Mole Bug Patterns
tw93/Mole
A catalog of recurring bug shapes in the Mole Mac cleaner, used to review safety-sensitive diffs for deletion safety, unbounded commands, shell traps and weak tests.
This skill should be used when working with Result<T,E, BrepError, or error paths in brepjs — deciding whether to throw or return a Result, constructing errors with codes, or handling failures.
$ npx skills add andymai/brepjs --skill result-error-handling -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install andymai/brepjs result-error-handling --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/andymai/brepjs.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/result-error-handling .claude/skills/result-error-handling && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "result-error-handling" agent skill from https://github.com/andymai/brepjs/tree/main/.claude/skills/result-error-handling into .claude/skills/result-error-handling/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "result-error-handling", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/andymai/brepjs/tree/main/.claude/skills/result-error-handlingType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add andymai/brepjs --skill result-error-handling -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install andymai/brepjs result-error-handling --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/andymai/brepjs.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.claude/skills/result-error-handling .agents/skills/result-error-handling && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "result-error-handling" agent skill from https://github.com/andymai/brepjs/tree/main/.claude/skills/result-error-handling into .agents/skills/result-error-handling/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "result-error-handling", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add andymai/brepjs --skill result-error-handling -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install andymai/brepjs result-error-handling --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/andymai/brepjs.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.claude/skills/result-error-handling .cursor/skills/result-error-handling && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "result-error-handling" agent skill from https://github.com/andymai/brepjs/tree/main/.claude/skills/result-error-handling into .cursor/skills/result-error-handling/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "result-error-handling", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/andymai/brepjs.git --path .claude/skills/result-error-handling--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add andymai/brepjs --skill result-error-handling -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install andymai/brepjs result-error-handling --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/andymai/brepjs.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.claude/skills/result-error-handling .gemini/skills/result-error-handling && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "result-error-handling" agent skill from https://github.com/andymai/brepjs/tree/main/.claude/skills/result-error-handling into .gemini/skills/result-error-handling/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "result-error-handling", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install andymai/brepjs result-error-handlingInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add andymai/brepjs --skill result-error-handling -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/andymai/brepjs.git skills-src && mkdir -p .github/skills && cp -r skills-src/.claude/skills/result-error-handling .github/skills/result-error-handling && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "result-error-handling" agent skill from https://github.com/andymai/brepjs/tree/main/.claude/skills/result-error-handling into .github/skills/result-error-handling/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "result-error-handling", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add andymai/brepjs --skill result-error-handling -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install andymai/brepjs result-error-handling --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/andymai/brepjs.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.claude/skills/result-error-handling .opencode/skills/result-error-handling && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "result-error-handling" agent skill from https://github.com/andymai/brepjs/tree/main/.claude/skills/result-error-handling into .opencode/skills/result-error-handling/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "result-error-handling", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
result-error-handlingThis skill should be used when working with Result<T,E, BrepError, or error paths in brepjs — deciding whether to throw or return a Result, constructing errors with codes, or handling failures.
Result Error Handling is an agent skill from andymai/brepjs. This skill should be used when working with Result<T,E, BrepError, or error paths in brepjs — deciding whether to throw or return a Result, constructing errors with codes, or handling failures. Trigger phrases include "should this throw or return err", "Called unwrap() on an Err", "add a new error code", "BrepErrorCode", "kernelCall", "unsupportedError", "BrepWrapperError", "the operation failed silently", "error was swallowed", "how do I unwrap this Result", or writing a new Fns.ts function that can fail.
Its SKILL.md is about 4.2k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Development, covering Error handling. The repository describes itself as: Web CAD library with exact B-Rep geometry. The licence is Apache-2.0.
2 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 6e20740. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are typescript).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Result Error Handling loads about 4.2k tokens when it runs. Until then it costs about 134 tokens; SKILL.md has 1,287 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from andymai/brepjs at commit 6e20740, republished under its Apache-2.0 licence (© andymai). 1,287 words, ~4,171 tokens.
.claude/skills/result-error-handling/SKILL.md (or your agent's skills folder).Every fallible operation in brepjs returns Result<T, BrepError> instead of throwing. The type, all combinators, and the extraction helpers live in src/core/result.ts (zero internal imports — a pure foundation module). Error kinds, the code catalog, and per-kind constructors live in src/core/errors.ts.
Pick the channel before writing any error-handling code:
| Situation | Channel | Mechanism |
|---|---|---|
| Expected failure (bad input, kernel op failed, unsupported capability, file won't parse) | Result | err(validationError(...)), kernelCall(...), etc. |
| Programmer bug / broken invariant ("this can never happen") | Throw | bug(location, message) from src/utils/bug.ts — throws BrepBugError, never meant to be caught |
Out-of-bounds index that is valid by construction (under noUncheckedIndexedAccess) | Throw | safeIndex(arr, i, context) in src/core/errors.ts — the sanctioned arr[i]! replacement |
| Cooperative cancellation | Throw | if (signal?.aborted) throw signal.reason (see src/topology/booleanFns.ts) |
The rule for Layers 2–3 (.claude/commands/new-operation.md, CLAUDE.md): never throw for expected failures — return ok(...) or err(...). No ESLint rule enforces this mechanically, so it must be applied by discipline in every new *Fns.ts function. The exceptions above (bug(), safeIndex(), abort rethrows) are the only tolerated throws.
The one sanctioned Result→throw boundary is the fluent shape() facade in src/topology/wrapperFns.ts: every chainable method funnels through an internal unwrapOrThrow that throws BrepWrapperError on Err. See "The throwing boundary" below.
kernelCall for kernel operationssrc/core/kernelCall.ts is the standard error-construction path in *Fns.ts files. It wraps try/catch, casts the result, translates cryptic OCCT messages, and auto-attaches a suggestion:
// src/topology/shapeFns.ts
return kernelCall(
() => getKernel().downcast(shape.wrapped),
BrepErrorCode.CLONE_FAILED,
'Failed to clone shape'
) as Result<T>;Three variants:
| Helper | Returns | Use when |
|---|---|---|
kernelCall(fn, code, message, kind?) | Result<AnyShape> | Kernel call returns a KernelShape; auto-runs castShape() |
kernelCallRaw<T>(fn, code, message, kind?) | Result<T> | Kernel call returns anything else (string, number, array) |
kernelCallScoped(fn, code, message, kind?) | Result<AnyShape> | fn(scope) needs intermediate kernel allocations — the DisposalScope is disposed even on the error path (see the memory-and-disposal skill) |
On exception, the error message becomes `${message}: ${translated}` where translateKernelError() (src/core/kernelErrorTranslation.ts) maps ~12 cryptic OCCT patterns (BRepAlgoAPI failures, fillet radius too large, degenerate geometry, ...) into actionable text with the original appended as (kernel: ...). Translation applies only when kind is 'KERNEL_OPERATION' (the default). ERROR_CODE_SUGGESTIONS in the same file maps a dozen codes (FUSE_FAILED, CUT_FAILED, *_NOT_3D, SWEEP_FAILED, LOFT_FAILED, DRAFT_FAILED, ...) to suggestion strings that ride along automatically.
BrepError is a plain object: { kind, code, message, suggestion?, cause?, metadata? } (src/core/errors.ts). There are 9 kinds, each with a constructor sharing the signature (code, message, cause?, metadata?, suggestion?):
| Kind | Constructor | Use for |
|---|---|---|
VALIDATION | validationError | Bad input parameters (check these first, before touching the kernel) |
KERNEL_OPERATION | kernelError | Kernel op failed (prefer kernelCall unless building the error by hand) |
TYPE_CAST | typeCastError | Result was not the expected shape type (e.g. boolean returned non-3D) |
COMPUTATION | computationError | Geometric computation failed (intersection, skeleton, center of mass) |
IO | ioError | Import/export failure |
QUERY | queryError | Shape query failure (e.g. finder not unique) |
MODULE_INIT | moduleInitError | Initialisation failure |
UNSUPPORTED | unsupportedError | Capability not supported by the current kernel (ADR-0006) — see the kernel-abstraction skill |
SKETCHER_STATE | sketcherStateError | Currently unused in src; exists for sketcher state transitions |
Always thread context through:
cause: the original exception. Dropping it destroys kernel diagnostics.metadata: structured context. Real example from src/topology/modifierFns.ts:return err(
kernelError('FILLET_FAILED', `Fillet operation failed: ${raw}`, e, {
operation: 'fillet',
edgeCount: selectedCount,
radius,
})
);suggestion: a recovery hint. The shape() wrapper folds it into the thrown message ("...\nSuggestion: ..."), so it reaches users.BrepErrorCode (src/core/errors.ts) is an as const catalog of ~124 codes grouped by category, with a matching literal-union type. Use BrepErrorCode.X instead of a raw string whenever the code exists — but know two caveats:
BrepError.code is typed string, not the union — a raw-string typo compiles fine. The catalog is advisory; checking it is on the author.FILLET_FAILED, WIRE_NOT_CLOSED, THREAD_INVALID_PITCH, and whole families). Grep before assuming a code is new.To add a new code:
BrepErrorCode in src/core/errors.ts under its category group (kernel-op, validation, IO, ...).kernelCall.ERROR_CODE_SUGGESTIONS in src/core/kernelErrorTranslation.ts so kernelCall auto-attaches a recovery hint.docs/errors.md (hand-maintained, no CI check — see the staleness warning below).| Need | Use | Notes |
|---|---|---|
| Branch on outcome | isOk(r) / isErr(r) | Type guards; narrow to Ok<T> / Err<E> |
| Handle both arms as an expression | match(r, { ok: v => ..., err: e => ... }) | |
| Extract in a test or script | unwrap(r) | Throws with [kind] CODE: message formatting on Err |
| Extract with fallback | unwrapOr(r, default) / unwrapOrElse(r, fn) | Never use to paper over failures the caller should see |
| Chain fallible steps | andThen (alias flatMap), or pipeline(input).then(fn).then(fn).result | Both short-circuit on first Err |
| Transform value / error | map / mapErr / mapBoth | |
| Combine many | collect(results) (alias all), zip(a, b) | collect short-circuits on first Err; zip is re-exported from src/index.ts as zipResults |
| Side-effect without consuming | tap / tapErr | tapErr is the idiomatic "log and pass through" |
| Wrap throwing code | tryCatch(fn, mapError) / tryCatchAsync | Use at boundaries with throwing third-party code |
| Void success | OK constant (Ok<Unit>) | For operations with nothing to return |
| Nullable → Result | fromNullable(value, errorFn) |
The unwrap() policy (CLAUDE.md, docs/getting-started.md): sanctioned in tests (the standard extractor), scripts/examples, and internal calls that are infallible by construction — e.g. unwrap(resolvePlane('XY', origin)) in src/core/planeOps.ts, where the input is a known-valid literal. Never use it on a user-facing fallible path in production code; use isOk()/match() there.
Note the kernel-free subpath brepjs/core (src/core.ts) exports only a subset of combinators — no pipeline, mapBoth, tap/tapErr, fromNullable, or/orElse, zip. The full set is on the main brepjs entry.
For Results inside disposal scopes, withScopeResult / withScopeResultAsync in src/core/disposal.ts combine DisposalScope cleanup with a Result-returning body (documented in src/core/README.md).
shape() and BrepWrapperErrorThe fluent shape() wrapper (src/topology/wrapperFns.ts) auto-unwraps every Result and throws BrepWrapperError on Err. The class carries code, kind, suggestion?, metadata?, and its message includes the suggestion when present. Gotcha: error.name is set to 'BrepError' even though the class is BrepWrapperError — match with instanceof BrepWrapperError (exported from src/index.ts), not by name. The catch pattern is shown in docs/cheat-sheet.md.
Escape hatches on the wrapper: .applyResult(fn) unwraps a user-supplied Result-returning function; .done() / .val exit back to plain handles. docs/which-api.md frames the fluent-vs-functional trade-off around exactly this Result-handling difference.
| Symptom | Likely cause | Fix |
|---|---|---|
| Operation "succeeds" but geometry is missing/wrong downstream | An Err was discarded (result assigned, never checked) | Check every Result; use tapErr to log, match to handle, or propagate with early return on isErr |
| Failure invisible until far away | unwrapOr(r, fallback) masking a real error | Reserve unwrapOr for genuinely optional values; otherwise propagate the Err |
Called unwrap() on an Err: [KERNEL_OPERATION] ... | unwrap() on a fallible path | Read the formatted [kind] CODE: message; handle with isOk/match at that call site |
| Error message is cryptic OCCT text with no context | Hand-rolled try/catch instead of kernelCall, or cause dropped | Route kernel calls through kernelCall/kernelCallRaw/kernelCallScoped; always pass the caught exception as cause |
Plain Error thrown from a *Fns.ts function | Layer 2+ rule violated | Convert to err(<kind>Error(code, message, cause)); reserve throws for bug() |
| Typo'd error code compiles and ships | code is typed string | Use BrepErrorCode.X; add the constant if it does not exist |
| Async code fails against the wrong kernel with confusing errors | withKernel(id, fn) is sync-only — after the first await the callback silently uses the default kernel | Use getKernel(id) directly in async code (CLAUDE.md gotcha) |
Bad geometry with an Ok result | Not an error-channel problem — the kernel produced a valid-but-wrong shape | See the debugging-geometry skill |
src/core/result.ts — the full Result API; short and readable, treat it as the reference.src/core/errors.ts — kinds, catalog, constructors, safeIndex; ground truth for codes.src/core/kernelCall.ts and src/core/kernelErrorTranslation.ts — the standard construction path and translation/suggestion tables.docs/errors.md — user-facing per-code reference with recovery advice. Partially stale: its kind list omits UNSUPPORTED, and its code tables drift from errors.ts in both directions. When they disagree, src/core/errors.ts wins.adding-operations skill — the full recipe for a new *Fns.ts operation (validate → err(validationError(...)) → kernelCall → ok).writing-tests skill — asserting on Err results and using unwrap in tests.© andymai, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .claude/skills/result-error-handling of andymai/brepjs.
Open the folder on GitHubat commit 6e20740
Result Error Handling next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Result Error Handling this skillandymai/brepjs | 115 | — | ~4.2k | Automated safety check: Pass | Apache-2.0 | |
| Mole Bug Patternstw93/Mole | 70k | — | ~2k | Automated safety check: Pass | GPL-3.0 | |
| Native Data FetchingCherryHQ/cherry-studio-app | 4k | 6 repos | ~2.9k | Automated safety check: Notes | MIT | |
| Rust Best Practicesfarm-fe/farm | 5.6k | 3 repos | ~1.1k | Automated safety check: Pass | MIT | |
| R Function Input Validationtidyverse/dplyr | 5.1k | 1 repos | ~2.3k | Automated safety check: Pass | Custom licence | |
| Next Best Practicesvercel-labs/openreview | 1.7k | 18 repos | ~1k | Automated safety check: Pass | None |
tw93/Mole
A catalog of recurring bug shapes in the Mole Mac cleaner, used to review safety-sensitive diffs for deletion safety, unbounded commands, shell traps and weak tests.
CherryHQ/cherry-studio-app
A skill your agent uses when implementing or debugging ANY network request, API call, or data fetching.
farm-fe/farm
Guide for writing idiomatic Rust code based on Apollo GraphQL's best practices handbook.
tidyverse/dplyr
Validates arguments of exported R functions with the standalone check_* type checkers from rlang, in tidyverse style with clear error messages.
vercel-labs/openreview
Next.js best practices - file conventions, RSC boundaries, data patterns, async APIs, metadata, error handling, route handlers, image/font optimization, bundling
microsoft/data-formulator
统一错误处理系统。在添加 API 端点、修改错误处理、添加前端 API 调用、编写错误相关测试时使用. An agent skill from microsoft/data-formulator.
andymai/brepjs
A skill your agent uses when authoring or editing a brepjs .brep.ts part — writing the geometry with the functional API (box, cylinder, fuse, cut, fillet, sketch→extrude…), declaring an expected…
andymai/brepjs
This skill should be used when managing WASM handle lifetimes or hunting memory leaks in brepjs — when a task mentions "createHandle() without using keyword risks WASM memory leak"…
andymai/brepjs
A skill your agent uses when a valid brepjs part should look designed rather than glued-from-primitives (products, toys, mechanisms, anything a human eyeballs), and when exporting/handing off the…
andymai/brepjs
This skill should be used when working across the JS/WASM boundary in brepjs — writing or debugging code in src/kernel/occt, src/kernel/occtWasm, or src/kernel/brepkit, or diagnosing symptoms like…
andymai/brepjs
This skill should be used when writing, running, or fixing tests in the brepjs repository — when a task says "add a test", "write a regression test", "tests are failing", "test timed out", "coverage…
andymai/brepjs
This skill should be used when adding or extending a geometric shape operation in brepjs — the end-to-end recipe once the target module is chosen (which is decided by architecture-navigation) — when…
Categories
This skill should be used when working with Result<T,E, BrepError, or error paths in brepjs — deciding whether to throw or return a Result, constructing errors with codes, or handling failures. Result Error Handling is an agent skill from andymai/brepjs. This skill should be used when working with Result<T,E, BrepError, or error paths in brepjs — deciding whether to throw or return a Result, constructing errors with codes, or handling failures.
Result Error Handling fits situations like: phrases include should this throw; called unwrap() on an Err; add a new error code; unsupportedError.
Run `npx skills add andymai/brepjs --skill result-error-handling -a claude-code`. Or copy the skill folder (.claude/skills/result-error-handling in andymai/brepjs) into .claude/skills/result-error-handling in your project. Claude Code loads it when a task matches its description.
Run `npx skills add andymai/brepjs --skill result-error-handling -a codex`. Or copy the skill folder (.claude/skills/result-error-handling in andymai/brepjs) into .agents/skills/result-error-handling in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add andymai/brepjs --skill result-error-handling -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/result-error-handling, .gemini/skills/result-error-handling, .github/skills/result-error-handling and .opencode/skills/result-error-handling in your project.
SKILL.md names no scripts, command-line tools or credentials: Result Error Handling is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Result Error Handling is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 4.2k tokens (SKILL.md is roughly 17k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Result Error Handling: Mole Bug Patterns (tw93/Mole, 70k stars), Native Data Fetching (CherryHQ/cherry-studio-app, 4k stars), Rust Best Practices (farm-fe/farm, 5.6k stars) and R Function Input Validation (tidyverse/dplyr, 5.1k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
andymai (a GitHub user) maintains it in andymai/brepjs, which has 115 GitHub stars. The repository holds 21 skills in this directory. The repository was last updated on October 8, 2026.
Source: andymai/brepjs on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.