics/claude-plugins-official --skill playground -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install anthropics/claude-plugins-official playground --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/anthropics/claude-plugins-official.git skills-src && mkdir -p .claude/skills && cp -r skills-src/plugins/playground/skills/playground .claude/skills/playground && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "playground" agent skill from https://github.com/anthropics/claude-plugins-official/tree/main/plugins/playground/skills/playground into .claude/skills/playground/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "playground", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/anthropics/claude-plugins-official/tree/main/plugins/playground/skills/playgroundType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add anthropics/claude-plugins-official --skill playground -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install anthropics/claude-plugins-official playground --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/anthropics/claude-plugins-official.git skills-src && mkdir -p .agents/skills && cp -r skills-src/plugins/playground/skills/playground .agents/skills/playground && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "playground" agent skill from https://github.com/anthropics/claude-plugins-official/tree/main/plugins/playground/skills/playground into .agents/skills/playground/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "playground", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add anthropics/claude-plugins-official --skill playground -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install anthropics/claude-plugins-official playground --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/anthropics/claude-plugins-official.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/plugins/playground/skills/playground .cursor/skills/playground && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "playground" agent skill from https://github.com/anthropics/claude-plugins-official/tree/main/plugins/playground/skills/playground into .cursor/skills/playground/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "playground", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/anthropics/claude-plugins-official.git --path plugins/playground/skills/playground--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add anthropics/claude-plugins-official --skill playground -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install anthropics/claude-plugins-official playground --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/anthropics/claude-plugins-official.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/plugins/playground/skills/playground .gemini/skills/playground && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "playground" agent skill from https://github.com/anthropics/claude-plugins-official/tree/main/plugins/playground/skills/playground into .gemini/skills/playground/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "playground", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install anthropics/claude-plugins-official playgroundInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add anthropics/claude-plugins-official --skill playground -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/anthropics/claude-plugins-official.git skills-src && mkdir -p .github/skills && cp -r skills-src/plugins/playground/skills/playground .github/skills/playground && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "playground" agent skill from https://github.com/anthropics/claude-plugins-official/tree/main/plugins/playground/skills/playground into .github/skills/playground/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "playground", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add anthropics/claude-plugins-official --skill playground -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install anthropics/claude-plugins-official playground --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/anthropics/claude-plugins-official.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/plugins/playground/skills/playground .opencode/skills/playground && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "playground" agent skill from https://github.com/anthropics/claude-plugins-official/tree/main/plugins/playground/skills/playground into .opencode/skills/playground/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "playground", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
playgroundBuilds a single-file HTML explorer with visual controls, a live preview and a copyable prompt, using one of six templates chosen to fit the topic.
A playground here is one self-contained HTML file with controls on one side, a live preview on the other and a prompt box at the bottom with a copy button. You adjust settings visually, then paste the generated prompt back to your agent. The skill picks a template from six in templates/: design decisions, data and query building, concept maps, document critique, diff review and code mapping, adapting the closest one when the topic fits none.
Every playground must inline all CSS and JavaScript with no outside dependencies, update the preview on each control change without an Apply button, and keep one state object that controls write to and rendering reads from. The prompt output is written in natural language, mentions only non-default choices and updates live. Each one starts with sensible defaults and three to five named presets, uses a dark theme, and is opened in the default browser once the file is written.
4 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit b78ac49. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are javascript).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Interactive HTML Playground Builder loads about 949 tokens when it runs. Until then it costs about 70 tokens; SKILL.md has 382 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from anthropics/claude-plugins-official at commit b78ac49, republished under its Apache-2.0 licence (© anthropics). 382 words, ~949 tokens.
.claude/skills/playground/SKILL.md (or your agent's skills folder). This skill also uses 6 other files; get the full folder from GitHub.A playground is a self-contained HTML file with interactive controls on one side, a live preview on the other, and a prompt output at the bottom with a copy button. The user adjusts controls, explores visually, then copies the generated prompt back into Claude.
When the user asks for an interactive playground, explorer, or visual tool for a topic — especially when the input space is large, visual, or structural and hard to express as plain text.
templates/:templates/design-playground.md — Visual design decisions (components, layouts, spacing, color, typography)templates/data-explorer.md — Data and query building (SQL, APIs, pipelines, regex)templates/concept-map.md — Learning and exploration (concept maps, knowledge gaps, scope mapping)templates/document-critique.md — Document review (suggestions with approve/reject/comment workflow)templates/diff-review.md — Code review (git diffs, commits, PRs with line-by-line commenting)templates/code-map.md — Codebase architecture (component relationships, data flow, layer diagrams)open <filename>.html to launch it in the user's default browser.Keep a single state object. Every control writes to it, every render reads from it.
const state = { /* all configurable values */ };
function updateAll() {
renderPreview(); // update the visual
updatePrompt(); // rebuild the prompt text
}
// Every control calls updateAll() on changefunction updatePrompt() {
const parts = [];
// Only mention non-default values
if (state.borderRadius !== DEFAULTS.borderRadius) {
parts.push(`border-radius of ${state.borderRadius}px`);
}
// Use qualitative language alongside numbers
if (state.shadowBlur > 16) parts.push('a pronounced shadow');
else if (state.shadowBlur > 0) parts.push('a subtle shadow');
prompt.textContent = `Update the card to use ${parts.join(', ')}.`;
}© anthropics, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 6 other files in plugins/playground/skills/playground of anthropics/claude-plugins-official.
Open the folder on GitHubat commit b78ac49
We found 1 copy of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in anthropics/claude-plugins-official, which our catalogue first saw on October 7, 2026.
Interactive HTML Playground Builder next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Interactive HTML Playground Builder this skillanthropics/claude-plugins-official | 38k | 1 repos | ~949 | Automated safety check: Pass | Apache-2.0 | |
| LobeHub Interactive Prototypelobehub/lobehub | 83k | — | ~1.6k | Automated safety check: Pass | Custom licence | |
| HTMLplannotator/effective-html | 3.6k | — | ~1.6k | Automated safety check: Pass | MIT | |
| Paperclip Pagepaperclipai/paperclip | 99k | — | ~1k | Automated safety check: Pass | MIT | |
| Openkb Deck NeonVectifyAI/OpenKB | 4.7k | 1 repos | ~4.3k | Automated safety check: Pass | Apache-2.0 | |
| Webhome Homepage Builderwebhtv/webhtv | 1.7k | — | ~3.8k | Automated safety check: Pass | GPL-3.0 |
lobehub/lobehub
Builds single-file interactive HTML prototypes rendered with the real LobeHub UI components and written as production-style React, so they can later be split into files.
plannotator/effective-html
Create or redesign self-contained single-file HTML artifacts with a visual direction shaped by the user's brief, project, and subject.
paperclipai/paperclip
Publish static HTML pages and asset folders to the Paperclip S3/CloudFront page host.
VectifyAI/OpenKB
A skill your agent uses when the user asks the openkb chat to make a deck / slide presentation / PPT / slides / 演示稿 / 幻灯片 from their compiled KB content AND wants a dark, high-tech, neon / glow /…
webhtv/webhtv
Build, review, debug, reverse-engineer data sources for, and package FongMi/WebHome custom homepage single-file HTML.
solo-agent/solo
A skill your agent uses when a Solo task or thread should become an interactive, reviewable, self-contained HTML artifact for progress/status, review/decision, or comparison/leaderboard work inside…
anthropics/claude-plugins-official
Explains how to write Claude Code plugin hooks, both prompt-based checks and bash commands, for events such as PreToolUse, Stop and SessionStart.
anthropics/claude-plugins-official
Explains how to write agents for Claude Code plugins: the markdown file with YAML frontmatter, trigger descriptions, model and color settings, and system prompt design.
anthropics/claude-plugins-official
Shows how Claude Code plugins keep per-project settings and state in .claude/plugin-name.local.md files with YAML frontmatter and a markdown body.
anthropics/claude-plugins-official
Explains how to bundle Model Context Protocol servers in a Claude Code plugin, covering config files, stdio, SSE, HTTP and WebSocket server types, and authentication.
anthropics/claude-plugins-official
Explains how to write Claude Code slash commands: Markdown files with YAML frontmatter, arguments, file references, bash context and interactive prompts.
anthropics/claude-plugins-official
Explains the directory layout, plugin.json manifest and component organization of a Claude Code plugin, including auto-discovery and portable paths.
Categories
Builds a single-file HTML explorer with visual controls, a live preview and a copyable prompt, using one of six templates chosen to fit the topic. A playground here is one self-contained HTML file with controls on one side, a live preview on the other and a prompt box at the bottom with a copy button. You adjust settings visually, then paste the generated prompt back to your agent.
Interactive HTML Playground Builder fits situations like: building a visual explorer for design choices such as layout, spacing or color; making an interactive tool to assemble and test SQL queries, API calls or regexes; reviewing a git diff or a document with per-line comments that export as a prompt; mapping a codebase's components and data flow in an interactive page.
Run `npx skills add anthropics/claude-plugins-official --skill playground -a claude-code`. Or copy the skill folder (plugins/playground/skills/playground in anthropics/claude-plugins-official) into .claude/skills/playground in your project. Claude Code loads it when a task matches its description.
Run `npx skills add anthropics/claude-plugins-official --skill playground -a codex`. Or copy the skill folder (plugins/playground/skills/playground in anthropics/claude-plugins-official) into .agents/skills/playground in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add anthropics/claude-plugins-official --skill playground -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/playground, .gemini/skills/playground, .github/skills/playground and .opencode/skills/playground in your project.
SKILL.md names no scripts, command-line tools or credentials: Interactive HTML Playground Builder is instructions for the agent only. Our summary lists: A web browser to open the generated HTML file.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Interactive HTML Playground Builder is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 949 tokens (SKILL.md is roughly 3.8k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Interactive HTML Playground Builder: LobeHub Interactive Prototype (lobehub/lobehub, 83k stars), HTML (plannotator/effective-html, 3.6k stars), Paperclip Page (paperclipai/paperclip, 99k stars) and Openkb Deck Neon (VectifyAI/OpenKB, 4.7k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
anthropics (a GitHub organization, an official publisher) maintains it in anthropics/claude-plugins-official, which has 37,509 GitHub stars. The repository holds 29 skills in this directory. The repository was last updated on October 8, 2026.
Source: anthropics/claude-plugins-official on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.