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Game Development · By autonomous-ai
Skills
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| # | Skill | Repository | Stars | Used in | Tokens | Auto-check | Licence | Updated |
|---|---|---|---|---|---|---|---|---|
| 1 | Dry-run, upload, and cautiously initiate local Bambu Lab print jobs from validated plain .gcode, using Bambu LAN FTPS/MQTT handoffs. | autonomous-ai/ | 1.2k | 1 repo | ~2.1k | Automated safety check: Warn | MIT | today |
| 2 | Starts a local CAD Viewer server for a directory of CAD, robot-description or DXF files and returns a live review link, reusing a running instance when one already serves that directory. | autonomous-ai/ | 1.2k | — | ~1.9k | Automated safety check: Pass | MIT | today |
| 3 | Guide to cameras in Phaser 4: the CameraManager, main camera, viewport and scroll, zoom, bounds, following sprites, effects, multiple cameras and minimaps. | autonomous-ai/ | 1.2k | — | ~4k | Automated safety check: Pass | MIT | today |
| 4 | A skill your agent uses when loading assets in Phaser 4. An agent skill from autonomous-ai/openharness. | autonomous-ai/ | 1.2k | — | ~4k | Automated safety check: Pass | MIT | yesterday |
| 5 | 5.Sdf SDFormat/SDF model and world authoring, validation, and simulator handoff. | autonomous-ai/ | 1.2k | — | ~2.1k | Automated safety check: Pass | MIT | yesterday |
| 6 | A skill your agent uses when creating Sprites or Images in Phaser 4. | autonomous-ai/ | 1.2k | — | ~3.7k | Automated safety check: Pass | MIT | yesterday |
| 7 | 7.Srdf MoveIt2 SRDF authoring, validation, and planning-semantics workflow. | autonomous-ai/ | 1.2k | — | ~2.3k | Automated safety check: Pass | MIT | yesterday |
| 8 | A skill your agent uses when learning about new features, game objects, components, and rendering capabilities added in Phaser 4. | autonomous-ai/ | 1.2k | — | ~3.8k | Automated safety check: Pass | MIT | yesterday |
| 9 | 9.Godot Build Godot games with GDScript, native gameplay assertions and sandboxed Web exports. | autonomous-ai/ | 1.2k | — | ~570 | Automated safety check: Pass | MIT | yesterday |
| 10 | 10.Animations A skill your agent uses when creating or controlling sprite animations in Phaser 4. | autonomous-ai/ | 1.2k | — | ~4.5k | Automated safety check: Pass | MIT | yesterday |
| 11 | 11.Bench Plan real experiments and analyze supplied continuous measurements in Lab Bench. | autonomous-ai/ | 1.2k | — | ~900 | Automated safety check: Pass | MIT | yesterday |
| 12 | 12.Blender Model objects and scenes with Blender's Python (bpy) headless — primitives, modifiers, materials, collections, cameras, lights, animation — export glTF the 3D pane shows live, render stills and… | autonomous-ai/ | 1.2k | — | ~2.1k | Automated safety check: Pass | MIT | yesterday |
| 13 | 13.Cad Create, modify, inspect, and validate parametric CAD parts and assemblies authored as cadgen model scripts. | autonomous-ai/ | 1.2k | — | ~7k | Automated safety check: Pass | MIT | yesterday |
| 14 | A skill your agent uses when applying visual filters or post-processing effects in Phaser 4. | autonomous-ai/ | 1.2k | — | ~5k | Automated safety check: Pass | MIT | yesterday |
| 15 | 15.Game Create and revise original board or card games from a person's idea, with editable mechanics and components, real human playtests, reproducible simulations and a complete playable and printable kit. | autonomous-ai/ | 1.2k | — | ~676 | Automated safety check: Pass | MIT | yesterday |
| 16 | A skill your agent uses when working with Phaser 4 game object components and the mixin system. | autonomous-ai/ | 1.2k | — | ~5.8k | Automated safety check: Pass | MIT | yesterday |
| 17 | A skill your agent uses when creating a new Phaser 4 game instance or configuring GameConfig options. | autonomous-ai/ | 1.2k | — | ~4.9k | Automated safety check: Pass | MIT | yesterday |
| 18 | A skill your agent uses when drawing shapes and graphics in Phaser 4. | autonomous-ai/ | 1.2k | — | ~4.9k | Automated safety check: Pass | MIT | yesterday |
| 19 | 19.Particles A skill your agent uses when creating particle effects in Phaser 4. | autonomous-ai/ | 1.2k | — | ~5.2k | Automated safety check: Pass | MIT | yesterday |
| 20 | A skill your agent uses when using RenderTexture or DynamicTexture in Phaser 4. | autonomous-ai/ | 1.2k | — | ~4.3k | Automated safety check: Pass | MIT | yesterday |
| 21 | A skill your agent uses when making a Phaser 4 game responsive or handling display scaling. | autonomous-ai/ | 1.2k | — | ~4.6k | Automated safety check: Pass | MIT | yesterday |
| 22 | A skill your agent uses when displaying text in Phaser 4. An agent skill from autonomous-ai/openharness. | autonomous-ai/ | 1.2k | — | ~5k | Automated safety check: Pass | MIT | yesterday |
| 23 | 23.Tilemaps A skill your agent uses when working with tilemaps in Phaser 4. | autonomous-ai/ | 1.2k | — | ~4.9k | Automated safety check: Pass | MIT | yesterday |
| 24 | A skill your agent uses when migrating a Phaser 3 project to Phaser 4, or when a user asks about breaking changes, API differences, or how to update their v3 code. | autonomous-ai/ | 1.2k | — | ~4.9k | Automated safety check: Pass | MIT | yesterday |
| 25 | A skill your agent uses when using Arcade Physics in Phaser 4. | autonomous-ai/ | 1.2k | — | ~5.8k | Automated safety check: Pass | MIT | yesterday |
| 26 | A skill your agent uses when using Matter.js physics in Phaser 4. | autonomous-ai/ | 1.2k | — | ~5.9k | Automated safety check: Pass | MIT | yesterday |
| 27 | 27.Web Build and verify interactive HTML experiences in Web Studio's live, sandboxed preview. | autonomous-ai/ | 1.2k | — | ~518 | Automated safety check: Pass | MIT | yesterday |
| 28 | 28.Studio Build and verify a Babylon.js game progressively in OpenHarness's live Game Viewer. | autonomous-ai/ | 1.2k | — | ~1.1k | Automated safety check: Pass | MIT | yesterday |