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Game Development · clshortfuse/renodx

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RenoDX HLSL/Slang shader workflow for proven shader-side SDR tonemap, hard clip, LUT, color grade, and HDR bridge changes.

clshortfuse/renodx4.5k—~7.3kAutomated safety check: PassMIT2 days ago
2

RenoDX DevKit workflow for tracing swapchain/output passes, SwapChainPass, RGBA8U/UNORM limits, RGBA16F proxy resources, gamma-space float pipelines, HDR10-preferred SDR/HDR output toggles, rare…

clshortfuse/renodx4.5k—~5.6kAutomated safety check: PassMIT2 days ago