Modeling Conversion Metrics
PostHog/posthog
Build reusable conversion models — funnel/step conversion rates, drop-off, and time-to-convert — on either PostHog data-warehouse views (HogQL) or an external dbt project.
规划、实现或重构角色扮演模式(默认上帝视角下的单角色接管)时使用。适用于一期文本决策、二期统一有限选择框架、三期依附 Conversation 动作的自由对话,以及对应的 runtime/API/frontend/test 收口。
$ npx skills add 4thfever/cultivation-world-simulator --skill roleplay-mode-implementation -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install 4thfever/cultivation-world-simulator roleplay-mode-implementation --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/4thfever/cultivation-world-simulator.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.cursor/skills/roleplay-mode-implementation .claude/skills/roleplay-mode-implementation && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "roleplay-mode-implementation" agent skill from https://github.com/4thfever/cultivation-world-simulator/tree/main/.cursor/skills/roleplay-mode-implementation into .claude/skills/roleplay-mode-implementation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "roleplay-mode-implementation", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/4thfever/cultivation-world-simulator/tree/main/.cursor/skills/roleplay-mode-implementationType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add 4thfever/cultivation-world-simulator --skill roleplay-mode-implementation -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install 4thfever/cultivation-world-simulator roleplay-mode-implementation --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/4thfever/cultivation-world-simulator.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.cursor/skills/roleplay-mode-implementation .agents/skills/roleplay-mode-implementation && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "roleplay-mode-implementation" agent skill from https://github.com/4thfever/cultivation-world-simulator/tree/main/.cursor/skills/roleplay-mode-implementation into .agents/skills/roleplay-mode-implementation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "roleplay-mode-implementation", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add 4thfever/cultivation-world-simulator --skill roleplay-mode-implementation -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install 4thfever/cultivation-world-simulator roleplay-mode-implementation --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/4thfever/cultivation-world-simulator.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.cursor/skills/roleplay-mode-implementation .cursor/skills/roleplay-mode-implementation && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "roleplay-mode-implementation" agent skill from https://github.com/4thfever/cultivation-world-simulator/tree/main/.cursor/skills/roleplay-mode-implementation into .cursor/skills/roleplay-mode-implementation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "roleplay-mode-implementation", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/4thfever/cultivation-world-simulator.git --path .cursor/skills/roleplay-mode-implementation--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add 4thfever/cultivation-world-simulator --skill roleplay-mode-implementation -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install 4thfever/cultivation-world-simulator roleplay-mode-implementation --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/4thfever/cultivation-world-simulator.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.cursor/skills/roleplay-mode-implementation .gemini/skills/roleplay-mode-implementation && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "roleplay-mode-implementation" agent skill from https://github.com/4thfever/cultivation-world-simulator/tree/main/.cursor/skills/roleplay-mode-implementation into .gemini/skills/roleplay-mode-implementation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "roleplay-mode-implementation", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install 4thfever/cultivation-world-simulator roleplay-mode-implementationInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add 4thfever/cultivation-world-simulator --skill roleplay-mode-implementation -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/4thfever/cultivation-world-simulator.git skills-src && mkdir -p .github/skills && cp -r skills-src/.cursor/skills/roleplay-mode-implementation .github/skills/roleplay-mode-implementation && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "roleplay-mode-implementation" agent skill from https://github.com/4thfever/cultivation-world-simulator/tree/main/.cursor/skills/roleplay-mode-implementation into .github/skills/roleplay-mode-implementation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "roleplay-mode-implementation", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add 4thfever/cultivation-world-simulator --skill roleplay-mode-implementation -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install 4thfever/cultivation-world-simulator roleplay-mode-implementation --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/4thfever/cultivation-world-simulator.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.cursor/skills/roleplay-mode-implementation .opencode/skills/roleplay-mode-implementation && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "roleplay-mode-implementation" agent skill from https://github.com/4thfever/cultivation-world-simulator/tree/main/.cursor/skills/roleplay-mode-implementation into .opencode/skills/roleplay-mode-implementation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "roleplay-mode-implementation", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
roleplay-mode-implementation规划、实现或重构角色扮演模式(默认上帝视角下的单角色接管)时使用。适用于一期文本决策、二期统一有限选择框架、三期依附 Conversation 动作的自由对话,以及对应的 runtime/API/frontend/test 收口。
Roleplay Mode Implementation is an agent skill from 4thfever/cultivation-world-simulator. 规划、实现或重构角色扮演模式(默认上帝视角下的单角色接管)时使用。适用于一期文本决策、二期统一有限选择框架、三期依附 Conversation 动作的自由对话,以及对应的 runtime/API/frontend/test 收口。
Its SKILL.md is about 710 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
The repository describes itself as: 基于 AI Agent 工作流的修仙世界模拟器,旨在还原智能、开放的仙侠世界。| An open-source Cultivation World Simulator using Agentic Workflow to create a dynamic, emerging Xianxia world.
8 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 471fe74. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
npmpytestFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use npm, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Roleplay Mode Implementation loads about 705 tokens when it runs. Until then it costs about 36 tokens; SKILL.md has 186 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
Its licence (Custom licence) doesn't allow us to republish the file, so here is its outline and opening line. It has 186 words (~705 tokens).
Just SKILL.md in .cursor/skills/roleplay-mode-implementation of 4thfever/cultivation-world-simulator.
Open the folder on GitHubat commit 471fe74
Roleplay Mode Implementation next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Roleplay Mode Implementation this skill4thfever/cultivation-world-simulator | 2.1k | — | ~705 | Automated safety check: Pass | Custom licence | |
| Modeling Conversion MetricsPostHog/posthog | 40k | — | ~1.4k | Automated safety check: Pass | Custom licence | |
| Cost Conversationruvnet/ruflo | 74k | — | ~407 | Automated safety check: Notes | MIT | |
| Conversation Memorydavila7/claude-code-templates | 32k | 5 repos | ~440 | Automated safety check: Pass | MIT | |
| Conversation Archivegarrytan/gbrain | 31k | — | ~5.6k | Automated safety check: Pass | MIT | |
| Landing Page Conversion Auditgithub/awesome-copilot | 40k | 1 repos | ~1.8k | Automated safety check: Pass | MIT |
PostHog/posthog
Build reusable conversion models — funnel/step conversion rates, drop-off, and time-to-convert — on either PostHog data-warehouse views (HogQL) or an external dbt project.
ruvnet/ruflo
Per-conversation cost view — list every session in cost-tracking with started-at, message count, top model, and total cost
davila7/claude-code-templates
Persistent memory systems for LLM conversations including short-term, long-term, and entity-based memory Use when: conversation memory, remember, memory persistence, long-term memory, chat history.
garrytan/gbrain
Import AI-assistant chat exports (ChatGPT, Claude, Perplexity) and agent session transcripts into the brain as one dated page per conversation under conversations/, validate each page against the…
github/awesome-copilot
Audit a landing page, sales page or checkout page for conversion leaks and return a fix list ordered by expected revenue impact.
outline/outline
Save the current conversation, a decision, or a set of notes as a document in an Outline collection; use when the user wants to keep what was discussed in their knowledge base.
4thfever/cultivation-world-simulator
规划或实现面向外部 agent / Claw 的稳定控制 API,优先做底层分层、query/command 收口、runtime 串行化与契约文档,而不是零散补接口
4thfever/cultivation-world-simulator
国际化 (i18n) 开发指南。在添加新文本、创建物品/事件、修改翻译或管理 PO/MO 文件时使用. An agent skill from 4thfever/cultivation-world-simulator.
4thfever/cultivation-world-simulator
A skill your agent uses when working on tools/imggen avatar image generation, OpenAI-compatible image API config, human or yaoguai portrait prompts, qi-refining base generation, image-to-image realm…
4thfever/cultivation-world-simulator
通过真实游戏模拟验证角色死亡、墓碑 POI 创建、地图渲染和点击详情。用于需要测试寿元死亡或其他游戏内死亡流程、墓碑 POI,且不得直接调用 handledeath 的任务。
4thfever/cultivation-world-simulator
运行 Phase 2 工作流。执行脚本扫描缺失的多语言词条,并按注册表补全启用语言(如 en-US、zh-TW、vi-VN、ja-JP、fr-FR),最后修复相关测试。
4thfever/cultivation-world-simulator
创建包含正确远程处理的 Pull Request
规划、实现或重构角色扮演模式(默认上帝视角下的单角色接管)时使用。适用于一期文本决策、二期统一有限选择框架、三期依附 Conversation 动作的自由对话,以及对应的 runtime/API/frontend/test 收口。. Roleplay Mode Implementation is an agent skill from 4thfever/cultivation-world-simulator.
Run `npx skills add 4thfever/cultivation-world-simulator --skill roleplay-mode-implementation -a claude-code`. Or copy the skill folder (.cursor/skills/roleplay-mode-implementation in 4thfever/cultivation-world-simulator) into .claude/skills/roleplay-mode-implementation in your project. Claude Code loads it when a task matches its description.
Run `npx skills add 4thfever/cultivation-world-simulator --skill roleplay-mode-implementation -a codex`. Or copy the skill folder (.cursor/skills/roleplay-mode-implementation in 4thfever/cultivation-world-simulator) into .agents/skills/roleplay-mode-implementation in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add 4thfever/cultivation-world-simulator --skill roleplay-mode-implementation -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/roleplay-mode-implementation, .gemini/skills/roleplay-mode-implementation, .github/skills/roleplay-mode-implementation and .opencode/skills/roleplay-mode-implementation in your project.
Going by SKILL.md and its folder, Roleplay Mode Implementation needs the command-line tools its instructions call (npm and pytest).
SKILL.md contains no URLs. Its commands use npm, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Roleplay Mode Implementation has a licence file (the repository's licence) that doesn't match a standard licence. Read it on GitHub before reusing the skill.
About 705 tokens (SKILL.md is roughly 2.8k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Roleplay Mode Implementation: Modeling Conversion Metrics (PostHog/posthog, 40k stars), Cost Conversation (ruvnet/ruflo, 74k stars), Conversation Memory (davila7/claude-code-templates, 32k stars) and Conversation Archive (garrytan/gbrain, 31k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
4thfever (a GitHub user) maintains it in 4thfever/cultivation-world-simulator, which has 2,105 GitHub stars. The repository holds 9 skills in this directory. The repository was last updated on August 16, 2026.
Source: 4thfever/cultivation-world-simulator on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.