Agent skill

Climate Responsive Design

by Abhinavbwj in Abhinavbwj/Urban-Design-Skills-Claude

Apply climate-specific urban design strategies for hot-arid, tropical, temperate, and cold climates.

MITAuto-check passedFrontend & Design

Install Climate Responsive Design

skills CLI
$ npx skills add Abhinavbwj/Urban-Design-Skills-Claude --skill climate-responsive-design -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install Abhinavbwj/Urban-Design-Skills-Claude climate-responsive-design --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/Abhinavbwj/Urban-Design-Skills-Claude.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/climate-responsive-design .claude/skills/climate-responsive-design && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
climate-responsive-design
GitHub stars
132
Token cost
~9.2k tokens
SKILL.md length
4,408 words
Files
3 (incl. references)
Skills in repo
18
Repo updated
First seen
Licence
MIT

At a glance

Apply climate-specific urban design strategies for hot-arid, tropical, temperate, and cold climates.

  • Works in 7 steps: Climate Zone Classifier → Strategy Matrix by Climate Zone → Urban Heat Island Mitigation → …
  • The user specifies a climate zone
  • SKILL.md covers 1. Climate Zone Classifier, 2. Strategy Matrix by Climate…, 3. Urban Heat Island Mitigation and 4. Stormwater and Water…
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Climate Responsive Design is an agent skill from Abhinavbwj/Urban-Design-Skills-Claude. Apply climate-specific urban design strategies for hot-arid, tropical, temperate, and cold climates. Covers building orientation, street alignment, shading strategies, wind management, vegetation selection, urban heat island mitigation, stormwater management, and thermal comfort in outdoor spaces. Use when the user specifies a climate zone, asks about climate-responsive design, needs orientation advice, asks about heat island mitigation, discusses thermal comfort, or designs for extreme weather conditions. Also…

Its SKILL.md is about 9.2k tokens, which your agent loads only when the skill is triggered. The skill folder holds 3 other files, including reference files (for example `references/climate-zones.md` and `references/mitigation-strategies.md`).

It sits in Frontend & Design, covering Responsive design. The repository describes itself as: Urban Design Skills Claude. The licence is MIT.

When your agent uses it

  • The user specifies a climate zone
  • Asks about climate-responsive design
  • Needs orientation advice
  • Asks about heat island mitigation

Example prompts

  • “/climate-responsive-design”

Workflow steps

7 steps, taken from the step headings in SKILL.md.

  1. Climate Zone Classifier
  2. Strategy Matrix by Climate Zone
  3. Urban Heat Island Mitigation
  4. Stormwater and Water Management
  5. Thermal Comfort in Public Spaces
  6. Solar Access and Daylighting
  7. Reference Links

What it can do on your machine

Read from SKILL.md and the folder at commit 666327b. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    Links to these hosts (documentation or services it may open):

    • epa.gov
    • ashrae.org
    • iso.org
    • utci.org
    • nature.com
    • brebookshop.com
    • usgbc.org
    • c40.org
    • www1.bca.gov.sg
    • dmt.gov.ae
    • meteoblue.com

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Climate Responsive Design loads about 9.2k tokens when it runs, and up to ~22k if it reads all its reference files. Until then it costs about 156 tokens; SKILL.md has 4,408 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~156
When it runs · the whole SKILL.md, loaded when a task matches
~9.2k
With references · SKILL.md plus every file in references/, read only if the agent opens them
~22k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from Abhinavbwj/Urban-Design-Skills-Claude at commit 666327b, republished under its MIT licence (© Abhinavbwj). 4,408 words, ~9,152 tokens.

Download SKILL.mdSave it as .claude/skills/climate-responsive-design/SKILL.md (or your agent's skills folder). This skill also uses 2 other files; get the full folder from GitHub.
name
climate-responsive-design
description
Apply climate-specific urban design strategies for hot-arid, tropical, temperate, and cold climates. Covers building orientation, street alignment, shading strategies, wind management, vegetation selection, urban heat island mitigation, stormwater management, and thermal comfort in outdoor spaces. Use when the user specifies a climate zone, asks about climate-responsive design, needs orientation advice, asks about heat island mitigation, discusses thermal comfort, or designs for extreme weather conditions. Also use for microclimate analysis, wind corridor design, or solar access optimization.

Climate-Responsive Urban Design Skill

This skill provides a systematic framework for designing urban environments that respond to local climate conditions. It draws on bioclimatic design principles, the Koppen-Geiger climate classification, thermal comfort research (UTCI, PET), urban heat island science, and green infrastructure best practices from cities worldwide. The goal is to ensure that every urban design decision -- from street orientation to material selection -- is informed by the specific climate context of the project.


1. Climate Zone Classifier

Use the following decision tree to identify the relevant climate zone for any project location. This simplified classification maps the Koppen-Geiger system to four design-relevant climate archetypes.

Decision Tree
START: What is the average temperature of the hottest month?

  > 30 C --> What is the annual rainfall?
  |            |
  |            +--> < 250 mm --> HOT-ARID (BWh/BSh)
  |            +--> 250-500 mm --> HOT-ARID (BSh) with seasonal rain
  |            +--> > 500 mm --> What is the average humidity?
  |                               |
  |                               +--> RH > 70% --> TROPICAL (Af/Am/Aw)
  |                               +--> RH < 70% --> HOT-ARID (semi-arid transition)
  |
  25-30 C --> What is the average temperature of the coldest month?
  |            |
  |            +--> > 18 C --> TROPICAL (Af/Am/Aw)
  |            +--> 0-18 C --> What is the annual rainfall?
  |            |                |
  |            |                +--> Dry summers (Csa/Csb) --> TEMPERATE (Mediterranean)
  |            |                +--> Uniform/wet summers --> TEMPERATE (Cfa/Cfb)
  |            |
  |            +--> < 0 C --> COLD (Dfb/Dfc)
  |
  < 25 C --> What is the coldest month average?
               |
               +--> > 0 C --> TEMPERATE (Cfb/Cfc)
               +--> -3 to 0 C --> TEMPERATE (cold variant, Dfb transition)
               +--> < -3 C --> COLD (Dfb/Dfc/ET)
Climate Zone Profiles

HOT-ARID (BWh / BSh)

  • Temperature: >35 C summer peaks, 15-25 C winter, extreme diurnal range (15-20 C)
  • Precipitation: <100-250 mm annually, concentrated in brief storms
  • Solar radiation: very high (>2500 kWh/m2/year direct normal irradiance)
  • Humidity: low (<30% RH typical), except coastal desert
  • Wind: hot dry winds (khamsin, shamal), dust storms
  • Design priority: SHADE and COOLING, manage solar gain, conserve water
  • Reference cities: Dubai, Riyadh, Phoenix, Marrakech, Cairo, Doha, Karachi, Lima (coastal desert)

TROPICAL (Af / Am / Aw)

  • Temperature: 25-35 C year-round, minimal seasonal variation (<5 C)
  • Precipitation: >1500 mm annually, intense monsoon or convective storms
  • Solar radiation: high but diffuse due to cloud cover
  • Humidity: very high (>70% RH), oppressive heat index
  • Wind: trade winds, monsoon shifts, sea breezes in coastal areas
  • Design priority: VENTILATION and RAIN MANAGEMENT, maximize air movement, manage flooding
  • Reference cities: Singapore, Mumbai, Lagos, Ho Chi Minh City, Rio de Janeiro, Jakarta, Nairobi, Manila

TEMPERATE (Cfa / Cfb / Csa / Csb)

  • Temperature: 0-30 C range, distinct four seasons
  • Precipitation: 500-1500 mm distributed across seasons (or dry summer for Mediterranean)
  • Solar radiation: moderate, highly seasonal (2x difference between winter and summer)
  • Humidity: moderate, variable by season
  • Wind: variable, frontal systems, occasional severe storms
  • Design priority: SEASONAL BALANCE, optimize for both heating and cooling, solar access in winter, shading in summer
  • Reference cities: London, Paris, Sydney, New York, Tokyo, Buenos Aires, Cape Town, Istanbul, Rome, San Francisco

COLD (Dfb / Dfc / ET)

  • Temperature: <0 C for 3-6 months, brief summers reaching 20-25 C
  • Precipitation: 400-1000 mm, significant as snow
  • Solar radiation: low in winter (4-6 hours daylight at winter solstice at 60N)
  • Humidity: low in winter (cold air holds little moisture), moderate summer
  • Wind: biting cold winds, wind chill dominant comfort factor in winter
  • Design priority: SOLAR ACCESS and WIND PROTECTION, maximize winter sun, shelter from cold wind, manage snow
  • Reference cities: Stockholm, Moscow, Helsinki, Montreal, Sapporo, Reykjavik, Minneapolis, Oslo, Anchorage

2. Strategy Matrix by Climate Zone

The following matrix provides specific design values for each strategy across the four climate zones. Use this as a rapid-reference lookup for any design decision.

Street Orientation
StrategyHot-AridTropicalTemperateCold
Primary street axisE-W (narrow canyon)N-S or NE-SW (capture breeze)E-W (maximize south facade solar)E-W (maximize south facade solar)
Secondary street axisN-S (minimize west exposure)E-W (cross-ventilation)N-S (variety and ventilation)N-S (minimize wind tunnels)
Diagonal streetsAvoid (increases sun exposure)45 degrees to wind (optimal ventilation)Acceptable with shadingAvoid (creates wind acceleration)
Street Height-to-Width (H:W) Ratio
StrategyHot-AridTropicalTemperateCold
E-W streets2:1 to 4:1 (deep shade)0.5:1 to 1:1 (air flow)1:1 to 1.5:1 (balanced)0.5:1 to 1:1 (solar access)
N-S streets1:1 to 2:10.5:1 to 1:11:1 to 2:11:1 to 1.5:1
Optimal canyon width (local)6-10m (narrow, shaded)15-20m (wide, ventilated)12-18m (moderate)12-16m (moderate, wind-protected)
Vegetation Strategy
StrategyHot-AridTropicalTemperateCold
Tree canopy target20-30% (water-limited)30-40% (lush canopy)30-40% (deciduous dominant)15-25% (hardy species)
Tree typeDrought-tolerant, deep roots, spreading canopy (date palm, ghaf, mesquite, palo verde)Broad-leaf evergreen, rapid growth, high transpiration (rain tree, mango, ficus, mahogany)Deciduous for seasonal light (maple, oak, plane, linden, elm)Deciduous south side (birch, linden, ash); evergreen north side as windbreak (spruce, pine, fir)
UnderstoryDrought-tolerant groundcover, gravel mulch, xeriscapingDense understory, rain gardens, bioswales, tropical grassesMixed perennial, seasonal interest, rain gardensHardy groundcover, salt-tolerant near roads, snow-shedding shrubs
IrrigationDrip irrigation required, greywater reuse, no spray irrigationRarely needed (self-sustaining with natural rainfall)Establishment period only (1-3 years), then rain-fedNot typically needed; snow melt provides moisture
Building Mass and Materials
StrategyHot-AridTropicalTemperateCold
Thermal massHigh: thick walls (300-400mm), stone, concrete, rammed earthLow: lightweight, timber, steel, ventilated cavitiesMedium: masonry with insulation, concrete frame with thermal breaksHigh: heavy insulated walls (300mm+ insulation), thermal mass inside insulation envelope
Wall constructionInsulated masonry or ICF, light color exterior, small windows on E/WLightweight framed, large openings, operable louvers, ventilated rain screenMasonry cavity wall with insulation, moderate glazing ratioTriple-glazed, super-insulated (R-40+ walls), airtight with HRV
Roof designFlat or low-slope, high albedo (SRI >78), insulatedSteep pitch (>25 degrees), overhanging eaves (1.5m+), ventilated atticModerate pitch, insulated, green roof or cool roofSteep pitch (>30 degrees) for snow shedding, heavily insulated (R-60+), ice dam prevention
Color paletteLight: white, cream, sand, beige (albedo >0.6)Medium: natural tones, greens (roof vegetation preferred)Variable: responsive to context and aestheticsMedium to dark (absorb limited winter sun), but with high insulation values
Open Space Design
StrategyHot-AridTropicalTemperateCold
Plaza designShaded courtyard (80% shade), fountains, evaporative cooling, small and enclosedOpen, elevated for breeze, rain-sheltered pavilions, water features for coolingSunny plazas (south-facing), wind-sheltered, seasonal use (outdoor dining Apr-Oct)Sun traps: south-facing, wind-sheltered enclosures, heated surfaces, year-round weather protection
Park designOasis model: shade trees, water channels, walled gardens, night useCanopy parks: dense tree cover, elevated paths above flood level, water management featuresFour-season parks: deciduous trees, open lawns for sun, sheltered seating areas, rain gardensWinter-activated parks: skating, sledding hills, sheltered play, illuminated landscapes, heated pavilions
Key featureWater conservation and shadeDrainage and ventilationSeasonal adaptabilityWind protection and solar exposure
Wind Management
StrategyHot-AridTropicalTemperateCold
Hot-season windBlock hot desert winds with walls, dense planting, building massChannel sea breeze through buildings and streets (wind corridors)Capture summer breeze for ventilation through parks and open spacesBlock cold winter winds with buildings, evergreen windbreaks, terrain
Cold-season windWelcome cool winter breezes (open up wind paths)N/A (no cold season)Shelter outdoor spaces from north/northwest winter windsPrimary design challenge: create wind shadows, wind breaks at 10-15x tree height
Building orientation for windMinimize windward openings in hot-wind directionOrient long axis perpendicular to prevailing breeze for cross-ventilationBalance ventilation and wind protection seasonallyLong axis parallel to prevailing cold wind (minimize exposed facade)
Wind corridorsNot needed (wind carries heat and dust)Essential: 30-50m wide, aligned with prevailing breeze, connect coast/river to interiorModerate: 20-30m corridors through dense areas for summer ventilationAvoid creating wind tunnels; stagger buildings to break wind
Water Management
StrategyHot-AridTropicalTemperateCold
Primary challengeScarcity: conserve every dropAbundance: manage intense rainfall and floodingBalance: seasonal dry spells and wet periodsSnow management, spring melt flooding, frozen ground infiltration
Stormwater approachWadis (dry channels), cisterns, retention basins sized for rare eventsLarge bioswales, detention ponds, elevated structures, permeable surfaces everywhereRain gardens, bioswales, green roofs, permeable paving, detention basinsSnow storage areas, snowmelt management, insulated bioswales, spring detention
Water reuseGreywater recycling mandatory, blackwater treatment for irrigation, rainwater harvesting (every drop)Rainwater harvesting for non-potable use, constructed wetlands for treatmentRainwater harvesting optional, greywater for toilet flushing and irrigationSnowmelt collection, limited greywater (freezing concerns in pipes)
Design stormSize for 50-100 year event (rare but catastrophic flash floods)Size for 10-year event with overflow for 100-yearSize for 10-25 year eventSize for spring snowmelt + 10-year rain event combined
Ground Surfaces
StrategyHot-AridTropicalTemperateCold
Preferred materialLight-colored stone, light concrete, compacted stabilized earth, gravelPermeable paving, elevated boardwalks, gravel paths, natural stone, grass paversMix of concrete, natural stone, permeable paving, planted areasDurable concrete, heated pavement at entries, salt-resistant materials, textured for traction
Albedo target>0.5 (high reflectance)0.3-0.4 (moderate, avoid glare)0.3-0.4 (moderate)0.2-0.3 (lower albedo absorbs winter sun; prioritize traction)
Permeability target30%+ of paved area (flash flood management)60%+ of paved area (continuous rainfall infiltration)40-50% of paved area30-40% (limited by freeze-thaw durability of permeable paving)
Special considerationsGlare control (avoid highly polished surfaces), thermal comfort (surface temp >70 C in sun on dark paving)Slip resistance when wet, rapid drainage, mold/algae resistanceFreeze-thaw resistance, seasonal maintenanceSnow plow compatibility, de-icing chemical resistance, heated sidewalks at high-use areas
Roof Design
StrategyHot-AridTropicalTemperateCold
Primary typeCool roof (SRI >78, albedo >0.65) or photovoltaicGreen roof (extensive, drought-resistant succulents) or steep ventilated roofGreen roof (extensive or intensive) or cool roofSteep pitch (>30 deg), dark color (snow melt), heavily insulated, photovoltaic (optimal tilt for low sun angle)
Green roof suitabilityLimited (water-intensive); use succulent species or PV insteadExcellent (rainfall sustains vegetation); use 150mm+ substrate for stormwater retentionExcellent (moderate rainfall); extensive (sedum, 100mm substrate) or intensive (full garden)Possible but challenging (freeze-thaw, short growing season); use hardy sedum, structural snow load design
Rainwater collectionPriority: collect from all roofs, store in cisternsUseful for non-potable (toilet flushing, irrigation during dry season)Moderate priority; useful for irrigation and toilet flushingCollect snowmelt; insulate storage to prevent freezing

3. Urban Heat Island Mitigation

The urban heat island (UHI) effect causes cities to be 2-8 C warmer than surrounding rural areas, with the greatest differential at night. This section provides specific strategies and their measured cooling performance.

Cool Roofs
  • Specification: Solar Reflectance Index (SRI) greater than 78, solar reflectance (albedo) greater than 0.65, thermal emittance greater than 0.85
  • Performance: reduces roof surface temperature by 15-30 C compared to dark conventional roof; reduces building cooling energy by 10-30%
  • Materials: white membrane (TPO, PVC, EPDM), white/light-colored metal, white concrete tiles, specialized cool-colored coatings for sloped roofs
  • Maintenance: requires annual cleaning to maintain reflectance (dirt and biological growth reduce albedo by 0.1-0.15 over 3 years without cleaning)
  • Applicability: all climate zones for flat commercial roofs; in cold climates, slight winter heating penalty (1-5% increase) is outweighed by summer cooling benefit in most latitudes below 55 N
  • Policy target: require SRI >78 for all flat roofs within UHI mitigation zones
Green Roofs
  • Performance: ambient air cooling of 2-5 C in immediate vicinity (within 5m of roof); stormwater retention of 50-90% of annual rainfall depending on substrate depth
  • Types: extensive (40-150mm substrate, sedum/grass, 60-150 kg/m2 saturated, low maintenance) versus intensive (150-1000mm substrate, full gardens and trees, 200-1500 kg/m2, high maintenance)
  • Stormwater: extensive green roof retains 50-70% of annual rainfall; intensive retains 70-90%
  • Cooling mechanism: evapotranspiration (each m2 of green roof transpires 1-3 liters/day in summer, consuming 0.7-2.0 kWh of heat per liter)
  • Co-benefits: biodiversity habitat, acoustic insulation (8-12 dB reduction), extended roof membrane life (2-3x longer), amenity space (intensive)
  • Policy target: 50%+ of new roof area as green roof or 80%+ as cool roof
Urban Tree Canopy
  • Cooling mechanism: shade (blocks 60-90% of solar radiation) and evapotranspiration (a mature tree transpires 200-400 liters/day, consuming 140-280 kWh of heat)
  • Air temperature effect: each 10% increase in canopy cover reduces ambient temperature by 0.5-1.0 C
  • Surface temperature effect: shaded surfaces are 15-25 C cooler than unshaded surfaces
  • Target: 30-40% canopy coverage in residential areas, 15-25% in commercial/urban core, 50%+ in parks
  • Spacing: trees at 8-10m intervals create continuous canopy at maturity (20-30 years)
  • Soil volume: minimum 15-20 m3 per tree for healthy growth; use structural soil cells (Silva Cells or equivalent) under pavement
  • Species selection: large-canopy species (8-12m spread) with high transpiration rates; deciduous in temperate/cold zones for winter solar access
Permeable Surfaces
  • Performance: reduce surface temperature by 5-10 C compared to conventional asphalt (evaporative cooling from subsurface moisture)
  • Types: permeable concrete (8-15 mm/min infiltration), permeable asphalt (10-20 mm/min), permeable pavers with aggregate joints (5-10 mm/min), gravel/decomposed granite (15-25 mm/min), grass/reinforced turf (10-30 mm/min)
  • Stormwater: infiltrates 50-100mm/hour depending on type and substrate
  • Maintenance: vacuum sweeping 2-4 times per year to prevent clogging; inspect annually
  • Durability concern: freeze-thaw cycles can damage permeable concrete; use permeable pavers in cold climates
  • Policy target: 40-60% of non-building ground surface as permeable
Water Features
  • Performance: evaporative cooling of 2-4 C within a 50m radius of a significant water body or fountain
  • Types: fountains (active spray, mist), shallow water channels (Islamic/Persian garden model), reflecting pools, misting systems, splash pads
  • Water consumption: fountains consume 5-20 liters/m2/day through evaporation; use recirculating systems with UV treatment
  • Hot-arid optimization: misting systems with fine droplets (<10 micron) that evaporate before reaching the ground, cooling air without wetting surfaces
  • Tropical caution: standing water can breed mosquitoes; use flowing water, aeration, and biological controls
  • Design integration: water features at station plazas, main street intersections, and park focal points
Ventilation Corridors
  • Width: 30-50m minimum clear width (no buildings taller than corridor width within the corridor)
  • Alignment: oriented to prevailing wind direction; connect cooler areas (waterfronts, parks, rural edges) to warmer areas (dense urban core)
  • Vegetation: trees within corridors should be high-canopy (clear trunk to 4m+) to allow air movement below canopy while providing shade above
  • Building height: buildings flanking corridors should not exceed corridor width (H:W ratio < 1:1 within the corridor)
  • Frequency: every 200-400m through the urban core; connect major open spaces in a wind-corridor network
  • Performance: well-designed ventilation corridors can reduce temperature by 1-3 C in the urban core downwind
Albedo Enhancement
  • Performance: increasing city-wide average albedo by 0.1 (e.g., from 0.15 to 0.25) reduces average air temperature by 0.2-0.4 C
  • Strategies: cool roofs (+0.3-0.5 albedo gain on roofs), light-colored paving (+0.1-0.3 gain on roads), cool walls (+0.2-0.4 gain on facades)
  • Trade-offs: high-albedo surfaces can cause glare discomfort for pedestrians and increase reflected radiation at ground level (counterproductive in pedestrian zones); balance albedo with matte finishes and canopy shade
  • Priority zones: flat commercial roofs (highest albedo gain with least glare impact), parking structures, wide arterial roads

4. Stormwater and Water Management

Green infrastructure manages stormwater at the source, reducing flooding, filtering pollutants, recharging groundwater, and creating amenity. The following toolkit is calibrated for urban design applications.

Bioswales
  • Dimensions: 0.6-2.4m wide, 150-300mm deep (ponding depth), side slopes 3:1 maximum
  • Slope: 1-2.5% longitudinal slope for flow; use check dams every 15-25m on steeper sites
  • Capacity: handles first 25mm of rainfall from contributing impervious area
  • Sizing rule: 3-5% of contributing impervious area
  • Location: furnishing zone of streets, medians, parking lot edges, park edges
  • Vegetation: native grasses and sedges adapted to alternating wet and dry conditions (in hot-arid: salt-tolerant species; in tropical: rapid-growth wetland species; in temperate: switchgrass, sedge, iris; in cold: hardy native grasses)
  • Soil media: engineered soil mix: 50-60% sand, 20-30% compost, 10-20% topsoil; minimum 450mm depth
  • Underdrain: perforated pipe at base if native soil infiltration rate < 15mm/hour
  • Performance: removes 80-95% of total suspended solids, 50-80% of metals, 40-60% of nutrients
Rain Gardens
  • Sizing: 5-7% of impervious area served (e.g., 100 m2 of roof = 5-7 m2 rain garden)
  • Depth: 150-200mm ponding, 600-900mm engineered soil, 200-300mm gravel storage
  • Infiltration rate: designed for 25-50mm/hour through soil media
  • Drain time: full ponding depth should drain within 24-48 hours (prevent mosquito breeding)
  • Location: building edges, courtyard centers, street corners (curb extension rain gardens)
  • Planting: dense, layered planting with 80%+ coverage; species tolerant of intermittent saturation and drought
  • Overflow: connected to conventional storm drain via overflow riser or spillway
Constructed Wetlands
  • Sizing: 1-3% of contributing watershed area
  • Depth zones: shallow marsh (0-150mm permanent water, emergent vegetation), deep zone (300-600mm, open water), upland buffer (above water table)
  • Detention time: minimum 24 hours for water quality treatment, 48-72 hours for enhanced nutrient removal
  • Vegetation: emergent wetland species: cattails, bulrushes, reeds, sedges (species vary by climate)
  • Performance: removes 80-95% TSS, 40-60% nitrogen, 40-80% phosphorus, significant pathogen reduction
  • Amenity value: constructed wetlands can double as park features, wildlife habitat, and educational landscapes
  • Maintenance: annual vegetation management, sediment removal every 5-10 years, inlet/outlet inspection quarterly
Show full SKILL.md (1,795 more words)Show less
Cisterns and Rainwater Tanks
  • Sizing: 40-100 liters per m2 of contributing roof area (varies by climate and demand)
  • Hot-arid sizing: 80-100 L/m2 (capture every possible drop; events are rare but intense)
  • Tropical sizing: 40-60 L/m2 (rainfall is abundant; size for dry-season bridging)
  • Temperate sizing: 50-80 L/m2 (balance summer irrigation demand with storage cost)
  • Cold sizing: 40-60 L/m2 (insulate against freezing; primarily for summer use)
  • Uses: toilet flushing (30-40% of building water demand), irrigation, laundry (with treatment), cooling tower make-up
  • First-flush diverter: discard first 1-2mm of rainfall (contains most roof pollutants)
  • Treatment: screen filter + UV disinfection for non-potable indoor use; screen filter only for irrigation
Permeable Paving
  • Infiltration rate: 50-100mm/hour minimum design rate (new installation rates are higher but decrease with clogging)
  • Types: permeable concrete pavers with aggregate joints (50-100 mm/hr), porous asphalt (100-200 mm/hr), porous concrete (80-150 mm/hr), reinforced grass/gravel (50-150 mm/hr)
  • Sub-base: 150-400mm aggregate reservoir depending on design storm and native soil infiltration
  • Geotextile: line reservoir with non-woven geotextile to prevent soil migration if native soil is clay
  • Suitable locations: parking lanes, pedestrian areas, driveways, plazas, low-traffic roads (<1,000 ADT)
  • Not suitable: arterial roads (heavy loads cause failure), areas with high groundwater (<600mm separation)
  • Maintenance: vacuum sweeping 2-4 times per year; pressure washing annually; replace joint aggregate as needed
Wadis (Hot-Arid Climate Specific)
  • Definition: dry stormwater channels inspired by natural desert drainage patterns, flowing only during rain events
  • Width: 3-8m at top, trapezoidal or naturalistic cross-section
  • Depth: 0.5-1.5m below grade
  • Lining: natural stone, cobble, or stabilized earth (not concrete -- allow infiltration)
  • Planting: drought-tolerant riparian species at channel edges; desert grasses and shrubs on banks
  • Dual function: dry-season public space (walking path, seating, play area) that becomes stormwater channel during rare rain events
  • Precedent: Wadi Hanifah, Riyadh (restored natural wadi as linear park and stormwater system)
Green Roofs (Stormwater Function)
  • Extensive (40-150mm substrate): retains 50-70% of annual rainfall; delays peak runoff by 30-60 minutes
  • Intensive (150-500mm substrate): retains 70-90% of annual rainfall; delays peak runoff by 1-3 hours
  • Blue-green roof: green roof with additional sub-surface storage layer (40-80mm), controlled-flow drain; retains 85-95% of rainfall
  • Sizing: green roof stormwater credit should be applied to reduce bioswale and detention sizing for the building footprint area
  • Cold climate modification: use freeze-resistant drain layers, hardy sedum species, slightly deeper substrate (100mm minimum for freeze-thaw protection)

5. Thermal Comfort in Public Spaces

Outdoor thermal comfort determines whether people actually use public spaces. The following metrics and design responses ensure that plazas, parks, streets, and outdoor dining areas are comfortable for the intended duration of use.

Thermal Comfort Indices

UTCI (Universal Thermal Climate Index) The most comprehensive index, accounting for air temperature, radiation, humidity, and wind speed. Comfort categories:

UTCI RangeStress CategoryTypical Response
> 46 CExtreme heat stressDangerous; no prolonged outdoor activity
38 - 46 CVery strong heat stressLimit to short transit; full shade required
32 - 38 CStrong heat stressShade and breeze essential; limit sitting time to 15-20 min
26 - 32 CModerate heat stressShade preferred; comfortable with breeze
9 - 26 CNo thermal stressComfortable zone; design target for public spaces
0 - 9 CSlight cold stressWind protection needed; sunny spots preferred
-13 - 0 CModerate cold stressWind protection and solar exposure critical; limit sitting
-27 - -13 CStrong cold stressHeated shelters needed; outdoor use limited to transit
< -27 CVery strong to extreme coldDangerous; enclosed or heated spaces required

PET (Physiological Equivalent Temperature) Widely used in European urban climate studies. Based on the human energy balance model.

PET RangeThermal PerceptionGrade of Stress
< 4 CVery coldExtreme cold stress
4 - 8 CColdStrong cold stress
8 - 13 CCoolModerate cold stress
13 - 18 CSlightly coolSlight cold stress
18 - 23 CComfortableNo thermal stress
23 - 29 CSlightly warmSlight heat stress
29 - 35 CWarmModerate heat stress
35 - 41 CHotStrong heat stress
> 41 CVery hotExtreme heat stress
Shading Requirements by Latitude and Season

The amount of shade needed in public spaces depends on latitude, season, and intended use duration.

LatitudeSummer Shade NeededWinter Shade NeededStrategy
0-15 N/S (Equatorial)80-90%60-70%Year-round shade structures, dense tree canopy
15-25 N/S (Tropical)70-80%40-50%Deciduous shade trees (if species available) or adjustable shade
25-35 N/S (Subtropical)70-80%20-30%Deciduous trees (bare in winter for solar access), retractable canopies
35-45 N/S (Mid-latitude)50-70%10-20%Deciduous trees dominant; sunny south-facing seating areas in winter
45-55 N/S (High latitude)40-50%0-10%Maximize winter sun exposure; light summer shade from trees
55-65 N/S (Subarctic)20-30%0%Maximize sun year-round; wind protection is priority over shade
Wind Comfort (Lawson Criteria)

The Lawson wind comfort criteria define acceptable wind speeds for different outdoor activities:

ActivityMaximum Acceptable Mean Wind SpeedGust Threshold
Long-term sitting (outdoor dining, reading)2.5 m/s4 m/s
Short-term sitting (bench, waiting)4 m/s6 m/s
Standing (waiting, window shopping)6 m/s8 m/s
Walking (strolling)8 m/s10 m/s
Walking (brisk, commuting)10 m/s13 m/s
Uncomfortable for all activities> 10 m/s> 15 m/s
Dangerous (risk of falling)> 15 m/s> 20 m/s
Design Responses for Thermal Comfort

Shade Structures

  • Pergolas: 50-70% shade factor depending on slat spacing; allow air movement above; suitable for semi-permanent shading of plazas and walkways
  • Tensile canopies: 80-95% shade factor; lightweight, architecturally expressive; suitable for large plazas, markets, event spaces; can be retractable
  • Arcades and colonnades: 100% shade and rain protection; 3-5m deep, 4-6m high; essential in hot-arid and tropical climates along commercial frontages
  • Tree canopy: 60-90% shade factor at maturity; dual benefit of shade and evaporative cooling; primary shade strategy for most contexts

Wind Screens and Shelters

  • Porous wind screens (40-50% porosity): reduce wind speed by 50-70% in a zone extending 5-10x screen height downwind; less turbulence than solid screens
  • Building podiums: 2-3 story podiums break downwash from tall towers; create sheltered ground-level environment
  • Sunken courtyards (1-2m below grade): naturally sheltered from wind; collect solar radiation; warm microclimate
  • Evergreen hedges (2-3m high): living wind screens with 40-60% porosity; effective in sheltering seating areas and playgrounds

Radiant Heat Management

  • Reduce Mean Radiant Temperature (MRT): shade is the most effective strategy; a fully shaded person experiences 10-20 C lower MRT than an unshaded person
  • Cool surfaces: light-colored paving reduces reflected radiation from ground; matte finishes prevent glare
  • Misting systems: reduce air temperature by 5-10 C in immediate vicinity (hot-arid only; ineffective in high humidity)
  • Water features: evaporative cooling from fountains and streams provides 2-4 C reduction within 50m

6. Solar Access and Daylighting

Solar access is both an opportunity (winter heating, daylight, renewable energy) and a challenge (summer overheating, glare). This section provides the analytical tools for urban-scale solar design.

Solar Angles by Latitude

Solar noon altitude angles at key dates (use for shadow length calculations and building spacing):

LatitudeWinter SolsticeEquinoxSummer Solstice
0 (Equator)66.5 deg90.0 deg66.5 deg
10 N/S56.5 deg80.0 deg76.5 deg
20 N/S46.5 deg70.0 deg86.5 deg
23.5 N/S (Tropic)43.0 deg66.5 deg90.0 deg
30 N/S36.5 deg60.0 deg83.5 deg
35 N/S31.5 deg55.0 deg78.5 deg
40 N/S26.5 deg50.0 deg73.5 deg
45 N/S21.5 deg45.0 deg68.5 deg
50 N/S16.5 deg40.0 deg63.5 deg
55 N/S11.5 deg35.0 deg58.5 deg
60 N/S6.5 deg30.0 deg53.5 deg
Shadow Length Calculation
Shadow Length = Building Height / tan(solar altitude angle)

Worked Examples (at solar noon):

A 20m building at latitude 40 N:

  • Winter solstice: shadow = 20 / tan(26.5) = 20 / 0.499 = 40.1m
  • Equinox: shadow = 20 / tan(50) = 20 / 1.192 = 16.8m
  • Summer solstice: shadow = 20 / tan(73.5) = 20 / 3.376 = 5.9m

A 30m building at latitude 55 N:

  • Winter solstice: shadow = 30 / tan(11.5) = 30 / 0.203 = 147.5m
  • Equinox: shadow = 30 / tan(35) = 30 / 0.700 = 42.9m
  • Summer solstice: shadow = 30 / tan(58.5) = 30 / 1.632 = 18.4m
Building Spacing for Solar Access

To ensure that a south-facing facade receives at least 2 hours of direct sunlight at winter solstice (a common planning standard), the minimum spacing between buildings (measured from the south facade of the northern building to the north facade of the southern building) is:

Minimum Spacing = Building Height (to south) x [1 / tan(winter solstice noon altitude)]

This is a simplified rule for noon. For 2-hour solar access (10:00-14:00), the actual calculation requires checking shadow angles at the start and end times as well. A practical rule of thumb:

LatitudeMin Spacing as Multiple of Building Height
25 N/S1.5x building height
35 N/S2.0x building height
45 N/S2.5x building height
55 N/S4.5x building height
60 N/S8.0x building height
Solar Envelope Concept

The solar envelope is a three-dimensional volume within which a building can be constructed without blocking a specified duration of solar access on neighboring properties. It is defined by:

  1. The solar access hours to be guaranteed (e.g., 2 hours at winter solstice)
  2. The boundary of the protected property (neighboring facades and outdoor spaces)
  3. The solar geometry for the latitude

The solar envelope is tallest at the south side of a parcel and shortest at the north side (in the northern hemisphere). It is the primary tool for calibrating building height and massing in solar-access-sensitive contexts.

Application by Climate Zone:

  • Hot-arid: solar envelope is less critical (shade is desirable); but use for solar energy access (PV on roofs)
  • Tropical: solar envelope is less relevant (near-vertical sun at noon); focus on east-west shading instead
  • Temperate: critical for winter solar access on south facades and public spaces; standard planning tool
  • Cold: most critical; winter sun is scarce and essential for comfort and health; strict solar envelope controls

Primary Standards and Guidelines
Urban Heat Island and Green Infrastructure
Climate Zone Design References

Detailed design strategies for each climate zone are documented in:

references/climate-zones.md

This reference provides city-specific case studies, construction details, vegetation species lists, and performance benchmarks for each of the four climate archetypes.

Mitigation Strategy Catalog

Complete green infrastructure specifications, urban tree species selection guide, cool materials database, and passive climate strategies at the urban scale are documented in:

references/mitigation-strategies.md
Supplementary Resources
  • Olgyay, V. -- Design with Climate (Princeton University Press): foundational bioclimatic design text
  • Givoni, B. -- Climate Considerations in Building and Urban Design (Wiley): comprehensive climate-design reference
  • Oke, T.R. et al. -- Urban Climates (Cambridge University Press): urban microclimate science
  • Brown, R.D. and Gillespie, T.J. -- Microclimatic Landscape Design (Wiley): outdoor comfort design
  • Singapore BCA Green Mark Scheme: https://www1.bca.gov.sg/buildsg/sustainability/green-mark-certification-scheme
  • Abu Dhabi Estidama Pearl Rating System: https://www.dmt.gov.ae/
  • CIBSE Guide A -- Environmental Design (UK): heating, cooling, lighting design data
  • Meteoblue Climate Diagrams: https://www.meteoblue.com/ (free climate data for any location)

© Abhinavbwj, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 2 other files (references) in skills/climate-responsive-design of Abhinavbwj/Urban-Design-Skills-Claude.

  • SKILL.md
  • references/climate-zones.md
  • references/mitigation-strategies.md

Open the folder on GitHubat commit 666327b

Compare with similar skills

Climate Responsive Design next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Climate Responsive Design compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Climate Responsive Design this skillAbhinavbwj/Urban-Design-Skills-Claude132—~9.2kAutomated safety check: PassMIT
UI StylingOhh-889/skyroc79513 repos~2.5kAutomated safety check: PassMIT
Material 3hamen/material-3-skill1.5k2 repos~7.8kAutomated safety check: PassMIT
Trip Map Builderhiyeshu/trip-map-builder244—~1.7kAutomated safety check: PassNone
Frontend Design Routercode-yeongyu/oh-my-openagent70k—~5.3kAutomated safety check: PassCustom licence
Local Testinglobehub/lobe-ui2.2k—~2.1kAutomated safety check: PassMIT

Similar skills

  • UI Styling

    Ohh-889/skyroc

    Create beautiful, accessible user interfaces with shadcn/ui components (built on Radix UI + Tailwind), Tailwind CSS utility-first styling, and canvas-based visual designs.

    795 GitHub starsUsed in 13 repos~2.5k tokens
    Frontend & DesignAuto-check passed
  • Material 3

    hamen/material-3-skill

    Implement Google's Material Design 3 (Material You) UI system.

    1.5k GitHub starsUsed in 2 repos~7.8k tokens
    Frontend & DesignAuto-check passed
  • Trip Map Builder

    hiyeshu/trip-map-builder

    End-to-end trip planning: gather user constraints, build a reference itinerary, research locations and dining signals via 大众点评 + 小红书, then generate an interactive mobile-first map page (Leaflet +…

    244 GitHub stars~1.7k tokensUpdated 3 mo ago
    Frontend & DesignAuto-check passed
  • Frontend Design Router

    code-yeongyu/oh-my-openagent

    Routes frontend and UI work through design reference rulesets, with a design-system gate plus layout and print guidance, before any UI code is written.

    70k GitHub stars~5.3k tokensUpdated today
    Frontend & DesignAuto-check passed
  • Local Testing

    lobehub/lobe-ui

    Local browser verification for the lobe-ui component library and documentation site.

    2.2k GitHub stars~2.1k tokensUpdated today
    Frontend & DesignAuto-check passed
  • Antislop Layoutmobile

    miqdadbadjuber/anti-slop

    Mobile layout skill for antislop. An agent skill from miqdadbadjuber/anti-slop.

    5.2k GitHub stars~4.1k tokensUpdated 5 days ago
    Frontend & DesignAuto-check passed

More from Abhinavbwj/Urban-Design-Skills-Claude

All 18 skills in this repo
  • Cost Estimation

    Abhinavbwj/Urban-Design-Skills-Claude

    Estimate construction costs, infrastructure costs, soft costs, and total development costs for urban design projects.

    132 GitHub starsUsed in 1 repo~5k tokens
    Auto-check passed
  • Urban Calculator

    Abhinavbwj/Urban-Design-Skills-Claude

    Python computational tools for urban design metric calculations including density, FAR, walkability scoring, parking requirements, green space analysis, and block optimization.

    132 GitHub starsUsed in 1 repo~1.9k tokens
    Auto-check passed
  • Block And Density

    Abhinavbwj/Urban-Design-Skills-Claude

    Design urban blocks and optimize density using typological analysis, FAR calculations, and building configuration strategies.

    132 GitHub starsUsed in 1 repo~7.5k tokens
    Auto-check passed
  • Design Evaluation

    Abhinavbwj/Urban-Design-Skills-Claude

    Evaluate urban designs against comprehensive criteria drawn from all major global standards, certification systems, and theoretical frameworks.

    132 GitHub starsUsed in 1 repo~9.2k tokens
    Auto-check passed
  • Mobility And Transport

    Abhinavbwj/Urban-Design-Skills-Claude

    Comprehensive mobility and transport planning for urban design including trip generation, mode split targets, street network connectivity, transit planning, cycling network design, pedestrian…

    132 GitHub starsUsed in 1 repo~6.1k tokens
    Auto-check passed
  • Precedent Study

    Abhinavbwj/Urban-Design-Skills-Claude

    Research and analyze urban design precedents systematically.

    132 GitHub starsUsed in 1 repo~5.1k tokens
    Auto-check passed

Questions about Climate Responsive Design

What does Climate Responsive Design do?

Apply climate-specific urban design strategies for hot-arid, tropical, temperate, and cold climates. Climate Responsive Design is an agent skill from Abhinavbwj/Urban-Design-Skills-Claude. Apply climate-specific urban design strategies for hot-arid, tropical, temperate, and cold climates.

When should I use Climate Responsive Design?

Climate Responsive Design fits situations like: the user specifies a climate zone; asks about climate-responsive design; needs orientation advice; asks about heat island mitigation.

How do I install Climate Responsive Design in Claude Code?

Run `npx skills add Abhinavbwj/Urban-Design-Skills-Claude --skill climate-responsive-design -a claude-code`. Or copy the skill folder (skills/climate-responsive-design in Abhinavbwj/Urban-Design-Skills-Claude) into .claude/skills/climate-responsive-design in your project. Claude Code loads it when a task matches its description.

How do I install Climate Responsive Design in Codex?

Run `npx skills add Abhinavbwj/Urban-Design-Skills-Claude --skill climate-responsive-design -a codex`. Or copy the skill folder (skills/climate-responsive-design in Abhinavbwj/Urban-Design-Skills-Claude) into .agents/skills/climate-responsive-design in your project. Codex loads it when a task matches its description.

Can I use Climate Responsive Design in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add Abhinavbwj/Urban-Design-Skills-Claude --skill climate-responsive-design -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/climate-responsive-design, .gemini/skills/climate-responsive-design, .github/skills/climate-responsive-design and .opencode/skills/climate-responsive-design in your project.

What does Climate Responsive Design need to run?

SKILL.md names no scripts, command-line tools or credentials: Climate Responsive Design is instructions for the agent only.

Does Climate Responsive Design access the network?

SKILL.md names 11 domains. As links in the text: epa.gov, ashrae.org, iso.org, utci.org, nature.com, brebookshop.com, usgbc.org, c40.org, www1.bca.gov.sg, dmt.gov.ae and meteoblue.com. This is read from the text; nothing was executed.

Is Climate Responsive Design safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Climate Responsive Design use?

Climate Responsive Design is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Climate Responsive Design use?

About 9.2k tokens (SKILL.md is roughly 37k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 13k tokens, read only when the agent opens those files.

What are the alternatives to Climate Responsive Design?

Skills that share tags, products or a category with Climate Responsive Design: UI Styling (Ohh-889/skyroc, 795 stars), Material 3 (hamen/material-3-skill, 1.5k stars), Trip Map Builder (hiyeshu/trip-map-builder, 244 stars) and Frontend Design Router (code-yeongyu/oh-my-openagent, 70k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Climate Responsive Design?

Abhinavbwj (a GitHub user) maintains it in Abhinavbwj/Urban-Design-Skills-Claude, which has 132 GitHub stars. The repository holds 18 skills in this directory. The repository was last updated on March 12, 2026.

Source: Abhinavbwj/Urban-Design-Skills-Claude on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.