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C++ · Database administration

8 skills found.
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1

A skill your agent uses when writing, editing, reviewing, validating, or explaining Unreal Engine C++ reflected declarations: UCLASS, USTRUCT, UENUM, UINTERFACE, UPROPERTY, UFUNCTION, UPARAM, UMETA…

fjz13/UnrealSpecifiers1.1k—~1.4kAutomated safety check: PassUnknown4 mo ago
2

Work with Elodin-DB, the time-series telemetry database. An agent skill from elodin-sys/elodin.

elodin-sys/elodin547—~2.8kAutomated safety check: PassApache-2.0today
3

Triage a tt-metal uplift diff or digest of TTFATAL validation changes against what tt-mlir guarantees at each optimization level (0: workarounds only, 1: optimizer with DRAM-only fallback, 2: L1…

tenstorrent/tt-mlir311—~7.8kAutomated safety check: PassApache-2.0today
4

A skill your agent uses when implementing or debugging the Gameplay Ability System in C++ — abilities, effects, attributes, cues and the AbilitySystemComponent.

quodsoler/unreal-engine-skills359—~6.6kAutomated safety check: PassMIT9 days ago
5

Develops data processing pipelines, integrations, and machine learning scenarios in SAP Data Intelligence Cloud.

secondsky/sap-skills460—~3.2kAutomated safety check: PassGPL-3.02 days ago
6

A skill your agent uses when defining, querying or replicating Gameplay Tags, or wiring decoupled event messaging between gameplay systems in C++.

quodsoler/unreal-engine-skills359—~6.9kAutomated safety check: PassMIT9 days ago
7

A skill your agent uses when writing multiplayer C++: replicating a property, choosing an RPC type, tuning relevancy or dormancy, registering replicated subobjects, or turning on push model or Iris.

quodsoler/unreal-engine-skills359—~7.1kAutomated safety check: PassMIT9 days ago
8

Automatically generate TLA+ specifications from source code (C/C++, Python) for formal verification of distributed systems.

ArabelaTso/Skills-4-SE253—~2.3kAutomated safety check: PassApache-2.01 mo ago