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Linux · AmelieHeinrich/agfx

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ALWAYS use when creating, resizing, or presenting through an agfxSwapChain in AGFX — window/layer handle setup, HDR toggling, vsync, resize handling, or back buffer acquire/present.

AmelieHeinrich/agfx146—~2kAutomated safety check: PassMIT13 days ago
2

ALWAYS use when writing or modifying HLSL shaders for AGFX, or wiring the agfxShaderCompiler / agfxShaderModule / agfxRenderPipeline / agfxComputePipeline pipeline around them.

AmelieHeinrich/agfx146—~3.4kAutomated safety check: PassMIT13 days ago