Interview
alirezarezvani/claude-skills
Phase 1 of building a Claude Managed Agent — interview the founder about the one job the agent should do, then produce a build sheet (CMA primitives table + v1/v2 deferrals + eval plan) WITHOUT…
“进行深入访谈以收集需求并编写详细的规格说明书 (spec)”
$ npx skills add 4thfever/cultivation-world-simulator --skill spec-interview -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install 4thfever/cultivation-world-simulator spec-interview --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/4thfever/cultivation-world-simulator.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.cursor/skills/spec-interview .claude/skills/spec-interview && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "spec-interview" agent skill from https://github.com/4thfever/cultivation-world-simulator/tree/main/.cursor/skills/spec-interview into .claude/skills/spec-interview/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "spec-interview", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/4thfever/cultivation-world-simulator/tree/main/.cursor/skills/spec-interviewType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add 4thfever/cultivation-world-simulator --skill spec-interview -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install 4thfever/cultivation-world-simulator spec-interview --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/4thfever/cultivation-world-simulator.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.cursor/skills/spec-interview .agents/skills/spec-interview && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "spec-interview" agent skill from https://github.com/4thfever/cultivation-world-simulator/tree/main/.cursor/skills/spec-interview into .agents/skills/spec-interview/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "spec-interview", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add 4thfever/cultivation-world-simulator --skill spec-interview -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install 4thfever/cultivation-world-simulator spec-interview --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/4thfever/cultivation-world-simulator.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.cursor/skills/spec-interview .cursor/skills/spec-interview && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "spec-interview" agent skill from https://github.com/4thfever/cultivation-world-simulator/tree/main/.cursor/skills/spec-interview into .cursor/skills/spec-interview/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "spec-interview", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/4thfever/cultivation-world-simulator.git --path .cursor/skills/spec-interview--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add 4thfever/cultivation-world-simulator --skill spec-interview -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install 4thfever/cultivation-world-simulator spec-interview --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/4thfever/cultivation-world-simulator.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.cursor/skills/spec-interview .gemini/skills/spec-interview && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "spec-interview" agent skill from https://github.com/4thfever/cultivation-world-simulator/tree/main/.cursor/skills/spec-interview into .gemini/skills/spec-interview/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "spec-interview", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install 4thfever/cultivation-world-simulator spec-interviewInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add 4thfever/cultivation-world-simulator --skill spec-interview -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/4thfever/cultivation-world-simulator.git skills-src && mkdir -p .github/skills && cp -r skills-src/.cursor/skills/spec-interview .github/skills/spec-interview && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "spec-interview" agent skill from https://github.com/4thfever/cultivation-world-simulator/tree/main/.cursor/skills/spec-interview into .github/skills/spec-interview/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "spec-interview", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add 4thfever/cultivation-world-simulator --skill spec-interview -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install 4thfever/cultivation-world-simulator spec-interview --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/4thfever/cultivation-world-simulator.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.cursor/skills/spec-interview .opencode/skills/spec-interview && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "spec-interview" agent skill from https://github.com/4thfever/cultivation-world-simulator/tree/main/.cursor/skills/spec-interview into .opencode/skills/spec-interview/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "spec-interview", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
spec-interviewSpec Interview is a skill in 4thfever/cultivation-world-simulator (2.1k stars). Its SKILL.md is about 228 tokens. Licence: Custom licence.
5 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 471fe74. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Spec Interview loads about 228 tokens when it runs. Until then it costs about 11 tokens; SKILL.md has 54 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
Its licence (Custom licence) doesn't allow us to republish the file, so here is its outline and opening line. It has 54 words (~228 tokens).
Just SKILL.md in .cursor/skills/spec-interview of 4thfever/cultivation-world-simulator.
Open the folder on GitHubat commit 471fe74
Spec Interview next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Spec Interview this skill4thfever/cultivation-world-simulator | 2.1k | — | ~228 | Automated safety check: Pass | Custom licence | |
| Interviewalirezarezvani/claude-skills | 28k | — | ~1.1k | Automated safety check: Pass | MIT | |
| Interviewcodewhale-hq/Codewhale | 41k | — | ~232 | Automated safety check: Pass | MIT | |
| InterviewQ00/ouroboros | 6.2k | — | ~13k | Automated safety check: Pass | MIT | |
| Interviewboshu2/agentops | 448 | 1 repos | ~1.3k | Automated safety check: Pass | Apache-2.0 | |
| Interviewgenkovich/sdd | 171 | — | ~3.8k | Automated safety check: Pass | MIT |
alirezarezvani/claude-skills
Phase 1 of building a Claude Managed Agent — interview the founder about the one job the agent should do, then produce a build sheet (CMA primitives table + v1/v2 deferrals + eval plan) WITHOUT…
codewhale-hq/Codewhale
Ask one useful structured question at a time only when material product/implementation choices are genuinely missing; remember answers and produce a brief/spec.
Q00/ouroboros
Socratic interview to crystallize vague requirements. An agent skill from Q00/ouroboros.
boshu2/agentops
Interview you one question at a time, each with a recommendation, to settle a big outcome before agents work alone.
genkovich/sdd
Use BEFORE roadmap or specify to get the idea OUT OF YOUR HEAD and onto disk — a Socratic interview that surfaces hidden assumptions, names tradeoffs, exposes imprecisions and proposes fresh angles…
LilMGenius/polysona
Start a deep psychology-based interview to extract your persona using 10 frameworks
4thfever/cultivation-world-simulator
规划或实现面向外部 agent / Claw 的稳定控制 API,优先做底层分层、query/command 收口、runtime 串行化与契约文档,而不是零散补接口
4thfever/cultivation-world-simulator
国际化 (i18n) 开发指南。在添加新文本、创建物品/事件、修改翻译或管理 PO/MO 文件时使用. An agent skill from 4thfever/cultivation-world-simulator.
4thfever/cultivation-world-simulator
A skill your agent uses when working on tools/imggen avatar image generation, OpenAI-compatible image API config, human or yaoguai portrait prompts, qi-refining base generation, image-to-image realm…
4thfever/cultivation-world-simulator
规划、实现或重构角色扮演模式(默认上帝视角下的单角色接管)时使用。适用于一期文本决策、二期统一有限选择框架、三期依附 Conversation 动作的自由对话,以及对应的 runtime/API/frontend/test 收口。
4thfever/cultivation-world-simulator
通过真实游戏模拟验证角色死亡、墓碑 POI 创建、地图渲染和点击详情。用于需要测试寿元死亡或其他游戏内死亡流程、墓碑 POI,且不得直接调用 handledeath 的任务。
4thfever/cultivation-world-simulator
运行 Phase 2 工作流。执行脚本扫描缺失的多语言词条,并按注册表补全启用语言(如 en-US、zh-TW、vi-VN、ja-JP、fr-FR),最后修复相关测试。
Run `npx skills add 4thfever/cultivation-world-simulator --skill spec-interview -a claude-code`. Or copy the skill folder (.cursor/skills/spec-interview in 4thfever/cultivation-world-simulator) into .claude/skills/spec-interview in your project. Claude Code loads it when a task matches its description.
Run `npx skills add 4thfever/cultivation-world-simulator --skill spec-interview -a codex`. Or copy the skill folder (.cursor/skills/spec-interview in 4thfever/cultivation-world-simulator) into .agents/skills/spec-interview in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add 4thfever/cultivation-world-simulator --skill spec-interview -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/spec-interview, .gemini/skills/spec-interview, .github/skills/spec-interview and .opencode/skills/spec-interview in your project.
SKILL.md names no scripts, command-line tools or credentials: Spec Interview is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Spec Interview has a licence file (the repository's licence) that doesn't match a standard licence. Read it on GitHub before reusing the skill.
About 228 tokens (SKILL.md is roughly 912 characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Spec Interview: Interview (alirezarezvani/claude-skills, 28k stars), Interview (codewhale-hq/Codewhale, 41k stars), Interview (Q00/ouroboros, 6.2k stars) and Interview (boshu2/agentops, 448 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
4thfever (a GitHub user) maintains it in 4thfever/cultivation-world-simulator, which has 2,111 GitHub stars. The repository holds 9 skills in this directory. The repository was last updated on August 16, 2026.
Source: 4thfever/cultivation-world-simulator on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.