Alphafold Database Fetch And Analyze
google-deepmind/science-skills
Retrieve and analyze AlphaFold predicted structures for a protein.
End-to-end binder design using BindCraft hallucination. An agent skill from adaptyvbio/protein-design-skills.
$ npx skills add adaptyvbio/protein-design-skills --skill bindcraft -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install adaptyvbio/protein-design-skills bindcraft --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/adaptyvbio/protein-design-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/bindcraft .claude/skills/bindcraft && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "bindcraft" agent skill from https://github.com/adaptyvbio/protein-design-skills/tree/main/skills/bindcraft into .claude/skills/bindcraft/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bindcraft", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/adaptyvbio/protein-design-skills/tree/main/skills/bindcraftType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add adaptyvbio/protein-design-skills --skill bindcraft -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install adaptyvbio/protein-design-skills bindcraft --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/adaptyvbio/protein-design-skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/bindcraft .agents/skills/bindcraft && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "bindcraft" agent skill from https://github.com/adaptyvbio/protein-design-skills/tree/main/skills/bindcraft into .agents/skills/bindcraft/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bindcraft", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add adaptyvbio/protein-design-skills --skill bindcraft -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install adaptyvbio/protein-design-skills bindcraft --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/adaptyvbio/protein-design-skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/bindcraft .cursor/skills/bindcraft && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "bindcraft" agent skill from https://github.com/adaptyvbio/protein-design-skills/tree/main/skills/bindcraft into .cursor/skills/bindcraft/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bindcraft", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/adaptyvbio/protein-design-skills.git --path skills/bindcraft--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add adaptyvbio/protein-design-skills --skill bindcraft -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install adaptyvbio/protein-design-skills bindcraft --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/adaptyvbio/protein-design-skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/bindcraft .gemini/skills/bindcraft && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "bindcraft" agent skill from https://github.com/adaptyvbio/protein-design-skills/tree/main/skills/bindcraft into .gemini/skills/bindcraft/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bindcraft", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install adaptyvbio/protein-design-skills bindcraftInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add adaptyvbio/protein-design-skills --skill bindcraft -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/adaptyvbio/protein-design-skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/bindcraft .github/skills/bindcraft && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "bindcraft" agent skill from https://github.com/adaptyvbio/protein-design-skills/tree/main/skills/bindcraft into .github/skills/bindcraft/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bindcraft", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add adaptyvbio/protein-design-skills --skill bindcraft -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install adaptyvbio/protein-design-skills bindcraft --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/adaptyvbio/protein-design-skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/bindcraft .opencode/skills/bindcraft && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "bindcraft" agent skill from https://github.com/adaptyvbio/protein-design-skills/tree/main/skills/bindcraft into .opencode/skills/bindcraft/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bindcraft", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
bindcraftEnd-to-end binder design using BindCraft hallucination. An agent skill from adaptyvbio/protein-design-skills.
Bindcraft is an agent skill from adaptyvbio/protein-design-skills. End-to-end binder design using BindCraft hallucination. Use this skill when: (1) Designing protein binders with built-in AF2 validation, (2) Running production-quality binder campaigns, (3) Using different design protocols (fast, default, slow), (4) Need joint backbone and sequence optimization, (5) Want high experimental success rate. For backbone-only generation, use rfdiffusion. For QC thresholds, use protein-qc. For tool selection guidance, use binder-design.
Its SKILL.md is about 1.3k tokens, which your agent loads only when the skill is triggered. The skill folder holds 3 other files, including reference files (for example `references/protocols.md` and `references/troubleshooting.md`).
It sits in Research & Science, covering Protein structure and design. The repository describes itself as: Claude Code skills for protein design. The licence is MIT.
Read from SKILL.md and the folder at commit 59dd633. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
modalgitpythonFrom the folder's file list and the shell code blocks in SKILL.md.
Hosts in commands or code, which the agent is likely to contact:
github.comFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Bindcraft loads about 1.3k tokens when it runs, and up to ~2.5k if it reads all its reference files. Until then it costs about 119 tokens; SKILL.md has 277 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from adaptyvbio/protein-design-skills at commit 59dd633, republished under its MIT licence (© adaptyvbio). 277 words, ~1,321 tokens.
.claude/skills/bindcraft/SKILL.md (or your agent's skills folder). This skill also uses 2 other files; get the full folder from GitHub.| Requirement | Minimum | Recommended |
|---|---|---|
| Python | 3.9+ | 3.10 |
| CUDA | 11.7+ | 12.0+ |
| GPU VRAM | 32GB | 48GB (L40S) |
| RAM | 32GB | 64GB |
First time? See Getting started to set up Modal and biomodals.
cd biomodals
modal run modal_bindcraft.py \
--input-pdb target.pdb \
--target-chains A \
--target-hotspot-residues "45,67,89" \
--lengths "70,100" \
--number-of-final-designs 50GPU: L40S (48GB) | Timeout: 300 min default
git clone https://github.com/martinpacesa/BindCraft.git
cd BindCraft
# BindCraft is configured with JSON files, not flags
python -u ./bindcraft.py \
--settings ./settings_target/mytarget.json \
--filters ./settings_filters/default_filters.json \
--advanced ./settings_advanced/default_4stage_multimer.jsonThe target PDB, chains, hotspots, and binder length range are set inside the
--settings JSON. See the BindCraft repo for the settings schema.
| Parameter | Default | Description |
|---|---|---|
--input-pdb | required | Target structure |
--target-chains | A | Target chain(s) |
--target-hotspot-residues | "" | Target hotspots (e.g. "45,67,89") |
--lengths | 50,130 | Binder length range |
--number-of-final-designs | 1 | Passing designs to return |
--max-trajectories | none | Cap on trajectories |
output/
├── design_0/
│ ├── binder.pdb # Final design
│ ├── complex.pdb # Binder + target
│ ├── metrics.json # QC scores
│ └── trajectory/ # Optimization trajectory
├── design_1/
│ └── ...
└── summary.csv # All metrics{
"plddt": 0.89,
"ptm": 0.78,
"iptm": 0.62,
"pae": 8.5,
"rmsd": 1.2,
"sequence": "MKTAYIAK..."
}$ modal run modal_bindcraft.py --input-pdb target.pdb --target-chains A --target-hotspot-residues "45,67,89" --number-of-final-designs 50
[INFO] Loading BindCraft model...
[INFO] Target: target.pdb (chain A)
[INFO] Hotspots: 45, 67, 89
[INFO] Generating designs...
Design 1/50:
Length: 78 AA
pLDDT: 0.89, ipTM: 0.62
Saved: output/design_0/
Design 50/50:
Length: 85 AA
pLDDT: 0.86, ipTM: 0.58
Saved: output/design_49/
[INFO] Campaign complete. Summary: output/summary.csv
Pass rate: 32/50 (64%) with ipTM > 0.5What good output looks like:
Should I use BindCraft?
│
├─ What type of design?
│ ├─ Production-quality binders → BindCraft ✓
│ ├─ High diversity exploration → RFdiffusion
│ └─ All-atom precision → BoltzGen
│
├─ What matters most?
│ ├─ Experimental success rate → BindCraft ✓
│ ├─ Speed / diversity → RFdiffusion + ProteinMPNN
│ ├─ AF2 gradient optimization → ColabDesign
│ └─ All-atom control → BoltzGen
│
└─ Compute resources?
├─ Have L40S/A100 → BindCraft ✓
└─ Only A10G → RFdiffusion + ProteinMPNN| Campaign Size | Time (L40S) | Cost (Modal) | Notes |
|---|---|---|---|
| 50 designs | 2-4h | ~$15 | Quick campaign |
| 100 designs | 4-8h | ~$30 | Standard |
| 200 designs | 8-16h | ~$60 | Large campaign |
Adaptyv's own tests of these models showed BindCraft costing about $2.90 per accepted design, averaged across 7 targets.
Experimental success rate (BindCraft paper): 10 to 100%, averaging 46.3% across 12 targets; strongly target-dependent.
find output -name "binder.pdb" | wc -l # Should match num_designsLow ipTM scores: Check hotspot selection, increase designs Slow convergence: Use fast protocol for screening OOM errors: Reduce num_models, use L40S GPU Poor diversity: Lower sampling_temp, run multiple seeds
| Error | Cause | Fix |
|---|---|---|
RuntimeError: CUDA out of memory | Large target or long binder | Use L40S/A100, reduce binder length |
ValueError: no hotspots | Hotspots not found | Check residue numbering |
TimeoutError | Design taking too long | Use fast protocol |
Next: Rank by ipsae → experimental validation.
© adaptyvbio, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 2 other files (references) in skills/bindcraft of adaptyvbio/protein-design-skills.
Open the folder on GitHubat commit 59dd633
We found 6 copies of this SKILL.md (exact, near-identical or edited) in other folders, from 4 other GitHub owners. This page covers the copy in adaptyvbio/protein-design-skills, which our catalogue first saw on October 7, 2026.
Bindcraft next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Bindcraft this skilladaptyvbio/protein-design-skills | 163 | 4 repos | ~1.3k | Automated safety check: Pass | MIT | |
| Alphafold Database Fetch And Analyzegoogle-deepmind/science-skills | 3.2k | 2 repos | ~1.2k | Automated safety check: Pass | Apache-2.0 | |
| Pymol VisualizationChatMol/ChatMol | 372 | — | ~1.2k | Automated safety check: Pass | MIT | |
| Complexa Binder DesignNVIDIA-BioNeMo/bionemo-agent-toolkit | 478 | — | ~3.1k | Automated safety check: Notes | Apache-2.0 | |
| DiffDock Molecular DockingK-Dense-AI/scientific-agent-skills | 48k | 1 repos | ~3k | Automated safety check: Notes | MIT | |
| Biopipelineslocbp-uzh/biopipelines | 109 | — | ~2.4k | Automated safety check: Pass | MIT |
google-deepmind/science-skills
Retrieve and analyze AlphaFold predicted structures for a protein.
ChatMol/ChatMol
Generate publication-quality molecular visualization images using PyMOL.
NVIDIA-BioNeMo/bionemo-agent-toolkit
Run a complete protein binder design campaign with NVIDIA Proteina-Complexa: resolve a target structure and hotspots from a name/sequence/PDB, co-design binder sequence+structure with reward-guided…
K-Dense-AI/scientific-agent-skills
Predicts how small molecules bind to a protein with DiffDock, covering batch docking, pose ranking by confidence and checks on the results; not for binding affinity.
locbp-uzh/biopipelines
Design and run computational protein and ligand workflows on a GPU: binder and enzyme design, de novo backbone generation, inverse folding and sequence redesign, structure prediction, protein-ligand…
NVIDIA-BioNeMo/bionemo-agent-toolkit
Orchestrate an end-to-end de novo protein binder design campaign against a protein target by composing BioNeMo NIM skills.
adaptyvbio/protein-design-skills
Validate protein designs using AlphaFold2 structure prediction.
adaptyvbio/protein-design-skills
All-atom protein design using BoltzGen diffusion model. An agent skill from adaptyvbio/protein-design-skills.
adaptyvbio/protein-design-skills
Structure prediction using Chai-1, a foundation model for molecular structure.
adaptyvbio/protein-design-skills
End-to-end guidance for protein design pipelines. An agent skill from adaptyvbio/protein-design-skills.
adaptyvbio/protein-design-skills
Quality control metrics and filtering thresholds for protein design.
adaptyvbio/protein-design-skills
Design protein sequences using ProteinMPNN inverse folding. An agent skill from adaptyvbio/protein-design-skills.
Categories
End-to-end binder design using BindCraft hallucination. An agent skill from adaptyvbio/protein-design-skills. Bindcraft is an agent skill from adaptyvbio/protein-design-skills. End-to-end binder design using BindCraft hallucination.
Bindcraft fits situations like: designing protein binders with built-in AF2 validation; running production-quality binder campaigns; using different design protocols (fast; need joint backbone and sequence optimization.
Run `npx skills add adaptyvbio/protein-design-skills --skill bindcraft -a claude-code`. Or copy the skill folder (skills/bindcraft in adaptyvbio/protein-design-skills) into .claude/skills/bindcraft in your project. Claude Code loads it when a task matches its description.
Run `npx skills add adaptyvbio/protein-design-skills --skill bindcraft -a codex`. Or copy the skill folder (skills/bindcraft in adaptyvbio/protein-design-skills) into .agents/skills/bindcraft in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add adaptyvbio/protein-design-skills --skill bindcraft -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/bindcraft, .gemini/skills/bindcraft, .github/skills/bindcraft and .opencode/skills/bindcraft in your project.
Going by SKILL.md and its folder, Bindcraft needs the command-line tools its instructions call (modal, git and python). Our summary lists: Python 3.
SKILL.md names 1 domain. In commands or code: github.com; the agent is likely to contact it when it follows the instructions. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Bindcraft is published under the MIT licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.3k tokens (SKILL.md is roughly 5.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 1.2k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Bindcraft: Alphafold Database Fetch And Analyze (google-deepmind/science-skills, 3.2k stars), Pymol Visualization (ChatMol/ChatMol, 372 stars), Complexa Binder Design (NVIDIA-BioNeMo/bionemo-agent-toolkit, 478 stars) and DiffDock Molecular Docking (K-Dense-AI/scientific-agent-skills, 48k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
adaptyvbio (a GitHub organization) maintains it in adaptyvbio/protein-design-skills, which has 163 GitHub stars. The repository holds 24 skills in this directory. The repository was last updated on June 11, 2026.
Source: adaptyvbio/protein-design-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.