Web Interface Guidelines Reviewer
vercel-labs/openreview
Review UI code for Web Interface Guidelines compliance. Use when asked to "review my UI", "check accessibility", "audit design", "review UX", or "check my…
How to interpret accessibility tree elements and correlate them with screenshot regions for accurate GUI interaction.
$ npx skills add A-EVO-Lab/a-evolve --skill screenshot-analysis -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install A-EVO-Lab/a-evolve screenshot-analysis --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/A-EVO-Lab/a-evolve.git skills-src && mkdir -p .claude/skills && cp -r skills-src/seed_workspaces/osworld/skills/screenshot-analysis .claude/skills/screenshot-analysis && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "screenshot-analysis" agent skill from https://github.com/A-EVO-Lab/a-evolve/tree/main/seed_workspaces/osworld/skills/screenshot-analysis into .claude/skills/screenshot-analysis/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "screenshot-analysis", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/A-EVO-Lab/a-evolve/tree/main/seed_workspaces/osworld/skills/screenshot-analysisType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add A-EVO-Lab/a-evolve --skill screenshot-analysis -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install A-EVO-Lab/a-evolve screenshot-analysis --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/A-EVO-Lab/a-evolve.git skills-src && mkdir -p .agents/skills && cp -r skills-src/seed_workspaces/osworld/skills/screenshot-analysis .agents/skills/screenshot-analysis && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "screenshot-analysis" agent skill from https://github.com/A-EVO-Lab/a-evolve/tree/main/seed_workspaces/osworld/skills/screenshot-analysis into .agents/skills/screenshot-analysis/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "screenshot-analysis", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add A-EVO-Lab/a-evolve --skill screenshot-analysis -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install A-EVO-Lab/a-evolve screenshot-analysis --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/A-EVO-Lab/a-evolve.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/seed_workspaces/osworld/skills/screenshot-analysis .cursor/skills/screenshot-analysis && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "screenshot-analysis" agent skill from https://github.com/A-EVO-Lab/a-evolve/tree/main/seed_workspaces/osworld/skills/screenshot-analysis into .cursor/skills/screenshot-analysis/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "screenshot-analysis", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/A-EVO-Lab/a-evolve.git --path seed_workspaces/osworld/skills/screenshot-analysis--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add A-EVO-Lab/a-evolve --skill screenshot-analysis -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install A-EVO-Lab/a-evolve screenshot-analysis --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/A-EVO-Lab/a-evolve.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/seed_workspaces/osworld/skills/screenshot-analysis .gemini/skills/screenshot-analysis && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "screenshot-analysis" agent skill from https://github.com/A-EVO-Lab/a-evolve/tree/main/seed_workspaces/osworld/skills/screenshot-analysis into .gemini/skills/screenshot-analysis/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "screenshot-analysis", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install A-EVO-Lab/a-evolve screenshot-analysisInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add A-EVO-Lab/a-evolve --skill screenshot-analysis -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/A-EVO-Lab/a-evolve.git skills-src && mkdir -p .github/skills && cp -r skills-src/seed_workspaces/osworld/skills/screenshot-analysis .github/skills/screenshot-analysis && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "screenshot-analysis" agent skill from https://github.com/A-EVO-Lab/a-evolve/tree/main/seed_workspaces/osworld/skills/screenshot-analysis into .github/skills/screenshot-analysis/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "screenshot-analysis", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add A-EVO-Lab/a-evolve --skill screenshot-analysis -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install A-EVO-Lab/a-evolve screenshot-analysis --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/A-EVO-Lab/a-evolve.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/seed_workspaces/osworld/skills/screenshot-analysis .opencode/skills/screenshot-analysis && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "screenshot-analysis" agent skill from https://github.com/A-EVO-Lab/a-evolve/tree/main/seed_workspaces/osworld/skills/screenshot-analysis into .opencode/skills/screenshot-analysis/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "screenshot-analysis", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
screenshot-analysisHow to interpret accessibility tree elements and correlate them with screenshot regions for accurate GUI interaction.
Screenshot Analysis is an agent skill from A-EVO-Lab/a-evolve. How to interpret accessibility tree elements and correlate them with screenshot regions for accurate GUI interaction.
Its SKILL.md is about 430 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Frontend & Design, covering Accessibility. The repository describes itself as: The official repository of "Position: Agentic Evolution is the Path to Evolving LLMs".
Read from SKILL.md and the folder at commit 18ba996. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Screenshot Analysis loads about 428 tokens when it runs. Until then it costs about 34 tokens; SKILL.md has 179 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
Without a licence we can't republish the file, so here is its outline and opening line. It has 179 words (~428 tokens).
“The a11y_tree is your primary guide for finding interactive elements:”
Just SKILL.md in seed_workspaces/osworld/skills/screenshot-analysis of A-EVO-Lab/a-evolve.
Open the folder on GitHubat commit 18ba996
Screenshot Analysis next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Screenshot Analysis this skillA-EVO-Lab/a-evolve | 806 | — | ~428 | Automated safety check: Pass | None | |
| Web Interface Guidelines Reviewervercel-labs/openreview | 1.7k | 98 repos | ~308 | Automated safety check: Pass | None | |
| Accessibility Reviewmarkmead/hyperui | 12k | 1 repos | ~1.1k | Automated safety check: Pass | MIT | |
| Web Animation DesignbaptisteArno/typebot.io | 11k | 2 repos | ~2.7k | Automated safety check: Pass | Custom licence | |
| Accessibility Fixeribelick/ui-skills | 9.5k | 4 repos | ~1.2k | Automated safety check: Pass | MIT | |
| Wcag Audit PatternsvmDeshpande/ai-agent-automation | 178 | 11 repos | ~610 | Automated safety check: Pass | Apache-2.0 |
vercel-labs/openreview
Review UI code for Web Interface Guidelines compliance. Use when asked to "review my UI", "check accessibility", "audit design", "review UX", or "check my…
markmead/hyperui
Run a WCAG 2.1 AA accessibility audit on a design or page. An agent skill from markmead/hyperui.
baptisteArno/typebot.io
Guides easing, timing and animation choices for UI motion, based on a web animation course, and reviews existing animations in a before-and-after table.
ibelick/ui-skills
Audits and fixes HTML accessibility problems such as ARIA labels, keyboard navigation, focus management, contrast and form errors with minimal changes.
vmDeshpande/ai-agent-automation
Conduct WCAG 2.2 accessibility audits with automated testing, manual verification, and remediation guidance.
ibelick/ui-skills
Applies a fixed set of UI rules for stack, components, interaction, animation, typography and layout, or reviews a file against them with concrete fixes.
A-EVO-Lab/a-evolve
Optimize an AI agent's harness for MCP-Atlas benchmark. An agent skill from A-EVO-Lab/a-evolve.
A-EVO-Lab/a-evolve
Reading, writing, and converting common data formats (CSV, Excel, JSON, YAML) with correct handling of encoding, types, and edge cases.
A-EVO-Lab/a-evolve
Best practices for multi-step Python tasks including data analysis, HuggingFace datasets, token counting, and any task requiring state across multiple python() calls.
A-EVO-Lab/a-evolve
Installing and using common Python packages in SkillBench containers.
A-EVO-Lab/a-evolve
Strategies for scientific computing, numerical methods, bioinformatics/DNA tasks, logic circuit design, algorithmic challenges, and ML training tasks.
A-EVO-Lab/a-evolve
How to discover, load, and effectively use skills to solve SkillBench tasks.
Categories
How to interpret accessibility tree elements and correlate them with screenshot regions for accurate GUI interaction. Screenshot Analysis is an agent skill from A-EVO-Lab/a-evolve. How to interpret accessibility tree elements and correlate them with screenshot regions for accurate GUI interaction.
Screenshot Analysis fits situations like: tasks that involve Accessibility.
Run `npx skills add A-EVO-Lab/a-evolve --skill screenshot-analysis -a claude-code`. Or copy the skill folder (seed_workspaces/osworld/skills/screenshot-analysis in A-EVO-Lab/a-evolve) into .claude/skills/screenshot-analysis in your project. Claude Code loads it when a task matches its description.
Run `npx skills add A-EVO-Lab/a-evolve --skill screenshot-analysis -a codex`. Or copy the skill folder (seed_workspaces/osworld/skills/screenshot-analysis in A-EVO-Lab/a-evolve) into .agents/skills/screenshot-analysis in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add A-EVO-Lab/a-evolve --skill screenshot-analysis -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/screenshot-analysis, .gemini/skills/screenshot-analysis, .github/skills/screenshot-analysis and .opencode/skills/screenshot-analysis in your project.
SKILL.md names no scripts, command-line tools or credentials: Screenshot Analysis is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
No licence was found for Screenshot Analysis or its repository. Without one, default copyright applies: ask the author before reusing or redistributing it.
About 428 tokens (SKILL.md is roughly 1.7k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Screenshot Analysis: Web Interface Guidelines Reviewer (vercel-labs/openreview, 1.7k stars), Accessibility Review (markmead/hyperui, 12k stars), Web Animation Design (baptisteArno/typebot.io, 11k stars) and Accessibility Fixer (ibelick/ui-skills, 9.5k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
A-EVO-Lab (a GitHub organization) maintains it in A-EVO-Lab/a-evolve, which has 806 GitHub stars. The repository holds 17 skills in this directory. The repository was last updated on August 22, 2026.
Source: A-EVO-Lab/a-evolve on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.