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Game Development · By aiskillstore
Skills
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| # | Skill | Repository | Stars | Used in | Tokens | Auto-check | Licence | Updated |
|---|---|---|---|---|---|---|---|---|
| 1 | Build Unity games with optimized C scripts, efficient rendering, and proper asset management. | aiskillstore/ | 433 | 7 repos | ~2.7k | Automated safety check: Pass | No licence | yesterday |
| 2 | Create 3D scenes, interactive experiences, and visual effects using Three.js. | aiskillstore/ | 433 | 4 repos | ~4.2k | Automated safety check: Pass | No licence | yesterday |
| 3 | Expert guide for Unreal Engine 5.x C++ development, covering UObject hygiene, performance patterns, and best practices. | aiskillstore/ | 433 | 5 repos | ~1.1k | Automated safety check: Pass | No licence | yesterday |
| 4 | Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. | aiskillstore/ | 433 | 3 repos | ~2.1k | Automated safety check: Pass | No licence | yesterday |
| 5 | Specialized guide for migrating Godot 3.x projects to Godot 4 (GDScript 2.0), covering syntax changes, Tweens, and exports. | aiskillstore/ | 433 | 3 repos | ~836 | Automated safety check: Pass | No licence | yesterday |
| 6 | Expert guide for writing efficient GLSL shaders (Vertex/Fragment) for web and game engines, covering syntax, uniforms, and common effects. | aiskillstore/ | 433 | 3 repos | ~962 | Automated safety check: Pass | No licence | yesterday |
| 7 | Makepad UI development skills for Rust apps: setup, patterns, shaders, packaging, and troubleshooting. | aiskillstore/ | 433 | 5 repos | ~198 | Automated safety check: Pass | No licence | yesterday |
| 8 | READ this skill when implementing or configuring animation-style shaders (Toon/Cel Shaders) — including outlines, rim lighting, toon shading, MatCap, emission, dissolve, hatching, or any stylized… | aiskillstore/ | 433 | 1 repo | ~4.3k | Automated safety check: Pass | No licence | yesterday |