Robots Meta Conflict
thedaviddias/Front-End-Checklist
A skill your agent uses when applies to sites that use both robots.txt disallow rules and meta robots noindex tags.
Bring a custom robot into the Genie Sim RT Engine — author / fix a xacro / URDF in geniesimrobotmodel, prep meshes with the offline tools (normalizeobjnames.py, diagnoseurdf.py, recomputeinertia.py…
$ npx skills add AgibotTech/genie_sim --skill add-robot -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install AgibotTech/genie_sim add-robot --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/AgibotTech/genie_sim.git skills-src && mkdir -p .claude/skills && cp -r skills-src/source/geniesim_ros/skills/add-robot .claude/skills/add-robot && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "add-robot" agent skill from https://github.com/AgibotTech/genie_sim/tree/main/source/geniesim_ros/skills/add-robot into .claude/skills/add-robot/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "add-robot", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/AgibotTech/genie_sim/tree/main/source/geniesim_ros/skills/add-robotType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add AgibotTech/genie_sim --skill add-robot -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install AgibotTech/genie_sim add-robot --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/AgibotTech/genie_sim.git skills-src && mkdir -p .agents/skills && cp -r skills-src/source/geniesim_ros/skills/add-robot .agents/skills/add-robot && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "add-robot" agent skill from https://github.com/AgibotTech/genie_sim/tree/main/source/geniesim_ros/skills/add-robot into .agents/skills/add-robot/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "add-robot", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add AgibotTech/genie_sim --skill add-robot -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install AgibotTech/genie_sim add-robot --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/AgibotTech/genie_sim.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/source/geniesim_ros/skills/add-robot .cursor/skills/add-robot && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "add-robot" agent skill from https://github.com/AgibotTech/genie_sim/tree/main/source/geniesim_ros/skills/add-robot into .cursor/skills/add-robot/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "add-robot", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/AgibotTech/genie_sim.git --path source/geniesim_ros/skills/add-robot--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add AgibotTech/genie_sim --skill add-robot -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install AgibotTech/genie_sim add-robot --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/AgibotTech/genie_sim.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/source/geniesim_ros/skills/add-robot .gemini/skills/add-robot && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "add-robot" agent skill from https://github.com/AgibotTech/genie_sim/tree/main/source/geniesim_ros/skills/add-robot into .gemini/skills/add-robot/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "add-robot", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install AgibotTech/genie_sim add-robotInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add AgibotTech/genie_sim --skill add-robot -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/AgibotTech/genie_sim.git skills-src && mkdir -p .github/skills && cp -r skills-src/source/geniesim_ros/skills/add-robot .github/skills/add-robot && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "add-robot" agent skill from https://github.com/AgibotTech/genie_sim/tree/main/source/geniesim_ros/skills/add-robot into .github/skills/add-robot/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "add-robot", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add AgibotTech/genie_sim --skill add-robot -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install AgibotTech/genie_sim add-robot --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/AgibotTech/genie_sim.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/source/geniesim_ros/skills/add-robot .opencode/skills/add-robot && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "add-robot" agent skill from https://github.com/AgibotTech/genie_sim/tree/main/source/geniesim_ros/skills/add-robot into .opencode/skills/add-robot/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "add-robot", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
add-robotBring a custom robot into the Genie Sim RT Engine — author / fix a xacro / URDF in geniesimrobotmodel, prep meshes with the offline tools (normalizeobjnames.py, diagnoseurdf.py, recomputeinertia.py…
Add Robot is an agent skill from AgibotTech/genie_sim. Bring a custom robot into the Genie Sim RT Engine — author / fix a xacro / URDF in geniesimrobotmodel, prep meshes with the offline tools (normalizeobjnames.py, diagnoseurdf.py, recomputeinertia.py, fixdaeunits.py, copydaematerial.py), stage assets into the AS3 layout (robot.usda + payloads/Physics/{physics,physx,mujoco}.usda) that the engine consumes, and wire the result into a scene.yaml. Trigger: When the user asks to "add a new robot", "import a robot", "support <vendor in geniesim", names a URDF / xacro not…
Its SKILL.md is about 2.1k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
The repository describes itself as: Simulation Platform from AgiBot. The licence is MPL-2.0.
6 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 6ca11c7. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
pythonFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Add Robot loads about 2.1k tokens when it runs. Until then it costs about 167 tokens; SKILL.md has 553 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from AgibotTech/genie_sim at commit 6ca11c7, republished under its MPL-2.0 licence (© AgibotTech). 553 words, ~2,143 tokens.
.claude/skills/add-robot/SKILL.md (or your agent's skills folder).scene_*.yaml and launch it
via the launch-scene skill.Do not use for:
build-workspace.coupled_constraints.yaml).run-benchmark
in geniesim_benchmark/skills/.robot.usda + payloads/Physics/{physics,physx,mujoco}.usda
regardless of which backend is active — switching physics never
rewrites the asset.diagnose_urdf.py catches
missing inertia, zero-mass links, collision/visual mismatches,
and bad OBJ name collisions — every one of these breaks the
URDF→USD importer downstream.normalize_obj_names.py
rewrites names to be prefix-unique.86308f040 in git history). URDF stays plain.genie_sim_robot_model, not in geniesim_assets.
Meshes can move to geniesim_assets once stabilised, but URDFs +
xacros stay in the ROS package.Drop the file under
source/geniesim_ros/src/ros_ws/src/genie_sim_robot_model/urdf/ next
to the reference robots. Name follows the convention
<vendor>_<model>[_<gripper>].urdf.
ls source/geniesim_ros/src/ros_ws/src/genie_sim_robot_model/urdf/
# e.g. franka_fr3.urdf, ur5_robotiq_140.urdf, your_robot.urdfcd source/geniesim_ros/src/ros_ws/src/genie_sim_robot_model
python scripts/diagnose_urdf.py urdf/<your_robot>.urdfLook for: missing <inertial>, zero mass, visual/collision link
mismatches, mesh path resolution failures.
For each issue the diagnose tool flagged:
# OBJ name collisions:
python scripts/normalize_obj_names.py path/to/meshes/
# DAE units off (mm vs m):
python scripts/fix_dae_units.py path/to/meshes/<file>.dae
# DAE materials missing after a re-export:
python scripts/copy_dae_material.py source.dae target.dae
# Missing or wrong inertials (uniform-density approximation):
python scripts/recompute_inertia.py urdf/<your_robot>.urdfRe-run diagnose_urdf.py until it's clean, then build the workspace
(build-workspace skill) and let the engine's URDF→USD importer
stage the AS3 layout on first run. The importer writes:
assets/scenes/<scene>/
├── manifest.json
├── scene.usda
└── robot/
├── robot.usda
└── payloads/
└── Physics/
├── physics.usda
├── physx.usda
└── mujoco.usdamanifest.json presence = cache hit. To force a regenerate:
rm -rf assets/scenes/<scene>/
# or pass:
ros2 launch genie_sim_bringup app.launch.py … always_regenerate_robot_usd:=trueCreate genie_sim_bringup/config/scene_flat_<your_robot>.yaml
modelled on one of the reference scenes (e.g. scene_flat_fr3.yaml).
Required keys:
robot:
urdf: <your_robot>.urdf # filename, resolved against genie_sim_robot_model/urdf/
init_base_pose: # non-physics teleport at spawn
x: 0.0
y: 0.0
z: 0.0
theta: 0.0
init_joint_pos: # optional, per-joint dict
joint_name: <value>
viewer_camera: # Newton GL viewer default cam
pos: [1.6, -1.6, 1.2]
lookat: [0.0, 0.0, 0.8]
scene:
base_path: <relative_to_geniesim_assets>
scene_usda: <stage>.usda # or omit for an empty scenelaunch-sceneros2 launch genie_sim_bringup app.launch.py \
scene:=scene_flat_<your_robot> \
launcher_config:=launcher_ovrtx_isaac_physx \
headless:=false # local workstation with a screen; flip to true on a remote/headless hostIf anything goes wrong, fall back to the experimental
launcher_newton_mjwarp to see whether the issue is PhysX-specific
or applies to all backends.
# Inside the container:
cd source/geniesim_ros/src/ros_ws/src/genie_sim_robot_model
# 1. Diagnose
python scripts/diagnose_urdf.py urdf/<your_robot>.urdf
# 2. Mesh prep (only the ones the diagnose tool flagged)
python scripts/normalize_obj_names.py path/to/meshes/
python scripts/fix_dae_units.py path/to/meshes/<file>.dae
python scripts/copy_dae_material.py src.dae dst.dae
python scripts/recompute_inertia.py urdf/<your_robot>.urdf
# 3. Build, then let the engine stage AS3 on first run
cd /workspace
geniesim ros build dev && source devel/setup.bash
# 4. Author scene_flat_<your_robot>.yaml, then:
ros2 launch genie_sim_bringup app.launch.py \
scene:=scene_flat_<your_robot> \
launcher_config:=launcher_ovrtx_isaac_physx \
headless:=false # local workstation with a screen; flip to true on a remote/headless hostrecompute_inertia.py assumes uniform density and is only a
starting point. For Tier 1 quality, source inertials from the
vendor's CAD.manifest.json. Editing
init_joint_pos does not bust the cache (it's forwarded as a
JSON-encoded launch param, not a manifest field) — only changes
that affect topology (URDF, xacro args, mimic, fixed-base
selection) require a regenerate.© AgibotTech, MPL-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in source/geniesim_ros/skills/add-robot of AgibotTech/genie_sim.
Open the folder on GitHubat commit 6ca11c7
Add Robot next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Add Robot this skillAgibotTech/genie_sim | 1.4k | — | ~2.1k | Automated safety check: Pass | MPL-2.0 | |
| Robots Meta Conflictthedaviddias/Front-End-Checklist | 74k | — | ~555 | Automated safety check: Pass | MIT | |
| Sim Helmsimstudioai/sim | 30k | — | ~2.2k | Automated safety check: Pass | Apache-2.0 | |
| Robot Framework Skillsickn33/agentic-awesome-skills | 47k | 1 repos | ~1.4k | Automated safety check: Pass | MIT | |
| Robots Metathedaviddias/Front-End-Checklist | 74k | — | ~494 | Automated safety check: Pass | MIT | |
| Robots Txtthedaviddias/Front-End-Checklist | 74k | — | ~483 | Automated safety check: Pass | MIT |
thedaviddias/Front-End-Checklist
A skill your agent uses when applies to sites that use both robots.txt disallow rules and meta robots noindex tags.
simstudioai/sim
Install, upgrade, and operate the Sim Helm chart on Kubernetes.
sickn33/agentic-awesome-skills
Generates Robot Framework tests in keyword-driven syntax with Python.
thedaviddias/Front-End-Checklist
A skill your agent uses when applies to all HTML pages. An agent skill from thedaviddias/Front-End-Checklist.
thedaviddias/Front-End-Checklist
A skill your agent uses when applies to any public website. An agent skill from thedaviddias/Front-End-Checklist.
automagik-dev/genie
Route Genie questions, operations, bugs, and planned work. An agent skill from automagik-dev/genie.
AgibotTech/genie_sim
Provision and launch the Simulation Challenge baseline inference model end to end: clone the inference code from a given git repo/branch, download the checkpoints from ModelScope into the repo's…
AgibotTech/genie_sim
Download the Simulation Challenge LeRobot v2.1 training datasets from ModelScope using ./scripts/downloaddataset.sh.
AgibotTech/genie_sim
Build the geniesimros colcon workspace inside the Genie Sim Docker container using the geniesim ros build CLI verb.
AgibotTech/genie_sim
Reference for the Simulation Challenge inference wire protocol — the exact obs (input) and action (output) message format exchanged between the gateway/genie-sim simulator and the contestant's…
AgibotTech/genie_sim
A skill your agent uses when the contestant needs to obtain or refresh their Simulation Challenge JWT (CHALLENGETOKEN), or wants to inspect the current logged-in user.
AgibotTech/genie_sim
A skill your agent uses to track a Simulation Challenge job's progress — list jobs, watch a job's status until terminal, fetch its per-task scores, or pull execution logs when it failed.
Bring a custom robot into the Genie Sim RT Engine — author / fix a xacro / URDF in geniesimrobotmodel, prep meshes with the offline tools (normalizeobjnames.py, diagnoseurdf.py, recomputeinertia.py…. Add Robot is an agent skill from AgibotTech/genie_sim.yaml.
Add Robot fits situations like: asks to add a new robot; support <vendor in geniesim; names a URDF / xacro not currently in geniesimrobotmodel/urdf/; wants to convert a third-party mesh pack into AS3-ready USD.
Run `npx skills add AgibotTech/genie_sim --skill add-robot -a claude-code`. Or copy the skill folder (source/geniesim_ros/skills/add-robot in AgibotTech/genie_sim) into .claude/skills/add-robot in your project. Claude Code loads it when a task matches its description.
Run `npx skills add AgibotTech/genie_sim --skill add-robot -a codex`. Or copy the skill folder (source/geniesim_ros/skills/add-robot in AgibotTech/genie_sim) into .agents/skills/add-robot in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add AgibotTech/genie_sim --skill add-robot -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/add-robot, .gemini/skills/add-robot, .github/skills/add-robot and .opencode/skills/add-robot in your project.
Going by SKILL.md and its folder, Add Robot needs the command-line tools its instructions call (python). Our summary lists: Python 3.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Add Robot is published under the MPL-2.0 licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.1k tokens (SKILL.md is roughly 8.6k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Add Robot: Robots Meta Conflict (thedaviddias/Front-End-Checklist, 74k stars), Sim Helm (simstudioai/sim, 30k stars), Robot Framework Skill (sickn33/agentic-awesome-skills, 47k stars) and Robots Meta (thedaviddias/Front-End-Checklist, 74k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
AgibotTech (a GitHub organization) maintains it in AgibotTech/genie_sim, which has 1,413 GitHub stars. The repository holds 26 skills in this directory. The repository was last updated on September 7, 2026.
Source: AgibotTech/genie_sim on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.