Search
React · By DRincs-Productions
Skills
Sort:BestMost starsTrending todayTrending this weekTrending this monthNewestRecently updatedName
| # | Skill | Repository | Stars | Used in | Tokens | Auto-check | Licence | Updated |
|---|---|---|---|---|---|---|---|---|
| 1 | A skill your agent uses when defining visual novel characters for a @drincs/pixi-vn game — creating a character with a name, color, icon and other props, registering it so it can be looked up by id… | DRincs-Productions/ | 149 | — | ~3.1k | Automated safety check: Pass | LGPL-2.1 | 10 days ago |
| 2 | A skill your agent uses when implementing "go back" / "rewind" / step-navigation features in a Pixi'VN game, or when you need to read the player-facing dialogue/choice history (e.g. | DRincs-Productions/ | 149 | — | ~2.6k | Automated safety check: Pass | LGPL-2.1 | 10 days ago |
| 3 | A skill your agent uses when adding a minigame (snake, quiz, puzzle, timing/reaction game, ...) to a Pixi'VN visual novel — the useMinigame lifecycle hook pattern, using PixiJS directly on its own… | DRincs-Productions/ | 149 | — | ~2.9k | Automated safety check: Pass | LGPL-2.1 | 10 days ago |
| 4 | A skill your agent uses when implementing save/load in a Pixi'VN game — Game.exportGameState()/restoreGameState()/jsonToGameState(), what the exported GameState contains, and how to persist it (save… | DRincs-Productions/ | 149 | — | ~1.5k | Automated safety check: Pass | LGPL-2.1 | 10 days ago |
| 5 | A skill your agent uses when an AI agent (or any external script) needs to play-test a running Pixi'VN game end-to-end in a real browser — starting the game, advancing/branching the story, answering… | DRincs-Productions/ | 149 | — | ~3.8k | Automated safety check: Pass | LGPL-2.1 | 10 days ago |
| 6 | A skill your agent uses when building game UI (menus, HUD, dialogue box, settings/save screens) on top of Pixi'VN with an external JS framework (React, Vue) or with plain PixiJS components —… | DRincs-Productions/ | 149 | — | ~3.8k | Automated safety check: Pass | LGPL-2.1 | 10 days ago |